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-rw-r--r--indra/newview/llwlparammanager.cpp445
1 files changed, 322 insertions, 123 deletions
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
index 848efcbb49..ec7889cb93 100644
--- a/indra/newview/llwlparammanager.cpp
+++ b/indra/newview/llwlparammanager.cpp
@@ -37,23 +37,31 @@
#include "llspinctrl.h"
#include "llcheckboxctrl.h"
#include "lluictrlfactory.h"
+#include "llviewercamera.h"
#include "llcombobox.h"
#include "lllineeditor.h"
#include "llsdserialize.h"
#include "v4math.h"
+#include "llviewerdisplay.h"
#include "llviewercontrol.h"
+#include "llviewerwindow.h"
+#include "lldrawpoolwater.h"
+#include "llagent.h"
+#include "llviewerregion.h"
+#include "llenvmanager.h"
#include "llwlparamset.h"
#include "llpostprocess.h"
+
#include "llfloaterwindlight.h"
#include "llfloaterdaycycle.h"
#include "llfloaterenvsettings.h"
+#include "llviewershadermgr.h"
+#include "llglslshader.h"
#include "curl/curl.h"
-
-LLWLParamManager * LLWLParamManager::sInstance = NULL;
-static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params");
+#include "llstreamtools.h"
LLWLParamManager::LLWLParamManager() :
@@ -96,11 +104,162 @@ LLWLParamManager::~LLWLParamManager()
{
}
+void LLWLParamManager::clearParamSetsOfScope(LLWLParamKey::EScope scope)
+{
+ if (LLWLParamKey::SCOPE_LOCAL == scope)
+ {
+ LL_WARNS("Windlight") << "Tried to clear windlight sky presets from local system! This shouldn't be called..." << LL_ENDL;
+ return;
+ }
+
+ std::set<LLWLParamKey> to_remove;
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = mParamList.begin(); iter != mParamList.end(); ++iter)
+ {
+ if(iter->first.scope == scope)
+ {
+ to_remove.insert(iter->first);
+ }
+ }
+
+ for(std::set<LLWLParamKey>::iterator iter = to_remove.begin(); iter != to_remove.end(); ++iter)
+ {
+ mParamList.erase(*iter);
+ }
+}
+
+// returns all skies referenced by the day cycle, with their final names
+// side effect: applies changes to all internal structures!
+std::map<LLWLParamKey, LLWLParamSet> LLWLParamManager::finalizeFromDayCycle(LLWLParamKey::EScope scope)
+{
+ lldebugs << "mDay before finalizing:" << llendl;
+ {
+ for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter)
+ {
+ LLWLParamKey& key = iter->second;
+ lldebugs << iter->first << "->" << key.name << llendl;
+ }
+ }
+
+ std::map<LLWLParamKey, LLWLParamSet> final_references;
+
+ // Move all referenced to desired scope, renaming if necessary
+ // First, save skies referenced
+ std::map<LLWLParamKey, LLWLParamSet> current_references; // all skies referenced by the day cycle, with their current names
+ // guard against skies with same name and different scopes
+ std::set<std::string> inserted_names;
+ std::map<std::string, unsigned int> conflicted_names; // integer later used as a count, for uniquely renaming conflicts
+
+ LLWLDayCycle& cycle = mDay;
+ for(std::map<F32, LLWLParamKey>::iterator iter = cycle.mTimeMap.begin();
+ iter != cycle.mTimeMap.end();
+ ++iter)
+ {
+ LLWLParamKey& key = iter->second;
+ std::string desired_name = key.name;
+ replace_newlines_with_whitespace(desired_name); // already shouldn't have newlines, but just in case
+ if(inserted_names.find(desired_name) == inserted_names.end())
+ {
+ inserted_names.insert(desired_name);
+ }
+ else
+ {
+ // make exist in map
+ conflicted_names[desired_name] = 0;
+ }
+ current_references[key] = mParamList[key];
+ }
+
+ // forget all old skies in target scope, and rebuild, renaming as needed
+ clearParamSetsOfScope(scope);
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = current_references.begin(); iter != current_references.end(); ++iter)
+ {
+ const LLWLParamKey& old_key = iter->first;
+
+ std::string desired_name(old_key.name);
+ replace_newlines_with_whitespace(desired_name);
+
+ LLWLParamKey new_key(desired_name, scope); // name will be replaced later if necessary
+
+ // if this sky is one with a non-unique name, rename via appending a number
+ // an existing preset of the target scope gets to keep its name
+ if (scope != old_key.scope && conflicted_names.find(desired_name) != conflicted_names.end())
+ {
+ std::string& new_name = new_key.name;
+
+ do
+ {
+ // if this executes more than once, this is an absurdly pathological case
+ // (e.g. "x" repeated twice, but "x 1" already exists, so need to use "x 2")
+ std::stringstream temp;
+ temp << desired_name << " " << (++conflicted_names[desired_name]);
+ new_name = temp.str();
+ } while (inserted_names.find(new_name) != inserted_names.end());
+
+ // yay, found one that works
+ inserted_names.insert(new_name); // track names we consume here; shouldn't be necessary due to ++int? but just in case
+
+ // *TODO factor out below into a rename()?
+
+ LL_INFOS("Windlight") << "Renamed " << old_key.name << " (scope" << old_key.scope << ") to "
+ << new_key.name << " (scope " << new_key.scope << ")" << LL_ENDL;
+
+ // update name in sky
+ iter->second.mName = new_name;
+
+ // update keys in day cycle
+ for(std::map<F32, LLWLParamKey>::iterator frame = cycle.mTimeMap.begin(); frame != cycle.mTimeMap.end(); ++frame)
+ {
+ if (frame->second == old_key)
+ {
+ frame->second = new_key;
+ }
+ }
+
+ // add to master sky map
+ mParamList[new_key] = iter->second;
+ }
+
+ final_references[new_key] = iter->second;
+ }
+
+ lldebugs << "mDay after finalizing:" << llendl;
+ {
+ for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter)
+ {
+ LLWLParamKey& key = iter->second;
+ lldebugs << iter->first << "->" << key.name << llendl;
+ }
+ }
+
+ return final_references;
+}
+
+// static
+LLSD LLWLParamManager::createSkyMap(std::map<LLWLParamKey, LLWLParamSet> refs)
+{
+ LLSD skies = LLSD::emptyMap();
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = refs.begin(); iter != refs.end(); ++iter)
+ {
+ skies.insert(iter->first.name, iter->second.getAll());
+ }
+ return skies;
+}
+
+void LLWLParamManager::addAllSkies(const LLWLParamKey::EScope scope, const LLSD& sky_presets)
+{
+ for(LLSD::map_const_iterator iter = sky_presets.beginMap(); iter != sky_presets.endMap(); ++iter)
+ {
+ LLWLParamSet set;
+ set.setAll(iter->second);
+ mParamList[LLWLParamKey(iter->first, scope)] = set;
+ }
+}
+
void LLWLParamManager::loadPresets(const std::string& file_name)
{
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""));
- LL_DEBUGS2("AppInit", "Shaders") << "Loading Default WindLight settings from " << path_name << LL_ENDL;
-
+ LL_INFOS2("AppInit", "Shaders") << "Loading Default WindLight settings from " << path_name << LL_ENDL;
+
bool found = true;
LLDirIterator app_settings_iter(path_name, "*.xml");
while(found)
@@ -109,7 +268,6 @@ void LLWLParamManager::loadPresets(const std::string& file_name)
found = app_settings_iter.next(name);
if(found)
{
-
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
@@ -119,15 +277,15 @@ void LLWLParamManager::loadPresets(const std::string& file_name)
curl_str = NULL;
LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
- loadPreset(unescaped_name,FALSE);
+ loadPreset(LLWLParamKey(unescaped_name, LLWLParamKey::SCOPE_LOCAL),FALSE);
}
}
// And repeat for user presets, note the user presets will modify any system presets already loaded
std::string path_name2(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
- LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight settings from " << path_name2 << LL_ENDL;
-
+ LL_INFOS2("AppInit", "Shaders") << "Loading User WindLight settings from " << path_name2 << LL_ENDL;
+
found = true;
LLDirIterator user_settings_iter(path_name2, "*.xml");
while(found)
@@ -145,12 +303,14 @@ void LLWLParamManager::loadPresets(const std::string& file_name)
curl_str = NULL;
LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
- loadPreset(unescaped_name,FALSE);
+ loadPreset(LLWLParamKey(unescaped_name,LLWLParamKey::SCOPE_LOCAL),FALSE);
}
}
}
+// untested and unmaintained! sanity-check me before using
+/*
void LLWLParamManager::savePresets(const std::string & fileName)
{
//Nobody currently calls me, but if they did, then its reasonable to write the data out to the user's folder
@@ -160,11 +320,11 @@ void LLWLParamManager::savePresets(const std::string & fileName)
std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", fileName));
- for(std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.begin();
+ for(std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.begin();
mIt != mParamList.end();
++mIt)
{
- paramsData[mIt->first] = mIt->second.getAll();
+ paramsData[mIt->first.name] = mIt->second.getAll();
}
llofstream presetsXML(pathName);
@@ -175,70 +335,78 @@ void LLWLParamManager::savePresets(const std::string & fileName)
presetsXML.close();
}
+*/
-void LLWLParamManager::loadPreset(const std::string & name,bool propagate)
+void LLWLParamManager::loadPreset(const LLWLParamKey key, bool propagate)
{
-
- // bugfix for SL-46920: preventing filenames that break stuff.
- char * curl_str = curl_escape(name.c_str(), name.size());
- std::string escaped_filename(curl_str);
- curl_free(curl_str);
- curl_str = NULL;
-
- escaped_filename += ".xml";
-
- std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", escaped_filename));
- LL_DEBUGS2("AppInit", "Shaders") << "Loading WindLight sky setting from " << pathName << LL_ENDL;
-
- llifstream presetsXML;
- presetsXML.open(pathName.c_str());
-
- // That failed, try loading from the users area instead.
- if(!presetsXML)
+ if(mParamList.find(key) == mParamList.end()) // key does not already exist in mapping
{
- pathName=gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename);
- LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight sky setting from " << pathName << LL_ENDL;
- presetsXML.clear();
- presetsXML.open(pathName.c_str());
- }
+ if(key.scope == LLWLParamKey::SCOPE_LOCAL) // local scope, so try to load from file
+ {
+ // bugfix for SL-46920: preventing filenames that break stuff.
+ char * curl_str = curl_escape(key.name.c_str(), key.name.size());
+ std::string escaped_filename(curl_str);
+ curl_free(curl_str);
+ curl_str = NULL;
- if (presetsXML)
- {
- LLSD paramsData(LLSD::emptyMap());
+ escaped_filename += ".xml";
- LLPointer<LLSDParser> parser = new LLSDXMLParser();
+ std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", escaped_filename));
+ llinfos << "Loading WindLight sky setting from " << pathName << llendl;
- parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED);
+ llifstream presetsXML;
+ presetsXML.open(pathName.c_str());
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
- if(mIt == mParamList.end())
- {
- addParamSet(name, paramsData);
+ // That failed, try loading from the users area instead.
+ if(!presetsXML)
+ {
+ pathName=gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename);
+ llinfos << "Loading User WindLight sky setting from " << pathName << llendl;
+ presetsXML.open(pathName.c_str());
+ }
+
+ if (presetsXML)
+ {
+ loadPresetFromXML(key, presetsXML);
+ presetsXML.close();
+ }
+ else
+ {
+ llwarns << "Could not load local WindLight sky setting " << key.toString() << llendl;
+ return;
+ }
}
- else
+ else
{
- setParamSet(name, paramsData);
- }
- presetsXML.close();
- }
- else
- {
- llwarns << "Can't find " << name << llendl;
- return;
+ llwarns << "Attempted to load non-local WindLight sky settings " << key.toString() << "; not found in parameter mapping." << llendl;
+ return;
+ }
}
-
if(propagate)
{
- getParamSet(name, mCurParams);
+ getParamSet(key, mCurParams);
propagateParameters();
}
-}
+}
+
+void LLWLParamManager::loadPresetFromXML(LLWLParamKey key, std::istream & presetsXML)
+{
+ LLSD paramsData(LLSD::emptyMap());
+ LLPointer<LLSDParser> parser = new LLSDXMLParser();
+
+ parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED);
-void LLWLParamManager::savePreset(const std::string & name)
+ std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
+
+ if(mIt == mParamList.end()) addParamSet(key, paramsData);
+ else setParamSet(key, paramsData);
+}
+
+void LLWLParamManager::savePreset(LLWLParamKey key)
{
// bugfix for SL-46920: preventing filenames that break stuff.
- char * curl_str = curl_escape(name.c_str(), name.size());
+ char * curl_str = curl_escape(key.name.c_str(), key.name.size());
std::string escaped_filename(curl_str);
curl_free(curl_str);
curl_str = NULL;
@@ -250,7 +418,7 @@ void LLWLParamManager::savePreset(const std::string & name)
std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename));
// fill it with LLSD windlight params
- paramsData = mParamList[name].getAll();
+ paramsData = mParamList[key].getAll();
// write to file
llofstream presetsXML(pathName);
@@ -283,6 +451,8 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader)
}
+static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params");
+
void LLWLParamManager::propagateParameters(void)
{
LLFastTimer ftm(FTM_UPDATE_WLPARAM);
@@ -362,7 +532,7 @@ void LLWLParamManager::update(LLViewerCamera * cam)
mCurParams.updateCloudScrolling();
// update only if running
- if(mAnimator.mIsRunning)
+ if(mAnimator.getIsRunning())
{
mAnimator.update(mCurParams);
}
@@ -381,7 +551,7 @@ void LLWLParamManager::update(LLViewerCamera * cam)
{
dlfloater->syncMenu();
}
- LLFloaterEnvSettings* envfloater = LLFloaterReg::findTypedInstance<LLFloaterEnvSettings>("env_settings");
+ LLFloaterEnvSettings* envfloater = LLFloaterReg::findTypedInstance<LLFloaterEnvSettings>("old_env_settings");
if (envfloater)
{
envfloater->syncMenu();
@@ -389,12 +559,14 @@ void LLWLParamManager::update(LLViewerCamera * cam)
F32 camYaw = cam->getYaw();
+ stop_glerror();
+
// *TODO: potential optimization - this block may only need to be
// executed some of the time. For example for water shaders only.
{
F32 camYawDelta = mSunDeltaYaw * DEG_TO_RAD;
- LLVector3 lightNorm3(mLightDir);
+ LLVector3 lightNorm3(mLightDir);
lightNorm3 *= LLQuaternion(-(camYaw + camYawDelta), LLVector3(0.f, 1.f, 0.f));
mRotatedLightDir = LLVector4(lightNorm3, 0.f);
@@ -412,17 +584,57 @@ void LLWLParamManager::update(LLViewerCamera * cam)
}
}
-// static
-void LLWLParamManager::initClass(void)
+void LLWLParamManager::applyUserPrefs(bool interpolate)
{
- instance();
+ // Remove all region sky presets because they may belong to a previously visited region.
+ clearParamSetsOfScope(LLEnvKey::SCOPE_REGION);
+
+ // Add all sky presets belonging to the current region.
+ const LLEnvironmentSettings& region_settings = LLEnvManagerNew::instance().getRegionSettings();
+ addAllSkies(LLEnvKey::SCOPE_REGION, region_settings.getSkyMap());
+
+ if (LLEnvManagerNew::instance().getUseRegionSettings()) // apply region-wide settings
+ {
+ if (region_settings.getSkyMap().size() == 0)
+ {
+ applyDefaults();
+ }
+ else
+ {
+ // *TODO: Support fixed sky from region.
+ LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL;
+
+ // Apply region day cycle.
+ mDay.loadDayCycle(region_settings.getWLDayCycle(), LLEnvKey::SCOPE_REGION);
+ resetAnimator(region_settings.getDayTime(), true);
+ }
+ }
+ else // apply user-specified settings
+ {
+ if (LLEnvManagerNew::instance().getUseDayCycle())
+ {
+ applyDayCycle(LLEnvManagerNew::instance().getDayCycleName());
+ }
+ else
+ {
+ mAnimator.deactivate();
+ std::string sky = LLEnvManagerNew::instance().getSkyPresetName();
+ LL_DEBUGS("Windlight") << "Loading fixed sky " << sky << LL_ENDL;
+ getParamSet(LLWLParamKey(sky, LLWLParamKey::SCOPE_LOCAL), mCurParams);
+ }
+ }
}
-// static
-void LLWLParamManager::cleanupClass()
+void LLWLParamManager::applyDefaults()
+{
+ applyDayCycle("Default");
+}
+
+void LLWLParamManager::applyDayCycle(const std::string& day_cycle)
{
- delete sInstance;
- sInstance = NULL;
+ LL_DEBUGS("Windlight") << "Applying day cycle [" << day_cycle << "]" << LL_ENDL;
+ mDay.loadDayCycleFromFile(day_cycle + ".xml");
+ resetAnimator(0.5, true); // set to noon and start animator
}
void LLWLParamManager::resetAnimator(F32 curTime, bool run)
@@ -432,26 +644,27 @@ void LLWLParamManager::resetAnimator(F32 curTime, bool run)
return;
}
-bool LLWLParamManager::addParamSet(const std::string& name, LLWLParamSet& param)
+
+bool LLWLParamManager::addParamSet(const LLWLParamKey& key, LLWLParamSet& param)
{
// add a new one if not one there already
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
+ std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
if(mIt == mParamList.end())
{
- mParamList[name] = param;
+ mParamList[key] = param;
return true;
}
return false;
}
-BOOL LLWLParamManager::addParamSet(const std::string& name, LLSD const & param)
+BOOL LLWLParamManager::addParamSet(const LLWLParamKey& key, LLSD const & param)
{
// add a new one if not one there already
- std::map<std::string, LLWLParamSet>::const_iterator finder = mParamList.find(name);
+ std::map<LLWLParamKey, LLWLParamSet>::const_iterator finder = mParamList.find(key);
if(finder == mParamList.end())
{
- mParamList[name].setAll(param);
+ mParamList[key].setAll(param);
return TRUE;
}
else
@@ -460,105 +673,91 @@ BOOL LLWLParamManager::addParamSet(const std::string& name, LLSD const & param)
}
}
-bool LLWLParamManager::getParamSet(const std::string& name, LLWLParamSet& param)
+bool LLWLParamManager::getParamSet(const LLWLParamKey& key, LLWLParamSet& param)
{
// find it and set it
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
+ std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
if(mIt != mParamList.end())
{
- param = mParamList[name];
- param.mName = name;
+ param = mParamList[key];
+ param.mName = key.name;
return true;
}
return false;
}
-bool LLWLParamManager::setParamSet(const std::string& name, LLWLParamSet& param)
+bool LLWLParamManager::setParamSet(const LLWLParamKey& key, LLWLParamSet& param)
{
- mParamList[name] = param;
+ mParamList[key] = param;
return true;
}
-bool LLWLParamManager::setParamSet(const std::string& name, const LLSD & param)
+bool LLWLParamManager::setParamSet(const LLWLParamKey& key, const LLSD & param)
{
// quick, non robust (we won't be working with files, but assets) check
+ // this might not actually be true anymore....
if(!param.isMap())
{
return false;
}
- mParamList[name].setAll(param);
+ mParamList[key].setAll(param);
return true;
}
-bool LLWLParamManager::removeParamSet(const std::string& name, bool delete_from_disk)
+void LLWLParamManager::removeParamSet(const LLWLParamKey& key, bool delete_from_disk)
{
// remove from param list
- std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name);
+ std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key);
if(mIt != mParamList.end())
{
mParamList.erase(mIt);
}
-
- F32 key;
-
- // remove all references
- bool stat = true;
- do
+ else
{
- // get it
- stat = mDay.getKey(name, key);
- if(stat == false)
- {
- break;
- }
+ LL_WARNS("WindLight") << "Unable to delete key " << key.toString() << "; not found." << LL_ENDL;
+ }
- // and remove
- stat = mDay.removeKey(key);
+ mDay.removeReferencesTo(key);
- } while(stat == true);
-
- if(delete_from_disk)
+ if(delete_from_disk && key.scope == LLWLParamKey::SCOPE_LOCAL)
{
std::string path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
// use full curl escaped name
- char * curl_str = curl_escape(name.c_str(), name.size());
+ char * curl_str = curl_escape(key.name.c_str(), key.name.size());
std::string escaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
- gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml");
+ if(gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml") < 1)
+ {
+ LL_WARNS("WindLight") << "Unable to delete key " << key.toString() << " from disk; not found." << LL_ENDL;
+ }
}
-
- return true;
}
-// static
-LLWLParamManager * LLWLParamManager::instance()
+// virtual static
+void LLWLParamManager::initSingleton()
{
- if(NULL == sInstance)
- {
- sInstance = new LLWLParamManager();
+ LL_DEBUGS("Windlight") << "Initializing sky" << LL_ENDL;
- sInstance->loadPresets(LLStringUtil::null);
+ loadPresets(LLStringUtil::null);
- // load the day
- sInstance->mDay.loadDayCycle(std::string("Default.xml"));
+ // load the day
+ mDay.loadDayCycleFromFile(LLEnvManagerNew::instance().getDayCycleName() + ".xml");
- // *HACK - sets cloud scrolling to what we want... fix this better in the future
- sInstance->getParamSet("Default", sInstance->mCurParams);
+ // *HACK - sets cloud scrolling to what we want... fix this better in the future
+ std::string sky = LLEnvManagerNew::instance().getSkyPresetName();
+ getParamSet(LLWLParamKey(sky, LLWLParamKey::SCOPE_LOCAL), mCurParams);
- // set it to noon
- sInstance->resetAnimator(0.5, true);
-
- // but use linden time sets it to what the estate is
- sInstance->mAnimator.mUseLindenTime = true;
- }
+ // set it to noon
+ resetAnimator(0.5, LLEnvManagerNew::instance().getUseDayCycle());
- return sInstance;
+ // but use linden time sets it to what the estate is
+ mAnimator.setTimeType(LLWLAnimator::TIME_LINDEN);
}