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-rw-r--r--indra/newview/llwlparammanager.cpp574
1 files changed, 369 insertions, 205 deletions
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
index 848efcbb49..55608a059f 100644
--- a/indra/newview/llwlparammanager.cpp
+++ b/indra/newview/llwlparammanager.cpp
@@ -37,23 +37,29 @@
#include "llspinctrl.h"
#include "llcheckboxctrl.h"
#include "lluictrlfactory.h"
+#include "llviewercamera.h"
#include "llcombobox.h"
#include "lllineeditor.h"
#include "llsdserialize.h"
#include "v4math.h"
+#include "llviewerdisplay.h"
#include "llviewercontrol.h"
+#include "llviewerwindow.h"
+#include "lldrawpoolwater.h"
+#include "llagent.h"
+#include "llviewerregion.h"
+#include "lldaycyclemanager.h"
+#include "llenvmanager.h"
#include "llwlparamset.h"
#include "llpostprocess.h"
-#include "llfloaterwindlight.h"
-#include "llfloaterdaycycle.h"
-#include "llfloaterenvsettings.h"
-#include "curl/curl.h"
+#include "llviewershadermgr.h"
+#include "llglslshader.h"
-LLWLParamManager * LLWLParamManager::sInstance = NULL;
-static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params");
+#include "curl/curl.h"
+#include "llstreamtools.h"
LLWLParamManager::LLWLParamManager() :
@@ -96,161 +102,237 @@ LLWLParamManager::~LLWLParamManager()
{
}
-void LLWLParamManager::loadPresets(const std::string& file_name)
+void LLWLParamManager::clearParamSetsOfScope(LLWLParamKey::EScope scope)
{
- std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""));
- LL_DEBUGS2("AppInit", "Shaders") << "Loading Default WindLight settings from " << path_name << LL_ENDL;
-
- bool found = true;
- LLDirIterator app_settings_iter(path_name, "*.xml");
- while(found)
+ if (LLWLParamKey::SCOPE_LOCAL == scope)
{
- std::string name;
- found = app_settings_iter.next(name);
- if(found)
- {
-
- name=name.erase(name.length()-4);
-
- // bugfix for SL-46920: preventing filenames that break stuff.
- char * curl_str = curl_unescape(name.c_str(), name.size());
- std::string unescaped_name(curl_str);
- curl_free(curl_str);
- curl_str = NULL;
+ LL_WARNS("Windlight") << "Tried to clear windlight sky presets from local system! This shouldn't be called..." << LL_ENDL;
+ return;
+ }
- LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
- loadPreset(unescaped_name,FALSE);
+ std::set<LLWLParamKey> to_remove;
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = mParamList.begin(); iter != mParamList.end(); ++iter)
+ {
+ if(iter->first.scope == scope)
+ {
+ to_remove.insert(iter->first);
}
}
- // And repeat for user presets, note the user presets will modify any system presets already loaded
+ for(std::set<LLWLParamKey>::iterator iter = to_remove.begin(); iter != to_remove.end(); ++iter)
+ {
+ mParamList.erase(*iter);
+ }
+}
- std::string path_name2(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
- LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight settings from " << path_name2 << LL_ENDL;
-
- found = true;
- LLDirIterator user_settings_iter(path_name2, "*.xml");
- while(found)
+// returns all skies referenced by the day cycle, with their final names
+// side effect: applies changes to all internal structures!
+std::map<LLWLParamKey, LLWLParamSet> LLWLParamManager::finalizeFromDayCycle(LLWLParamKey::EScope scope)
+{
+ lldebugs << "mDay before finalizing:" << llendl;
{
- std::string name;
- found = user_settings_iter.next(name);
- if(found)
+ for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter)
{
- name=name.erase(name.length()-4);
+ LLWLParamKey& key = iter->second;
+ lldebugs << iter->first << "->" << key.name << llendl;
+ }
+ }
+
+ std::map<LLWLParamKey, LLWLParamSet> final_references;
- // bugfix for SL-46920: preventing filenames that break stuff.
- char * curl_str = curl_unescape(name.c_str(), name.size());
- std::string unescaped_name(curl_str);
- curl_free(curl_str);
- curl_str = NULL;
+ // Move all referenced to desired scope, renaming if necessary
+ // First, save skies referenced
+ std::map<LLWLParamKey, LLWLParamSet> current_references; // all skies referenced by the day cycle, with their current names
+ // guard against skies with same name and different scopes
+ std::set<std::string> inserted_names;
+ std::map<std::string, unsigned int> conflicted_names; // integer later used as a count, for uniquely renaming conflicts
- LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
- loadPreset(unescaped_name,FALSE);
+ LLWLDayCycle& cycle = mDay;
+ for(std::map<F32, LLWLParamKey>::iterator iter = cycle.mTimeMap.begin();
+ iter != cycle.mTimeMap.end();
+ ++iter)
+ {
+ LLWLParamKey& key = iter->second;
+ std::string desired_name = key.name;
+ replace_newlines_with_whitespace(desired_name); // already shouldn't have newlines, but just in case
+ if(inserted_names.find(desired_name) == inserted_names.end())
+ {
+ inserted_names.insert(desired_name);
}
+ else
+ {
+ // make exist in map
+ conflicted_names[desired_name] = 0;
+ }
+ current_references[key] = mParamList[key];
}
-}
+ // forget all old skies in target scope, and rebuild, renaming as needed
+ clearParamSetsOfScope(scope);
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = current_references.begin(); iter != current_references.end(); ++iter)
+ {
+ const LLWLParamKey& old_key = iter->first;
-void LLWLParamManager::savePresets(const std::string & fileName)
-{
- //Nobody currently calls me, but if they did, then its reasonable to write the data out to the user's folder
- //and not over the RO system wide version.
+ std::string desired_name(old_key.name);
+ replace_newlines_with_whitespace(desired_name);
- LLSD paramsData(LLSD::emptyMap());
-
- std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", fileName));
+ LLWLParamKey new_key(desired_name, scope); // name will be replaced later if necessary
- for(std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.begin();
- mIt != mParamList.end();
- ++mIt)
- {
- paramsData[mIt->first] = mIt->second.getAll();
- }
+ // if this sky is one with a non-unique name, rename via appending a number
+ // an existing preset of the target scope gets to keep its name
+ if (scope != old_key.scope && conflicted_names.find(desired_name) != conflicted_names.end())
+ {
+ std::string& new_name = new_key.name;
- llofstream presetsXML(pathName);
+ do
+ {
+ // if this executes more than once, this is an absurdly pathological case
+ // (e.g. "x" repeated twice, but "x 1" already exists, so need to use "x 2")
+ std::stringstream temp;
+ temp << desired_name << " " << (++conflicted_names[desired_name]);
+ new_name = temp.str();
+ } while (inserted_names.find(new_name) != inserted_names.end());
- LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
+ // yay, found one that works
+ inserted_names.insert(new_name); // track names we consume here; shouldn't be necessary due to ++int? but just in case
- formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
+ // *TODO factor out below into a rename()?
- presetsXML.close();
-}
+ LL_INFOS("Windlight") << "Renamed " << old_key.name << " (scope" << old_key.scope << ") to "
+ << new_key.name << " (scope " << new_key.scope << ")" << LL_ENDL;
-void LLWLParamManager::loadPreset(const std::string & name,bool propagate)
-{
-
- // bugfix for SL-46920: preventing filenames that break stuff.
- char * curl_str = curl_escape(name.c_str(), name.size());
- std::string escaped_filename(curl_str);
- curl_free(curl_str);
- curl_str = NULL;
+ // update name in sky
+ iter->second.mName = new_name;
- escaped_filename += ".xml";
+ // update keys in day cycle
+ for(std::map<F32, LLWLParamKey>::iterator frame = cycle.mTimeMap.begin(); frame != cycle.mTimeMap.end(); ++frame)
+ {
+ if (frame->second == old_key)
+ {
+ frame->second = new_key;
+ }
+ }
- std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", escaped_filename));
- LL_DEBUGS2("AppInit", "Shaders") << "Loading WindLight sky setting from " << pathName << LL_ENDL;
+ // add to master sky map
+ mParamList[new_key] = iter->second;
+ }
- llifstream presetsXML;
- presetsXML.open(pathName.c_str());
+ final_references[new_key] = iter->second;
+ }
- // That failed, try loading from the users area instead.
- if(!presetsXML)
+ lldebugs << "mDay after finalizing:" << llendl;
{
- pathName=gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename);
- LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight sky setting from " << pathName << LL_ENDL;
- presetsXML.clear();
- presetsXML.open(pathName.c_str());
+ for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter)
+ {
+ LLWLParamKey& key = iter->second;
+ lldebugs << iter->first << "->" << key.name << llendl;
+ }
}
- if (presetsXML)
+ return final_references;
+}
+
+// static
+LLSD LLWLParamManager::createSkyMap(std::map<LLWLParamKey, LLWLParamSet> refs)
+{
+ LLSD skies = LLSD::emptyMap();
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = refs.begin(); iter != refs.end(); ++iter)
{
- LLSD paramsData(LLSD::emptyMap());
+ skies.insert(iter->first.name, iter->second.getAll());
+ }
+ return skies;
+}
- LLPointer<LLSDParser> parser = new LLSDXMLParser();
+void LLWLParamManager::addAllSkies(const LLWLParamKey::EScope scope, const LLSD& sky_presets)
+{
+ for(LLSD::map_const_iterator iter = sky_presets.beginMap(); iter != sky_presets.endMap(); ++iter)
+ {
+ LLWLParamSet set;
+ set.setAll(iter->second);
+ mParamList[LLWLParamKey(iter->first, scope)] = set;
+ }
+}
- parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED);
+void LLWLParamManager::refreshRegionPresets()
+{
+ // Remove all region sky presets because they may belong to a previously visited region.
+ clearParamSetsOfScope(LLEnvKey::SCOPE_REGION);
+
+ // Add all sky presets belonging to the current region.
+ addAllSkies(LLEnvKey::SCOPE_REGION, LLEnvManagerNew::instance().getRegionSettings().getSkyMap());
+}
+
+void LLWLParamManager::loadAllPresets()
+{
+ // First, load system (coming out of the box) sky presets.
+ loadPresetsFromDir(getSysDir());
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
- if(mIt == mParamList.end())
+ // Then load user presets. Note that user day presets will modify any system ones already loaded.
+ loadPresetsFromDir(getUserDir());
+}
+
+void LLWLParamManager::loadPresetsFromDir(const std::string& dir)
+{
+ LL_INFOS2("AppInit", "Shaders") << "Loading sky presets from " << dir << LL_ENDL;
+
+ LLDirIterator dir_iter(dir, "*.xml");
+ while (1)
+ {
+ std::string file;
+ if (!dir_iter.next(file))
{
- addParamSet(name, paramsData);
+ break; // no more files
}
- else
+
+ std::string path = dir + file;
+ if (!loadPreset(path))
{
- setParamSet(name, paramsData);
+ llwarns << "Error loading sky preset from " << path << llendl;
}
- presetsXML.close();
- }
- else
+ }
+}
+
+bool LLWLParamManager::loadPreset(const std::string& path)
+{
+ llifstream xml_file;
+ std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true));
+
+ xml_file.open(path.c_str());
+ if (!xml_file)
{
- llwarns << "Can't find " << name << llendl;
- return;
+ return false;
}
-
- if(propagate)
+ LL_DEBUGS2("AppInit", "Shaders") << "Loading sky " << name << LL_ENDL;
+
+ LLSD params_data;
+ LLPointer<LLSDParser> parser = new LLSDXMLParser();
+ parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED);
+ xml_file.close();
+
+ LLWLParamKey key(name, LLEnvKey::SCOPE_LOCAL);
+ if (hasParamSet(key))
{
- getParamSet(name, mCurParams);
- propagateParameters();
+ setParamSet(key, params_data);
+ }
+ else
+ {
+ addParamSet(key, params_data);
}
-}
-void LLWLParamManager::savePreset(const std::string & name)
-{
- // bugfix for SL-46920: preventing filenames that break stuff.
- char * curl_str = curl_escape(name.c_str(), name.size());
- std::string escaped_filename(curl_str);
- curl_free(curl_str);
- curl_str = NULL;
+ return true;
+}
- escaped_filename += ".xml";
+void LLWLParamManager::savePreset(LLWLParamKey key)
+{
+ llassert(key.scope == LLEnvKey::SCOPE_LOCAL && !key.name.empty());
// make an empty llsd
LLSD paramsData(LLSD::emptyMap());
- std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename));
+ std::string pathName(getUserDir() + escapeString(key.name) + ".xml");
// fill it with LLSD windlight params
- paramsData = mParamList[name].getAll();
+ paramsData = mParamList[key].getAll();
// write to file
llofstream presetsXML(pathName);
@@ -283,6 +365,8 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader)
}
+static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params");
+
void LLWLParamManager::propagateParameters(void)
{
LLFastTimer ftm(FTM_UPDATE_WLPARAM);
@@ -362,7 +446,7 @@ void LLWLParamManager::update(LLViewerCamera * cam)
mCurParams.updateCloudScrolling();
// update only if running
- if(mAnimator.mIsRunning)
+ if(mAnimator.getIsRunning())
{
mAnimator.update(mCurParams);
}
@@ -370,31 +454,16 @@ void LLWLParamManager::update(LLViewerCamera * cam)
// update the shaders and the menu
propagateParameters();
- // sync menus if they exist
- LLFloaterWindLight* wlfloater = LLFloaterReg::findTypedInstance<LLFloaterWindLight>("env_windlight");
- if (wlfloater)
- {
- wlfloater->syncMenu();
- }
- LLFloaterDayCycle* dlfloater = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle");
- if (dlfloater)
- {
- dlfloater->syncMenu();
- }
- LLFloaterEnvSettings* envfloater = LLFloaterReg::findTypedInstance<LLFloaterEnvSettings>("env_settings");
- if (envfloater)
- {
- envfloater->syncMenu();
- }
-
F32 camYaw = cam->getYaw();
+ stop_glerror();
+
// *TODO: potential optimization - this block may only need to be
// executed some of the time. For example for water shaders only.
{
F32 camYawDelta = mSunDeltaYaw * DEG_TO_RAD;
- LLVector3 lightNorm3(mLightDir);
+ LLVector3 lightNorm3(mLightDir);
lightNorm3 *= LLQuaternion(-(camYaw + camYawDelta), LLVector3(0.f, 1.f, 0.f));
mRotatedLightDir = LLVector4(lightNorm3, 0.f);
@@ -412,17 +481,18 @@ void LLWLParamManager::update(LLViewerCamera * cam)
}
}
-// static
-void LLWLParamManager::initClass(void)
+bool LLWLParamManager::applyDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time)
{
- instance();
+ mDay.loadDayCycle(params, scope);
+ resetAnimator(time, true); // set to specified time and start animator
+ return true;
}
-// static
-void LLWLParamManager::cleanupClass()
+bool LLWLParamManager::applySkyParams(const LLSD& params)
{
- delete sInstance;
- sInstance = NULL;
+ mAnimator.deactivate();
+ mCurParams.setAll(params);
+ return true;
}
void LLWLParamManager::resetAnimator(F32 curTime, bool run)
@@ -432,133 +502,227 @@ void LLWLParamManager::resetAnimator(F32 curTime, bool run)
return;
}
-bool LLWLParamManager::addParamSet(const std::string& name, LLWLParamSet& param)
+
+bool LLWLParamManager::addParamSet(const LLWLParamKey& key, LLWLParamSet& param)
{
// add a new one if not one there already
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
+ std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
if(mIt == mParamList.end())
{
- mParamList[name] = param;
+ llassert(!key.name.empty());
+ // *TODO: validate params
+ mParamList[key] = param;
+ mPresetListChangeSignal();
return true;
}
return false;
}
-BOOL LLWLParamManager::addParamSet(const std::string& name, LLSD const & param)
+BOOL LLWLParamManager::addParamSet(const LLWLParamKey& key, LLSD const & param)
{
- // add a new one if not one there already
- std::map<std::string, LLWLParamSet>::const_iterator finder = mParamList.find(name);
- if(finder == mParamList.end())
- {
- mParamList[name].setAll(param);
- return TRUE;
- }
- else
- {
- return FALSE;
- }
+ LLWLParamSet param_set;
+ param_set.setAll(param);
+ return addParamSet(key, param_set);
}
-bool LLWLParamManager::getParamSet(const std::string& name, LLWLParamSet& param)
+bool LLWLParamManager::getParamSet(const LLWLParamKey& key, LLWLParamSet& param)
{
// find it and set it
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
+ std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
if(mIt != mParamList.end())
{
- param = mParamList[name];
- param.mName = name;
+ param = mParamList[key];
+ param.mName = key.name;
return true;
}
return false;
}
-bool LLWLParamManager::setParamSet(const std::string& name, LLWLParamSet& param)
+bool LLWLParamManager::hasParamSet(const LLWLParamKey& key)
{
- mParamList[name] = param;
+ LLWLParamSet dummy;
+ return getParamSet(key, dummy);
+}
+
+bool LLWLParamManager::setParamSet(const LLWLParamKey& key, LLWLParamSet& param)
+{
+ llassert(!key.name.empty());
+ // *TODO: validate params
+ mParamList[key] = param;
return true;
}
-bool LLWLParamManager::setParamSet(const std::string& name, const LLSD & param)
+bool LLWLParamManager::setParamSet(const LLWLParamKey& key, const LLSD & param)
{
+ llassert(!key.name.empty());
+ // *TODO: validate params
+
// quick, non robust (we won't be working with files, but assets) check
+ // this might not actually be true anymore....
if(!param.isMap())
{
return false;
}
- mParamList[name].setAll(param);
-
- return true;
+ LLWLParamSet param_set;
+ param_set.setAll(param);
+ return setParamSet(key, param_set);
}
-bool LLWLParamManager::removeParamSet(const std::string& name, bool delete_from_disk)
+void LLWLParamManager::removeParamSet(const LLWLParamKey& key, bool delete_from_disk)
{
+ // *NOTE: Removing a sky preset invalidates day cycles that refer to it.
+
+ if (key.scope == LLEnvKey::SCOPE_REGION)
+ {
+ llwarns << "Removing region skies not supported" << llendl;
+ llassert(key.scope == LLEnvKey::SCOPE_LOCAL);
+ return;
+ }
+
// remove from param list
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
- if(mIt != mParamList.end())
+ std::map<LLWLParamKey, LLWLParamSet>::iterator it = mParamList.find(key);
+ if (it == mParamList.end())
{
- mParamList.erase(mIt);
+ LL_WARNS("WindLight") << "No sky preset named " << key.name << LL_ENDL;
+ return;
}
- F32 key;
+ mParamList.erase(it);
+ mDay.removeReferencesTo(key);
- // remove all references
- bool stat = true;
- do
+ // remove from file system if requested
+ if (delete_from_disk)
{
- // get it
- stat = mDay.getKey(name, key);
- if(stat == false)
+ std::string path_name(getUserDir());
+ std::string escaped_name = escapeString(key.name);
+
+ if(gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml") < 1)
{
- break;
+ LL_WARNS("WindLight") << "Error removing sky preset " << key.name << " from disk" << LL_ENDL;
}
+ }
- // and remove
- stat = mDay.removeKey(key);
+ // signal interested parties
+ mPresetListChangeSignal();
+}
- } while(stat == true);
-
- if(delete_from_disk)
+bool LLWLParamManager::isSystemPreset(const std::string& preset_name) const
+{
+ // *TODO: file system access is excessive here.
+ return gDirUtilp->fileExists(getSysDir() + escapeString(preset_name) + ".xml");
+}
+
+void LLWLParamManager::getPresetNames(preset_name_list_t& region, preset_name_list_t& user, preset_name_list_t& sys) const
+{
+ region.clear();
+ user.clear();
+ sys.clear();
+
+ for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++)
{
- std::string path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
-
- // use full curl escaped name
- char * curl_str = curl_escape(name.c_str(), name.size());
- std::string escaped_name(curl_str);
- curl_free(curl_str);
- curl_str = NULL;
-
- gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml");
- }
+ const LLWLParamKey& key = it->first;
+ const std::string& name = key.name;
- return true;
+ if (key.scope == LLEnvKey::SCOPE_REGION)
+ {
+ region.push_back(name);
+ }
+ else
+ {
+ if (isSystemPreset(name))
+ {
+ sys.push_back(name);
+ }
+ else
+ {
+ user.push_back(name);
+ }
+ }
+ }
}
+void LLWLParamManager::getUserPresetNames(preset_name_list_t& user) const
+{
+ preset_name_list_t region, sys; // unused
+ getPresetNames(region, user, sys);
+}
-// static
-LLWLParamManager * LLWLParamManager::instance()
+void LLWLParamManager::getPresetKeys(preset_key_list_t& keys) const
{
- if(NULL == sInstance)
+ keys.clear();
+
+ for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++)
{
- sInstance = new LLWLParamManager();
+ keys.push_back(it->first);
+ }
+}
+
+boost::signals2::connection LLWLParamManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb)
+{
+ return mPresetListChangeSignal.connect(cb);
+}
- sInstance->loadPresets(LLStringUtil::null);
+// virtual static
+void LLWLParamManager::initSingleton()
+{
+ LL_DEBUGS("Windlight") << "Initializing sky" << LL_ENDL;
+
+ loadAllPresets();
- // load the day
- sInstance->mDay.loadDayCycle(std::string("Default.xml"));
+ // load the day
+ std::string preferred_day = LLEnvManagerNew::instance().getDayCycleName();
+ if (!LLDayCycleManager::instance().getPreset(preferred_day, mDay))
+ {
+ // Fall back to default.
+ llwarns << "No day cycle named " << preferred_day << ", falling back to defaults" << llendl;
+ mDay.loadDayCycleFromFile("Default.xml");
- // *HACK - sets cloud scrolling to what we want... fix this better in the future
- sInstance->getParamSet("Default", sInstance->mCurParams);
+ // *TODO: Fix user preferences accordingly.
+ }
- // set it to noon
- sInstance->resetAnimator(0.5, true);
+ // *HACK - sets cloud scrolling to what we want... fix this better in the future
+ std::string sky = LLEnvManagerNew::instance().getSkyPresetName();
+ if (!getParamSet(LLWLParamKey(sky, LLWLParamKey::SCOPE_LOCAL), mCurParams))
+ {
+ llwarns << "No sky preset named " << sky << ", falling back to defaults" << llendl;
+ getParamSet(LLWLParamKey("Default", LLWLParamKey::SCOPE_LOCAL), mCurParams);
- // but use linden time sets it to what the estate is
- sInstance->mAnimator.mUseLindenTime = true;
+ // *TODO: Fix user preferences accordingly.
}
- return sInstance;
+ // set it to noon
+ resetAnimator(0.5, LLEnvManagerNew::instance().getUseDayCycle());
+
+ // but use linden time sets it to what the estate is
+ mAnimator.setTimeType(LLWLAnimator::TIME_LINDEN);
+
+ LLEnvManagerNew::instance().usePrefs();
+}
+
+// static
+std::string LLWLParamManager::getSysDir()
+{
+ return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", "");
+}
+
+// static
+std::string LLWLParamManager::getUserDir()
+{
+ return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/skies", "");
+}
+
+// static
+std::string LLWLParamManager::escapeString(const std::string& str)
+{
+ // Don't use LLURI::escape() because it doesn't encode '-' characters
+ // which may break handling of some system presets like "A-12AM".
+ char* curl_str = curl_escape(str.c_str(), str.size());
+ std::string escaped_str(curl_str);
+ curl_free(curl_str);
+
+ return escaped_str;
}