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Diffstat (limited to 'indra/newview/llworldmapmessage.cpp')
-rw-r--r-- | indra/newview/llworldmapmessage.cpp | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/indra/newview/llworldmapmessage.cpp b/indra/newview/llworldmapmessage.cpp new file mode 100644 index 0000000000..66d0d698ba --- /dev/null +++ b/indra/newview/llworldmapmessage.cpp @@ -0,0 +1,259 @@ +/** + * @file llworldmapmessage.cpp + * @brief Handling of the messages to the DB made by and for the world map. + * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llworldmapmessage.h" +#include "message.h" + +#include "llworldmap.h" +#include "llagent.h" +#include "llfloaterworldmap.h" + +const U32 LAYER_FLAG = 2; + +//--------------------------------------------------------------------------- +// World Map Message Handling +//--------------------------------------------------------------------------- + +LLWorldMapMessage::LLWorldMapMessage() : + mSLURLRegionName(), + mSLURLRegionHandle(0), + mSLURL(), + mSLURLCallback(0), + mSLURLTeleport(false) +{ +} + +LLWorldMapMessage::~LLWorldMapMessage() +{ +} + +void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle) +{ + //LL_INFOS("World Map") << "Send item request : type = " << type << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_MapItemRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + + msg->nextBlockFast(_PREHASH_RequestData); + msg->addU32Fast(_PREHASH_ItemType, type); + msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim + + gAgent.sendReliableMessage(); +} + +void LLWorldMapMessage::sendNamedRegionRequest(std::string region_name) +{ + //LL_INFOS("World Map") << "LLWorldMap::sendNamedRegionRequest()" << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + + // Request for region data + msg->newMessageFast(_PREHASH_MapNameRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + msg->nextBlockFast(_PREHASH_NameData); + msg->addStringFast(_PREHASH_Name, region_name); + gAgent.sendReliableMessage(); +} + +void LLWorldMapMessage::sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport) // immediately teleport when result returned +{ + //LL_INFOS("World Map") << "LLWorldMap::sendNamedRegionRequest()" << LL_ENDL; + mSLURLRegionName = region_name; + mSLURLRegionHandle = 0; + mSLURL = callback_url; + mSLURLCallback = callback; + mSLURLTeleport = teleport; + + sendNamedRegionRequest(region_name); +} + +void LLWorldMapMessage::sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport) // immediately teleport when result returned +{ + //LL_INFOS("World Map") << "LLWorldMap::sendHandleRegionRequest()" << LL_ENDL; + mSLURLRegionName.clear(); + mSLURLRegionHandle = region_handle; + mSLURL = callback_url; + mSLURLCallback = callback; + mSLURLTeleport = teleport; + + U32 global_x; + U32 global_y; + from_region_handle(region_handle, &global_x, &global_y); + U16 grid_x = (U16)(global_x / REGION_WIDTH_UNITS); + U16 grid_y = (U16)(global_y / REGION_WIDTH_UNITS); + + sendMapBlockRequest(grid_x, grid_y, grid_x, grid_y, true); +} + +void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) +{ + //LL_INFOS("World Map") << "LLWorldMap::sendMapBlockRequest()" << ", min = (" << min_x << ", " << min_y << "), max = (" << max_x << ", " << max_y << "), nonexistent = " << return_nonexistent << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_MapBlockRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + U32 flags = LAYER_FLAG; + flags |= (return_nonexistent ? 0x10000 : 0); + msg->addU32Fast(_PREHASH_Flags, flags); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + msg->nextBlockFast(_PREHASH_PositionData); + msg->addU16Fast(_PREHASH_MinX, min_x); + msg->addU16Fast(_PREHASH_MinY, min_y); + msg->addU16Fast(_PREHASH_MaxX, max_x); + msg->addU16Fast(_PREHASH_MaxY, max_y); + gAgent.sendReliableMessage(); +} + +// public static +void LLWorldMapMessage::processMapBlockReply(LLMessageSystem* msg, void**) +{ + U32 agent_flags; + msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); + + // There's only one flag that we ever use here + if (agent_flags != LAYER_FLAG) + { + llwarns << "Invalid map image type returned! layer = " << agent_flags << llendl; + return; + } + + S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_Data); + //LL_INFOS("World Map") << "LLWorldMap::processMapBlockReply(), num_blocks = " << num_blocks << LL_ENDL; + + bool found_null_sim = false; + + for (S32 block=0; block<num_blocks; ++block) + { + U16 x_regions; + U16 y_regions; + std::string name; + U8 accesscode; + U32 region_flags; +// U8 water_height; +// U8 agents; + LLUUID image_id; + msg->getU16Fast(_PREHASH_Data, _PREHASH_X, x_regions, block); + msg->getU16Fast(_PREHASH_Data, _PREHASH_Y, y_regions, block); + msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); + msg->getU8Fast(_PREHASH_Data, _PREHASH_Access, accesscode, block); + msg->getU32Fast(_PREHASH_Data, _PREHASH_RegionFlags, region_flags, block); +// msg->getU8Fast(_PREHASH_Data, _PREHASH_WaterHeight, water_height, block); +// msg->getU8Fast(_PREHASH_Data, _PREHASH_Agents, agents, block); + msg->getUUIDFast(_PREHASH_Data, _PREHASH_MapImageID, image_id, block); + + U32 x_world = (U32)(x_regions) * REGION_WIDTH_UNITS; + U32 y_world = (U32)(y_regions) * REGION_WIDTH_UNITS; + + // name shouldn't be empty, see EXT-4568 + llassert(!name.empty()); + + // Insert that region in the world map, if failure, flag it as a "null_sim" + if (!(LLWorldMap::getInstance()->insertRegion(x_world, y_world, name, image_id, (U32)accesscode, region_flags))) + { + found_null_sim = true; + } + + // If we hit a valid tracking location, do what needs to be done app level wise + if (LLWorldMap::getInstance()->isTrackingValidLocation()) + { + LLVector3d pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal(); + if (LLWorldMap::getInstance()->isTrackingDoubleClick()) + { + // Teleport if the user double clicked + gAgent.teleportViaLocation(pos_global); + } + // Update the "real" tracker information + gFloaterWorldMap->trackLocation(pos_global); + } + + // Handle the SLURL callback if any + if(LLWorldMapMessage::getInstance()->mSLURLCallback != NULL) + { + U64 handle = to_region_handle(x_world, y_world); + // Check if we reached the requested region + if ((LLStringUtil::compareInsensitive(LLWorldMapMessage::getInstance()->mSLURLRegionName, name)==0) + || (LLWorldMapMessage::getInstance()->mSLURLRegionHandle == handle)) + { + url_callback_t callback = LLWorldMapMessage::getInstance()->mSLURLCallback; + + LLWorldMapMessage::getInstance()->mSLURLCallback = NULL; + LLWorldMapMessage::getInstance()->mSLURLRegionName.clear(); + LLWorldMapMessage::getInstance()->mSLURLRegionHandle = 0; + + callback(handle, LLWorldMapMessage::getInstance()->mSLURL, image_id, LLWorldMapMessage::getInstance()->mSLURLTeleport); + } + } + } + // Tell the UI to update itself + gFloaterWorldMap->updateSims(found_null_sim); +} + +// public static +void LLWorldMapMessage::processMapItemReply(LLMessageSystem* msg, void**) +{ + //LL_INFOS("World Map") << "LLWorldMap::processMapItemReply()" << LL_ENDL; + U32 type; + msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ItemType, type); + + S32 num_blocks = msg->getNumberOfBlocks("Data"); + + for (S32 block=0; block<num_blocks; ++block) + { + U32 X, Y; + std::string name; + S32 extra, extra2; + LLUUID uuid; + msg->getU32Fast(_PREHASH_Data, _PREHASH_X, X, block); + msg->getU32Fast(_PREHASH_Data, _PREHASH_Y, Y, block); + msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); + msg->getUUIDFast(_PREHASH_Data, _PREHASH_ID, uuid, block); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra, extra, block); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra2, extra2, block); + + LLWorldMap::getInstance()->insertItem(X, Y, name, uuid, type, extra, extra2); + } +} + |