summaryrefslogtreecommitdiff
path: root/indra/newview/llworldmapview.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llworldmapview.cpp')
-rw-r--r--indra/newview/llworldmapview.cpp38
1 files changed, 24 insertions, 14 deletions
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 0c37bb6eb1..081a3721b1 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -900,14 +900,32 @@ void LLWorldMapView::drawFrustum()
// fade out in distance.
gGL.begin( LLRender::TRIANGLES );
{
- LLVector2 cam_lookat(LLViewerCamera::instance().getAtAxis().mV[VX], LLViewerCamera::instance().getAtAxis().mV[VY]);
- LLVector2 cam_left(LLViewerCamera::instance().getLeftAxis().mV[VX], LLViewerCamera::instance().getLeftAxis().mV[VY]);
+ // get camera look at and left axes
+ LLVector3 at_axis = LLViewerCamera::instance().getAtAxis();
+ LLVector3 left_axis = LLViewerCamera::instance().getLeftAxis();
+
+ // grab components along XY plane
+ LLVector2 cam_lookat(at_axis.mV[VX], at_axis.mV[VY]);
+ LLVector2 cam_left(left_axis.mV[VX], left_axis.mV[VY]);
+
+ // but, when looking near straight up or down...
+ if (is_approx_zero(cam_lookat.magVecSquared()))
+ {
+ //...just fall back to looking down the x axis
+ cam_lookat = LLVector2(1.f, 0.f); // x axis
+ cam_left = LLVector2(0.f, 1.f); // y axis
+ }
+
+ // normalize to unit length
+ cam_lookat.normVec();
+ cam_left.normVec();
gGL.color4f(1.f, 1.f, 1.f, 0.25f);
gGL.vertex2f( 0, 0 );
gGL.color4f(1.f, 1.f, 1.f, 0.02f);
+ // use 2d camera vectors to render frustum triangle
LLVector2 vert = cam_lookat * far_clip_pixels + cam_left * half_width_pixels;
gGL.vertex2f(vert.mV[VX], vert.mV[VY]);
@@ -1054,18 +1072,10 @@ BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask )
// zoomed out, so don't display anything about the count. JC
if (agent_count > 0)
{
- // Merov: i18n horror!!! Even using gettext(), concatenating strings is not localizable.
- // The singular/plural switch form here under might make no sense in some languages. Don't do that.
- message += llformat("\n%d ", agent_count);
-
- if (agent_count == 1)
- {
- message += "person";
- }
- else
- {
- message += "people";
- }
+ LLStringUtil::format_map_t string_args;
+ string_args["[NUMBER]"] = llformat("%d", agent_count);
+ message += '\n';
+ message += getString((agent_count == 1 ? "world_map_person" : "world_map_people") , string_args);
}
}
tooltip_msg.assign( message );