summaryrefslogtreecommitdiff
path: root/indra/newview/llwlparammanager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llwlparammanager.cpp')
-rw-r--r--indra/newview/llwlparammanager.cpp710
1 files changed, 0 insertions, 710 deletions
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
deleted file mode 100644
index 4b4393b07b..0000000000
--- a/indra/newview/llwlparammanager.cpp
+++ /dev/null
@@ -1,710 +0,0 @@
-/**
- * @file llwlparammanager.cpp
- * @brief Implementation for the LLWLParamManager class.
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llwlparammanager.h"
-
-#include "pipeline.h"
-#include "llsky.h"
-
-#include "lldiriterator.h"
-#include "llfloaterreg.h"
-#include "llsliderctrl.h"
-#include "llspinctrl.h"
-#include "llcheckboxctrl.h"
-#include "lluictrlfactory.h"
-#include "llviewercamera.h"
-#include "llcombobox.h"
-#include "lllineeditor.h"
-#include "llsdserialize.h"
-
-#include "v4math.h"
-#include "llviewerdisplay.h"
-#include "llviewercontrol.h"
-#include "llviewerwindow.h"
-#include "lldrawpoolwater.h"
-#include "llagent.h"
-#include "llviewerregion.h"
-
-#include "llwlparamset.h"
-#include "llpostprocess.h"
-
-#include "llviewershadermgr.h"
-#include "llglslshader.h"
-
-#include "curl/curl.h"
-#include "llstreamtools.h"
-
-LLWLParamManager::LLWLParamManager() :
-
- //set the defaults for the controls
-
- /// Sun Delta Terrain tweak variables.
- mSunDeltaYaw(180.0f),
- mSceneLightStrength(2.0f),
- mWLGamma(1.0f, "gamma"),
-
- mBlueHorizon(0.25f, 0.25f, 1.0f, 1.0f, "blue_horizon", "WLBlueHorizon"),
- mHazeDensity(1.0f, "haze_density"),
- mBlueDensity(0.25f, 0.25f, 0.25f, 1.0f, "blue_density", "WLBlueDensity"),
- mDensityMult(1.0f, "density_multiplier", 1000),
- mHazeHorizon(1.0f, "haze_horizon"),
- mMaxAlt(4000.0f, "max_y"),
-
- // Lighting
- mLightnorm(0.f, 0.707f, -0.707f, 1.f, "lightnorm"),
- mSunlight(0.5f, 0.5f, 0.5f, 1.0f, "sunlight_color", "WLSunlight"),
- mAmbient(0.5f, 0.75f, 1.0f, 1.19f, "ambient", "WLAmbient"),
- mGlow(18.0f, 0.0f, -0.01f, 1.0f, "glow"),
-
- // Clouds
- mCloudColor(0.5f, 0.5f, 0.5f, 1.0f, "cloud_color", "WLCloudColor"),
- mCloudMain(0.5f, 0.5f, 0.125f, 1.0f, "cloud_pos_density1"),
- mCloudCoverage(0.0f, "cloud_shadow"),
- mCloudDetail(0.0f, 0.0f, 0.0f, 1.0f, "cloud_pos_density2"),
- mDistanceMult(1.0f, "distance_multiplier"),
- mCloudScale(0.42f, "cloud_scale"),
-
- // sky dome
- mDomeOffset(0.96f),
- mDomeRadius(15000.f)
-{
-}
-
-LLWLParamManager::~LLWLParamManager()
-{
-}
-
-void LLWLParamManager::clearParamSetsOfScope(LLWLParamKey::EScope scope)
-{
- if (LLWLParamKey::SCOPE_LOCAL == scope)
- {
- LL_WARNS("Windlight") << "Tried to clear windlight sky presets from local system! This shouldn't be called..." << LL_ENDL;
- return;
- }
-
- std::set<LLWLParamKey> to_remove;
- for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = mParamList.begin(); iter != mParamList.end(); ++iter)
- {
- if(iter->first.scope == scope)
- {
- to_remove.insert(iter->first);
- }
- }
-
- for(std::set<LLWLParamKey>::iterator iter = to_remove.begin(); iter != to_remove.end(); ++iter)
- {
- mParamList.erase(*iter);
- }
-}
-
-// returns all skies referenced by the day cycle, with their final names
-// side effect: applies changes to all internal structures!
-std::map<LLWLParamKey, LLWLParamSet> LLWLParamManager::finalizeFromDayCycle(LLWLParamKey::EScope scope)
-{
- LL_DEBUGS() << "mDay before finalizing:" << LL_ENDL;
- {
- for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter)
- {
- LLWLParamKey& key = iter->second;
- LL_DEBUGS() << iter->first << "->" << key.name << LL_ENDL;
- }
- }
-
- std::map<LLWLParamKey, LLWLParamSet> final_references;
-
- // Move all referenced to desired scope, renaming if necessary
- // First, save skies referenced
- std::map<LLWLParamKey, LLWLParamSet> current_references; // all skies referenced by the day cycle, with their current names
- // guard against skies with same name and different scopes
- std::set<std::string> inserted_names;
- std::map<std::string, unsigned int> conflicted_names; // integer later used as a count, for uniquely renaming conflicts
-
- LLWLDayCycle& cycle = mDay;
- for(std::map<F32, LLWLParamKey>::iterator iter = cycle.mTimeMap.begin();
- iter != cycle.mTimeMap.end();
- ++iter)
- {
- LLWLParamKey& key = iter->second;
- std::string desired_name = key.name;
- replace_newlines_with_whitespace(desired_name); // already shouldn't have newlines, but just in case
- if(inserted_names.find(desired_name) == inserted_names.end())
- {
- inserted_names.insert(desired_name);
- }
- else
- {
- // make exist in map
- conflicted_names[desired_name] = 0;
- }
- current_references[key] = mParamList[key];
- }
-
- // forget all old skies in target scope, and rebuild, renaming as needed
- clearParamSetsOfScope(scope);
- for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = current_references.begin(); iter != current_references.end(); ++iter)
- {
- const LLWLParamKey& old_key = iter->first;
-
- std::string desired_name(old_key.name);
- replace_newlines_with_whitespace(desired_name);
-
- LLWLParamKey new_key(desired_name, scope); // name will be replaced later if necessary
-
- // if this sky is one with a non-unique name, rename via appending a number
- // an existing preset of the target scope gets to keep its name
- if (scope != old_key.scope && conflicted_names.find(desired_name) != conflicted_names.end())
- {
- std::string& new_name = new_key.name;
-
- do
- {
- // if this executes more than once, this is an absurdly pathological case
- // (e.g. "x" repeated twice, but "x 1" already exists, so need to use "x 2")
- std::stringstream temp;
- temp << desired_name << " " << (++conflicted_names[desired_name]);
- new_name = temp.str();
- } while (inserted_names.find(new_name) != inserted_names.end());
-
- // yay, found one that works
- inserted_names.insert(new_name); // track names we consume here; shouldn't be necessary due to ++int? but just in case
-
- // *TODO factor out below into a rename()?
-
- LL_INFOS("Windlight") << "Renamed " << old_key.name << " (scope" << old_key.scope << ") to "
- << new_key.name << " (scope " << new_key.scope << ")" << LL_ENDL;
-
- // update name in sky
- iter->second.mName = new_name;
-
- // update keys in day cycle
- for(std::map<F32, LLWLParamKey>::iterator frame = cycle.mTimeMap.begin(); frame != cycle.mTimeMap.end(); ++frame)
- {
- if (frame->second == old_key)
- {
- frame->second = new_key;
- }
- }
-
- // add to master sky map
- mParamList[new_key] = iter->second;
- }
-
- final_references[new_key] = iter->second;
- }
-
- LL_DEBUGS() << "mDay after finalizing:" << LL_ENDL;
- {
- for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter)
- {
- LLWLParamKey& key = iter->second;
- LL_DEBUGS() << iter->first << "->" << key.name << LL_ENDL;
- }
- }
-
- return final_references;
-}
-
-// static
-LLSD LLWLParamManager::createSkyMap(std::map<LLWLParamKey, LLWLParamSet> refs)
-{
- LLSD skies = LLSD::emptyMap();
- for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = refs.begin(); iter != refs.end(); ++iter)
- {
- skies.insert(iter->first.name, iter->second.getAll());
- }
- return skies;
-}
-
-void LLWLParamManager::addAllSkies(const LLWLParamKey::EScope scope, const LLSD& sky_presets)
-{
- for(LLSD::map_const_iterator iter = sky_presets.beginMap(); iter != sky_presets.endMap(); ++iter)
- {
- LLWLParamSet set;
- set.setAll(iter->second);
- mParamList[LLWLParamKey(iter->first, scope)] = set;
- }
-}
-
-void LLWLParamManager::refreshRegionPresets(const LLSD& region_sky_presets)
-{
- // Remove all region sky presets because they may belong to a previously visited region.
- clearParamSetsOfScope(LLEnvKey::SCOPE_REGION);
-
- // Add all sky presets belonging to the current region.
- addAllSkies(LLEnvKey::SCOPE_REGION, region_sky_presets);
-}
-
-void LLWLParamManager::loadAllPresets()
-{
- // First, load system (coming out of the box) sky presets.
- loadPresetsFromDir(getSysDir());
-
- // Then load user presets. Note that user day presets will modify any system ones already loaded.
- loadPresetsFromDir(getUserDir());
-}
-
-void LLWLParamManager::loadPresetsFromDir(const std::string& dir)
-{
- LL_INFOS("AppInit", "Shaders") << "Loading sky presets from " << dir << LL_ENDL;
-
- LLDirIterator dir_iter(dir, "*.xml");
- while (1)
- {
- std::string file;
- if (!dir_iter.next(file))
- {
- break; // no more files
- }
-
- std::string path = gDirUtilp->add(dir, file);
- if (!loadPreset(path))
- {
- LL_WARNS() << "Error loading sky preset from " << path << LL_ENDL;
- }
- }
-}
-
-bool LLWLParamManager::loadPreset(const std::string& path)
-{
- llifstream xml_file;
- std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true));
-
- xml_file.open(path.c_str());
- if (!xml_file)
- {
- return false;
- }
-
- LL_DEBUGS("AppInit", "Shaders") << "Loading sky " << name << LL_ENDL;
-
- LLSD params_data;
- LLPointer<LLSDParser> parser = new LLSDXMLParser();
- parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED);
- xml_file.close();
-
- LLWLParamKey key(name, LLEnvKey::SCOPE_LOCAL);
- if (hasParamSet(key))
- {
- setParamSet(key, params_data);
- }
- else
- {
- addParamSet(key, params_data);
- }
-
- return true;
-}
-
-void LLWLParamManager::savePreset(LLWLParamKey key)
-{
- llassert(key.scope == LLEnvKey::SCOPE_LOCAL && !key.name.empty());
-
- // make an empty llsd
- LLSD paramsData(LLSD::emptyMap());
- std::string pathName(getUserDir() + escapeString(key.name) + ".xml");
-
- // fill it with LLSD windlight params
- paramsData = mParamList[key].getAll();
-
- // write to file
- llofstream presetsXML(pathName.c_str());
- LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
- formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
- presetsXML.close();
-
- propagateParameters();
-}
-
-void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader)
-{
- if (gPipeline.canUseWindLightShaders())
- {
- mCurParams.update(shader);
- }
-
- if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT)
- {
- shader->uniform4fv(LLShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV);
- shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV);
- }
-
- else if (shader->mShaderGroup == LLGLSLShader::SG_SKY)
- {
- shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV);
- }
-
- shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength);
-
-}
-
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_WLPARAM("Update Windlight Params");
-
-void LLWLParamManager::propagateParameters(void)
-{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_WLPARAM);
-
- LLVector4 sunDir;
- LLVector4 moonDir;
-
- // set the sun direction from SunAngle and EastAngle
- F32 sinTheta = sin(mCurParams.getEastAngle());
- F32 cosTheta = cos(mCurParams.getEastAngle());
-
- F32 sinPhi = sin(mCurParams.getSunAngle());
- F32 cosPhi = cos(mCurParams.getSunAngle());
-
- sunDir.mV[0] = -sinTheta * cosPhi;
- sunDir.mV[1] = sinPhi;
- sunDir.mV[2] = cosTheta * cosPhi;
- sunDir.mV[3] = 0;
-
- moonDir = -sunDir;
-
- // is the normal from the sun or the moon
- if(sunDir.mV[1] >= 0)
- {
- mLightDir = sunDir;
- }
- else if(sunDir.mV[1] < 0 && sunDir.mV[1] > LLSky::NIGHTTIME_ELEVATION_COS)
- {
- // clamp v1 to 0 so sun never points up and causes weirdness on some machines
- LLVector3 vec(sunDir.mV[0], sunDir.mV[1], sunDir.mV[2]);
- vec.mV[1] = 0;
- vec.normVec();
- mLightDir = LLVector4(vec, 0.f);
- }
- else
- {
- mLightDir = moonDir;
- }
-
- // calculate the clamp lightnorm for sky (to prevent ugly banding in sky
- // when haze goes below the horizon
- mClampedLightDir = sunDir;
-
- if (mClampedLightDir.mV[1] < -0.1f)
- {
- mClampedLightDir.mV[1] = -0.1f;
- }
-
- mCurParams.set("lightnorm", mLightDir);
-
- // bind the variables for all shaders only if we're using WindLight
- LLViewerShaderMgr::shader_iter shaders_iter, end_shaders;
- end_shaders = LLViewerShaderMgr::instance()->endShaders();
- for(shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter)
- {
- if (shaders_iter->mProgramObject != 0
- && (gPipeline.canUseWindLightShaders()
- || shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER))
- {
- shaders_iter->mUniformsDirty = TRUE;
- }
- }
-
- // get the cfr version of the sun's direction
- LLVector3 cfrSunDir(sunDir.mV[2], sunDir.mV[0], sunDir.mV[1]);
-
- // set direction and don't allow overriding
- gSky.setSunDirection(cfrSunDir, LLVector3(0,0,0));
- gSky.setOverrideSun(TRUE);
-}
-
-void LLWLParamManager::update(LLViewerCamera * cam)
-{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_WLPARAM);
-
- // update clouds, sun, and general
- mCurParams.updateCloudScrolling();
-
- // update only if running
- if(mAnimator.getIsRunning())
- {
- mAnimator.update(mCurParams);
- }
-
- // update the shaders and the menu
- propagateParameters();
-
- F32 camYaw = cam->getYaw();
-
- stop_glerror();
-
- // *TODO: potential optimization - this block may only need to be
- // executed some of the time. For example for water shaders only.
- {
- F32 camYawDelta = mSunDeltaYaw * DEG_TO_RAD;
-
- LLVector3 lightNorm3(mLightDir);
- lightNorm3 *= LLQuaternion(-(camYaw + camYawDelta), LLVector3(0.f, 1.f, 0.f));
- mRotatedLightDir = LLVector4(lightNorm3, 0.f);
-
- LLViewerShaderMgr::shader_iter shaders_iter, end_shaders;
- end_shaders = LLViewerShaderMgr::instance()->endShaders();
- for(shaders_iter = LLViewerShaderMgr::instance()->beginShaders(); shaders_iter != end_shaders; ++shaders_iter)
- {
- if (shaders_iter->mProgramObject != 0
- && (gPipeline.canUseWindLightShaders()
- || shaders_iter->mShaderGroup == LLGLSLShader::SG_WATER))
- {
- shaders_iter->mUniformsDirty = TRUE;
- }
- }
- }
-}
-
-bool LLWLParamManager::applyDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time)
-{
- mDay.loadDayCycle(params, scope);
- resetAnimator(time, true); // set to specified time and start animator
- return true;
-}
-
-void LLWLParamManager::setDefaultDay()
-{
- mDay.loadDayCycleFromFile("Default.xml");
-}
-
-bool LLWLParamManager::applySkyParams(const LLSD& params)
-{
- mAnimator.deactivate();
- mCurParams.setAll(params);
- return true;
-}
-
-void LLWLParamManager::setDefaultSky()
-{
- getParamSet(LLWLParamKey("Default", LLWLParamKey::SCOPE_LOCAL), mCurParams);
-}
-
-
-void LLWLParamManager::resetAnimator(F32 curTime, bool run)
-{
- mAnimator.setTrack(mDay.mTimeMap, mDay.mDayRate,
- curTime, run);
-
- return;
-}
-
-bool LLWLParamManager::addParamSet(const LLWLParamKey& key, LLWLParamSet& param)
-{
- // add a new one if not one there already
- std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
- if(mIt == mParamList.end())
- {
- llassert(!key.name.empty());
- // *TODO: validate params
- mParamList[key] = param;
- mPresetListChangeSignal();
- return true;
- }
-
- return false;
-}
-
-BOOL LLWLParamManager::addParamSet(const LLWLParamKey& key, LLSD const & param)
-{
- LLWLParamSet param_set;
- param_set.setAll(param);
- return addParamSet(key, param_set);
-}
-
-bool LLWLParamManager::getParamSet(const LLWLParamKey& key, LLWLParamSet& param)
-{
- // find it and set it
- std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
- if(mIt != mParamList.end())
- {
- param = mParamList[key];
- param.mName = key.name;
- return true;
- }
-
- return false;
-}
-
-bool LLWLParamManager::hasParamSet(const LLWLParamKey& key)
-{
- LLWLParamSet dummy;
- return getParamSet(key, dummy);
-}
-
-bool LLWLParamManager::setParamSet(const LLWLParamKey& key, LLWLParamSet& param)
-{
- llassert(!key.name.empty());
- // *TODO: validate params
- mParamList[key] = param;
-
- return true;
-}
-
-bool LLWLParamManager::setParamSet(const LLWLParamKey& key, const LLSD & param)
-{
- llassert(!key.name.empty());
- // *TODO: validate params
-
- // quick, non robust (we won't be working with files, but assets) check
- // this might not actually be true anymore....
- if(!param.isMap())
- {
- return false;
- }
-
- LLWLParamSet param_set;
- param_set.setAll(param);
- return setParamSet(key, param_set);
-}
-
-void LLWLParamManager::removeParamSet(const LLWLParamKey& key, bool delete_from_disk)
-{
- // *NOTE: Removing a sky preset invalidates day cycles that refer to it.
-
- if (key.scope == LLEnvKey::SCOPE_REGION)
- {
- LL_WARNS() << "Removing region skies not supported" << LL_ENDL;
- llassert(key.scope == LLEnvKey::SCOPE_LOCAL);
- return;
- }
-
- // remove from param list
- std::map<LLWLParamKey, LLWLParamSet>::iterator it = mParamList.find(key);
- if (it == mParamList.end())
- {
- LL_WARNS("WindLight") << "No sky preset named " << key.name << LL_ENDL;
- return;
- }
-
- mParamList.erase(it);
- mDay.removeReferencesTo(key);
-
- // remove from file system if requested
- if (delete_from_disk)
- {
- std::string path_name(getUserDir());
- std::string escaped_name = escapeString(key.name);
-
- if(gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml") < 1)
- {
- LL_WARNS("WindLight") << "Error removing sky preset " << key.name << " from disk" << LL_ENDL;
- }
- }
-
- // signal interested parties
- mPresetListChangeSignal();
-}
-
-bool LLWLParamManager::isSystemPreset(const std::string& preset_name) const
-{
- // *TODO: file system access is excessive here.
- return gDirUtilp->fileExists(getSysDir() + escapeString(preset_name) + ".xml");
-}
-
-void LLWLParamManager::getPresetNames(preset_name_list_t& region, preset_name_list_t& user, preset_name_list_t& sys) const
-{
- region.clear();
- user.clear();
- sys.clear();
-
- for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++)
- {
- const LLWLParamKey& key = it->first;
- const std::string& name = key.name;
-
- if (key.scope == LLEnvKey::SCOPE_REGION)
- {
- region.push_back(name);
- }
- else
- {
- if (isSystemPreset(name))
- {
- sys.push_back(name);
- }
- else
- {
- user.push_back(name);
- }
- }
- }
-}
-
-void LLWLParamManager::getUserPresetNames(preset_name_list_t& user) const
-{
- preset_name_list_t region, sys; // unused
- getPresetNames(region, user, sys);
-}
-
-void LLWLParamManager::getPresetKeys(preset_key_list_t& keys) const
-{
- keys.clear();
-
- for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++)
- {
- keys.push_back(it->first);
- }
-}
-
-boost::signals2::connection LLWLParamManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb)
-{
- return mPresetListChangeSignal.connect(cb);
-}
-
-// virtual static
-void LLWLParamManager::initSingleton()
-{
- LL_DEBUGS("Windlight") << "Initializing sky" << LL_ENDL;
-
- loadAllPresets();
-
- // but use linden time sets it to what the estate is
- mAnimator.setTimeType(LLWLAnimator::TIME_LINDEN);
-}
-
-// static
-std::string LLWLParamManager::getSysDir()
-{
- return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", "");
-}
-
-// static
-std::string LLWLParamManager::getUserDir()
-{
- return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/skies", "");
-}
-
-// static
-std::string LLWLParamManager::escapeString(const std::string& str)
-{
- // Don't use LLURI::escape() because it doesn't encode '-' characters
- // which may break handling of some system presets like "A-12AM".
- char* curl_str = curl_escape(str.c_str(), str.size());
- std::string escaped_str(curl_str);
- curl_free(curl_str);
-
- return escaped_str;
-}