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Diffstat (limited to 'indra/newview/llwlparamset.cpp')
-rw-r--r-- | indra/newview/llwlparamset.cpp | 418 |
1 files changed, 0 insertions, 418 deletions
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp deleted file mode 100644 index 066cb9a0ac..0000000000 --- a/indra/newview/llwlparamset.cpp +++ /dev/null @@ -1,418 +0,0 @@ -/** - * @file llwlparamset.cpp - * @brief Implementation for the LLWLParamSet class. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llwlparamset.h" -#include "llwlanimator.h" - -#include "llwlparammanager.h" -#include "llglslshader.h" -#include "lluictrlfactory.h" -#include "llsliderctrl.h" -#include "pipeline.h" - -#include <llgl.h> - -#include <sstream> - -static LLStaticHashedString sStarBrightness("star_brightness"); -static LLStaticHashedString sPresetNum("preset_num"); -static LLStaticHashedString sSunAngle("sun_angle"); -static LLStaticHashedString sEastAngle("east_angle"); -static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll"); -static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate"); -static LLStaticHashedString sLightNorm("lightnorm"); -static LLStaticHashedString sCloudDensity("cloud_pos_density1"); -static LLStaticHashedString sCloudScale("cloud_scale"); -static LLStaticHashedString sCloudShadow("cloud_shadow"); -static LLStaticHashedString sDensityMultiplier("density_multiplier"); -static LLStaticHashedString sDistanceMultiplier("distance_multiplier"); -static LLStaticHashedString sHazeDensity("haze_density"); -static LLStaticHashedString sHazeHorizon("haze_horizon"); -static LLStaticHashedString sMaxY("max_y"); - -LLWLParamSet::LLWLParamSet(void) : - mName("Unnamed Preset"), - mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f) -{} - -static LLTrace::BlockTimerStatHandle FTM_WL_PARAM_UPDATE("WL Param Update"); - -void LLWLParamSet::update(LLGLSLShader * shader) const -{ - LL_RECORD_BLOCK_TIME(FTM_WL_PARAM_UPDATE); - LLSD::map_const_iterator i = mParamValues.beginMap(); - std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin(); - for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++) - { - const LLStaticHashedString& param = *n; - - // check that our pre-hashed names are still tracking the mParamValues map correctly - // - llassert(param.String() == i->first); - - if (param == sStarBrightness || param == sPresetNum || param == sSunAngle || - param == sEastAngle || param == sEnableCloudScroll || - param == sCloudScrollRate || param == sLightNorm ) - { - continue; - } - - if (param == sCloudDensity) - { - LLVector4 val; - val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset; - val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset; - val.mV[2] = (F32) i->second[2].asReal(); - val.mV[3] = (F32) i->second[3].asReal(); - - stop_glerror(); - shader->uniform4fv(param, 1, val.mV); - stop_glerror(); - } - else if (param == sCloudScale || param == sCloudShadow || - param == sDensityMultiplier || param == sDistanceMultiplier || - param == sHazeDensity || param == sHazeHorizon || - param == sMaxY ) - { - F32 val = (F32) i->second[0].asReal(); - - stop_glerror(); - shader->uniform1f(param, val); - stop_glerror(); - } - else // param is the uniform name - { - // handle all the different cases - if (i->second.isArray() && i->second.size() == 4) - { - LLVector4 val; - - val.mV[0] = (F32) i->second[0].asReal(); - val.mV[1] = (F32) i->second[1].asReal(); - val.mV[2] = (F32) i->second[2].asReal(); - val.mV[3] = (F32) i->second[3].asReal(); - - stop_glerror(); - shader->uniform4fv(param, 1, val.mV); - stop_glerror(); - } - else if (i->second.isReal()) - { - F32 val = (F32) i->second.asReal(); - - stop_glerror(); - shader->uniform1f(param, val); - stop_glerror(); - } - else if (i->second.isInteger()) - { - S32 val = (S32) i->second.asInteger(); - - stop_glerror(); - shader->uniform1i(param, val); - stop_glerror(); - } - else if (i->second.isBoolean()) - { - S32 val = (i->second.asBoolean() ? 1 : 0); - - stop_glerror(); - shader->uniform1i(param, val); - stop_glerror(); - } - } - } - - if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && !LLPipeline::sUnderWaterRender) - { - shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2); - } else { - shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0); - } -} - -void LLWLParamSet::set(const std::string& paramName, float x) -{ - // handle case where no array - if(mParamValues[paramName].isReal()) - { - mParamValues[paramName] = x; - } - - // handle array - else if(mParamValues[paramName].isArray() && - mParamValues[paramName][0].isReal()) - { - mParamValues[paramName][0] = x; - } -} - -void LLWLParamSet::set(const std::string& paramName, float x, float y) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; -} - -void LLWLParamSet::set(const std::string& paramName, float x, float y, float z) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; - mParamValues[paramName][2] = z; -} - -void LLWLParamSet::set(const std::string& paramName, float x, float y, float z, float w) -{ - mParamValues[paramName][0] = x; - mParamValues[paramName][1] = y; - mParamValues[paramName][2] = z; - mParamValues[paramName][3] = w; -} - -void LLWLParamSet::set(const std::string& paramName, const float * val) -{ - mParamValues[paramName][0] = val[0]; - mParamValues[paramName][1] = val[1]; - mParamValues[paramName][2] = val[2]; - mParamValues[paramName][3] = val[3]; -} - -void LLWLParamSet::set(const std::string& paramName, const LLVector4 & val) -{ - mParamValues[paramName][0] = val.mV[0]; - mParamValues[paramName][1] = val.mV[1]; - mParamValues[paramName][2] = val.mV[2]; - mParamValues[paramName][3] = val.mV[3]; -} - -void LLWLParamSet::set(const std::string& paramName, const LLColor4 & val) -{ - mParamValues[paramName][0] = val.mV[0]; - mParamValues[paramName][1] = val.mV[1]; - mParamValues[paramName][2] = val.mV[2]; - mParamValues[paramName][3] = val.mV[3]; -} - -LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error) -{ - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (!cur_val.isArray()) - { - error = true; - return LLVector4(0,0,0,0); - } - - LLVector4 val; - val.mV[0] = (F32) cur_val[0].asReal(); - val.mV[1] = (F32) cur_val[1].asReal(); - val.mV[2] = (F32) cur_val[2].asReal(); - val.mV[3] = (F32) cur_val[3].asReal(); - - error = false; - return val; -} - -F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error) -{ - // test to see if right type - LLSD cur_val = mParamValues.get(paramName); - if (cur_val.isArray() && cur_val.size() != 0) - { - error = false; - return (F32) cur_val[0].asReal(); - } - - if(cur_val.isReal()) - { - error = false; - return (F32) cur_val.asReal(); - } - - error = true; - return 0; -} - -void LLWLParamSet::setSunAngle(float val) -{ - // keep range 0 - 2pi - if(val > F_TWO_PI || val < 0) - { - F32 num = val / F_TWO_PI; - num -= floor(num); - val = F_TWO_PI * num; - } - - mParamValues["sun_angle"] = val; -} - - -void LLWLParamSet::setEastAngle(float val) -{ - // keep range 0 - 2pi - if(val > F_TWO_PI || val < 0) - { - F32 num = val / F_TWO_PI; - num -= floor(num); - val = F_TWO_PI * num; - } - - mParamValues["east_angle"] = val; -} - -void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight) -{ - // set up the iterators - - // keep cloud positions and coverage the same - /// TODO masking will do this later - F32 cloudPos1X = (F32) mParamValues["cloud_pos_density1"][0].asReal(); - F32 cloudPos1Y = (F32) mParamValues["cloud_pos_density1"][1].asReal(); - F32 cloudPos2X = (F32) mParamValues["cloud_pos_density2"][0].asReal(); - F32 cloudPos2Y = (F32) mParamValues["cloud_pos_density2"][1].asReal(); - F32 cloudCover = (F32) mParamValues["cloud_shadow"][0].asReal(); - - LLSD srcVal; - LLSD destVal; - - // Iterate through values - for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) - { - // If param exists in both src and dest, set the holder variables, otherwise skip - if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first)) - { - srcVal = src.mParamValues[iter->first]; - destVal = dest.mParamValues[iter->first]; - } - else - { - continue; - } - - if(iter->second.isReal()) // If it's a real, interpolate directly - { - iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight); - } - else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those - && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size()) - { - // Actually do interpolation: old value + (difference in values * factor) - for(int i=0; i < iter->second.size(); ++i) - { - // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation - iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight); - } - } - else // Else, skip - { - continue; - } - } - - // now mix the extra parameters - setStarBrightness((1 - weight) * (F32) src.getStarBrightness() - + weight * (F32) dest.getStarBrightness()); - - llassert(src.getSunAngle() >= - F_PI && - src.getSunAngle() <= 3 * F_PI); - llassert(dest.getSunAngle() >= - F_PI && - dest.getSunAngle() <= 3 * F_PI); - llassert(src.getEastAngle() >= 0 && - src.getEastAngle() <= 4 * F_PI); - llassert(dest.getEastAngle() >= 0 && - dest.getEastAngle() <= 4 * F_PI); - - // sun angle and east angle require some handling to make sure - // they go in circles. Yes quaternions would work better. - F32 srcSunAngle = src.getSunAngle(); - F32 destSunAngle = dest.getSunAngle(); - F32 srcEastAngle = src.getEastAngle(); - F32 destEastAngle = dest.getEastAngle(); - - if(fabsf(srcSunAngle - destSunAngle) > F_PI) - { - if(srcSunAngle > destSunAngle) - { - destSunAngle += 2 * F_PI; - } - else - { - srcSunAngle += 2 * F_PI; - } - } - - if(fabsf(srcEastAngle - destEastAngle) > F_PI) - { - if(srcEastAngle > destEastAngle) - { - destEastAngle += 2 * F_PI; - } - else - { - srcEastAngle += 2 * F_PI; - } - } - - setSunAngle((1 - weight) * srcSunAngle + weight * destSunAngle); - setEastAngle((1 - weight) * srcEastAngle + weight * destEastAngle); - - // now setup the sun properly - - // reset those cloud positions - mParamValues["cloud_pos_density1"][0] = cloudPos1X; - mParamValues["cloud_pos_density1"][1] = cloudPos1Y; - mParamValues["cloud_pos_density2"][0] = cloudPos2X; - mParamValues["cloud_pos_density2"][1] = cloudPos2Y; - mParamValues["cloud_shadow"][0] = cloudCover; -} - -void LLWLParamSet::updateCloudScrolling(void) -{ - static LLTimer s_cloud_timer; - - F64 delta_t = s_cloud_timer.getElapsedTimeAndResetF64(); - - if(getEnableCloudScrollX()) - { - mCloudScrollXOffset += F32(delta_t * (getCloudScrollX() - 10.f) / 100.f); - } - if(getEnableCloudScrollY()) - { - mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f); - } -} - -void LLWLParamSet::updateHashedNames() -{ - mParamHashedNames.clear(); - // Iterate through values - for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) - { - mParamHashedNames.push_back(LLStaticHashedString(iter->first)); - } -} - |