diff options
Diffstat (limited to 'indra/newview/llworldmapview.h')
-rw-r--r-- | indra/newview/llworldmapview.h | 51 |
1 files changed, 27 insertions, 24 deletions
diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h index 66793f0101..9eecacb2d8 100644 --- a/indra/newview/llworldmapview.h +++ b/indra/newview/llworldmapview.h @@ -30,27 +30,23 @@ * $/LicenseInfo$ */ -// Global map of the world. +// View of the global map of the world + +// The data (model) for the global map (a singleton, unique to the application instance) is +// in LLWorldMap and is typically accessed using LLWorldMap::getInstance() #ifndef LL_LLWORLDMAPVIEW_H #define LL_LLWORLDMAPVIEW_H #include "llpanel.h" -#include "v3math.h" -#include "v3dmath.h" -#include "v4color.h" -#include "llviewertexture.h" -#include "llmapimagetype.h" #include "llworldmap.h" - -class LLItemInfo; +#include "v4color.h" const S32 DEFAULT_TRACKING_ARROW_SIZE = 16; -class LLColor4; -class LLColor4U; -class LLCoordGL; -class LLViewerTexture; +class LLUUID; +class LLVector3d; +class LLVector3; class LLTextBox; @@ -77,22 +73,26 @@ public: bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track); void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id); - // Scale and pan are shared across all instances. + // Scale and pan are shared across all instances! (i.e. Terrain and Objects maps are always registered) static void setScale( F32 scale ); static void translatePan( S32 delta_x, S32 delta_y ); static void setPan( S32 x, S32 y, BOOL snap = TRUE ); + // Return true if the current scale level is above the threshold for accessing region info + static bool showRegionInfo(); LLVector3 globalPosToView(const LLVector3d& global_pos); LLVector3d viewPosToGlobal(S32 x,S32 y); virtual void draw(); - void drawGenericItems(const LLWorldMap::item_info_list_t& items, LLUIImagePtr image); + void drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image); void drawGenericItem(const LLItemInfo& item, LLUIImagePtr image); void drawImage(const LLVector3d& global_pos, LLUIImagePtr image, const LLColor4& color = LLColor4::white); void drawImageStack(const LLVector3d& global_pos, LLUIImagePtr image, U32 count, F32 offset, const LLColor4& color); void drawAgents(); - void drawEvents(); + void drawItems(); void drawFrustum(); + void drawMipmap(S32 width, S32 height); + bool drawMipmapLevel(S32 width, S32 height, S32 level, bool load = true); static void cleanupTextures(); @@ -108,7 +108,7 @@ public: F32 y_pixels, const LLColor4& color, F32 relative_z = 0.f, - F32 dot_radius = 3.f); + F32 dot_radius = 5.f); static void drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const LLColor4& color, @@ -129,9 +129,7 @@ public: static void clearLastClick() { sHandledLastClick = FALSE; } // if the view changes, download additional sim info as needed - // return value is number of blocks newly requested. - U32 updateBlock(S32 block_x, S32 block_y); - U32 updateVisibleBlocks(); + void updateVisibleBlocks(); protected: void setDirectionPos( LLTextBox* text_box, F32 rotation ); @@ -140,11 +138,13 @@ protected: public: LLColor4 mBackgroundColor; - static LLUIImagePtr sAvatarYouSmallImage; static LLUIImagePtr sAvatarSmallImage; - static LLUIImagePtr sAvatarLargeImage; + static LLUIImagePtr sAvatarYouImage; + static LLUIImagePtr sAvatarYouLargeImage; + static LLUIImagePtr sAvatarLevelImage; static LLUIImagePtr sAvatarAboveImage; static LLUIImagePtr sAvatarBelowImage; + static LLUIImagePtr sTelehubImage; static LLUIImagePtr sInfohubImage; static LLUIImagePtr sHomeImage; @@ -157,9 +157,7 @@ public: static LLUIImagePtr sForSaleImage; static LLUIImagePtr sForSaleAdultImage; - static F32 sThresholdA; - static F32 sThresholdB; - static F32 sPixelsPerMeter; // world meters to map pixels + static F32 sMapScale; // scale = size of a region in pixels BOOL mItemPicked; @@ -169,6 +167,7 @@ public: static F32 sTargetPanY; // in pixels static S32 sTrackingArrowX; static S32 sTrackingArrowY; + static bool sVisibleTilesLoaded; // Are we mid-pan from a user drag? BOOL mPanning; @@ -191,10 +190,14 @@ public: static BOOL sHandledLastClick; S32 mSelectIDStart; + // Keep the list of regions that are displayed on screen. Avoids iterating through the whole region map after draw(). typedef std::vector<U64> handle_list_t; handle_list_t mVisibleRegions; // set every frame static std::map<std::string,std::string> sStringsMap; + +private: + void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right); }; #endif |