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-rwxr-xr-x[-rw-r--r--]indra/newview/llworld.cpp50
1 files changed, 41 insertions, 9 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 3d971e738e..103668d051 100644..100755
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -138,9 +138,9 @@ void LLWorld::destroyClass()
LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
{
- LLMemType mt(LLMemType::MTYPE_REGIONS);
llinfos << "Add region with handle: " << region_handle << " on host " << host << llendl;
LLViewerRegion *regionp = getRegionFromHandle(region_handle);
+ std::string seedUrl;
if (regionp)
{
llinfos << "Region exists, removing it " << llendl;
@@ -162,6 +162,9 @@ LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
llwarns << "LLWorld::addRegion exists, but isn't alive" << llendl;
}
+ // Save capabilities seed URL
+ seedUrl = regionp->getCapability("Seed");
+
// Kill the old host, and then we can continue on and add the new host. We have to kill even if the host
// matches, because all the agent state for the new camera is completely different.
removeRegion(old_host);
@@ -189,6 +192,11 @@ LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
llerrs << "Unable to create new region!" << llendl;
}
+ if ( !seedUrl.empty() )
+ {
+ regionp->setCapability("Seed", seedUrl);
+ }
+
mRegionList.push_back(regionp);
mActiveRegionList.push_back(regionp);
mCulledRegionList.push_back(regionp);
@@ -275,7 +283,9 @@ void LLWorld::removeRegion(const LLHost &host)
mActiveRegionList.remove(regionp);
mCulledRegionList.remove(regionp);
mVisibleRegionList.remove(regionp);
-
+
+ mRegionRemovedSignal(regionp);
+
delete regionp;
updateWaterObjects();
@@ -403,6 +413,19 @@ LLViewerRegion* LLWorld::getRegionFromHandle(const U64 &handle)
return NULL;
}
+LLViewerRegion* LLWorld::getRegionFromID(const LLUUID& region_id)
+{
+ for (region_list_t::iterator iter = mRegionList.begin();
+ iter != mRegionList.end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ if (regionp->getRegionID() == region_id)
+ {
+ return regionp;
+ }
+ }
+ return NULL;
+}
void LLWorld::updateAgentOffset(const LLVector3d &offset_global)
{
@@ -644,7 +667,6 @@ void LLWorld::updateVisibilities()
void LLWorld::updateRegions(F32 max_update_time)
{
- LLMemType mt_ur(LLMemType::MTYPE_IDLE_UPDATE_REGIONS);
LLTimer update_timer;
BOOL did_one = FALSE;
@@ -657,7 +679,10 @@ void LLWorld::updateRegions(F32 max_update_time)
if (did_one && max_time <= 0.f)
break;
max_time = llmin(max_time, max_update_time*.1f);
- did_one |= regionp->idleUpdate(max_update_time);
+ if (regionp->idleUpdate(max_update_time))
+ {
+ did_one = TRUE;
+ }
}
}
@@ -837,21 +862,23 @@ void LLWorld::updateWaterObjects()
}
mHoleWaterObjects.clear();
+ // Use the water height of the region we're on for areas where there is no region
+ F32 water_height = gAgent.getRegion()->getWaterHeight();
+
// Now, get a list of the holes
S32 x, y;
- F32 water_height = gAgent.getRegion()->getWaterHeight() + 256.f;
for (x = min_x; x <= max_x; x += rwidth)
{
for (y = min_y; y <= max_y; y += rwidth)
{
U64 region_handle = to_region_handle(x, y);
if (!getRegionFromHandle(region_handle))
- {
+ { // No region at that area, so make water
LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion());
waterp->setUseTexture(FALSE);
waterp->setPositionGlobal(LLVector3d(x + rwidth/2,
y + rwidth/2,
- water_height));
+ 256.f + water_height));
waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f));
gPipeline.createObject(waterp);
mHoleWaterObjects.push_back(waterp);
@@ -908,7 +935,7 @@ void LLWorld::updateWaterObjects()
}
waterp->setRegion(gAgent.getRegion());
- LLVector3d water_pos(water_center_x, water_center_y, water_height) ;
+ LLVector3d water_pos(water_center_x, water_center_y, 256.f + water_height) ;
LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
//stretch out to horizon
@@ -1189,7 +1216,7 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
- if (!pVOAvatar->isDead() && !pVOAvatar->isSelf())
+ if (!pVOAvatar->isDead() && !pVOAvatar->mIsDummy)
{
LLVector3d pos_global = pVOAvatar->getPositionGlobal();
LLUUID uuid = pVOAvatar->getID();
@@ -1241,6 +1268,11 @@ bool LLWorld::isRegionListed(const LLViewerRegion* region) const
return it != mRegionList.end();
}
+boost::signals2::connection LLWorld::setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb)
+{
+ return mRegionRemovedSignal.connect(cb);
+}
+
LLHTTPRegistration<LLEstablishAgentCommunication>
gHTTPRegistrationEstablishAgentCommunication(
"/message/EstablishAgentCommunication");