diff options
Diffstat (limited to 'indra/newview/llworld.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llworld.cpp | 497 |
1 files changed, 298 insertions, 199 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 5c6fc2cf21..5d657f7eef 100644..100755 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -2,31 +2,25 @@ * @file llworld.cpp * @brief Initial test structure to organize viewer regions * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -45,6 +39,7 @@ #include "llhttpnode.h" #include "llregionhandle.h" #include "llsurface.h" +#include "lltrans.h" #include "llviewercamera.h" #include "llviewertexture.h" #include "llviewertexturelist.h" @@ -55,10 +50,17 @@ #include "llviewerstats.h" #include "llvlcomposition.h" #include "llvoavatar.h" +#include "llvocache.h" #include "llvowater.h" #include "message.h" #include "pipeline.h" #include "llappviewer.h" // for do_disconnect() +#include "llscenemonitor.h" +#include <deque> +#include <queue> +#include <map> +#include <cstring> + // // Globals @@ -68,7 +70,6 @@ U32 gAgentPauseSerialNum = 0; // // Constants // -const S32 MAX_NUMBER_OF_CLOUDS = 750; const S32 WORLD_PATCH_SIZE = 16; extern LLColor4U MAX_WATER_COLOR; @@ -97,11 +98,6 @@ LLWorld::LLWorld() : mEdgeWaterObjects[i] = NULL; } - if (gNoRender) - { - return; - } - LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,4); U8 *default_texture = raw->getData(); *(default_texture++) = MAX_WATER_COLOR.mV[0]; @@ -113,26 +109,40 @@ LLWorld::LLWorld() : gGL.getTexUnit(0)->bind(mDefaultWaterTexturep); mDefaultWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); + LLViewerRegion::sVOCacheCullingEnabled = gSavedSettings.getBOOL("RequestFullRegionCache") && gSavedSettings.getBOOL("ObjectCacheEnabled"); } void LLWorld::destroyClass() { + mHoleWaterObjects.clear(); gObjectList.destroy(); for(region_list_t::iterator region_it = mRegionList.begin(); region_it != mRegionList.end(); ) { LLViewerRegion* region_to_delete = *region_it++; removeRegion(region_to_delete->getHost()); } + LLViewerPartSim::getInstance()->destroyClass(); + + mDefaultWaterTexturep = NULL ; + for (S32 i = 0; i < 8; i++) + { + mEdgeWaterObjects[i] = NULL; + } + + //make all visible drawbles invisible. + LLDrawable::incrementVisible(); + + LLSceneMonitor::deleteSingleton(); } LLViewerRegion* LLWorld::addRegion(const U64 ®ion_handle, const LLHost &host) { - LLMemType mt(LLMemType::MTYPE_REGIONS); - + LL_INFOS() << "Add region with handle: " << region_handle << " on host " << host << LL_ENDL; LLViewerRegion *regionp = getRegionFromHandle(region_handle); + std::string seedUrl; if (regionp) { LLHost old_host = regionp->getHost(); @@ -140,31 +150,40 @@ LLViewerRegion* LLWorld::addRegion(const U64 ®ion_handle, const LLHost &host) if (host == old_host && regionp->isAlive()) { // This is a duplicate for the same host and it's alive, don't bother. + LL_INFOS() << "Region already exists and is alive, using existing region" << LL_ENDL; return regionp; } if (host != old_host) { - llwarns << "LLWorld::addRegion exists, but old host " << old_host - << " does not match new host " << host << llendl; + LL_WARNS() << "LLWorld::addRegion exists, but old host " << old_host + << " does not match new host " << host + << ", removing old region and creating new" << LL_ENDL; } if (!regionp->isAlive()) { - llwarns << "LLWorld::addRegion exists, but isn't alive" << llendl; + LL_WARNS() << "LLWorld::addRegion exists, but isn't alive. Removing old region and creating new" << LL_ENDL; } + // Save capabilities seed URL + seedUrl = regionp->getCapability("Seed"); + // Kill the old host, and then we can continue on and add the new host. We have to kill even if the host // matches, because all the agent state for the new camera is completely different. removeRegion(old_host); } + else + { + LL_INFOS() << "Region does not exist, creating new one" << LL_ENDL; + } U32 iindex = 0; U32 jindex = 0; from_region_handle(region_handle, &iindex, &jindex); S32 x = (S32)(iindex/mWidth); S32 y = (S32)(jindex/mWidth); - llinfos << "Adding new region (" << x << ":" << y << ")" << llendl; - llinfos << "Host: " << host << llendl; + LL_INFOS() << "Adding new region (" << x << ":" << y << ")" + << " on host: " << host << LL_ENDL; LLVector3d origin_global; @@ -177,12 +196,13 @@ LLViewerRegion* LLWorld::addRegion(const U64 ®ion_handle, const LLHost &host) getRegionWidthInMeters() ); if (!regionp) { - llerrs << "Unable to create new region!" << llendl; + LL_ERRS() << "Unable to create new region!" << LL_ENDL; } - regionp->mCloudLayer.create(regionp); - regionp->mCloudLayer.setWidth((F32)mWidth); - regionp->mCloudLayer.setWindPointer(®ionp->mWind); + if ( !seedUrl.empty() ) + { + regionp->setCapability("Seed", seedUrl); + } mRegionList.push_back(regionp); mActiveRegionList.push_back(regionp); @@ -214,7 +234,7 @@ LLViewerRegion* LLWorld::addRegion(const U64 ®ion_handle, const LLHost &host) neighborp = getRegionFromHandle(adj_handle); if (neighborp) { - //llinfos << "Connecting " << region_x << ":" << region_y << " -> " << adj_x << ":" << adj_y << llendl; + //LL_INFOS() << "Connecting " << region_x << ":" << region_y << " -> " << adj_x << ":" << adj_y << LL_ENDL; regionp->connectNeighbor(neighborp, dir); } } @@ -232,7 +252,7 @@ void LLWorld::removeRegion(const LLHost &host) LLViewerRegion *regionp = getRegion(host); if (!regionp) { - llwarns << "Trying to remove region that doesn't exist!" << llendl; + LL_WARNS() << "Trying to remove region that doesn't exist!" << LL_ENDL; return; } @@ -242,36 +262,44 @@ void LLWorld::removeRegion(const LLHost &host) iter != mRegionList.end(); ++iter) { LLViewerRegion* reg = *iter; - llwarns << "RegionDump: " << reg->getName() + LL_WARNS() << "RegionDump: " << reg->getName() << " " << reg->getHost() << " " << reg->getOriginGlobal() - << llendl; + << LL_ENDL; } - llwarns << "Agent position global " << gAgent.getPositionGlobal() + LL_WARNS() << "Agent position global " << gAgent.getPositionGlobal() << " agent " << gAgent.getPositionAgent() - << llendl; + << LL_ENDL; - llwarns << "Regions visited " << gAgent.getRegionsVisited() << llendl; + LL_WARNS() << "Regions visited " << gAgent.getRegionsVisited() << LL_ENDL; - llwarns << "gFrameTimeSeconds " << gFrameTimeSeconds << llendl; + LL_WARNS() << "gFrameTimeSeconds " << gFrameTimeSeconds << LL_ENDL; - llwarns << "Disabling region " << regionp->getName() << " that agent is in!" << llendl; - LLAppViewer::instance()->forceDisconnect("You have been disconnected from the region you were in."); + LL_WARNS() << "Disabling region " << regionp->getName() << " that agent is in!" << LL_ENDL; + LLAppViewer::instance()->forceDisconnect(LLTrans::getString("YouHaveBeenDisconnected")); + + regionp->saveObjectCache() ; //force to save objects here in case that the object cache is about to be destroyed. return; } from_region_handle(regionp->getHandle(), &x, &y); - llinfos << "Removing region " << x << ":" << y << llendl; + LL_INFOS() << "Removing region " << x << ":" << y << LL_ENDL; mRegionList.remove(regionp); mActiveRegionList.remove(regionp); mCulledRegionList.remove(regionp); mVisibleRegionList.remove(regionp); - + + mRegionRemovedSignal(regionp); + delete regionp; updateWaterObjects(); + + //double check all objects of this region are removed. + gObjectList.clearAllMapObjectsInRegion(regionp) ; + //llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ; } @@ -392,6 +420,19 @@ LLViewerRegion* LLWorld::getRegionFromHandle(const U64 &handle) return NULL; } +LLViewerRegion* LLWorld::getRegionFromID(const LLUUID& region_id) +{ + for (region_list_t::iterator iter = mRegionList.begin(); + iter != mRegionList.end(); ++iter) + { + LLViewerRegion* regionp = *iter; + if (regionp->getRegionID() == region_id) + { + return regionp; + } + } + return NULL; +} void LLWorld::updateAgentOffset(const LLVector3d &offset_global) { @@ -422,14 +463,15 @@ BOOL LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global) // Allow objects to go up to their radius underground. -F32 LLWorld::getMinAllowedZ(LLViewerObject* object) +F32 LLWorld::getMinAllowedZ(LLViewerObject* object, const LLVector3d &global_pos) { - F32 land_height = resolveLandHeightGlobal(object->getPositionGlobal()); + F32 land_height = resolveLandHeightGlobal(global_pos); F32 radius = 0.5f * object->getScale().length(); return land_height - radius; } + LLViewerRegion* LLWorld::resolveRegionGlobal(LLVector3 &pos_region, const LLVector3d &pos_global) { LLViewerRegion *regionp = getRegionFromPosGlobal(pos_global); @@ -577,22 +619,23 @@ void LLWorld::updateVisibilities() { F32 cur_far_clip = LLViewerCamera::getInstance()->getFar(); - LLViewerCamera::getInstance()->setFar(mLandFarClip); - - F32 diagonal_squared = F_SQRT2 * F_SQRT2 * mWidth * mWidth; - // Go through the culled list and check for visible regions + // Go through the culled list and check for visible regions (region is visible if land is visible) for (region_list_t::iterator iter = mCulledRegionList.begin(); iter != mCulledRegionList.end(); ) { region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; - F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); - F32 radius = 0.5f*fsqrtf(height * height + diagonal_squared); - if (!regionp->getLand().hasZData() - || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) + + LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); + if (part) { - mCulledRegionList.erase(curiter); - mVisibleRegionList.push_back(regionp); + LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); + const LLVector4a* bounds = group->getBounds(); + if (LLViewerCamera::getInstance()->AABBInFrustum(bounds[0], bounds[1])) + { + mCulledRegionList.erase(curiter); + mVisibleRegionList.push_back(regionp); + } } } @@ -607,20 +650,21 @@ void LLWorld::updateVisibilities() continue; } - F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); - F32 radius = 0.5f*fsqrtf(height * height + diagonal_squared); - if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) + LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); + if (part) { - regionp->calculateCameraDistance(); - if (!gNoRender) + LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); + const LLVector4a* bounds = group->getBounds(); + if (LLViewerCamera::getInstance()->AABBInFrustum(bounds[0], bounds[1])) { + regionp->calculateCameraDistance(); regionp->getLand().updatePatchVisibilities(gAgent); } - } - else - { - mVisibleRegionList.erase(curiter); - mCulledRegionList.push_back(regionp); + else + { + mVisibleRegionList.erase(curiter); + mCulledRegionList.push_back(regionp); + } } } @@ -630,87 +674,82 @@ void LLWorld::updateVisibilities() LLViewerCamera::getInstance()->setFar(cur_far_clip); } +static LLTrace::SampleStatHandle<> sNumActiveCachedObjects("numactivecachedobjects", "Number of objects loaded from cache"); + void LLWorld::updateRegions(F32 max_update_time) { - LLMemType mt_ur(LLMemType::MTYPE_IDLE_UPDATE_REGIONS); LLTimer update_timer; - BOOL did_one = FALSE; + mNumOfActiveCachedObjects = 0; - // Perform idle time updates for the regions (and associated surfaces) - for (region_list_t::iterator iter = mRegionList.begin(); - iter != mRegionList.end(); ++iter) + if(LLViewerCamera::getInstance()->isChanged()) { - LLViewerRegion* regionp = *iter; - F32 max_time = max_update_time - update_timer.getElapsedTimeF32(); - if (did_one && max_time <= 0.f) - break; - max_time = llmin(max_time, max_update_time*.1f); - did_one |= regionp->idleUpdate(max_update_time); + LLViewerRegion::sLastCameraUpdated = LLViewerOctreeEntryData::getCurrentFrame() + 1; } -} - -void LLWorld::updateParticles() -{ - LLViewerPartSim::getInstance()->updateSimulation(); -} - -void LLWorld::updateClouds(const F32 dt) -{ - if (gSavedSettings.getBOOL("FreezeTime") || - !gSavedSettings.getBOOL("SkyUseClassicClouds")) + LLViewerRegion::calcNewObjectCreationThrottle(); + if(LLViewerRegion::isNewObjectCreationThrottleDisabled()) { - // don't move clouds in snapshot mode - return; + max_update_time = llmax(max_update_time, 1.0f); //seconds, loosen the time throttle. + } + + F32 max_time = llmin((F32)(max_update_time - update_timer.getElapsedTimeF32()), max_update_time * 0.25f); + //update the self avatar region + LLViewerRegion* self_regionp = gAgent.getRegion(); + if(self_regionp) + { + self_regionp->idleUpdate(max_time); } - if (mActiveRegionList.size()) + + //sort regions by its mLastUpdate + //smaller mLastUpdate first to make sure every region has chance to get updated. + LLViewerRegion::region_priority_list_t region_list; + for (region_list_t::iterator iter = mRegionList.begin(); + iter != mRegionList.end(); ++iter) { - // Update all the cloud puff positions, and timer based stuff - // such as death decay - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) + LLViewerRegion* regionp = *iter; + if(regionp != self_regionp) { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.updatePuffs(dt); + region_list.insert(regionp); } + mNumOfActiveCachedObjects += regionp->getNumOfActiveCachedObjects(); + } - // Reshuffle who owns which puffs - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) + // Perform idle time updates for the regions (and associated surfaces) + for (LLViewerRegion::region_priority_list_t::iterator iter = region_list.begin(); + iter != region_list.end(); ++iter) + { + if(max_time > 0.f) { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.updatePuffOwnership(); + max_time = llmin((F32)(max_update_time - update_timer.getElapsedTimeF32()), max_update_time * 0.25f); } - // Add new puffs - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) + if(max_time > 0.f) { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.updatePuffCount(); + (*iter)->idleUpdate(max_time); } + else + { + //perform some necessary but very light updates. + (*iter)->lightIdleUpdate(); + } } -} -LLCloudGroup* LLWorld::findCloudGroup(const LLCloudPuff &puff) + sample(sNumActiveCachedObjects, mNumOfActiveCachedObjects); + } + +void LLWorld::clearAllVisibleObjects() { - if (mActiveRegionList.size()) + for (region_list_t::iterator iter = mRegionList.begin(); + iter != mRegionList.end(); ++iter) { - // Update all the cloud puff positions, and timer based stuff - // such as death decay - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) - { - LLViewerRegion* regionp = *iter; - LLCloudGroup *groupp = regionp->mCloudLayer.findCloudGroup(puff); - if (groupp) - { - return groupp; - } - } + //clear all cached visible objects. + (*iter)->clearCachedVisibleObjects(); } - return NULL; } +void LLWorld::updateParticles() +{ + LLViewerPartSim::getInstance()->updateSimulation(); +} void LLWorld::renderPropertyLines() { @@ -729,7 +768,7 @@ void LLWorld::renderPropertyLines() void LLWorld::updateNetStats() { - F32 bits = 0.f; + F64Bits bits; U32 packets = 0; for (region_list_t::iterator iter = mActiveRegionList.begin(); @@ -737,29 +776,31 @@ void LLWorld::updateNetStats() { LLViewerRegion* regionp = *iter; regionp->updateNetStats(); - bits += regionp->mBitStat.getCurrent(); - packets += llfloor( regionp->mPacketsStat.getCurrent() ); + bits += regionp->mBitsReceived; + packets += llfloor( regionp->mPacketsReceived ); + regionp->mBitsReceived = (F32Bits)0.f; + regionp->mPacketsReceived = 0.f; } S32 packets_in = gMessageSystem->mPacketsIn - mLastPacketsIn; S32 packets_out = gMessageSystem->mPacketsOut - mLastPacketsOut; S32 packets_lost = gMessageSystem->mDroppedPackets - mLastPacketsLost; - S32 actual_in_bits = gMessageSystem->mPacketRing.getAndResetActualInBits(); - S32 actual_out_bits = gMessageSystem->mPacketRing.getAndResetActualOutBits(); - LLViewerStats::getInstance()->mActualInKBitStat.addValue(actual_in_bits/1024.f); - LLViewerStats::getInstance()->mActualOutKBitStat.addValue(actual_out_bits/1024.f); - LLViewerStats::getInstance()->mKBitStat.addValue(bits/1024.f); - LLViewerStats::getInstance()->mPacketsInStat.addValue(packets_in); - LLViewerStats::getInstance()->mPacketsOutStat.addValue(packets_out); - LLViewerStats::getInstance()->mPacketsLostStat.addValue(gMessageSystem->mDroppedPackets); - if (packets_in) - { - LLViewerStats::getInstance()->mPacketsLostPercentStat.addValue(100.f*((F32)packets_lost/(F32)packets_in)); - } - else + F64Bits actual_in_bits(gMessageSystem->mPacketRing.getAndResetActualInBits()); + F64Bits actual_out_bits(gMessageSystem->mPacketRing.getAndResetActualOutBits()); + + add(LLStatViewer::MESSAGE_SYSTEM_DATA_IN, actual_in_bits); + add(LLStatViewer::MESSAGE_SYSTEM_DATA_OUT, actual_out_bits); + add(LLStatViewer::ACTIVE_MESSAGE_DATA_RECEIVED, bits); + add(LLStatViewer::PACKETS_IN, packets_in); + add(LLStatViewer::PACKETS_OUT, packets_out); + add(LLStatViewer::PACKETS_LOST, packets_lost); + + F32 total_packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN); + if (total_packets_in > 0) { - LLViewerStats::getInstance()->mPacketsLostPercentStat.addValue(0.f); + F32 total_packets_lost = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST); + sample(LLStatViewer::PACKETS_LOST_PERCENT, LLUnits::Ratio::fromValue((F32)total_packets_lost/(F32)total_packets_in)); } mLastPacketsIn = gMessageSystem->mPacketsIn; @@ -770,8 +811,8 @@ void LLWorld::updateNetStats() void LLWorld::printPacketsLost() { - llinfos << "Simulators:" << llendl; - llinfos << "----------" << llendl; + LL_INFOS() << "Simulators:" << LL_ENDL; + LL_INFOS() << "----------" << LL_ENDL; LLCircuitData *cdp = NULL; for (region_list_t::iterator iter = mActiveRegionList.begin(); @@ -783,8 +824,8 @@ void LLWorld::printPacketsLost() { LLVector3d range = regionp->getCenterGlobal() - gAgent.getPositionGlobal(); - llinfos << regionp->getHost() << ", range: " << range.length() - << " packets lost: " << cdp->getPacketsLost() << llendl; + LL_INFOS() << regionp->getHost() << ", range: " << range.length() + << " packets lost: " << cdp->getPacketsLost() << LL_ENDL; } } } @@ -805,9 +846,32 @@ F32 LLWorld::getLandFarClip() const void LLWorld::setLandFarClip(const F32 far_clip) { + static S32 const rwidth = (S32)REGION_WIDTH_U32; + S32 const n1 = (llceil(mLandFarClip) - 1) / rwidth; + S32 const n2 = (llceil(far_clip) - 1) / rwidth; + bool need_water_objects_update = n1 != n2; + mLandFarClip = far_clip; + + if (need_water_objects_update) + { + updateWaterObjects(); + } } +// Some region that we're connected to, but not the one we're in, gave us +// a (possibly) new water height. Update it in our local copy. +void LLWorld::waterHeightRegionInfo(std::string const& sim_name, F32 water_height) +{ + for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) + { + if ((*iter)->getName() == sim_name) + { + (*iter)->setWaterHeight(water_height); + break; + } + } +} void LLWorld::updateWaterObjects() { @@ -817,7 +881,7 @@ void LLWorld::updateWaterObjects() } if (mRegionList.empty()) { - llwarns << "No regions!" << llendl; + LL_WARNS() << "No regions!" << LL_ENDL; return; } @@ -841,14 +905,11 @@ void LLWorld::updateWaterObjects() max_x = (S32)region_x + range; max_y = (S32)region_y + range; - F32 height = 0.f; - for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) { LLViewerRegion* regionp = *iter; LLVOWater* waterp = regionp->getLand().getWaterObj(); - height += regionp->getWaterHeight(); if (waterp) { gObjectList.updateActive(waterp); @@ -863,6 +924,9 @@ void LLWorld::updateWaterObjects() } mHoleWaterObjects.clear(); + // Use the water height of the region we're on for areas where there is no region + F32 water_height = gAgent.getRegion()->getWaterHeight(); + // Now, get a list of the holes S32 x, y; for (x = min_x; x <= max_x; x += rwidth) @@ -871,12 +935,12 @@ void LLWorld::updateWaterObjects() { U64 region_handle = to_region_handle(x, y); if (!getRegionFromHandle(region_handle)) - { + { // No region at that area, so make water LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion()); waterp->setUseTexture(FALSE); waterp->setPositionGlobal(LLVector3d(x + rwidth/2, y + rwidth/2, - 256.f+DEFAULT_WATER_HEIGHT)); + 256.f + water_height)); waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f)); gPipeline.createObject(waterp); mHoleWaterObjects.push_back(waterp); @@ -916,15 +980,15 @@ void LLWorld::updateWaterObjects() } // Resize and reshape the water objects - const S32 water_center_x = center_x + llround((wx + dim[0]) * 0.5f * gDirAxes[dir][0]); - const S32 water_center_y = center_y + llround((wy + dim[1]) * 0.5f * gDirAxes[dir][1]); + const S32 water_center_x = center_x + ll_round((wx + dim[0]) * 0.5f * gDirAxes[dir][0]); + const S32 water_center_y = center_y + ll_round((wy + dim[1]) * 0.5f * gDirAxes[dir][1]); LLVOWater* waterp = mEdgeWaterObjects[dir]; if (!waterp || waterp->isDead()) { // The edge water objects can be dead because they're attached to the region that the // agent was in when they were originally created. - mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, + mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp = mEdgeWaterObjects[dir]; waterp->setUseTexture(FALSE); @@ -933,8 +997,7 @@ void LLWorld::updateWaterObjects() } waterp->setRegion(gAgent.getRegion()); - LLVector3d water_pos(water_center_x, water_center_y, - DEFAULT_WATER_HEIGHT+256.f); + LLVector3d water_pos(water_center_x, water_center_y, 256.f + water_height) ; LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f); //stretch out to horizon @@ -951,6 +1014,7 @@ void LLWorld::updateWaterObjects() } } + void LLWorld::shiftRegions(const LLVector3& offset) { for (region_list_t::const_iterator i = getRegionList().begin(); i != getRegionList().end(); ++i) @@ -967,12 +1031,12 @@ LLViewerTexture* LLWorld::getDefaultWaterTexture() return mDefaultWaterTexturep; } -void LLWorld::setSpaceTimeUSec(const U64 space_time_usec) +void LLWorld::setSpaceTimeUSec(const U64MicrosecondsImplicit space_time_usec) { mSpaceTimeUSec = space_time_usec; } -U64 LLWorld::getSpaceTimeUSec() const +U64MicrosecondsImplicit LLWorld::getSpaceTimeUSec() const { return mSpaceTimeUSec; } @@ -1012,7 +1076,7 @@ void LLWorld::disconnectRegions() continue; } - llinfos << "Sending AgentQuitCopy to: " << regionp->getHost() << llendl; + LL_INFOS() << "Sending AgentQuitCopy to: " << regionp->getHost() << LL_ENDL; msg->newMessageFast(_PREHASH_AgentQuitCopy); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); @@ -1023,9 +1087,11 @@ void LLWorld::disconnectRegions() } } +static LLTrace::BlockTimerStatHandle FTM_ENABLE_SIMULATOR("Enable Sim"); void process_enable_simulator(LLMessageSystem *msg, void **user_data) { + LL_RECORD_BLOCK_TIME(FTM_ENABLE_SIMULATOR); // enable the appropriate circuit for this simulator and // add its values into the gSimulator structure U64 handle; @@ -1044,7 +1110,7 @@ void process_enable_simulator(LLMessageSystem *msg, void **user_data) LLWorld::getInstance()->addRegion(handle, sim); // give the simulator a message it can use to get ip and port - llinfos << "simulator_enable() Enabling " << sim << " with code " << msg->getOurCircuitCode() << llendl; + LL_INFOS() << "simulator_enable() Enabling " << sim << " with code " << msg->getOurCircuitCode() << LL_ENDL; msg->newMessageFast(_PREHASH_UseCircuitCode); msg->nextBlockFast(_PREHASH_CircuitCode); msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode()); @@ -1072,7 +1138,7 @@ public: !input["body"].has("sim-ip-and-port") || !input["body"].has("seed-capability")) { - llwarns << "invalid parameters" << llendl; + LL_WARNS() << "invalid parameters" << LL_ENDL; return; } @@ -1081,10 +1147,12 @@ public: LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(sim); if (!regionp) { - llwarns << "Got EstablishAgentCommunication for unknown region " - << sim << llendl; + LL_WARNS() << "Got EstablishAgentCommunication for unknown region " + << sim << LL_ENDL; return; } + LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from LLEstablishAgentCommunication::post. Seed cap == " + << input["body"]["seed-capability"] << LL_ENDL; regionp->setSeedCapability(input["body"]["seed-capability"]); } }; @@ -1095,7 +1163,7 @@ void process_disable_simulator(LLMessageSystem *mesgsys, void **user_data) { LLHost host = mesgsys->getSender(); - //llinfos << "Disabling simulator with message from " << host << llendl; + //LL_INFOS() << "Disabling simulator with message from " << host << LL_ENDL; LLWorld::getInstance()->removeRegion(host); mesgsys->disableCircuit(host); @@ -1108,8 +1176,8 @@ void process_region_handshake(LLMessageSystem* msg, void** user_data) LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(host); if (!regionp) { - llwarns << "Got region handshake for unknown region " - << host << llendl; + LL_WARNS() << "Got region handshake for unknown region " + << host << LL_ENDL; return; } @@ -1147,6 +1215,7 @@ void send_agent_pause() } gObjectList.mWasPaused = TRUE; + LLViewerStats::instance().getRecording().stop(); } @@ -1176,36 +1245,27 @@ void send_agent_resume() gMessageSystem->sendReliable(regionp->getHost()); } - // Reset the FPS counter to avoid an invalid fps - LLViewerStats::getInstance()->mFPSStat.start(); + // Resume data collection to ignore invalid rates + LLViewerStats::instance().getRecording().resume(); LLAppViewer::instance()->resumeMainloopTimeout(); } static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3d& region_origin) { - LLVector3d pos_global; - LLVector3 pos_local; - U8 bits; - - bits = compact_local & 0xFF; - pos_local.mV[VZ] = F32(bits) * 4.f; - compact_local >>= 8; + LLVector3d pos_local; - bits = compact_local & 0xFF; - pos_local.mV[VY] = (F32)bits; - compact_local >>= 8; + pos_local.mdV[VZ] = (compact_local & 0xFFU) * 4; + pos_local.mdV[VY] = (compact_local >> 8) & 0xFFU; + pos_local.mdV[VX] = (compact_local >> 16) & 0xFFU; - bits = compact_local & 0xFF; - pos_local.mV[VX] = (F32)bits; - - pos_global.setVec( pos_local ); - pos_global += region_origin; - return pos_global; + return region_origin + pos_local; } -void LLWorld::getAvatars(std::vector<LLUUID>* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const +void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const { + F32 radius_squared = radius * radius; + if(avatar_ids != NULL) { avatar_ids->clear(); @@ -1214,30 +1274,69 @@ void LLWorld::getAvatars(std::vector<LLUUID>* avatar_ids, std::vector<LLVector3d { positions->clear(); } + // get the list of avatars from the character list first, so distances are correct + // when agent is above 1020m and other avatars are nearby + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter; + + if (!pVOAvatar->isDead() && !pVOAvatar->mIsDummy) + { + LLVector3d pos_global = pVOAvatar->getPositionGlobal(); + LLUUID uuid = pVOAvatar->getID(); + + if (!uuid.isNull() + && dist_vec_squared(pos_global, relative_to) <= radius_squared) + { + if(positions != NULL) + { + positions->push_back(pos_global); + } + if(avatar_ids !=NULL) + { + avatar_ids->push_back(uuid); + } + } + } + } + // region avatars added for situations where radius is greater than RenderFarClip for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* regionp = *iter; const LLVector3d& origin_global = regionp->getOriginGlobal(); - S32 count = regionp->mMapAvatars.count(); + S32 count = regionp->mMapAvatars.size(); for (S32 i = 0; i < count; i++) { - LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.get(i), origin_global); - if(dist_vec(pos_global, relative_to) <= radius) + LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.at(i), origin_global); + if(dist_vec_squared(pos_global, relative_to) <= radius_squared) { - if(positions != NULL) + LLUUID uuid = regionp->mMapAvatarIDs.at(i); + // if this avatar doesn't already exist in the list, add it + if(uuid.notNull() && avatar_ids != NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end()) { - positions->push_back(pos_global); - } - if(avatar_ids != NULL) - { - avatar_ids->push_back(regionp->mMapAvatarIDs.get(i)); + if (positions != NULL) + { + positions->push_back(pos_global); + } + avatar_ids->push_back(uuid); } } } } } +bool LLWorld::isRegionListed(const LLViewerRegion* region) const +{ + region_list_t::const_iterator it = find(mRegionList.begin(), mRegionList.end(), region); + return it != mRegionList.end(); +} + +boost::signals2::connection LLWorld::setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb) +{ + return mRegionRemovedSignal.connect(cb); +} LLHTTPRegistration<LLEstablishAgentCommunication> gHTTPRegistrationEstablishAgentCommunication( |