diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6ad47386c7..b2ec9a6a66 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -927,7 +927,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) for (U32 i = 0; i < 4; i++) { if (!mShadow[i].allocate(sun_shadow_map_width,U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_TEXTURE)) return false; - if (!mShadowOcclusion[i].allocate(mShadow[i].getWidth()/occlusion_divisor, mShadow[i].getHeight()/occlusion_divisor, 0, TRUE, FALSE, LLTexUnit::TT_TEXTURE)) return false; + if (!mShadowOcclusion[i].allocate(mShadow[i].getWidth()/occlusion_divisor, mShadow[i].getHeight()/occlusion_divisor, 0, TRUE, FALSE, LLTexUnit::TT_TEXTURE)) return false; } } else @@ -6034,7 +6034,7 @@ void LLPipeline::setupAvatarLights(bool for_edit) } } F32 backlight_mag; - if (gSky.getSunDirection().mV[2] >= LLSky::NIGHTTIME_ELEVATION_COS) + if (gSky.getSunDirection().mV[2] >= NIGHTTIME_ELEVATION_SIN) { backlight_mag = BACKLIGHT_DAY_MAGNITUDE_OBJECT; } @@ -6253,7 +6253,7 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) // Light 0 = Sun or Moon (All objects) { - if (gSky.getSunDirection().mV[2] >= LLSky::NIGHTTIME_ELEVATION_COS) + if (gSky.getSunDirection().mV[2] >= NIGHTTIME_ELEVATION_SIN) { mSunDir.setVec(gSky.getSunDirection()); mSunDiffuse.setVec(gSky.getSunDiffuseColor()); @@ -9124,7 +9124,7 @@ void LLPipeline::renderDeferredLightingToRT(LLRenderTarget* target) } } -// pretty sure this doesn't work as expected since the shaders using 'shadow_ofset' all declare it as a single uniform float, no array or vec +// pretty sure this doesn't work as expected since the shaders using 'shadow_offset' all declare it as a single uniform float, no array or vec gDeferredSunProgram.uniform3fv(LLShaderMgr::DEFERRED_SHADOW_OFFSET, slice, offset); gDeferredSunProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mDeferredLight.getWidth(), mDeferredLight.getHeight()); |