summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp76
1 files changed, 41 insertions, 35 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index dfcc7396ba..7c2eaecf8b 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -3669,6 +3669,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
occlude = FALSE;
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
+ LLGLSLShader::bindNoShader();
doOcclusion(camera);
}
@@ -3734,6 +3735,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
occlude = FALSE;
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
+ LLGLSLShader::bindNoShader();
doOcclusion(camera);
}
}
@@ -3741,52 +3743,55 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLVertexBuffer::unbind();
LLGLState::checkStates();
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderHighlights");
-
- if (!sReflectionRender)
+ if (!LLPipeline::sImpostorRender)
{
- renderHighlights();
- }
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderHighlights");
- // Contains a list of the faces of objects that are physical or
- // have touch-handlers.
- mHighlightFaces.clear();
+ if (!sReflectionRender)
+ {
+ renderHighlights();
+ }
+
+ // Contains a list of the faces of objects that are physical or
+ // have touch-handlers.
+ mHighlightFaces.clear();
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDebug");
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDebug");
- renderDebug();
+ renderDebug();
- LLVertexBuffer::unbind();
+ LLVertexBuffer::unbind();
- if (!LLPipeline::sReflectionRender && !LLPipeline::sRenderDeferred)
- {
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ if (!LLPipeline::sReflectionRender && !LLPipeline::sRenderDeferred)
{
- // Render debugging beacons.
- gObjectList.renderObjectBeacons();
- gObjectList.resetObjectBeacons();
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // Render debugging beacons.
+ gObjectList.renderObjectBeacons();
+ gObjectList.resetObjectBeacons();
+ }
+ else
+ {
+ // Make sure particle effects disappear
+ LLHUDObject::renderAllForTimer();
+ }
}
else
{
// Make sure particle effects disappear
LLHUDObject::renderAllForTimer();
}
- }
- else
- {
- // Make sure particle effects disappear
- LLHUDObject::renderAllForTimer();
- }
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomEnd");
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomEnd");
- //HACK: preserve/restore matrices around HUD render
- if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- for (U32 i = 0; i < 16; i++)
+ //HACK: preserve/restore matrices around HUD render
+ if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
{
- gGLModelView[i] = saved_modelview[i];
- gGLProjection[i] = saved_projection[i];
+ for (U32 i = 0; i < 16; i++)
+ {
+ gGLModelView[i] = saved_modelview[i];
+ gGLProjection[i] = saved_projection[i];
+ }
}
}
@@ -3931,6 +3936,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
occlude = FALSE;
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
+ LLGLSLShader::bindNoShader();
doOcclusion(camera);
gGL.setColorMask(true, false);
}
@@ -3996,6 +4002,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
occlude = FALSE;
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
+ LLGLSLShader::bindNoShader();
doOcclusion(camera);
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
@@ -6236,7 +6243,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGlowExtractProgram.uniform1f("warmthAmount", warmthAmount);
LLGLEnable blend_on(GL_BLEND);
LLGLEnable test(GL_ALPHA_TEST);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+
gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
mScreen.bindTexture(0, 0);
@@ -8306,7 +8313,6 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
gOcclusionProgram.bind();
}
LLFastTimer ftm(FTM_SHADOW_SIMPLE);
- LLGLDisable test(GL_ALPHA_TEST);
gGL.getTexUnit(0)->disable();
for (U32 i = 0; i < sizeof(types)/sizeof(U32); ++i)
{
@@ -8332,12 +8338,11 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
{
LLFastTimer ftm(FTM_SHADOW_ALPHA);
- LLGLEnable test(GL_ALPHA_TEST);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.6f);
+ gDeferredShadowAlphaMaskProgram.bind();
+ gDeferredShadowAlphaMaskProgram.setAlphaRange(0.6f, 1.f);
renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE);
glColor4f(1,1,1,1);
renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
//glCullFace(GL_BACK);
@@ -8822,6 +8827,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_VOIDWATER,
LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_PASS_SIMPLE,
LLPipeline::RENDER_TYPE_PASS_BUMP,
LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,