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-rw-r--r--indra/newview/pipeline.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index b4a5777f10..7c69af17f2 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -98,6 +98,7 @@
#include "llspatialpartition.h"
#include "llmutelist.h"
#include "lltoolpie.h"
+#include "llnotifications.h"
#ifdef _DEBUG
@@ -281,6 +282,7 @@ BOOL LLPipeline::sRenderAttachedLights = TRUE;
BOOL LLPipeline::sRenderAttachedParticles = TRUE;
BOOL LLPipeline::sRenderDeferred = FALSE;
BOOL LLPipeline::sAllowRebuildPriorityGroup = FALSE ;
+BOOL LLPipeline::sMemAllocationThrottled = FALSE;
S32 LLPipeline::sVisibleLightCount = 0;
F32 LLPipeline::sMinRenderSize = 0.f;
@@ -513,6 +515,24 @@ void LLPipeline::destroyGL()
static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture");
+//static
+void LLPipeline::throttleNewMemoryAllocation(BOOL disable)
+{
+ if(sMemAllocationThrottled != disable)
+ {
+ sMemAllocationThrottled = disable ;
+
+ if(sMemAllocationThrottled)
+ {
+ //send out notification
+ LLNotification::Params params("LowMemory");
+ LLNotifications::instance().add(params);
+
+ //release some memory.
+ }
+ }
+}
+
void LLPipeline::resizeScreenTexture()
{
LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE);
@@ -8792,7 +8812,7 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu
void LLPipeline::generateImpostor(LLVOAvatar* avatar)
{
- LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR);
+ LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR);
LLGLState::checkStates();
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();