diff options
Diffstat (limited to 'indra/newview/llworld.cpp')
-rw-r--r-- | indra/newview/llworld.cpp | 105 |
1 files changed, 83 insertions, 22 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 5760d04a08..ec24b02934 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -50,11 +50,17 @@ #include "llviewerstats.h" #include "llvlcomposition.h" #include "llvoavatar.h" +#include "llvocache.h" #include "llvowater.h" #include "message.h" #include "pipeline.h" #include "llappviewer.h" // for do_disconnect() +#include <deque> +#include <queue> +#include <map> +#include <cstring> + // // Globals // @@ -93,11 +99,6 @@ LLWorld::LLWorld() : mEdgeWaterObjects[i] = NULL; } - if (gNoRender) - { - return; - } - LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,4); U8 *default_texture = raw->getData(); *(default_texture++) = MAX_WATER_COLOR.mV[0]; @@ -121,7 +122,10 @@ void LLWorld::destroyClass() LLViewerRegion* region_to_delete = *region_it++; removeRegion(region_to_delete->getHost()); } - LLVOCache::getInstance()->destroyClass() ; + if(LLVOCache::hasInstance()) + { + LLVOCache::getInstance()->destroyClass() ; + } LLViewerPartSim::getInstance()->destroyClass(); } @@ -273,6 +277,10 @@ void LLWorld::removeRegion(const LLHost &host) delete regionp; updateWaterObjects(); + + //double check all objects of this region are removed. + gObjectList.clearAllMapObjectsInRegion(regionp) ; + //llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ; } @@ -423,14 +431,15 @@ BOOL LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global) // Allow objects to go up to their radius underground. -F32 LLWorld::getMinAllowedZ(LLViewerObject* object) +F32 LLWorld::getMinAllowedZ(LLViewerObject* object, const LLVector3d &global_pos) { - F32 land_height = resolveLandHeightGlobal(object->getPositionGlobal()); + F32 land_height = resolveLandHeightGlobal(global_pos); F32 radius = 0.5f * object->getScale().length(); return land_height - radius; } + LLViewerRegion* LLWorld::resolveRegionGlobal(LLVector3 &pos_region, const LLVector3d &pos_global) { LLViewerRegion *regionp = getRegionFromPosGlobal(pos_global); @@ -588,7 +597,7 @@ void LLWorld::updateVisibilities() region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); - F32 radius = 0.5f*fsqrtf(height * height + diagonal_squared); + F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared); if (!regionp->getLand().hasZData() || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) { @@ -609,14 +618,11 @@ void LLWorld::updateVisibilities() } F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); - F32 radius = 0.5f*fsqrtf(height * height + diagonal_squared); + F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared); if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) { regionp->calculateCameraDistance(); - if (!gNoRender) - { - regionp->getLand().updatePatchVisibilities(gAgent); - } + regionp->getLand().updatePatchVisibilities(gAgent); } else { @@ -834,9 +840,32 @@ F32 LLWorld::getLandFarClip() const void LLWorld::setLandFarClip(const F32 far_clip) { + static S32 const rwidth = (S32)REGION_WIDTH_U32; + S32 const n1 = (llceil(mLandFarClip) - 1) / rwidth; + S32 const n2 = (llceil(far_clip) - 1) / rwidth; + bool need_water_objects_update = n1 != n2; + mLandFarClip = far_clip; + + if (need_water_objects_update) + { + updateWaterObjects(); + } } +// Some region that we're connected to, but not the one we're in, gave us +// a (possibly) new water height. Update it in our local copy. +void LLWorld::waterHeightRegionInfo(std::string const& sim_name, F32 water_height) +{ + for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) + { + if ((*iter)->getName() == sim_name) + { + (*iter)->setWaterHeight(water_height); + break; + } + } +} void LLWorld::updateWaterObjects() { @@ -953,7 +982,7 @@ void LLWorld::updateWaterObjects() { // The edge water objects can be dead because they're attached to the region that the // agent was in when they were originally created. - mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, + mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp = mEdgeWaterObjects[dir]; waterp->setUseTexture(FALSE); @@ -980,6 +1009,7 @@ void LLWorld::updateWaterObjects() } } + void LLWorld::shiftRegions(const LLVector3& offset) { for (region_list_t::const_iterator i = getRegionList().begin(); i != getRegionList().end(); ++i) @@ -1237,6 +1267,8 @@ static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3 void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const { + F32 radius_squared = radius * radius; + if(avatar_ids != NULL) { avatar_ids->clear(); @@ -1245,6 +1277,33 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi { positions->clear(); } + // get the list of avatars from the character list first, so distances are correct + // when agent is above 1020m and other avatars are nearby + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter; + if(!pVOAvatar->isDead() && !pVOAvatar->isSelf()) + { + LLUUID uuid = pVOAvatar->getID(); + if(!uuid.isNull()) + { + LLVector3d pos_global = pVOAvatar->getPositionGlobal(); + if(dist_vec_squared(pos_global, relative_to) <= radius_squared) + { + if(positions != NULL) + { + positions->push_back(pos_global); + } + if(avatar_ids !=NULL) + { + avatar_ids->push_back(uuid); + } + } + } + } + } + // region avatars added for situations where radius is greater than RenderFarClip for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { @@ -1254,15 +1313,17 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi for (S32 i = 0; i < count; i++) { LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.get(i), origin_global); - if(dist_vec(pos_global, relative_to) <= radius) + if(dist_vec_squared(pos_global, relative_to) <= radius_squared) { - if(positions != NULL) - { - positions->push_back(pos_global); - } - if(avatar_ids != NULL) + LLUUID uuid = regionp->mMapAvatarIDs.get(i); + // if this avatar doesn't already exist in the list, add it + if(uuid.notNull() && avatar_ids!=NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end()) { - avatar_ids->push_back(regionp->mMapAvatarIDs.get(i)); + if(positions != NULL) + { + positions->push_back(pos_global); + } + avatar_ids->push_back(uuid); } } } |