diff options
Diffstat (limited to 'indra/newview/llworld.cpp')
-rw-r--r-- | indra/newview/llworld.cpp | 121 |
1 files changed, 63 insertions, 58 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 4a6ec7fdbb..78ee3e4fd9 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -127,6 +127,12 @@ void LLWorld::destroyClass() LLVOCache::getInstance()->destroyClass() ; } LLViewerPartSim::getInstance()->destroyClass(); + + mDefaultWaterTexturep = NULL ; + for (S32 i = 0; i < 8; i++) + { + mEdgeWaterObjects[i] = NULL; + } } @@ -583,22 +589,22 @@ void LLWorld::updateVisibilities() { F32 cur_far_clip = LLViewerCamera::getInstance()->getFar(); - LLViewerCamera::getInstance()->setFar(mLandFarClip); - - F32 diagonal_squared = F_SQRT2 * F_SQRT2 * mWidth * mWidth; - // Go through the culled list and check for visible regions + // Go through the culled list and check for visible regions (region is visible if land is visible) for (region_list_t::iterator iter = mCulledRegionList.begin(); iter != mCulledRegionList.end(); ) { region_list_t::iterator curiter = iter++; LLViewerRegion* regionp = *curiter; - F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); - F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared); - if (!regionp->getLand().hasZData() - || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) + + LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); + if (part) { - mCulledRegionList.erase(curiter); - mVisibleRegionList.push_back(regionp); + LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); + if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1])) + { + mCulledRegionList.erase(curiter); + mVisibleRegionList.push_back(regionp); + } } } @@ -613,17 +619,20 @@ void LLWorld::updateVisibilities() continue; } - F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ(); - F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared); - if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) + LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN); + if (part) { - regionp->calculateCameraDistance(); - regionp->getLand().updatePatchVisibilities(gAgent); - } - else - { - mVisibleRegionList.erase(curiter); - mCulledRegionList.push_back(regionp); + LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); + if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1])) + { + regionp->calculateCameraDistance(); + regionp->getLand().updatePatchVisibilities(gAgent); + } + else + { + mVisibleRegionList.erase(curiter); + mCulledRegionList.push_back(regionp); + } } } @@ -648,7 +657,10 @@ void LLWorld::updateRegions(F32 max_update_time) if (did_one && max_time <= 0.f) break; max_time = llmin(max_time, max_update_time*.1f); - did_one |= regionp->idleUpdate(max_update_time); + if (regionp->idleUpdate(max_update_time)) + { + did_one = TRUE; + } } } @@ -809,14 +821,11 @@ void LLWorld::updateWaterObjects() max_x = (S32)region_x + range; max_y = (S32)region_y + range; - F32 height = 0.f; - for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) { LLViewerRegion* regionp = *iter; LLVOWater* waterp = regionp->getLand().getWaterObj(); - height += regionp->getWaterHeight(); if (waterp) { gObjectList.updateActive(waterp); @@ -831,6 +840,9 @@ void LLWorld::updateWaterObjects() } mHoleWaterObjects.clear(); + // Use the water height of the region we're on for areas where there is no region + F32 water_height = gAgent.getRegion()->getWaterHeight(); + // Now, get a list of the holes S32 x, y; for (x = min_x; x <= max_x; x += rwidth) @@ -839,12 +851,12 @@ void LLWorld::updateWaterObjects() { U64 region_handle = to_region_handle(x, y); if (!getRegionFromHandle(region_handle)) - { + { // No region at that area, so make water LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion()); waterp->setUseTexture(FALSE); waterp->setPositionGlobal(LLVector3d(x + rwidth/2, y + rwidth/2, - 256.f+DEFAULT_WATER_HEIGHT)); + 256.f + water_height)); waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f)); gPipeline.createObject(waterp); mHoleWaterObjects.push_back(waterp); @@ -901,8 +913,7 @@ void LLWorld::updateWaterObjects() } waterp->setRegion(gAgent.getRegion()); - LLVector3d water_pos(water_center_x, water_center_y, - DEFAULT_WATER_HEIGHT+256.f); + LLVector3d water_pos(water_center_x, water_center_y, 256.f + water_height) ; LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f); //stretch out to horizon @@ -1155,24 +1166,13 @@ void send_agent_resume() static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3d& region_origin) { - LLVector3d pos_global; - LLVector3 pos_local; - U8 bits; - - bits = compact_local & 0xFF; - pos_local.mV[VZ] = F32(bits) * 4.f; - compact_local >>= 8; - - bits = compact_local & 0xFF; - pos_local.mV[VY] = (F32)bits; - compact_local >>= 8; + LLVector3d pos_local; - bits = compact_local & 0xFF; - pos_local.mV[VX] = (F32)bits; + pos_local.mdV[VZ] = (compact_local & 0xFFU) * 4; + pos_local.mdV[VY] = (compact_local >> 8) & 0xFFU; + pos_local.mdV[VX] = (compact_local >> 16) & 0xFFU; - pos_global.setVec( pos_local ); - pos_global += region_origin; - return pos_global; + return region_origin + pos_local; } void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const @@ -1193,22 +1193,22 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi iter != LLCharacter::sInstances.end(); ++iter) { LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter; - if(!pVOAvatar->isDead() && !pVOAvatar->isSelf()) + + if (!pVOAvatar->isDead() && !pVOAvatar->isSelf()) { + LLVector3d pos_global = pVOAvatar->getPositionGlobal(); LLUUID uuid = pVOAvatar->getID(); - if(!uuid.isNull()) + + if (!uuid.isNull() + && dist_vec_squared(pos_global, relative_to) <= radius_squared) { - LLVector3d pos_global = pVOAvatar->getPositionGlobal(); - if(dist_vec_squared(pos_global, relative_to) <= radius_squared) + if(positions != NULL) { - if(positions != NULL) - { - positions->push_back(pos_global); - } - if(avatar_ids !=NULL) - { - avatar_ids->push_back(uuid); - } + positions->push_back(pos_global); + } + if(avatar_ids !=NULL) + { + avatar_ids->push_back(uuid); } } } @@ -1227,9 +1227,9 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi { LLUUID uuid = regionp->mMapAvatarIDs.get(i); // if this avatar doesn't already exist in the list, add it - if(uuid.notNull() && avatar_ids!=NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end()) + if(uuid.notNull() && avatar_ids != NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end()) { - if(positions != NULL) + if (positions != NULL) { positions->push_back(pos_global); } @@ -1240,6 +1240,11 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi } } +bool LLWorld::isRegionListed(const LLViewerRegion* region) const +{ + region_list_t::const_iterator it = find(mRegionList.begin(), mRegionList.end(), region); + return it != mRegionList.end(); +} LLHTTPRegistration<LLEstablishAgentCommunication> gHTTPRegistrationEstablishAgentCommunication( |