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-rw-r--r--indra/newview/llworld.cpp121
1 files changed, 63 insertions, 58 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 4a6ec7fdbb..78ee3e4fd9 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -127,6 +127,12 @@ void LLWorld::destroyClass()
LLVOCache::getInstance()->destroyClass() ;
}
LLViewerPartSim::getInstance()->destroyClass();
+
+ mDefaultWaterTexturep = NULL ;
+ for (S32 i = 0; i < 8; i++)
+ {
+ mEdgeWaterObjects[i] = NULL;
+ }
}
@@ -583,22 +589,22 @@ void LLWorld::updateVisibilities()
{
F32 cur_far_clip = LLViewerCamera::getInstance()->getFar();
- LLViewerCamera::getInstance()->setFar(mLandFarClip);
-
- F32 diagonal_squared = F_SQRT2 * F_SQRT2 * mWidth * mWidth;
- // Go through the culled list and check for visible regions
+ // Go through the culled list and check for visible regions (region is visible if land is visible)
for (region_list_t::iterator iter = mCulledRegionList.begin();
iter != mCulledRegionList.end(); )
{
region_list_t::iterator curiter = iter++;
LLViewerRegion* regionp = *curiter;
- F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ();
- F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared);
- if (!regionp->getLand().hasZData()
- || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
+
+ LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN);
+ if (part)
{
- mCulledRegionList.erase(curiter);
- mVisibleRegionList.push_back(regionp);
+ LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
+ if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1]))
+ {
+ mCulledRegionList.erase(curiter);
+ mVisibleRegionList.push_back(regionp);
+ }
}
}
@@ -613,17 +619,20 @@ void LLWorld::updateVisibilities()
continue;
}
- F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ();
- F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared);
- if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
+ LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN);
+ if (part)
{
- regionp->calculateCameraDistance();
- regionp->getLand().updatePatchVisibilities(gAgent);
- }
- else
- {
- mVisibleRegionList.erase(curiter);
- mCulledRegionList.push_back(regionp);
+ LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
+ if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1]))
+ {
+ regionp->calculateCameraDistance();
+ regionp->getLand().updatePatchVisibilities(gAgent);
+ }
+ else
+ {
+ mVisibleRegionList.erase(curiter);
+ mCulledRegionList.push_back(regionp);
+ }
}
}
@@ -648,7 +657,10 @@ void LLWorld::updateRegions(F32 max_update_time)
if (did_one && max_time <= 0.f)
break;
max_time = llmin(max_time, max_update_time*.1f);
- did_one |= regionp->idleUpdate(max_update_time);
+ if (regionp->idleUpdate(max_update_time))
+ {
+ did_one = TRUE;
+ }
}
}
@@ -809,14 +821,11 @@ void LLWorld::updateWaterObjects()
max_x = (S32)region_x + range;
max_y = (S32)region_y + range;
- F32 height = 0.f;
-
for (region_list_t::iterator iter = mRegionList.begin();
iter != mRegionList.end(); ++iter)
{
LLViewerRegion* regionp = *iter;
LLVOWater* waterp = regionp->getLand().getWaterObj();
- height += regionp->getWaterHeight();
if (waterp)
{
gObjectList.updateActive(waterp);
@@ -831,6 +840,9 @@ void LLWorld::updateWaterObjects()
}
mHoleWaterObjects.clear();
+ // Use the water height of the region we're on for areas where there is no region
+ F32 water_height = gAgent.getRegion()->getWaterHeight();
+
// Now, get a list of the holes
S32 x, y;
for (x = min_x; x <= max_x; x += rwidth)
@@ -839,12 +851,12 @@ void LLWorld::updateWaterObjects()
{
U64 region_handle = to_region_handle(x, y);
if (!getRegionFromHandle(region_handle))
- {
+ { // No region at that area, so make water
LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion());
waterp->setUseTexture(FALSE);
waterp->setPositionGlobal(LLVector3d(x + rwidth/2,
y + rwidth/2,
- 256.f+DEFAULT_WATER_HEIGHT));
+ 256.f + water_height));
waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f));
gPipeline.createObject(waterp);
mHoleWaterObjects.push_back(waterp);
@@ -901,8 +913,7 @@ void LLWorld::updateWaterObjects()
}
waterp->setRegion(gAgent.getRegion());
- LLVector3d water_pos(water_center_x, water_center_y,
- DEFAULT_WATER_HEIGHT+256.f);
+ LLVector3d water_pos(water_center_x, water_center_y, 256.f + water_height) ;
LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
//stretch out to horizon
@@ -1155,24 +1166,13 @@ void send_agent_resume()
static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3d& region_origin)
{
- LLVector3d pos_global;
- LLVector3 pos_local;
- U8 bits;
-
- bits = compact_local & 0xFF;
- pos_local.mV[VZ] = F32(bits) * 4.f;
- compact_local >>= 8;
-
- bits = compact_local & 0xFF;
- pos_local.mV[VY] = (F32)bits;
- compact_local >>= 8;
+ LLVector3d pos_local;
- bits = compact_local & 0xFF;
- pos_local.mV[VX] = (F32)bits;
+ pos_local.mdV[VZ] = (compact_local & 0xFFU) * 4;
+ pos_local.mdV[VY] = (compact_local >> 8) & 0xFFU;
+ pos_local.mdV[VX] = (compact_local >> 16) & 0xFFU;
- pos_global.setVec( pos_local );
- pos_global += region_origin;
- return pos_global;
+ return region_origin + pos_local;
}
void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const
@@ -1193,22 +1193,22 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
- if(!pVOAvatar->isDead() && !pVOAvatar->isSelf())
+
+ if (!pVOAvatar->isDead() && !pVOAvatar->isSelf())
{
+ LLVector3d pos_global = pVOAvatar->getPositionGlobal();
LLUUID uuid = pVOAvatar->getID();
- if(!uuid.isNull())
+
+ if (!uuid.isNull()
+ && dist_vec_squared(pos_global, relative_to) <= radius_squared)
{
- LLVector3d pos_global = pVOAvatar->getPositionGlobal();
- if(dist_vec_squared(pos_global, relative_to) <= radius_squared)
+ if(positions != NULL)
{
- if(positions != NULL)
- {
- positions->push_back(pos_global);
- }
- if(avatar_ids !=NULL)
- {
- avatar_ids->push_back(uuid);
- }
+ positions->push_back(pos_global);
+ }
+ if(avatar_ids !=NULL)
+ {
+ avatar_ids->push_back(uuid);
}
}
}
@@ -1227,9 +1227,9 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
LLUUID uuid = regionp->mMapAvatarIDs.get(i);
// if this avatar doesn't already exist in the list, add it
- if(uuid.notNull() && avatar_ids!=NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
+ if(uuid.notNull() && avatar_ids != NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
{
- if(positions != NULL)
+ if (positions != NULL)
{
positions->push_back(pos_global);
}
@@ -1240,6 +1240,11 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
}
}
+bool LLWorld::isRegionListed(const LLViewerRegion* region) const
+{
+ region_list_t::const_iterator it = find(mRegionList.begin(), mRegionList.end(), region);
+ return it != mRegionList.end();
+}
LLHTTPRegistration<LLEstablishAgentCommunication>
gHTTPRegistrationEstablishAgentCommunication(