diff options
Diffstat (limited to 'indra/newview/llworld.cpp')
-rw-r--r-- | indra/newview/llworld.cpp | 81 |
1 files changed, 37 insertions, 44 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 249dd10f46..40bfa8ec83 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -107,7 +107,7 @@ LLWorld::LLWorld() : *(default_texture++) = MAX_WATER_COLOR.mV[2]; *(default_texture++) = MAX_WATER_COLOR.mV[3]; - mDefaultWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + mDefaultWaterTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), false); gGL.getTexUnit(0)->bind(mDefaultWaterTexturep); mDefaultWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -450,7 +450,7 @@ void LLWorld::updateAgentOffset(const LLVector3d &offset_global) } -BOOL LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global) +bool LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global) { for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) @@ -458,10 +458,10 @@ BOOL LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global) LLViewerRegion* regionp = *iter; if (regionp->pointInRegionGlobal(pos_global)) { - return TRUE; + return true; } } - return FALSE; + return false; } @@ -805,10 +805,10 @@ void LLWorld::updateNetStats() add(LLStatViewer::PACKETS_OUT, packets_out); add(LLStatViewer::PACKETS_LOST, packets_lost); - F32 total_packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN); - if (total_packets_in > 0) + F32 total_packets_in = (F32)LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN); + if (total_packets_in > 0.f) { - F32 total_packets_lost = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST); + F32 total_packets_lost = (F32)LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST); sample(LLStatViewer::PACKETS_LOST_PERCENT, LLUnits::Ratio::fromValue((F32)total_packets_lost/(F32)total_packets_in)); } @@ -961,7 +961,6 @@ void LLWorld::updateWaterObjects() if (!getRegionFromHandle(region_handle)) { // No region at that area, so make water LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion()); - waterp->setUseTexture(FALSE); waterp->setPositionGlobal(LLVector3d(x + rwidth/2, y + rwidth/2, 256.f + water_height)); @@ -1015,8 +1014,7 @@ void LLWorld::updateWaterObjects() mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp = mEdgeWaterObjects[dir]; - waterp->setUseTexture(FALSE); - waterp->setIsEdgePatch(TRUE); + waterp->setIsEdgePatch(true); gPipeline.createObject(waterp); } @@ -1129,7 +1127,7 @@ void process_enable_simulator(LLMessageSystem *msg, void **user_data) LLHost sim(ip_u32, port); // Viewer trusts the simulator. - msg->enableCircuit(sim, TRUE); + msg->enableCircuit(sim, true); LLWorld::getInstance()->addRegion(handle, sim); // give the simulator a message it can use to get ip and port @@ -1259,14 +1257,14 @@ void send_agent_pause() gMessageSystem->sendReliable(regionp->getHost()); } - gObjectList.mWasPaused = TRUE; + gObjectList.mWasPaused = true; LLViewerStats::instance().getRecording().stop(); } void send_agent_resume() { - LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK + LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; // Note: used to check for LLWorld initialization before it became a singleton. // Rather than just remove this check I'm changing it to assure that the message // system has been initialized. -MG @@ -1322,38 +1320,35 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi } // get the list of avatars from the character list first, so distances are correct // when agent is above 1020m and other avatars are nearby - for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter; - - if (!pVOAvatar->isDead() && !pVOAvatar->mIsDummy && !pVOAvatar->isOrphaned()) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && !avatar->mIsDummy && !avatar->isOrphaned()) { - LLVector3d pos_global = pVOAvatar->getPositionGlobal(); - LLUUID uuid = pVOAvatar->getID(); + LLVector3d pos_global = avatar->getPositionGlobal(); + LLUUID uuid = avatar->getID(); if (!uuid.isNull() && dist_vec_squared(pos_global, relative_to) <= radius_squared) { - if(positions != NULL) + if (positions != NULL) { positions->push_back(pos_global); } - if(avatar_ids !=NULL) + if (avatar_ids != NULL) { avatar_ids->push_back(uuid); } } } } + // region avatars added for situations where radius is greater than RenderFarClip - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + for (const LLViewerRegion* regionp : LLWorld::getInstance()->getRegionList()) { - LLViewerRegion* regionp = *iter; const LLVector3d& origin_global = regionp->getOriginGlobal(); - S32 count = regionp->mMapAvatars.size(); - for (S32 i = 0; i < count; i++) + auto count = regionp->mMapAvatars.size(); + for (size_t i = 0; i < count; i++) { LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.at(i), origin_global); if(dist_vec_squared(pos_global, relative_to) <= radius_squared) @@ -1373,33 +1368,31 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi } } -F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector<LLCharacter*> &valid_nearby_avs) +F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector<LLVOAvatar*> &valid_nearby_avs) { static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); + F32 nearby_max_complexity = 0; F32 radius = render_far_clip * render_far_clip; - std::vector<LLCharacter*>::iterator char_iter = LLCharacter::sInstances.begin(); - while (char_iter != LLCharacter::sInstances.end()) + + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*char_iter); - if (avatar && !avatar->isDead() && !avatar->isControlAvatar()) + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && !avatar->isControlAvatar()) { - if ((dist_vec_squared(avatar->getPositionGlobal(), gAgent.getPositionGlobal()) > radius) && - (dist_vec_squared(avatar->getPositionGlobal(), gAgentCamera.getCameraPositionGlobal()) > radius)) + if ((dist_vec_squared(avatar->getPositionGlobal(), gAgent.getPositionGlobal()) <= radius) || + (dist_vec_squared(avatar->getPositionGlobal(), gAgentCamera.getCameraPositionGlobal()) <= radius)) { - char_iter++; - continue; - } - - if (!avatar->isTooSlow()) - { - gPipeline.profileAvatar(avatar); + if (!avatar->isTooSlow()) + { + gPipeline.profileAvatar(avatar); + } + nearby_max_complexity = llmax(nearby_max_complexity, avatar->getGPURenderTime()); + valid_nearby_avs.push_back(avatar); } - nearby_max_complexity = llmax(nearby_max_complexity, avatar->getGPURenderTime()); - valid_nearby_avs.push_back(*char_iter); } - char_iter++; } + return nearby_max_complexity; } |