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Diffstat (limited to 'indra/newview/pipeline.cpp')
-rwxr-xr-xindra/newview/pipeline.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 7317996de6..fd4e9dfc05 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1660,7 +1660,8 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
return 0;
}
- bool alpha = te->getColor().mV[3] < 0.999f;
+ bool color_alpha = te->getColor().mV[3] < 0.999f;
+ bool alpha = color_alpha;
if (imagep)
{
alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
@@ -1675,10 +1676,10 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
break;
case 0: //alpha mode set to none, never go to alpha pool
case 3: //alpha mode set to emissive, never go to alpha pool
- alpha = false;
+ alpha = color_alpha;
break;
default: //alpha mode set to "mask", go to alpha pool if fullbright
- alpha = false; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool.
+ alpha = color_alpha; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool.
break;
}
}
@@ -7834,13 +7835,8 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n
channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC);
if (channel > -1)
{
- //llinfos << "Shader " << shader.mName << " binding light func texture on uniform index " << channel << llendl;
gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
}
- else
- {
- //llinfos << "Shader " << shader.mName << " failed to bind light func texture. Ugly lighting dead ahead!" << llendl;
- }
stop_glerror();