diff options
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 66 |
1 files changed, 28 insertions, 38 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c5c7277211..fec7da1dd0 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -643,7 +643,8 @@ void LLPipeline::updateRenderDeferred() LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && gSavedSettings.getBOOL("VertexShaderEnable") && gSavedSettings.getBOOL("RenderAvatarVP") && - gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE; + (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + !gUseWireframe; sRenderDeferred = deferred; } @@ -918,13 +919,18 @@ S32 LLPipeline::setLightingDetail(S32 level) if (level < 0) { - level = gSavedSettings.getS32("RenderLightingDetail"); + if (gSavedSettings.getBOOL("VertexShaderEnable")) + { + level = 1; + } + else + { + level = 0; + } } level = llclamp(level, 0, getMaxLightingDetail()); if (level != mLightingDetail) { - gSavedSettings.setS32("RenderLightingDetail", level); - mLightingDetail = level; if (mVertexShadersLoaded == 1) @@ -2030,7 +2036,7 @@ void LLPipeline::rebuildPriorityGroups() #endif // Iterate through all drawables on the priority build queue, - for (LLSpatialGroup::sg_list_t::iterator iter = mGroupQ1.begin(); + for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin(); iter != mGroupQ1.end(); ++iter) { LLSpatialGroup* group = *iter; @@ -2456,7 +2462,6 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) //LLVertexBuffer::unbind(); grabReferences(result); - llpushcallstacks ; for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter) { LLSpatialGroup* group = *iter; @@ -2474,7 +2479,6 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } - llpushcallstacks ; for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter) { LLSpatialGroup* group = *iter; @@ -2490,7 +2494,6 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } - llpushcallstacks ; if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD) { for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) @@ -2504,7 +2507,6 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } - llpushcallstacks ; { LLFastTimer ftm(FTM_STATESORT_DRAWABLE); for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); @@ -2517,14 +2519,12 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } } - { LLFastTimer ftm(FTM_CLIENT_COPY); LLVertexBuffer::clientCopy(); } - - postSort(camera); - llpushcallstacks ; + + postSort(camera); } void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) @@ -2794,6 +2794,7 @@ void LLPipeline::postSort(LLCamera& camera) assertInitialized(); + llpushcallstacks ; //rebuild drawable geometry for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i) { @@ -2804,7 +2805,7 @@ void LLPipeline::postSort(LLCamera& camera) group->rebuildGeom(); } } - + llpushcallstacks ; //rebuild groups sCull->assertDrawMapsEmpty(); @@ -2824,6 +2825,7 @@ void LLPipeline::postSort(LLCamera& camera) rebuildPriorityGroups(); + llpushcallstacks ; const S32 bin_count = 1024*8; @@ -2927,7 +2929,7 @@ void LLPipeline::postSort(LLCamera& camera) std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater()); } - + llpushcallstacks ; // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender) { @@ -2975,7 +2977,7 @@ void LLPipeline::postSort(LLCamera& camera) forAllVisibleDrawables(renderSoundHighlights); } } - + llpushcallstacks ; // If managing your telehub, draw beacons at telehub and currently selected spawnpoint. if (LLFloaterTelehub::renderBeacons()) { @@ -3005,6 +3007,7 @@ void LLPipeline::postSort(LLCamera& camera) } //LLSpatialGroup::sNoDelete = FALSE; + llpushcallstacks ; } @@ -3668,20 +3671,6 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); - renderHighlights(); - mHighlightFaces.clear(); - - renderDebug(); - - LLVertexBuffer::unbind(); - - if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) - { - // Render debugging beacons. - gObjectList.renderObjectBeacons(); - gObjectList.resetObjectBeacons(); - } - if (occlude) { occlude = FALSE; @@ -4917,7 +4906,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f); glLightf (gllight, GL_LINEAR_ATTENUATION, linatten); glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f); - if (light->isLightSpotlight()) // directional (spot-)light + if (light->isLightSpotlight() // directional (spot-)light + && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on { LLVector3 spotparams = light->getSpotLightParams(); LLQuaternion quat = light->getRenderRotation(); @@ -6880,11 +6870,15 @@ void LLPipeline::renderDeferredLighting() if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) { mDeferredLight[1].bindTarget(); - mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); + // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); + mScreen.clear(GL_COLOR_BUFFER_BIT); } else { mScreen.bindTarget(); + // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); mScreen.clear(GL_COLOR_BUFFER_BIT); } @@ -7295,6 +7289,7 @@ void LLPipeline::renderDeferredLighting() { // Render debugging beacons. gObjectList.renderObjectBeacons(); + LLHUDObject::renderAll(); gObjectList.resetObjectBeacons(); } } @@ -7508,12 +7503,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate) { BOOL skip_avatar_update = FALSE; - if (gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) + if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) { skip_avatar_update = TRUE; } - llpushcallstacks ; if (!skip_avatar_update) { gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON); @@ -7613,7 +7607,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLPipeline::END_RENDER_TYPES); static LLCullResult result; updateCull(camera, result); - llpushcallstacks ; stateSort(camera, result); andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, LLPipeline::RENDER_TYPE_CLOUDS, @@ -7651,7 +7644,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLUserClipPlane clip_plane(plane, mat, projection); LLGLDisable cull(GL_CULL_FACE); updateCull(camera, ref_result, 1); - llpushcallstacks ; stateSort(camera, ref_result); } @@ -7709,7 +7701,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection); static LLCullResult result; updateCull(camera, result, water_clip); - llpushcallstacks ; stateSort(camera, result); gGL.setColorMask(true, true); @@ -7748,7 +7739,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode()); } - llpushcallstacks ; } } |