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Diffstat (limited to 'indra/newview/llwlparamset.cpp')
-rw-r--r--indra/newview/llwlparamset.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
index 02d914a812..b04d30db55 100644
--- a/indra/newview/llwlparamset.cpp
+++ b/indra/newview/llwlparamset.cpp
@@ -41,85 +41,90 @@
LLWLParamSet::LLWLParamSet(void) :
mName("Unnamed Preset"),
mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f)
-{
-/* REMOVE or init the LLSD
- const std::map<std::string, LLVector4>::value_type hardcodedPreset[] = {
- std::make_pair("lightnorm", LLVector4(0.f, 0.707f, -0.707f, 0.f)),
- std::make_pair("sunlight_color", LLVector4(0.6f, 0.6f, 2.83f, 2.27f)),
- std::make_pair("ambient", LLVector4(0.27f, 0.33f, 0.44f, 1.19f)),
- std::make_pair("blue_horizon", LLVector4(0.3f, 0.4f, 0.9f, 1.f)),
- std::make_pair("blue_density", LLVector4(0.3f, 0.4f, 0.8f, 1.f)),
- std::make_pair("haze_horizon", LLVector4(0.6f, 0.6f, 0.6f, 1.f)),
- std::make_pair("haze_density", LLVector4(0.3f, 0.3f, 0.3f, 1.f)),
- std::make_pair("cloud_shadow", LLVector4(0.f, 0.f, 0.f, 0.f)),
- std::make_pair("density_multiplier", LLVector4(0.001f, 0.001f, 0.001f, 0.001f)),
- std::make_pair("distance_multiplier", LLVector4(1.f, 1.f, 1.f, 1.f)),
- std::make_pair("max_y", LLVector4(600.f, 600.f, 600.f, 0.f)),
- std::make_pair("glow", LLVector4(15.f, 0.001f, -0.03125f, 0.f)),
- std::make_pair("cloud_color", LLVector4(0.0f, 0.0f, 0.0f, 0.0f)),
- std::make_pair("cloud_pos_density1", LLVector4(0.f, 0.f, 0.f, 1.f)),
- std::make_pair("cloud_pos_density2", LLVector4(0.f, 0.f, 0.f, 1.f)),
- std::make_pair("cloud_scale", LLVector4(0.42f, 0.f, 0.f, 1.f)),
- std::make_pair("gamma", LLVector4(2.0f, 2.0f, 2.0f, 0.0f)),
- };
- std::map<std::string, LLVector4>::value_type const * endHardcodedPreset =
- hardcodedPreset + LL_ARRAY_SIZE(hardcodedPreset);
-
- mParamValues.insert(hardcodedPreset, endHardcodedPreset);
-*/
-}
+{}
+
+static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update");
void LLWLParamSet::update(LLGLSLShader * shader) const
{
+ LLFastTimer t(FTM_WL_PARAM_UPDATE);
+
for(LLSD::map_const_iterator i = mParamValues.beginMap();
i != mParamValues.endMap();
++i)
{
const std::string& param = i->first;
- if( param == "star_brightness" || param == "preset_num" || param == "sun_angle" ||
+ if (param == "star_brightness" || param == "preset_num" || param == "sun_angle" ||
param == "east_angle" || param == "enable_cloud_scroll" ||
param == "cloud_scroll_rate" || param == "lightnorm" )
{
continue;
}
- if(param == "cloud_pos_density1")
+ if (param == "cloud_pos_density1")
{
LLVector4 val;
val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset;
val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset;
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
-
- shader->uniform4fv(param, 1, val.mV);
- }
+
+ stop_glerror();
+ shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
+ }
+ else if (param == "cloud_scale" || param == "cloud_shadow" ||
+ param == "density_multiplier" || param == "distance_multiplier" ||
+ param == "haze_density" || param == "haze_horizon" ||
+ param == "max_y" )
+ {
+ F32 val = (F32) i->second[0].asReal();
+
+ stop_glerror();
+ shader->uniform1f(param, val);
+ stop_glerror();
+ }
else // param is the uniform name
{
- LLVector4 val;
-
// handle all the different cases
- if(i->second.isArray() && i->second.size() == 4)
+ if (i->second.isArray() && i->second.size() == 4)
{
+ LLVector4 val;
+
val.mV[0] = (F32) i->second[0].asReal();
val.mV[1] = (F32) i->second[1].asReal();
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
+
+ stop_glerror();
+ shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
}
- else if(i->second.isReal())
+ else if (i->second.isReal())
{
- val.mV[0] = (F32) i->second.asReal();
+ F32 val = (F32) i->second.asReal();
+
+ stop_glerror();
+ shader->uniform1f(param, val);
+ stop_glerror();
}
- else if(i->second.isInteger())
+ else if (i->second.isInteger())
{
- val.mV[0] = (F32) i->second.asReal();
+ S32 val = (S32) i->second.asInteger();
+
+ stop_glerror();
+ shader->uniform1i(param, val);
+ stop_glerror();
}
- else if(i->second.isBoolean())
+ else if (i->second.isBoolean())
{
- val.mV[0] = i->second.asBoolean();
+ S32 val = (i->second.asBoolean() ? 1 : 0);
+
+ stop_glerror();
+ shader->uniform1i(param, val);
+ stop_glerror();
}
-
- shader->uniform4fv(param, 1, val.mV);
}
}
}
@@ -140,7 +145,8 @@ void LLWLParamSet::set(const std::string& paramName, float x)
}
}
-void LLWLParamSet::set(const std::string& paramName, float x, float y) {
+void LLWLParamSet::set(const std::string& paramName, float x, float y)
+{
mParamValues[paramName][0] = x;
mParamValues[paramName][1] = y;
}
@@ -186,7 +192,6 @@ void LLWLParamSet::set(const std::string& paramName, const LLColor4 & val)
LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error)
{
-
// test to see if right type
LLSD cur_val = mParamValues.get(paramName);
if (!cur_val.isArray())
@@ -207,7 +212,6 @@ LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error)
F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error)
{
-
// test to see if right type
LLSD cur_val = mParamValues.get(paramName);
if (cur_val.isArray() && cur_val.size() != 0)
@@ -226,8 +230,6 @@ F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error)
return 0;
}
-
-
void LLWLParamSet::setSunAngle(float val)
{
// keep range 0 - 2pi
@@ -255,7 +257,6 @@ void LLWLParamSet::setEastAngle(float val)
mParamValues["east_angle"] = val;
}
-
void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
{
// set up the iterators
@@ -274,7 +275,6 @@ void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
// Iterate through values
for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
{
-
// If param exists in both src and dest, set the holder variables, otherwise skip
if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first))
{