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Diffstat (limited to 'indra/newview/llwlparamset.h')
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diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h new file mode 100644 index 0000000000..1f72fffdfc --- /dev/null +++ b/indra/newview/llwlparamset.h @@ -0,0 +1,252 @@ +/** + * @file llwlparamset.h + * @brief Interface for the LLWLParamSet class. + * + * $LicenseInfo:firstyear=2005&license=viewergpl$ + * + * Copyright (c) 2005-2007, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_WLPARAM_SET_H +#define LL_WLPARAM_SET_H + +#include <string> +#include <map> + +#include "v4math.h" +#include "v4color.h" +#include "llglslshader.h" + +class LLFloaterWindLight; +class LLWLParamSet; + +/// A class representing a set of parameter values for the WindLight shaders. +class LLWLParamSet { + + friend class LLWLParamManager; + +public: + LLString mName; + +private: + + LLSD mParamValues; + + float mCloudScrollXOffset, mCloudScrollYOffset; + +public: + + LLWLParamSet(); + + /// Update this set of shader uniforms from the parameter values. + void update(LLGLSLShader * shader) const; + + /// set the total llsd + void setAll(const LLSD& val); + + /// get the total llsd + const LLSD& getAll(); + + + /// Set a float parameter. + /// \param paramName The name of the parameter to set. + /// \param x The float value to set. + void set(const char * paramName, float x); + + /// Set a float2 parameter. + /// \param paramName The name of the parameter to set. + /// \param x The x component's value to set. + /// \param y The y component's value to set. + void set(const char * paramName, float x, float y); + + /// Set a float3 parameter. + /// \param paramName The name of the parameter to set. + /// \param x The x component's value to set. + /// \param y The y component's value to set. + /// \param z The z component's value to set. + void set(const char * paramName, float x, float y, float z); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param x The x component's value to set. + /// \param y The y component's value to set. + /// \param z The z component's value to set. + /// \param w The w component's value to set. + void set(const char * paramName, float x, float y, float z, float w); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param val An array of the 4 float values to set the parameter to. + void set(const char * paramName, const float * val); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param val A struct of the 4 float values to set the parameter to. + void set(const char * paramName, const LLVector4 & val); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param val A struct of the 4 float values to set the parameter to. + void set(const char * paramName, const LLColor4 & val); + + /// Get a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param error A flag to set if it's not the proper return type + LLVector4 getVector(const char * paramName, bool& error); + + /// Get an integer parameter + /// \param paramName The name of the parameter to set. + /// \param error A flag to set if it's not the proper return type + F32 getFloat(const char * paramName, bool& error); + + + // specific getters and setters + + + /// set the star's brightness + /// \param val brightness value + void setStarBrightness(F32 val); + + /// get the star brightness value; + F32 getStarBrightness(); + + /// set the star's brightness + /// \param val brightness value + void setSunAngle(F32 val); + + /// get the star brightness value; + F32 getSunAngle(); + + /// set the star's brightness + /// \param val brightness value + void setEastAngle(F32 val); + + /// get the star brightness value; + F32 getEastAngle(); + + + + /// set the cloud scroll x enable value + /// \param val scroll x value + void setEnableCloudScrollX(bool val); + + /// get the scroll x enable value; + bool getEnableCloudScrollX(); + + /// set the star's brightness + /// \param val scroll y bool value + void setEnableCloudScrollY(bool val); + + /// get the scroll enable y value; + bool getEnableCloudScrollY(); + + /// set the cloud scroll x enable value + /// \param val scroll x value + void setCloudScrollX(F32 val); + + /// get the scroll x enable value; + F32 getCloudScrollX(); + + /// set the star's brightness + /// \param val scroll y bool value + void setCloudScrollY(F32 val); + + /// get the scroll enable y value; + F32 getCloudScrollY(); + + /// interpolate two parameter sets + /// \param src The parameter set to start with + /// \param dest The parameter set to end with + /// \param weight The amount to interpolate + void mix(LLWLParamSet& src, LLWLParamSet& dest, + F32 weight); + + void updateCloudScrolling(void); +}; + +inline void LLWLParamSet::setAll(const LLSD& val) +{ + if(val.isMap()) { + mParamValues = val; + } +} + +inline const LLSD& LLWLParamSet::getAll() +{ + return mParamValues; +} + +inline void LLWLParamSet::setStarBrightness(float val) { + mParamValues["star_brightness"] = val; +} + +inline F32 LLWLParamSet::getStarBrightness() { + return (F32) mParamValues["star_brightness"].asReal(); +} + +inline F32 LLWLParamSet::getSunAngle() { + return (F32) mParamValues["sun_angle"].asReal(); +} + +inline F32 LLWLParamSet::getEastAngle() { + return (F32) mParamValues["east_angle"].asReal(); +} + + +inline void LLWLParamSet::setEnableCloudScrollX(bool val) { + mParamValues["enable_cloud_scroll"][0] = val; +} + +inline bool LLWLParamSet::getEnableCloudScrollX() { + return mParamValues["enable_cloud_scroll"][0].asBoolean(); +} + +inline void LLWLParamSet::setEnableCloudScrollY(bool val) { + mParamValues["enable_cloud_scroll"][1] = val; +} + +inline bool LLWLParamSet::getEnableCloudScrollY() { + return mParamValues["enable_cloud_scroll"][1].asBoolean(); +} + + +inline void LLWLParamSet::setCloudScrollX(F32 val) { + mParamValues["cloud_scroll_rate"][0] = val; +} + +inline F32 LLWLParamSet::getCloudScrollX() { + return (F32) mParamValues["cloud_scroll_rate"][0].asReal(); +} + +inline void LLWLParamSet::setCloudScrollY(F32 val) { + mParamValues["cloud_scroll_rate"][1] = val; +} + +inline F32 LLWLParamSet::getCloudScrollY() { + return (F32) mParamValues["cloud_scroll_rate"][1].asReal(); +} + + +#endif // LL_WLPARAM_SET_H |