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-rwxr-xr-xindra/newview/llworld.cpp150
1 files changed, 84 insertions, 66 deletions
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 7996f8a640..6a2653bc88 100755
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -55,7 +55,7 @@
#include "message.h"
#include "pipeline.h"
#include "llappviewer.h" // for do_disconnect()
-
+#include "llscenemonitor.h"
#include <deque>
#include <queue>
#include <map>
@@ -110,6 +110,7 @@ LLWorld::LLWorld() :
gGL.getTexUnit(0)->bind(mDefaultWaterTexturep);
mDefaultWaterTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
+ LLViewerRegion::sVOCacheCullingEnabled = gSavedSettings.getBOOL("ObjectCacheViewCullingEnabled") && gSavedSettings.getBOOL("ObjectCacheEnabled");
}
@@ -122,10 +123,7 @@ void LLWorld::destroyClass()
LLViewerRegion* region_to_delete = *region_it++;
removeRegion(region_to_delete->getHost());
}
- if(LLVOCache::hasInstance())
- {
- LLVOCache::getInstance()->destroyClass() ;
- }
+
LLViewerPartSim::getInstance()->destroyClass();
mDefaultWaterTexturep = NULL ;
@@ -133,16 +131,21 @@ void LLWorld::destroyClass()
{
mEdgeWaterObjects[i] = NULL;
}
+
+ //make all visible drawbles invisible.
+ LLDrawable::incrementVisible();
+
+ LLSceneMonitor::deleteSingleton();
}
LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
{
- llinfos << "Add region with handle: " << region_handle << " on host " << host << llendl;
+ LL_INFOS() << "Add region with handle: " << region_handle << " on host " << host << LL_ENDL;
LLViewerRegion *regionp = getRegionFromHandle(region_handle);
if (regionp)
{
- llinfos << "Region exists, removing it " << llendl;
+ LL_INFOS() << "Region exists, removing it " << LL_ENDL;
LLHost old_host = regionp->getHost();
// region already exists!
if (host == old_host && regionp->isAlive())
@@ -153,12 +156,12 @@ LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
if (host != old_host)
{
- llwarns << "LLWorld::addRegion exists, but old host " << old_host
- << " does not match new host " << host << llendl;
+ LL_WARNS() << "LLWorld::addRegion exists, but old host " << old_host
+ << " does not match new host " << host << LL_ENDL;
}
if (!regionp->isAlive())
{
- llwarns << "LLWorld::addRegion exists, but isn't alive" << llendl;
+ LL_WARNS() << "LLWorld::addRegion exists, but isn't alive" << LL_ENDL;
}
// Kill the old host, and then we can continue on and add the new host. We have to kill even if the host
@@ -171,8 +174,8 @@ LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
from_region_handle(region_handle, &iindex, &jindex);
S32 x = (S32)(iindex/mWidth);
S32 y = (S32)(jindex/mWidth);
- llinfos << "Adding new region (" << x << ":" << y << ")" << llendl;
- llinfos << "Host: " << host << llendl;
+ LL_INFOS() << "Adding new region (" << x << ":" << y << ")" << LL_ENDL;
+ LL_INFOS() << "Host: " << host << LL_ENDL;
LLVector3d origin_global;
@@ -185,7 +188,7 @@ LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
getRegionWidthInMeters() );
if (!regionp)
{
- llerrs << "Unable to create new region!" << llendl;
+ LL_ERRS() << "Unable to create new region!" << LL_ENDL;
}
mRegionList.push_back(regionp);
@@ -218,7 +221,7 @@ LLViewerRegion* LLWorld::addRegion(const U64 &region_handle, const LLHost &host)
neighborp = getRegionFromHandle(adj_handle);
if (neighborp)
{
- //llinfos << "Connecting " << region_x << ":" << region_y << " -> " << adj_x << ":" << adj_y << llendl;
+ //LL_INFOS() << "Connecting " << region_x << ":" << region_y << " -> " << adj_x << ":" << adj_y << LL_ENDL;
regionp->connectNeighbor(neighborp, dir);
}
}
@@ -236,7 +239,7 @@ void LLWorld::removeRegion(const LLHost &host)
LLViewerRegion *regionp = getRegion(host);
if (!regionp)
{
- llwarns << "Trying to remove region that doesn't exist!" << llendl;
+ LL_WARNS() << "Trying to remove region that doesn't exist!" << LL_ENDL;
return;
}
@@ -246,21 +249,21 @@ void LLWorld::removeRegion(const LLHost &host)
iter != mRegionList.end(); ++iter)
{
LLViewerRegion* reg = *iter;
- llwarns << "RegionDump: " << reg->getName()
+ LL_WARNS() << "RegionDump: " << reg->getName()
<< " " << reg->getHost()
<< " " << reg->getOriginGlobal()
- << llendl;
+ << LL_ENDL;
}
- llwarns << "Agent position global " << gAgent.getPositionGlobal()
+ LL_WARNS() << "Agent position global " << gAgent.getPositionGlobal()
<< " agent " << gAgent.getPositionAgent()
- << llendl;
+ << LL_ENDL;
- llwarns << "Regions visited " << gAgent.getRegionsVisited() << llendl;
+ LL_WARNS() << "Regions visited " << gAgent.getRegionsVisited() << LL_ENDL;
- llwarns << "gFrameTimeSeconds " << gFrameTimeSeconds << llendl;
+ LL_WARNS() << "gFrameTimeSeconds " << gFrameTimeSeconds << LL_ENDL;
- llwarns << "Disabling region " << regionp->getName() << " that agent is in!" << llendl;
+ LL_WARNS() << "Disabling region " << regionp->getName() << " that agent is in!" << LL_ENDL;
LLAppViewer::instance()->forceDisconnect(LLTrans::getString("YouHaveBeenDisconnected"));
regionp->saveObjectCache() ; //force to save objects here in case that the object cache is about to be destroyed.
@@ -268,13 +271,13 @@ void LLWorld::removeRegion(const LLHost &host)
}
from_region_handle(regionp->getHandle(), &x, &y);
- llinfos << "Removing region " << x << ":" << y << llendl;
+ LL_INFOS() << "Removing region " << x << ":" << y << LL_ENDL;
mRegionList.remove(regionp);
mActiveRegionList.remove(regionp);
mCulledRegionList.remove(regionp);
mVisibleRegionList.remove(regionp);
-
+
mRegionRemovedSignal(regionp);
delete regionp;
@@ -614,7 +617,8 @@ void LLWorld::updateVisibilities()
if (part)
{
LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
- if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1]))
+ const LLVector4a* bounds = group->getBounds();
+ if (LLViewerCamera::getInstance()->AABBInFrustum(bounds[0], bounds[1]))
{
mCulledRegionList.erase(curiter);
mVisibleRegionList.push_back(regionp);
@@ -637,7 +641,8 @@ void LLWorld::updateVisibilities()
if (part)
{
LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
- if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1]))
+ const LLVector4a* bounds = group->getBounds();
+ if (LLViewerCamera::getInstance()->AABBInFrustum(bounds[0], bounds[1]))
{
regionp->calculateCameraDistance();
regionp->getLand().updatePatchVisibilities(gAgent);
@@ -661,6 +666,12 @@ void LLWorld::updateRegions(F32 max_update_time)
LLTimer update_timer;
BOOL did_one = FALSE;
+ if(LLViewerCamera::getInstance()->isChanged())
+ {
+ LLViewerRegion::sLastCameraUpdated = LLViewerOctreeEntryData::getCurrentFrame() + 1;
+ }
+ LLViewerRegion::calcNewObjectCreationThrottle();
+
// Perform idle time updates for the regions (and associated surfaces)
for (region_list_t::iterator iter = mRegionList.begin();
iter != mRegionList.end(); ++iter)
@@ -675,6 +686,13 @@ void LLWorld::updateRegions(F32 max_update_time)
did_one = TRUE;
}
}
+
+ mNumOfActiveCachedObjects = 0;
+ for (region_list_t::iterator iter = mRegionList.begin();
+ iter != mRegionList.end(); ++iter)
+ {
+ mNumOfActiveCachedObjects += (*iter)->getNumOfActiveCachedObjects();
+ }
}
void LLWorld::updateParticles()
@@ -699,7 +717,7 @@ void LLWorld::renderPropertyLines()
void LLWorld::updateNetStats()
{
- F32 bits = 0.f;
+ F64Bits bits;
U32 packets = 0;
for (region_list_t::iterator iter = mActiveRegionList.begin();
@@ -707,41 +725,40 @@ void LLWorld::updateNetStats()
{
LLViewerRegion* regionp = *iter;
regionp->updateNetStats();
- bits += regionp->mBitStat.getCurrent();
- packets += llfloor( regionp->mPacketsStat.getCurrent() );
+ bits += regionp->mBitsReceived;
+ packets += llfloor( regionp->mPacketsReceived );
+ regionp->mBitsReceived = (F32Bits)0.f;
+ regionp->mPacketsReceived = 0.f;
}
S32 packets_in = gMessageSystem->mPacketsIn - mLastPacketsIn;
S32 packets_out = gMessageSystem->mPacketsOut - mLastPacketsOut;
S32 packets_lost = gMessageSystem->mDroppedPackets - mLastPacketsLost;
- S32 actual_in_bits = gMessageSystem->mPacketRing.getAndResetActualInBits();
- S32 actual_out_bits = gMessageSystem->mPacketRing.getAndResetActualOutBits();
- LLViewerStats::getInstance()->mActualInKBitStat.addValue(actual_in_bits/1024.f);
- LLViewerStats::getInstance()->mActualOutKBitStat.addValue(actual_out_bits/1024.f);
- LLViewerStats::getInstance()->mKBitStat.addValue(bits/1024.f);
- LLViewerStats::getInstance()->mPacketsInStat.addValue(packets_in);
- LLViewerStats::getInstance()->mPacketsOutStat.addValue(packets_out);
- LLViewerStats::getInstance()->mPacketsLostStat.addValue(gMessageSystem->mDroppedPackets);
+ F64Bits actual_in_bits(gMessageSystem->mPacketRing.getAndResetActualInBits());
+ F64Bits actual_out_bits(gMessageSystem->mPacketRing.getAndResetActualOutBits());
+
+ add(LLStatViewer::MESSAGE_SYSTEM_DATA_IN, actual_in_bits);
+ add(LLStatViewer::MESSAGE_SYSTEM_DATA_OUT, actual_out_bits);
+ add(LLStatViewer::ACTIVE_MESSAGE_DATA_RECEIVED, bits);
+ add(LLStatViewer::PACKETS_IN, packets_in);
+ add(LLStatViewer::PACKETS_OUT, packets_out);
+ add(LLStatViewer::PACKETS_LOST, packets_lost);
if (packets_in)
{
- LLViewerStats::getInstance()->mPacketsLostPercentStat.addValue(100.f*((F32)packets_lost/(F32)packets_in));
- }
- else
- {
- LLViewerStats::getInstance()->mPacketsLostPercentStat.addValue(0.f);
+ sample(LLStatViewer::PACKETS_LOST_PERCENT, LLUnits::Ratio::fromValue((F32)packets_lost/(F32)packets_in));
}
- mLastPacketsIn = gMessageSystem->mPacketsIn;
- mLastPacketsOut = gMessageSystem->mPacketsOut;
+ mLastPacketsIn = gMessageSystem->mPacketsIn;
+ mLastPacketsOut = gMessageSystem->mPacketsOut;
mLastPacketsLost = gMessageSystem->mDroppedPackets;
}
void LLWorld::printPacketsLost()
{
- llinfos << "Simulators:" << llendl;
- llinfos << "----------" << llendl;
+ LL_INFOS() << "Simulators:" << LL_ENDL;
+ LL_INFOS() << "----------" << LL_ENDL;
LLCircuitData *cdp = NULL;
for (region_list_t::iterator iter = mActiveRegionList.begin();
@@ -753,8 +770,8 @@ void LLWorld::printPacketsLost()
{
LLVector3d range = regionp->getCenterGlobal() - gAgent.getPositionGlobal();
- llinfos << regionp->getHost() << ", range: " << range.length()
- << " packets lost: " << cdp->getPacketsLost() << llendl;
+ LL_INFOS() << regionp->getHost() << ", range: " << range.length()
+ << " packets lost: " << cdp->getPacketsLost() << LL_ENDL;
}
}
}
@@ -810,7 +827,7 @@ void LLWorld::updateWaterObjects()
}
if (mRegionList.empty())
{
- llwarns << "No regions!" << llendl;
+ LL_WARNS() << "No regions!" << LL_ENDL;
return;
}
@@ -960,12 +977,12 @@ LLViewerTexture* LLWorld::getDefaultWaterTexture()
return mDefaultWaterTexturep;
}
-void LLWorld::setSpaceTimeUSec(const U64 space_time_usec)
+void LLWorld::setSpaceTimeUSec(const U64MicrosecondsImplicit space_time_usec)
{
mSpaceTimeUSec = space_time_usec;
}
-U64 LLWorld::getSpaceTimeUSec() const
+U64MicrosecondsImplicit LLWorld::getSpaceTimeUSec() const
{
return mSpaceTimeUSec;
}
@@ -1005,7 +1022,7 @@ void LLWorld::disconnectRegions()
continue;
}
- llinfos << "Sending AgentQuitCopy to: " << regionp->getHost() << llendl;
+ LL_INFOS() << "Sending AgentQuitCopy to: " << regionp->getHost() << LL_ENDL;
msg->newMessageFast(_PREHASH_AgentQuitCopy);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
@@ -1016,11 +1033,11 @@ void LLWorld::disconnectRegions()
}
}
-static LLFastTimer::DeclareTimer FTM_ENABLE_SIMULATOR("Enable Sim");
+static LLTrace::TimeBlock FTM_ENABLE_SIMULATOR("Enable Sim");
void process_enable_simulator(LLMessageSystem *msg, void **user_data)
{
- LLFastTimer t(FTM_ENABLE_SIMULATOR);
+ LL_RECORD_BLOCK_TIME(FTM_ENABLE_SIMULATOR);
// enable the appropriate circuit for this simulator and
// add its values into the gSimulator structure
U64 handle;
@@ -1039,7 +1056,7 @@ void process_enable_simulator(LLMessageSystem *msg, void **user_data)
LLWorld::getInstance()->addRegion(handle, sim);
// give the simulator a message it can use to get ip and port
- llinfos << "simulator_enable() Enabling " << sim << " with code " << msg->getOurCircuitCode() << llendl;
+ LL_INFOS() << "simulator_enable() Enabling " << sim << " with code " << msg->getOurCircuitCode() << LL_ENDL;
msg->newMessageFast(_PREHASH_UseCircuitCode);
msg->nextBlockFast(_PREHASH_CircuitCode);
msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
@@ -1067,7 +1084,7 @@ public:
!input["body"].has("sim-ip-and-port") ||
!input["body"].has("seed-capability"))
{
- llwarns << "invalid parameters" << llendl;
+ LL_WARNS() << "invalid parameters" << LL_ENDL;
return;
}
@@ -1076,8 +1093,8 @@ public:
LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(sim);
if (!regionp)
{
- llwarns << "Got EstablishAgentCommunication for unknown region "
- << sim << llendl;
+ LL_WARNS() << "Got EstablishAgentCommunication for unknown region "
+ << sim << LL_ENDL;
return;
}
regionp->setSeedCapability(input["body"]["seed-capability"]);
@@ -1090,7 +1107,7 @@ void process_disable_simulator(LLMessageSystem *mesgsys, void **user_data)
{
LLHost host = mesgsys->getSender();
- //llinfos << "Disabling simulator with message from " << host << llendl;
+ //LL_INFOS() << "Disabling simulator with message from " << host << LL_ENDL;
LLWorld::getInstance()->removeRegion(host);
mesgsys->disableCircuit(host);
@@ -1103,8 +1120,8 @@ void process_region_handshake(LLMessageSystem* msg, void** user_data)
LLViewerRegion* regionp = LLWorld::getInstance()->getRegion(host);
if (!regionp)
{
- llwarns << "Got region handshake for unknown region "
- << host << llendl;
+ LL_WARNS() << "Got region handshake for unknown region "
+ << host << LL_ENDL;
return;
}
@@ -1142,6 +1159,7 @@ void send_agent_pause()
}
gObjectList.mWasPaused = TRUE;
+ LLViewerStats::instance().getRecording().stop();
}
@@ -1171,8 +1189,8 @@ void send_agent_resume()
gMessageSystem->sendReliable(regionp->getHost());
}
- // Reset the FPS counter to avoid an invalid fps
- LLViewerStats::getInstance()->mFPSStat.start();
+ // Resume data collection to ignore invalid rates
+ LLViewerStats::instance().getRecording().resume();
LLAppViewer::instance()->resumeMainloopTimeout();
}
@@ -1232,13 +1250,13 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
LLViewerRegion* regionp = *iter;
const LLVector3d& origin_global = regionp->getOriginGlobal();
- S32 count = regionp->mMapAvatars.count();
+ S32 count = regionp->mMapAvatars.size();
for (S32 i = 0; i < count; i++)
{
- LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.get(i), origin_global);
+ LLVector3d pos_global = unpackLocalToGlobalPosition(regionp->mMapAvatars.at(i), origin_global);
if(dist_vec_squared(pos_global, relative_to) <= radius_squared)
{
- LLUUID uuid = regionp->mMapAvatarIDs.get(i);
+ LLUUID uuid = regionp->mMapAvatarIDs.at(i);
// if this avatar doesn't already exist in the list, add it
if(uuid.notNull() && avatar_ids != NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
{