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Diffstat (limited to 'indra/newview/llworldmapview.cpp')
-rwxr-xr-xindra/newview/llworldmapview.cpp94
1 files changed, 61 insertions, 33 deletions
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 4757bd42e0..6b2bd3e6fb 100755
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -186,6 +186,7 @@ LLWorldMapView::LLWorldMapView() :
mMouseDownY(0),
mSelectIDStart(0),
mMapScale(0.f),
+ mMapRatio(0.5),
mTargetMapScale(0.f),
mMapIterpTime(MAP_ITERP_TIME_CONSTANT)
{
@@ -285,7 +286,9 @@ void LLWorldMapView::setScale(F32 scale, bool snap)
{
mMapScale = 0.1f;
}
+ mMapRatio = mMapScale / REGION_WIDTH_METERS;
mMapIterpTime = MAP_ITERP_TIME_CONSTANT;
+
F32 ratio = (scale / old_scale);
mPanX *= ratio;
mPanY *= ratio;
@@ -359,6 +362,7 @@ bool is_agent_in_region(LLViewerRegion* region, LLSimInfo* info)
void LLWorldMapView::draw()
{
+ LL_PROFILE_ZONE_SCOPED;
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
LLTextureView::clearDebugImages();
@@ -412,8 +416,9 @@ void LLWorldMapView::draw()
drawMipmap(width, height);
// Draw per sim overlayed information (names, mature, offline...)
- for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin();
- it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
+ static LLCachedControl<bool> show_for_sale(gSavedSettings, "MapShowLandForSale");
+ LLWorldMap::sim_info_map_t::const_iterator end = LLWorldMap::instance().getRegionMap().end();
+ for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin(); it != end; ++it)
{
U64 handle = it->first;
LLSimInfo* info = it->second;
@@ -422,8 +427,8 @@ void LLWorldMapView::draw()
// Find x and y position relative to camera's center.
LLVector3d rel_region_pos = origin_global - camera_global;
- F32 relative_x = (F32)(rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * mMapScale;
- F32 relative_y = (F32)(rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * mMapScale;
+ F32 relative_x = (F32)(rel_region_pos.mdV[0] * mMapRatio);
+ F32 relative_y = (F32)(rel_region_pos.mdV[1] * mMapRatio);
// Coordinates of the sim in pixels in the UI panel
// When the view isn't panned, 0,0 = center of rectangle
@@ -457,14 +462,19 @@ void LLWorldMapView::draw()
gGL.color4f(0.2f, 0.0f, 0.0f, 0.4f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.vertex2f(left, top);
gGL.vertex2f(left, bottom);
gGL.vertex2f(right, bottom);
+
+ gGL.vertex2f(left, top);
+ gGL.vertex2f(right, bottom);
gGL.vertex2f(right, top);
+ }
gGL.end();
}
- else if (gSavedSettings.getBOOL("MapShowLandForSale") && (level <= DRAW_LANDFORSALE_THRESHOLD))
+ else if (show_for_sale && (level <= DRAW_LANDFORSALE_THRESHOLD))
{
// Draw the overlay image "Land for Sale / Land for Auction"
LLViewerFetchedTexture* overlayimage = info->getLandForSaleImage();
@@ -478,15 +488,22 @@ void LLWorldMapView::draw()
{
gGL.getTexUnit(0)->bind(overlayimage);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3f(left, top, -0.5f);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3f(left, bottom, -0.5f);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3f(right, bottom, -0.5f);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3f(left, top, -0.5f);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3f(right, bottom, -0.5f);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3f(right, top, -0.5f);
+ }
gGL.end();
}
}
@@ -500,7 +517,6 @@ void LLWorldMapView::draw()
// Draw the region name in the lower left corner
if (mMapScale >= DRAW_TEXT_THRESHOLD)
{
- LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Small", LLFontGL::BOLD));
std::string mesg;
if (info->isDown())
{
@@ -512,7 +528,7 @@ void LLWorldMapView::draw()
}
if (!mesg.empty())
{
- font->renderUTF8(
+ LLFontGL::getFontSansSerifSmallBold()->renderUTF8(
mesg, 0,
(F32)llfloor(left + 3), (F32)llfloor(bottom + 2),
LLColor4::white,
@@ -525,13 +541,19 @@ void LLWorldMapView::draw()
}
}
+ static LLCachedControl<bool> show_infohubs(gSavedSettings, "MapShowInfohubs");
+ static LLCachedControl<bool> show_telehubs(gSavedSettings, "MapShowTelehubs");
+ static LLCachedControl<bool> show_events(gSavedSettings, "MapShowEvents");
+ static LLCachedControl<bool> show_mature_events(gSavedSettings, "ShowMatureEvents");
+ static LLCachedControl<bool> show_adult_events(gSavedSettings, "ShowAdultEvents");
+
// Draw item infos if we're not zoomed out too much and there's something to draw
- if ((level <= DRAW_SIMINFO_THRESHOLD) && (gSavedSettings.getBOOL("MapShowInfohubs") ||
- gSavedSettings.getBOOL("MapShowTelehubs") ||
- gSavedSettings.getBOOL("MapShowLandForSale") ||
- gSavedSettings.getBOOL("MapShowEvents") ||
- gSavedSettings.getBOOL("ShowMatureEvents") ||
- gSavedSettings.getBOOL("ShowAdultEvents")))
+ if ((level <= DRAW_SIMINFO_THRESHOLD) && (show_infohubs ||
+ show_telehubs ||
+ show_for_sale ||
+ show_events ||
+ show_mature_events ||
+ show_adult_events))
{
drawItems();
}
@@ -727,15 +749,22 @@ bool LLWorldMapView::drawMipmapLevel(S32 width, S32 height, S32 level, bool load
gGL.color4f(1.f, 1.0f, 1.0f, 1.0f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3f(left, top, 0.f);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3f(left, bottom, 0.f);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3f(right, bottom, 0.f);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3f(left, top, 0.f);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3f(right, bottom, 0.f);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3f(right, top, 0.f);
+ }
gGL.end();
#if DEBUG_DRAW_TILE
drawTileOutline(level, top, left, bottom, right);
@@ -828,11 +857,12 @@ void LLWorldMapView::drawImageStack(const LLVector3d& global_pos, LLUIImagePtr i
void LLWorldMapView::drawItems()
{
- bool mature_enabled = gAgent.canAccessMature();
- bool adult_enabled = gAgent.canAccessAdult();
-
- bool show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents");
- bool show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents");
+ static LLCachedControl<bool> show_infohubs(gSavedSettings, "MapShowInfohubs");
+ static LLCachedControl<bool> show_telehubs(gSavedSettings, "MapShowTelehubs");
+ static LLCachedControl<bool> show_events(gSavedSettings, "MapShowEvents");
+ static LLCachedControl<bool> show_mature_events(gSavedSettings, "ShowMatureEvents");
+ static LLCachedControl<bool> show_adult_events(gSavedSettings, "ShowAdultEvents");
+ static LLCachedControl<bool> show_for_sale(gSavedSettings, "MapShowLandForSale");
for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter)
{
@@ -843,17 +873,17 @@ void LLWorldMapView::drawItems()
continue;
}
// Infohubs
- if (gSavedSettings.getBOOL("MapShowInfohubs"))
+ if (show_infohubs)
{
drawGenericItems(info->getInfoHub(), sInfohubImage);
}
// Telehubs
- if (gSavedSettings.getBOOL("MapShowTelehubs"))
+ if (show_telehubs)
{
drawGenericItems(info->getTeleHub(), sTelehubImage);
}
// Land for sale
- if (gSavedSettings.getBOOL("MapShowLandForSale"))
+ if (show_for_sale)
{
drawGenericItems(info->getLandForSale(), sForSaleImage);
// for 1.23, we're showing normal land and adult land in the same UI; you don't
@@ -865,17 +895,17 @@ void LLWorldMapView::drawItems()
}
}
// PG Events
- if (gSavedSettings.getBOOL("MapShowEvents"))
+ if (show_events)
{
drawGenericItems(info->getPGEvent(), sEventImage);
}
// Mature Events
- if (show_mature)
+ if (show_mature_events && gAgent.canAccessMature())
{
drawGenericItems(info->getMatureEvent(), sEventMatureImage);
}
// Adult Events
- if (show_adult)
+ if (show_adult_events && gAgent.canAccessAdult())
{
drawGenericItems(info->getAdultEvent(), sEventAdultImage);
}
@@ -910,14 +940,12 @@ void LLWorldMapView::drawAgents()
void LLWorldMapView::drawFrustum()
{
// Draw frustum
- F32 meters_to_pixels = mMapScale/ REGION_WIDTH_METERS;
-
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
- F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
+ F32 far_clip_pixels = far_clip_meters * mMapRatio;
F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
- F32 half_width_pixels = half_width_meters * meters_to_pixels;
+ F32 half_width_pixels = half_width_meters * mMapRatio;
// Compute the frustum coordinates. Take the UI scale into account.
F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + mPanX) * LLUI::getScaleFactor().mV[VX]);
@@ -978,8 +1006,8 @@ LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos )
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
- pos_local.mV[VX] *= mMapScale / REGION_WIDTH_METERS;
- pos_local.mV[VY] *= mMapScale / REGION_WIDTH_METERS;
+ pos_local.mV[VX] *= mMapRatio;
+ pos_local.mV[VY] *= mMapRatio;
// leave Z component in meters