diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 2a7cac3eda..b8c8a42125 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8703,7 +8703,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) LLVector4a center; center.load3(drawablep->getPositionAgent().mV); const F32* c = center.getF32ptr(); - F32 s = volume->getLightRadius(); + F32 s = volume->getLightRadius()*1.5f; LLColor3 col = volume->getLightsRGBColor(); @@ -8746,7 +8746,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); - gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()); + gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); gGL.syncMatrices(); mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center)); @@ -8766,7 +8766,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) mat.mult_matrix_vec(tc); fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s)); - light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff())); + light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f)); } } unbindDeferredShader(gDeferredLightProgram); @@ -8791,7 +8791,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) LLVector4a center; center.load3(drawablep->getPositionAgent().mV); const F32* c = center.getF32ptr(); - F32 s = volume->getLightRadius(); + F32 s = volume->getLightRadius()*1.5f; sVisibleLightCount++; @@ -8805,7 +8805,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); - gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()); + gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); gGL.syncMatrices(); mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center)); @@ -8879,7 +8879,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) LLVector3 center = drawablep->getPositionAgent(); F32* c = center.mV; - F32 s = volume->getLightRadius(); + F32 s = volume->getLightRadius()*1.5f; sVisibleLightCount++; @@ -8893,7 +8893,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); - gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()); + gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); } |