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-rw-r--r--indra/newview/pipeline.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 69f2a4c4b7..4f71e33af5 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1162,8 +1162,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
!hasRenderType(LLPipeline::RENDER_TYPE_HUD) &&
!sReflectionRender &&
gPipeline.canUseVertexShaders() &&
- sRenderGlow &&
- gGLManager.mHasFramebufferObject;
+ sRenderGlow;
if (to_texture)
{
@@ -1243,7 +1242,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
if (to_texture)
{
mScreen.flush();
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ LLRenderTarget::unbindTarget();
}
else if (LLPipeline::sUseOcclusion > 1)
{
@@ -2258,6 +2257,8 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
glEnableClientState(GL_VERTEX_ARRAY);
+ LLVertexBuffer::unbind();
+
// Do verification of GL state
#ifndef LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkStates();
@@ -4462,8 +4463,7 @@ void LLPipeline::bindScreenToTexture()
void LLPipeline::renderBloom(BOOL for_snapshot)
{
if (!(gPipeline.canUseVertexShaders() &&
- sRenderGlow &&
- gGLManager.mHasFramebufferObject))
+ sRenderGlow))
{
return;
}
@@ -4862,6 +4862,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
+ LLVertexBuffer::unbind();
+
#ifndef LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkStates();
LLGLState::checkTextureChannels();
@@ -5039,7 +5041,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
}
last_update = LLDrawPoolWater::sNeedsReflectionUpdate && LLDrawPoolWater::sNeedsDistortionUpdate;
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ LLRenderTarget::unbindTarget();
LLPipeline::sReflectionRender = FALSE;
if (!LLRenderTarget::sUseFBO)