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-rw-r--r--indra/newview/pipeline.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c074a0e16e..75c6480a95 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -9488,6 +9488,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
//currently used for amount to extrude frusta corners for constructing shadow frusta
LLVector3 n = RenderShadowNearDist;
+ (void)n;
//F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] };
//put together a universal "near clip" plane for shadow frusta