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Diffstat (limited to 'indra/newview/llworld.cpp')
-rw-r--r--indra/newview/llworld.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index b061c90d98..09d17b3701 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -138,7 +138,6 @@ void LLWorld::destroyClass()
LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
{
- LLMemType mt(LLMemType::MTYPE_REGIONS);
llinfos << "Add region with handle: " << region_handle << " on host " << host << llendl;
LLViewerRegion *regionp = getRegionFromHandle(region_handle);
if (regionp)
@@ -644,7 +643,6 @@ void LLWorld::updateVisibilities()
void LLWorld::updateRegions(F32 max_update_time)
{
- LLMemType mt_ur(LLMemType::MTYPE_IDLE_UPDATE_REGIONS);
LLTimer update_timer;
BOOL did_one = FALSE;
@@ -657,7 +655,10 @@ void LLWorld::updateRegions(F32 max_update_time)
if (did_one && max_time <= 0.f)
break;
max_time = llmin(max_time, max_update_time*.1f);
- did_one |= regionp->idleUpdate(max_update_time);
+ if (regionp->idleUpdate(max_update_time))
+ {
+ did_one = TRUE;
+ }
}
}
@@ -837,6 +838,9 @@ void LLWorld::updateWaterObjects()
}
mHoleWaterObjects.clear();
+ // Use the water height of the region we're on for areas where there is no region
+ F32 water_height = gAgent.getRegion()->getWaterHeight();
+
// Now, get a list of the holes
S32 x, y;
for (x = min_x; x <= max_x; x += rwidth)
@@ -845,12 +849,12 @@ void LLWorld::updateWaterObjects()
{
U64 region_handle = to_region_handle(x, y);
if (!getRegionFromHandle(region_handle))
- {
+ { // No region at that area, so make water
LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion());
waterp->setUseTexture(FALSE);
waterp->setPositionGlobal(LLVector3d(x + rwidth/2,
y + rwidth/2,
- 256.f+DEFAULT_WATER_HEIGHT));
+ 256.f + water_height));
waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f));
gPipeline.createObject(waterp);
mHoleWaterObjects.push_back(waterp);
@@ -907,7 +911,7 @@ void LLWorld::updateWaterObjects()
}
waterp->setRegion(gAgent.getRegion());
- LLVector3d water_pos(water_center_x, water_center_y, 256.f+DEFAULT_WATER_HEIGHT) ;
+ LLVector3d water_pos(water_center_x, water_center_y, 256.f + water_height) ;
LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
//stretch out to horizon
@@ -1188,7 +1192,7 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
- if (!pVOAvatar->isDead() && !pVOAvatar->isSelf())
+ if (!pVOAvatar->isDead() && !pVOAvatar->isSelf() && !pVOAvatar->mIsDummy)
{
LLVector3d pos_global = pVOAvatar->getPositionGlobal();
LLUUID uuid = pVOAvatar->getID();