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-rwxr-xr-xindra/newview/pipeline.cpp54
1 files changed, 53 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 0ae9b08a4b..019b49b8fb 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -2895,6 +2895,52 @@ void LLPipeline::clearRebuildGroups()
mGroupQ2Locked = false;
}
+void LLPipeline::clearRebuildDrawables()
+{
+ // Clear all drawables on the priority build queue,
+ for (LLDrawable::drawable_list_t::iterator iter = mBuildQ1.begin();
+ iter != mBuildQ1.end(); ++iter)
+ {
+ LLDrawable* drawablep = *iter;
+ if (drawablep && !drawablep->isDead())
+ {
+ drawablep->clearState(LLDrawable::IN_REBUILD_Q2);
+ drawablep->clearState(LLDrawable::IN_REBUILD_Q1);
+ }
+ }
+ mBuildQ1.clear();
+
+ // clear drawables on the non-priority build queue
+ for (LLDrawable::drawable_list_t::iterator iter = mBuildQ2.begin();
+ iter != mBuildQ2.end(); ++iter)
+ {
+ LLDrawable* drawablep = *iter;
+ if (!drawablep->isDead())
+ {
+ drawablep->clearState(LLDrawable::IN_REBUILD_Q2);
+ }
+ }
+ mBuildQ2.clear();
+
+ //clear all moving bridges
+ for (LLDrawable::drawable_vector_t::iterator iter = mMovedBridge.begin();
+ iter != mMovedBridge.end(); ++iter)
+ {
+ LLDrawable *drawablep = *iter;
+ drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED | LLDrawable::ON_MOVE_LIST | LLDrawable::ANIMATED_CHILD);
+ }
+ mMovedBridge.clear();
+
+ //clear all moving drawables
+ for (LLDrawable::drawable_vector_t::iterator iter = mMovedList.begin();
+ iter != mMovedList.end(); ++iter)
+ {
+ LLDrawable *drawablep = *iter;
+ drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED | LLDrawable::ON_MOVE_LIST | LLDrawable::ANIMATED_CHILD);
+ }
+ mMovedList.clear();
+}
+
void LLPipeline::rebuildPriorityGroups()
{
LLFastTimer t(FTM_REBUILD_PRIORITY_GROUPS);
@@ -7314,7 +7360,13 @@ void LLPipeline::doResetVertexBuffers()
}
}
}
- LLSpatialPartition::sTeleportRequested = FALSE;
+ if(LLSpatialPartition::sTeleportRequested)
+ {
+ LLSpatialPartition::sTeleportRequested = FALSE;
+
+ clearRebuildGroups();
+ clearRebuildDrawables();
+ }
resetDrawOrders();