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-rw-r--r--indra/newview/llworldmap.cpp1173
1 files changed, 385 insertions, 788 deletions
diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp
index f198f3a0cf..66cb02ce99 100644
--- a/indra/newview/llworldmap.cpp
+++ b/indra/newview/llworldmap.cpp
@@ -34,57 +34,81 @@
#include "llworldmap.h"
-#include "llregionhandle.h"
+#include "llworldmapmessage.h"
#include "message.h"
-
-#include "llagent.h"
-#include "llmapresponders.h"
-#include "llviewercontrol.h"
-#include "llfloaterworldmap.h"
#include "lltracker.h"
#include "llviewertexturelist.h"
-#include "llviewerregion.h"
-#include "llregionflags.h"
#include "lltrans.h"
-const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // 10 minutes
+// Timers to temporise database requests
+const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region
+const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // Seconds before we consider re-requesting item data for the grid
+
+//---------------------------------------------------------------------------
+// LLItemInfo
+//---------------------------------------------------------------------------
-// For DEV-17507, do lazy image loading in llworldmapview.cpp instead,
-// limiting requests to currently visible regions and minimizing the
-// number of textures being requested simultaneously.
-//
-// Uncomment IMMEDIATE_IMAGE_LOAD to restore the old behavior
-//
-//#define IMMEDIATE_IMAGE_LOAD
LLItemInfo::LLItemInfo(F32 global_x, F32 global_y,
const std::string& name,
- LLUUID id,
- S32 extra, S32 extra2)
+ LLUUID id)
: mName(name),
mToolTip(""),
mPosGlobal(global_x, global_y, 40.0),
mID(id),
- mSelected(FALSE),
- mExtra(extra),
- mExtra2(extra2)
+ mCount(1)
+// mSelected(false)
+// mColor()
{
- mRegionHandle = to_region_handle(mPosGlobal);
}
-LLSimInfo::LLSimInfo()
-: mHandle(0),
+//---------------------------------------------------------------------------
+// LLSimInfo
+//---------------------------------------------------------------------------
+
+LLSimInfo::LLSimInfo(U64 handle)
+: mHandle(handle),
mName(),
mAgentsUpdateTime(0),
- mShowAgentLocations(FALSE),
mAccess(0x0),
mRegionFlags(0x0),
- mWaterHeight(0.f),
- mAlpha(-1.f)
+ mFirstAgentRequest(true)
+// mWaterHeight(0.f)
+{
+}
+
+void LLSimInfo::setLandForSaleImage (LLUUID image_id)
{
+ mMapImageID = image_id;
+
+ // Fetch the image
+ if (mMapImageID.notNull())
+ {
+ mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
+ mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
+ }
+ else
+ {
+ mOverlayImage = NULL;
+ }
}
+LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage ()
+{
+ if (mOverlayImage.isNull() && mMapImageID.notNull())
+ {
+ // Fetch the image if it hasn't been done yet (unlikely but...)
+ mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
+ mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
+ }
+ if (!mOverlayImage.isNull())
+ {
+ // Boost the fetch level when we try to access that image
+ mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ }
+ return mOverlayImage;
+}
-LLVector3d LLSimInfo::getGlobalPos(LLVector3 local_pos) const
+LLVector3d LLSimInfo::getGlobalPos(const LLVector3& local_pos) const
{
LLVector3d pos = from_region_handle(mHandle);
pos.mdV[VX] += local_pos.mV[VX];
@@ -93,128 +117,184 @@ LLVector3d LLSimInfo::getGlobalPos(LLVector3 local_pos) const
return pos;
}
+LLVector3d LLSimInfo::getGlobalOrigin() const
+{
+ return from_region_handle(mHandle);
+}
LLVector3 LLSimInfo::getLocalPos(LLVector3d global_pos) const
{
LLVector3d sim_origin = from_region_handle(mHandle);
return LLVector3(global_pos - sim_origin);
}
+void LLSimInfo::clearImage()
+{
+ if (!mOverlayImage.isNull())
+ {
+ mOverlayImage->setBoostLevel(0);
+ mOverlayImage = NULL;
+ }
+}
-
-//---------------------------------------------------------------------------
-// World Map
-//---------------------------------------------------------------------------
-
-LLWorldMap::LLWorldMap() :
- mIsTrackingUnknownLocation( FALSE ),
- mInvalidLocation( FALSE ),
- mIsTrackingDoubleClick( FALSE ),
- mIsTrackingCommit( FALSE ),
- mUnknownLocation( 0, 0, 0 ),
- mRequestLandForSale(true),
- mCurrentMap(0),
- mMinX(U32_MAX),
- mMaxX(U32_MIN),
- mMinY(U32_MAX),
- mMaxY(U32_MIN),
- mNeighborMap(NULL),
- mTelehubCoverageMap(NULL),
- mNeighborMapWidth(0),
- mNeighborMapHeight(0),
- mSLURLRegionName(),
- mSLURLRegionHandle(0),
- mSLURL(),
- mSLURLCallback(0),
- mSLURLTeleport(false)
-{
- for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map)
+void LLSimInfo::dropImagePriority()
+{
+ if (!mOverlayImage.isNull())
{
- mMapLoaded[map] = FALSE;
- mMapBlockLoaded[map] = new BOOL[MAP_BLOCK_RES*MAP_BLOCK_RES];
- for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx)
- {
- mMapBlockLoaded[map][idx] = FALSE;
- }
+ mOverlayImage->setBoostLevel(0);
}
}
+// Update the agent count for that region
+void LLSimInfo::updateAgentCount(F64 time)
+{
+ if ((time - mAgentsUpdateTime > AGENTS_UPDATE_TIMER) || mFirstAgentRequest)
+ {
+ LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, mHandle);
+ mAgentsUpdateTime = time;
+ mFirstAgentRequest = false;
+ }
+}
-LLWorldMap::~LLWorldMap()
+// Get the total agents count
+const S32 LLSimInfo::getAgentCount() const
{
- reset();
- for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map)
+ S32 total_agent_count = 0;
+ for (LLSimInfo::item_info_list_t::const_iterator it = mAgentLocations.begin(); it != mAgentLocations.end(); ++it)
{
- delete[] mMapBlockLoaded[map];
+ total_agent_count += it->getCount();
}
+ return total_agent_count;
}
+bool LLSimInfo::isName(const std::string& name) const
+{
+ return (LLStringUtil::compareInsensitive(name, mName) == 0);
+}
-void LLWorldMap::reset()
+void LLSimInfo::dump() const
{
- for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer());
- mSimInfoMap.clear();
+ U32 x_pos, y_pos;
+ from_region_handle(mHandle, &x_pos, &y_pos);
+
+ LL_INFOS("World Map") << x_pos << "," << y_pos
+ << " " << mName
+ << " " << (S32)mAccess
+ << " " << std::hex << mRegionFlags << std::dec
+// << " " << mWaterHeight
+ << LL_ENDL;
+}
+
+void LLSimInfo::clearItems()
+{
+ mTelehubs.clear();
+ mInfohubs.clear();
+ mPGEvents.clear();
+ mMatureEvents.clear();
+ mAdultEvents.clear();
+ mLandForSale.clear();
+ mLandForSaleAdult.clear();
+// We persist the agent count though as it is updated on a frequent basis
+// mAgentLocations.clear();
+}
+
+void LLSimInfo::insertAgentLocation(const LLItemInfo& item)
+{
+ std::string name = item.getName();
- for (S32 m=0; m<MAP_SIM_IMAGE_TYPES; ++m)
+ // Find the last item in the list with a different name and erase them
+ item_info_list_t::iterator lastiter;
+ for (lastiter = mAgentLocations.begin(); lastiter != mAgentLocations.end(); ++lastiter)
+ {
+ LLItemInfo& info = *lastiter;
+ if (info.isName(name))
+ {
+ break;
+ }
+ }
+ if (lastiter != mAgentLocations.begin())
{
- mMapLoaded[m] = FALSE;
+ mAgentLocations.erase(mAgentLocations.begin(), lastiter);
}
+ // Now append the new location
+ mAgentLocations.push_back(item);
+}
+
+//---------------------------------------------------------------------------
+// World Map
+//---------------------------------------------------------------------------
+
+LLWorldMap::LLWorldMap() :
+ mIsTrackingLocation( false ),
+ mIsTrackingFound( false ),
+ mIsInvalidLocation( false ),
+ mIsTrackingDoubleClick( false ),
+ mIsTrackingCommit( false ),
+ mTrackingLocation( 0, 0, 0 ),
+ mFirstRequest(true)
+{
+ //LL_INFOS("World Map") << "Creating the World Map -> LLWorldMap::LLWorldMap()" << LL_ENDL;
+ mMapBlockLoaded = new bool[MAP_BLOCK_RES*MAP_BLOCK_RES];
clearSimFlags();
-
- eraseItems();
+}
- mMinX = U32_MAX;
- mMaxX = U32_MIN;
- mMinY = U32_MAX;
- mMaxY = U32_MIN;
+LLWorldMap::~LLWorldMap()
+{
+ //LL_INFOS("World Map") << "Destroying the World Map -> LLWorldMap::~LLWorldMap()" << LL_ENDL;
+ reset();
+ delete[] mMapBlockLoaded;
+}
- delete [] mNeighborMap;
- mNeighborMap = NULL;
- delete [] mTelehubCoverageMap;
- mTelehubCoverageMap = NULL;
- mNeighborMapWidth = 0;
- mNeighborMapHeight = 0;
+void LLWorldMap::reset()
+{
+ clearItems(true); // Clear the items lists
+ clearImageRefs(); // Clear the world mipmap and the land for sale tiles
+ clearSimFlags(); // Clear the block info flags array
- for (S32 i=0; i<MAP_SIM_IMAGE_TYPES; i++)
- {
- mMapLayers[i].clear();
- }
+ // Finally, clear the region map itself
+ for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer());
+ mSimInfoMap.clear();
}
-void LLWorldMap::eraseItems()
+// Returns true if the items have been cleared
+bool LLWorldMap::clearItems(bool force)
{
- if (mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER)
+ bool clear = false;
+ if ((mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) || mFirstRequest || force)
{
mRequestTimer.reset();
- mTelehubs.clear();
- mInfohubs.clear();
- mPGEvents.clear();
- mMatureEvents.clear();
- mAdultEvents.clear();
- mLandForSale.clear();
+ LLSimInfo* sim_info = NULL;
+ for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
+ {
+ sim_info = it->second;
+ if (sim_info)
+ {
+ sim_info->clearItems();
+ }
+ }
+ clear = true;
+ mFirstRequest = false;
}
-// mAgentLocationsMap.clear(); // persists
-// mNumAgents.clear(); // persists
+ return clear;
}
-
void LLWorldMap::clearImageRefs()
{
+ // We clear the reference to the images we're holding.
+ // Images hold by the world mipmap first
+ mWorldMipmap.reset();
+
+ // Images hold by the region map
+ LLSimInfo* sim_info = NULL;
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
- LLSimInfo* info = (*it).second;
- if (info->mCurrentImage)
- {
- info->mCurrentImage->setBoostLevel(0);
- info->mCurrentImage = NULL;
- }
- if (info->mOverlayImage)
+ sim_info = it->second;
+ if (sim_info)
{
- info->mOverlayImage->setBoostLevel(0);
- info->mOverlayImage = NULL;
+ sim_info->clearImage();
}
}
}
@@ -222,15 +302,25 @@ void LLWorldMap::clearImageRefs()
// Doesn't clear the already-loaded sim infos, just re-requests them
void LLWorldMap::clearSimFlags()
{
- for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map)
+ for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx)
{
- for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx)
- {
- mMapBlockLoaded[map][idx] = FALSE;
- }
+ mMapBlockLoaded[idx] = false;
}
}
+LLSimInfo* LLWorldMap::createSimInfoFromHandle(const U64 handle)
+{
+ LLSimInfo* sim_info = new LLSimInfo(handle);
+ mSimInfoMap[handle] = sim_info;
+ return sim_info;
+}
+
+void LLWorldMap::equalizeBoostLevels()
+{
+ mWorldMipmap.equalizeBoostLevels();
+ return;
+}
+
LLSimInfo* LLWorldMap::simInfoFromPosGlobal(const LLVector3d& pos_global)
{
U64 handle = to_region_handle(pos_global);
@@ -242,11 +332,7 @@ LLSimInfo* LLWorldMap::simInfoFromHandle(const U64 handle)
sim_info_map_t::iterator it = mSimInfoMap.find(handle);
if (it != mSimInfoMap.end())
{
- LLSimInfo* sim_info = (*it).second;
- if (sim_info)
- {
- return sim_info;
- }
+ return it->second;
}
return NULL;
}
@@ -257,762 +343,273 @@ LLSimInfo* LLWorldMap::simInfoFromName(const std::string& sim_name)
LLSimInfo* sim_info = NULL;
if (!sim_name.empty())
{
- for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
+ // Iterate through the entire sim info map and compare the name
+ sim_info_map_t::iterator it;
+ for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
- sim_info = (*it).second;
- if (sim_info
- && (0 == LLStringUtil::compareInsensitive(sim_name, sim_info->mName)) )
+ sim_info = it->second;
+ if (sim_info && sim_info->isName(sim_name) )
{
+ // break out of loop if success
break;
}
- sim_info = NULL;
}
+ // If we got to the end, we haven't found the sim. Reset the ouput value to NULL.
+ if (it == mSimInfoMap.end())
+ sim_info = NULL;
}
return sim_info;
}
bool LLWorldMap::simNameFromPosGlobal(const LLVector3d& pos_global, std::string & outSimName )
{
- bool gotSimName = true;
+ LLSimInfo* sim_info = simInfoFromPosGlobal(pos_global);
- U64 handle = to_region_handle(pos_global);
-
- sim_info_map_t::iterator it = mSimInfoMap.find(handle);
- if (it != mSimInfoMap.end())
+ if (sim_info)
{
- LLSimInfo* info = (*it).second;
- outSimName = info->mName;
+ outSimName = sim_info->getName();
}
else
{
- gotSimName = false;
outSimName = "(unknown region)";
}
- return gotSimName;
+ return (sim_info != NULL);
}
-void LLWorldMap::setCurrentLayer(S32 layer, bool request_layer)
+void LLWorldMap::reloadItems(bool force)
{
- mCurrentMap = layer;
- if (!mMapLoaded[layer] || request_layer)
+ //LL_INFOS("World Map") << "LLWorldMap::reloadItems()" << LL_ENDL;
+ if (clearItems(force))
{
- sendMapLayerRequest();
+ LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_TELEHUB);
+ LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_PG_EVENT);
+ LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_MATURE_EVENT);
+ LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_ADULT_EVENT);
+ LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_LAND_FOR_SALE);
}
-
- if (mTelehubs.size() == 0 ||
- mInfohubs.size() == 0)
- {
- // Request for telehubs
- sendItemRequest(MAP_ITEM_TELEHUB);
- }
-
- if (mPGEvents.size() == 0)
- {
- // Request for events
- sendItemRequest(MAP_ITEM_PG_EVENT);
- }
-
- if (mMatureEvents.size() == 0)
- {
- // Request for events (mature)
- sendItemRequest(MAP_ITEM_MATURE_EVENT);
- }
-
- if (mAdultEvents.size() == 0)
- {
- // Request for events (adult)
- sendItemRequest(MAP_ITEM_ADULT_EVENT);
- }
-
- if (mLandForSale.size() == 0)
- {
- // Request for Land For Sale
- sendItemRequest(MAP_ITEM_LAND_FOR_SALE);
- }
-
- if (mLandForSaleAdult.size() == 0)
- {
- // Request for Land For Sale
- sendItemRequest(MAP_ITEM_LAND_FOR_SALE_ADULT);
- }
-
- clearImageRefs();
- clearSimFlags();
}
-void LLWorldMap::sendItemRequest(U32 type, U64 handle)
-{
- LLMessageSystem* msg = gMessageSystem;
- S32 layer = mCurrentMap;
-
- msg->newMessageFast(_PREHASH_MapItemRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_Flags, layer);
- msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
- msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
-
- msg->nextBlockFast(_PREHASH_RequestData);
- msg->addU32Fast(_PREHASH_ItemType, type);
- msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim
-
- gAgent.sendReliableMessage();
-}
-// public
-void LLWorldMap::sendMapLayerRequest()
+// static public
+// Insert a region in the region map
+// returns true if region inserted, false otherwise
+bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags)
{
- if (!gAgent.getRegion()) return;
-
- LLSD body;
- body["Flags"] = mCurrentMap;
- std::string url = gAgent.getRegion()->getCapability(
- gAgent.isGodlike() ? "MapLayerGod" : "MapLayer");
-
- if (!url.empty())
+ // This region doesn't exist
+ if (accesscode == 255)
{
- llinfos << "LLWorldMap::sendMapLayerRequest via capability" << llendl;
- LLHTTPClient::post(url, body, new LLMapLayerResponder());
+ // Checks if the track point is in it and invalidates it if it is
+ if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
+ {
+ LLWorldMap::getInstance()->setTrackingInvalid();
+ }
+ // return failure to insert
+ return false;
}
else
{
- llinfos << "LLWorldMap::sendMapLayerRequest via message system" << llendl;
- LLMessageSystem* msg = gMessageSystem;
- S32 layer = mCurrentMap;
-
- // Request for layer
- msg->newMessageFast(_PREHASH_MapLayerRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_Flags, layer);
- msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
- msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
- gAgent.sendReliableMessage();
-
- if (mRequestLandForSale)
+ U64 handle = to_region_handle(x_world, y_world);
+ //LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL;
+ // Insert the region in the region map of the world map
+ // Loading the LLSimInfo object with what we got and insert it in the map
+ LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
+ if (siminfo == NULL)
{
- msg->newMessageFast(_PREHASH_MapLayerRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_Flags, 2);
- msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
- msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
- gAgent.sendReliableMessage();
+ siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
}
+ siminfo->setName(name);
+ siminfo->setAccess(accesscode);
+ siminfo->setRegionFlags(region_flags);
+ // siminfo->setWaterHeight((F32) water_height);
+ siminfo->setLandForSaleImage(image_id);
+
+ // Handle the location tracking (for teleport, UI feedback and info display)
+ if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
+ {
+ if (siminfo->isDown())
+ {
+ // We were tracking this location, but it's no available
+ LLWorldMap::getInstance()->setTrackingInvalid();
+ }
+ else
+ {
+ // We were tracking this location, and it does exist and is available
+ LLWorldMap::getInstance()->setTrackingValid();
+ }
+ }
+ // return insert region success
+ return true;
}
}
-// public
-void LLWorldMap::sendNamedRegionRequest(std::string region_name)
-{
- LLMessageSystem* msg = gMessageSystem;
- S32 layer = mCurrentMap;
-
- // Request for layer
- msg->newMessageFast(_PREHASH_MapNameRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_Flags, layer);
- msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
- msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
- msg->nextBlockFast(_PREHASH_NameData);
- msg->addStringFast(_PREHASH_Name, region_name);
- gAgent.sendReliableMessage();
-}
-// public
-void LLWorldMap::sendNamedRegionRequest(std::string region_name,
- url_callback_t callback,
- const std::string& callback_url,
- bool teleport) // immediately teleport when result returned
-{
- mSLURLRegionName = region_name;
- mSLURLRegionHandle = 0;
- mSLURL = callback_url;
- mSLURLCallback = callback;
- mSLURLTeleport = teleport;
-
- sendNamedRegionRequest(region_name);
-}
-
-void LLWorldMap::sendHandleRegionRequest(U64 region_handle,
- url_callback_t callback,
- const std::string& callback_url,
- bool teleport) // immediately teleport when result returned
-{
- mSLURLRegionName.clear();
- mSLURLRegionHandle = region_handle;
- mSLURL = callback_url;
- mSLURLCallback = callback;
- mSLURLTeleport = teleport;
-
- U32 global_x;
- U32 global_y;
- from_region_handle(region_handle, &global_x, &global_y);
- U16 grid_x = (U16)(global_x / REGION_WIDTH_UNITS);
- U16 grid_y = (U16)(global_y / REGION_WIDTH_UNITS);
-
- sendMapBlockRequest(grid_x, grid_y, grid_x, grid_y, true);
-}
-
-// public
-void LLWorldMap::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent)
-{
- S32 layer = mCurrentMap;
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MapBlockRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- U32 flags = layer;
- flags |= (return_nonexistent ? 0x10000 : 0);
- msg->addU32Fast(_PREHASH_Flags, flags);
- msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
- msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
- msg->nextBlockFast(_PREHASH_PositionData);
- msg->addU16Fast(_PREHASH_MinX, min_x);
- msg->addU16Fast(_PREHASH_MinY, min_y);
- msg->addU16Fast(_PREHASH_MaxX, max_x);
- msg->addU16Fast(_PREHASH_MaxY, max_y);
- gAgent.sendReliableMessage();
-
- if (mRequestLandForSale)
- {
- msg->newMessageFast(_PREHASH_MapBlockRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_Flags, 2);
- msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
- msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
- msg->nextBlockFast(_PREHASH_PositionData);
- msg->addU16Fast(_PREHASH_MinX, min_x);
- msg->addU16Fast(_PREHASH_MinY, min_y);
- msg->addU16Fast(_PREHASH_MaxX, max_x);
- msg->addU16Fast(_PREHASH_MaxY, max_y);
- gAgent.sendReliableMessage();
- }
-}
-
-// public static
-void LLWorldMap::processMapLayerReply(LLMessageSystem* msg, void**)
+// static public
+// Insert an item in the relevant region map
+// returns true if item inserted, false otherwise
+bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2)
{
- llinfos << "LLWorldMap::processMapLayerReply from message system" << llendl;
-
- U32 agent_flags;
- msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags);
-
- if (agent_flags != (U32)LLWorldMap::getInstance()->mCurrentMap)
- {
- llwarns << "Invalid or out of date map image type returned!" << llendl;
- return;
- }
+ // Create an item record for the received object
+ LLItemInfo new_item((F32)x_world, (F32)y_world, name, uuid);
- LLUUID image_id;
- //U32 left, right, top, bottom;
+ // Compute a region handle based on the objects coordinates
+ LLVector3d pos((F32)x_world, (F32)y_world, 40.0);
+ U64 handle = to_region_handle(pos);
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_LayerData);
-
- LLWorldMap::getInstance()->mMapLayers[agent_flags].clear();
-
- BOOL adjust = FALSE;
- for (S32 block=0; block<num_blocks; ++block)
+ // Get the region record for that handle or NULL if we haven't browsed it yet
+ LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
+ if (siminfo == NULL)
{
- LLWorldMapLayer new_layer;
- new_layer.LayerDefined = TRUE;
- msg->getUUIDFast(_PREHASH_LayerData, _PREHASH_ImageID, new_layer.LayerImageID, block);
- new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
-
- gGL.getTexUnit(0)->bind(new_layer.LayerImage);
- new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP);
-
- U32 left, right, top, bottom;
- msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Left, left, block);
- msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Right, right, block);
- msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Top, top, block);
- msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Bottom, bottom, block);
-
- new_layer.LayerExtents.mLeft = left;
- new_layer.LayerExtents.mRight = right;
- new_layer.LayerExtents.mBottom = bottom;
- new_layer.LayerExtents.mTop = top;
-
- F32 x_meters = F32(left*REGION_WIDTH_UNITS);
- F32 y_meters = F32(bottom*REGION_WIDTH_UNITS);
- adjust = LLWorldMap::getInstance()->extendAABB(U32(x_meters), U32(y_meters),
- U32(x_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getWidth()),
- U32(y_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getHeight())) || adjust;
-
- LLWorldMap::getInstance()->mMapLayers[agent_flags].push_back(new_layer);
+ siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
}
- LLWorldMap::getInstance()->mMapLoaded[agent_flags] = TRUE;
- if(adjust) gFloaterWorldMap->adjustZoomSliderBounds();
-}
-
-// public static
-void LLWorldMap::processMapBlockReply(LLMessageSystem* msg, void**)
-{
- U32 agent_flags;
- msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags);
-
- if ((S32)agent_flags < 0 || agent_flags >= MAP_SIM_IMAGE_TYPES)
+ //LL_INFOS("World Map") << "Process item : type = " << type << LL_ENDL;
+ switch (type)
{
- llwarns << "Invalid map image type returned! " << agent_flags << llendl;
- return;
- }
-
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_Data);
-
- bool found_null_sim = false;
-
- BOOL adjust = FALSE;
- for (S32 block=0; block<num_blocks; ++block)
- {
- U16 x_regions;
- U16 y_regions;
- std::string name;
- U8 accesscode;
- U32 region_flags;
- U8 water_height;
- U8 agents;
- LLUUID image_id;
- msg->getU16Fast(_PREHASH_Data, _PREHASH_X, x_regions, block);
- msg->getU16Fast(_PREHASH_Data, _PREHASH_Y, y_regions, block);
- msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block);
- msg->getU8Fast(_PREHASH_Data, _PREHASH_Access, accesscode, block);
- msg->getU32Fast(_PREHASH_Data, _PREHASH_RegionFlags, region_flags, block);
- msg->getU8Fast(_PREHASH_Data, _PREHASH_WaterHeight, water_height, block);
- msg->getU8Fast(_PREHASH_Data, _PREHASH_Agents, agents, block);
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_MapImageID, image_id, block);
-
- U32 x_meters = x_regions * REGION_WIDTH_UNITS;
- U32 y_meters = y_regions * REGION_WIDTH_UNITS;
-
- U64 handle = to_region_handle(x_meters, y_meters);
-
- if (accesscode == 255)
- {
- // This region doesn't exist
- if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256)
- {
- // We were tracking this location, but it doesn't exist
- LLWorldMap::getInstance()->mInvalidLocation = TRUE;
- }
-
- found_null_sim = true;
- }
- else
+ case MAP_ITEM_TELEHUB: // telehubs
{
- adjust = LLWorldMap::getInstance()->extendAABB(x_meters,
- y_meters,
- x_meters+REGION_WIDTH_UNITS,
- y_meters+REGION_WIDTH_UNITS) || adjust;
-
-// llinfos << "Map sim " << name << " image layer " << agent_flags << " ID " << image_id.getString() << llendl;
-
- LLSimInfo* siminfo = new LLSimInfo();
- sim_info_map_t::iterator iter = LLWorldMap::getInstance()->mSimInfoMap.find(handle);
- if (iter != LLWorldMap::getInstance()->mSimInfoMap.end())
- {
- LLSimInfo* oldinfo = iter->second;
- for (S32 image=0; image<MAP_SIM_IMAGE_TYPES; ++image)
- {
- siminfo->mMapImageID[image] = oldinfo->mMapImageID[image];
- }
- delete oldinfo;
- }
- LLWorldMap::getInstance()->mSimInfoMap[handle] = siminfo;
-
- siminfo->mHandle = handle;
- siminfo->mName.assign( name );
- siminfo->mAccess = accesscode;
- siminfo->mRegionFlags = region_flags;
- siminfo->mWaterHeight = (F32) water_height;
- siminfo->mMapImageID[agent_flags] = image_id;
-
-#ifdef IMMEDIATE_IMAGE_LOAD
- siminfo->mCurrentImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
- siminfo->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP);
-#endif
+ /* Merov: we are not using the hub color anymore for display so commenting that out
+ // Telehub color
+ U32 X = x_world / REGION_WIDTH_UNITS;
+ U32 Y = y_world / REGION_WIDTH_UNITS;
+ F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f;
+ F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f;
+ F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f;
+ F32 add_amt = (X % 2) ? 0.15f : -0.15f;
+ add_amt += (Y % 2) ? -0.15f : 0.15f;
+ LLColor4 color(red + add_amt, green + add_amt, blue + add_amt);
+ new_item.setColor(color);
+ */
- if (siminfo->mMapImageID[2].notNull())
+ // extra2 specifies whether this is an infohub or a telehub.
+ if (extra2)
{
-#ifdef IMMEDIATE_IMAGE_LOAD
- siminfo->mOverlayImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[2], MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
-#endif
+ siminfo->insertInfoHub(new_item);
}
else
{
- siminfo->mOverlayImage = NULL;
- }
-
- if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters &&
- LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256)
- {
- if (siminfo->mAccess == SIM_ACCESS_DOWN)
- {
- // We were tracking this location, but it doesn't exist
- LLWorldMap::getInstance()->mInvalidLocation = true;
- }
- else
- {
- // We were tracking this location, and it does exist
- bool is_tracking_dbl = LLWorldMap::getInstance()->mIsTrackingDoubleClick == TRUE;
- gFloaterWorldMap->trackLocation(LLWorldMap::getInstance()->mUnknownLocation);
- if (is_tracking_dbl)
- {
- LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
- gAgent.teleportViaLocation( pos_global );
- }
- }
+ siminfo->insertTeleHub(new_item);
}
+ break;
}
-
- if(LLWorldMap::getInstance()->mSLURLCallback != NULL)
+ case MAP_ITEM_PG_EVENT: // events
+ case MAP_ITEM_MATURE_EVENT:
+ case MAP_ITEM_ADULT_EVENT:
{
- // Server returns definitive capitalization, SLURL might not have that.
- if ((LLStringUtil::compareInsensitive(LLWorldMap::getInstance()->mSLURLRegionName, name)==0)
- || (LLWorldMap::getInstance()->mSLURLRegionHandle == handle))
+ std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:["
+ +LLTrans::getString ("TimeMin")+"] ["
+ +LLTrans::getString ("TimeAMPM")+"]";
+ LLSD substitution;
+ substitution["datetime"] = (S32) extra;
+ LLStringUtil::format (timeStr, substitution);
+ new_item.setTooltip(timeStr);
+
+ // HACK: store Z in extra2
+ new_item.setElevation((F64)extra2);
+ if (type == MAP_ITEM_PG_EVENT)
{
- url_callback_t callback = LLWorldMap::getInstance()->mSLURLCallback;
-
- LLWorldMap::getInstance()->mSLURLCallback = NULL;
- LLWorldMap::getInstance()->mSLURLRegionName.clear();
- LLWorldMap::getInstance()->mSLURLRegionHandle = 0;
-
- callback(handle, LLWorldMap::getInstance()->mSLURL, image_id, LLWorldMap::getInstance()->mSLURLTeleport);
+ siminfo->insertPGEvent(new_item);
}
- }
- }
-
- if(adjust) gFloaterWorldMap->adjustZoomSliderBounds();
- gFloaterWorldMap->updateSims(found_null_sim);
-}
-
-// public static
-void LLWorldMap::processMapItemReply(LLMessageSystem* msg, void**)
-{
- U32 type;
- msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ItemType, type);
-
- S32 num_blocks = msg->getNumberOfBlocks("Data");
-
- for (S32 block=0; block<num_blocks; ++block)
- {
- U32 X, Y;
- std::string name;
- S32 extra, extra2;
- LLUUID uuid;
- msg->getU32Fast(_PREHASH_Data, _PREHASH_X, X, block);
- msg->getU32Fast(_PREHASH_Data, _PREHASH_Y, Y, block);
- msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block);
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ID, uuid, block);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra, extra, block);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra2, extra2, block);
-
- F32 world_x = (F32)X;
- X /= REGION_WIDTH_UNITS;
- F32 world_y = (F32)Y;
- Y /= REGION_WIDTH_UNITS;
-
- LLItemInfo new_item(world_x, world_y, name, uuid, extra, extra2);
- LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(new_item.mRegionHandle);
-
- switch (type)
- {
- case MAP_ITEM_TELEHUB: // telehubs
+ else if (type == MAP_ITEM_MATURE_EVENT)
{
- // Telehub color, store in extra as 4 U8's
- U8 *color = (U8 *)&new_item.mExtra;
-
- F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f;
- F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f;
- F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f;
- F32 add_amt = (X % 2) ? 0.15f : -0.15f;
- add_amt += (Y % 2) ? -0.15f : 0.15f;
- color[0] = U8((red + add_amt) * 255);
- color[1] = U8((green + add_amt) * 255);
- color[2] = U8((blue + add_amt) * 255);
- color[3] = 255;
-
- // extra2 specifies whether this is an infohub or a telehub.
- if (extra2)
- {
- LLWorldMap::getInstance()->mInfohubs.push_back(new_item);
- }
- else
- {
- LLWorldMap::getInstance()->mTelehubs.push_back(new_item);
- }
-
- break;
+ siminfo->insertMatureEvent(new_item);
}
- case MAP_ITEM_PG_EVENT: // events
- case MAP_ITEM_MATURE_EVENT:
- case MAP_ITEM_ADULT_EVENT:
+ else if (type == MAP_ITEM_ADULT_EVENT)
{
- std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:["
- +LLTrans::getString ("TimeMin")+"] ["
- +LLTrans::getString ("TimeAMPM")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) extra;
- LLStringUtil::format (timeStr, substitution);
- new_item.mToolTip = timeStr;
-
- // HACK: store Z in extra2
- new_item.mPosGlobal.mdV[VZ] = (F64)extra2;
- if (type == MAP_ITEM_PG_EVENT)
- {
- LLWorldMap::getInstance()->mPGEvents.push_back(new_item);
- }
- else if (type == MAP_ITEM_MATURE_EVENT)
- {
- LLWorldMap::getInstance()->mMatureEvents.push_back(new_item);
- }
- else if (type == MAP_ITEM_ADULT_EVENT)
- {
- LLWorldMap::getInstance()->mAdultEvents.push_back(new_item);
- }
-
- break;
+ siminfo->insertAdultEvent(new_item);
}
- case MAP_ITEM_LAND_FOR_SALE: // land for sale
- case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale
+ break;
+ }
+ case MAP_ITEM_LAND_FOR_SALE: // land for sale
+ case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale
+ {
+ std::string tooltip = llformat("%d sq. m. L$%d", extra, extra2);
+ new_item.setTooltip(tooltip);
+ if (type == MAP_ITEM_LAND_FOR_SALE)
{
- new_item.mToolTip = llformat("%d sq. m. L$%d", new_item.mExtra, new_item.mExtra2);
- if (type == MAP_ITEM_LAND_FOR_SALE)
- {
- LLWorldMap::getInstance()->mLandForSale.push_back(new_item);
- }
- else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT)
- {
- LLWorldMap::getInstance()->mLandForSaleAdult.push_back(new_item);
- }
- break;
+ siminfo->insertLandForSale(new_item);
}
- case MAP_ITEM_CLASSIFIED: // classifieds
+ else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT)
{
- //DEPRECATED: no longer used
- break;
+ siminfo->insertLandForSaleAdult(new_item);
}
- case MAP_ITEM_AGENT_LOCATIONS: // agent locations
+ break;
+ }
+ case MAP_ITEM_CLASSIFIED: // classifieds
+ {
+ //DEPRECATED: no longer used
+ break;
+ }
+ case MAP_ITEM_AGENT_LOCATIONS: // agent locations
+ {
+// LL_INFOS("World Map") << "New Location " << new_item.mName << LL_ENDL;
+ if (extra > 0)
{
- if (!siminfo)
- {
- llinfos << "siminfo missing for " << new_item.mPosGlobal.mdV[0] << ", " << new_item.mPosGlobal.mdV[1] << llendl;
- break;
- }
-// llinfos << "New Location " << new_item.mName << llendl;
-
- item_info_list_t& agentcounts = LLWorldMap::getInstance()->mAgentLocationsMap[new_item.mRegionHandle];
-
- // Find the last item in the list with a different name and erase them
- item_info_list_t::iterator lastiter;
- for (lastiter = agentcounts.begin(); lastiter!=agentcounts.end(); ++lastiter)
- {
- const LLItemInfo& info = *lastiter;
- if (info.mName == new_item.mName)
- {
- break;
- }
- }
- if (lastiter != agentcounts.begin())
- {
- agentcounts.erase(agentcounts.begin(), lastiter);
- }
- // Now append the new location
- if (new_item.mExtra > 0)
- {
- agentcounts.push_back(new_item);
- }
- break;
+ new_item.setCount(extra);
+ siminfo->insertAgentLocation(new_item);
}
- default:
- break;
- };
- }
-}
-
-void LLWorldMap::dump()
-{
- for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
- {
- U64 handle = (*it).first;
- LLSimInfo* info = (*it).second;
-
- U32 x_pos, y_pos;
- from_region_handle(handle, &x_pos, &y_pos);
-
- llinfos << x_pos << "," << y_pos
- << " " << info->mName
- << " " << (S32)info->mAccess
- << " " << std::hex << info->mRegionFlags << std::dec
- << " " << info->mWaterHeight
- //<< " " << info->mTelehubName
- //<< " " << info->mTelehubPosition
- << llendl;
-
- if (info->mCurrentImage)
- {
- llinfos << "image discard " << (S32)info->mCurrentImage->getDiscardLevel()
- << " fullwidth " << info->mCurrentImage->getFullWidth()
- << " fullheight " << info->mCurrentImage->getFullHeight()
- << " maxvirt " << info->mCurrentImage->getMaxVirtualSize()
- //<< " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel()
- << llendl;
+ break;
}
+ default:
+ break;
}
+ return true;
}
-
-BOOL LLWorldMap::extendAABB(U32 min_x, U32 min_y, U32 max_x, U32 max_y)
+bool LLWorldMap::isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1)
{
- BOOL rv = FALSE;
- if (min_x < mMinX)
- {
- rv = TRUE;
- mMinX = min_x;
- }
- if (min_y < mMinY)
- {
- rv = TRUE;
- mMinY = min_y;
- }
- if (max_x > mMaxX)
- {
- rv = TRUE;
- mMaxX = max_x;
- }
- if (max_y > mMaxY)
- {
- rv = TRUE;
- mMaxY = max_y;
- }
- lldebugs << "World map aabb: (" << mMinX << ", " << mMinY << "), ("
- << mMaxX << ", " << mMaxY << ")" << llendl;
- return rv;
+ if (!mIsTrackingLocation)
+ return false;
+ return ((mTrackingLocation[0] >= x0) && (mTrackingLocation[0] < x1) && (mTrackingLocation[1] >= y0) && (mTrackingLocation[1] < y1));
}
-
-U32 LLWorldMap::getWorldWidth() const
+// Drop priority of all images being fetched by the map
+void LLWorldMap::dropImagePriorities()
{
- return mMaxX - mMinX;
-}
-
-
-U32 LLWorldMap::getWorldHeight() const
-{
- return mMaxY - mMinY;
-}
-
-BOOL LLWorldMap::coveredByTelehub(LLSimInfo* infop)
-{
- /*if (!mTelehubCoverageMap)
+ // Drop the download of tiles priority to nil
+ mWorldMipmap.dropBoostLevels();
+ // Same for the "land for sale" tiles per region
+ for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
- return FALSE;
+ LLSimInfo* info = it->second;
+ info->dropImagePriority();
}
- U32 x_pos, y_pos;
- from_region_handle(infop->mHandle, &x_pos, &y_pos);
- x_pos /= REGION_WIDTH_UNITS;
- y_pos /= REGION_WIDTH_UNITS;
-
- S32 index = x_pos - (mMinX / REGION_WIDTH_UNITS - 1) + (mNeighborMapWidth * (y_pos - (mMinY / REGION_WIDTH_UNITS - 1)));
- return mTelehubCoverageMap[index] != 0; */
- return FALSE;
}
-void LLWorldMap::updateTelehubCoverage()
+// Load all regions in a given rectangle (in region grid coordinates, i.e. world / 256 meters)
+void LLWorldMap::updateRegions(S32 x0, S32 y0, S32 x1, S32 y1)
{
- /*S32 neighbor_width = getWorldWidth() / REGION_WIDTH_UNITS + 2;
- S32 neighbor_height = getWorldHeight() / REGION_WIDTH_UNITS + 2;
- if (neighbor_width > mNeighborMapWidth || neighbor_height > mNeighborMapHeight)
- {
- mNeighborMapWidth = neighbor_width;
- mNeighborMapHeight = neighbor_height;
- delete mNeighborMap;
- delete mTelehubCoverageMap;
-
- mNeighborMap = new U8[mNeighborMapWidth * mNeighborMapHeight];
- mTelehubCoverageMap = new U8[mNeighborMapWidth * mNeighborMapHeight];
- }
-
- memset(mNeighborMap, 0, mNeighborMapWidth * mNeighborMapHeight * sizeof(U8));
- memset(mTelehubCoverageMap, 0, mNeighborMapWidth * mNeighborMapHeight * sizeof(U8));
+ // Convert those boundaries to the corresponding (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) block coordinates
+ x0 = x0 / MAP_BLOCK_SIZE;
+ x1 = x1 / MAP_BLOCK_SIZE;
+ y0 = y0 / MAP_BLOCK_SIZE;
+ y1 = y1 / MAP_BLOCK_SIZE;
- // leave 1 sim border
- S32 min_x = (mMinX / REGION_WIDTH_UNITS) - 1;
- S32 min_y = (mMinY / REGION_WIDTH_UNITS) - 1;
-
- std::map<U64, LLSimInfo*>::const_iterator it;
- for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
+ // Load the region info those blocks
+ for (S32 block_x = llmax(x0, 0); block_x <= llmin(x1, MAP_BLOCK_RES-1); ++block_x)
{
- U64 handle = (*it).first;
- //LLSimInfo* info = (*it).second;
-
- U32 x_pos, y_pos;
- from_region_handle(handle, &x_pos, &y_pos);
- x_pos /= REGION_WIDTH_UNITS;
- y_pos /= REGION_WIDTH_UNITS;
- x_pos -= min_x;
- y_pos -= min_y;
-
- S32 index = x_pos + (mNeighborMapWidth * y_pos);
- mNeighborMap[index - 1]++;
- mNeighborMap[index + 1]++;
- mNeighborMap[index - mNeighborMapWidth]++;
- mNeighborMap[index + mNeighborMapWidth]++;
- }
-
- for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
- {
- U64 handle = (*it).first;
- LLSimInfo* info = (*it).second;
-
- U32 x_pos, y_pos;
- from_region_handle(handle, &x_pos, &y_pos);
- x_pos /= REGION_WIDTH_UNITS;
- y_pos /= REGION_WIDTH_UNITS;
- x_pos -= min_x;
- y_pos -= min_y;
-
- S32 index = x_pos + (mNeighborMapWidth * y_pos);
-
- if (!info->mTelehubName.empty() && mNeighborMap[index])
+ for (S32 block_y = llmax(y0, 0); block_y <= llmin(y1, MAP_BLOCK_RES-1); ++block_y)
{
- S32 x_start = llmax(0, S32(x_pos - 5));
- S32 x_span = llmin(mNeighborMapWidth - 1, (S32)(x_pos + 5)) - x_start + 1;
- S32 y_start = llmax(0, (S32)y_pos - 5);
- S32 y_end = llmin(mNeighborMapHeight - 1, (S32)(y_pos + 5));
- for (S32 y_index = y_start; y_index <= y_end; y_index++)
+ S32 offset = block_x | (block_y * MAP_BLOCK_RES);
+ if (!mMapBlockLoaded[offset])
{
- memset(&mTelehubCoverageMap[x_start + y_index * mNeighborMapWidth], 0xff, sizeof(U8) * x_span);
+ //LL_INFOS("World Map") << "Loading Block (" << block_x << "," << block_y << ")" << LL_ENDL;
+ LLWorldMapMessage::getInstance()->sendMapBlockRequest(block_x * MAP_BLOCK_SIZE, block_y * MAP_BLOCK_SIZE, (block_x * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1, (block_y * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1);
+ mMapBlockLoaded[offset] = true;
}
}
}
+}
- for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
+void LLWorldMap::dump()
+{
+ LL_INFOS("World Map") << "LLWorldMap::dump()" << LL_ENDL;
+ for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
- U64 handle = (*it).first;
- //LLSimInfo* info = (*it).second;
-
- U32 x_pos, y_pos;
- from_region_handle(handle, &x_pos, &y_pos);
- x_pos /= REGION_WIDTH_UNITS;
- y_pos /= REGION_WIDTH_UNITS;
-
- S32 index = x_pos - min_x + (mNeighborMapWidth * (y_pos - min_y));
- mTelehubCoverageMap[index] *= mNeighborMap[index];
- }*/
+ LLSimInfo* info = it->second;
+ if (info)
+ {
+ info->dump();
+ }
+ }
}
+