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+/**
+ * @file llwearableitemslist.h
+ * @brief A flat list of wearable items.
+ *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWEARABLEITEMSLIST_H
+#define LL_LLWEARABLEITEMSLIST_H
+
+// libs
+#include "llpanel.h"
+#include "llsingleton.h"
+
+// newview
+#include "llinventoryitemslist.h"
+#include "llinventorylistitem.h"
+#include "llinventorymodel.h"
+#include "lllistcontextmenu.h"
+#include "llwearabletype.h"
+
+/**
+ * @class LLPanelWearableListItem
+ *
+ * Extends LLPanelInventoryListItemBase:
+ * - makes side widgets show on mouse_enter and hide on
+ * mouse_leave events.
+ * - provides callback for button clicks
+ */
+class LLPanelWearableListItem : public LLPanelInventoryListItemBase
+{
+ LOG_CLASS(LLPanelWearableListItem);
+public:
+
+ /**
+ * Shows buttons when mouse is over
+ */
+ /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
+
+ /**
+ * Hides buttons when mouse is out
+ */
+ /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
+
+protected:
+
+ LLPanelWearableListItem(LLViewerInventoryItem* item, const Params& params);
+};
+
+/**
+ * @class LLPanelWearableOutfitItem
+ *
+ * Outfit item for "My Outfits" list.
+ * Extends LLPanelInventoryListItemBase with handling
+ * double click to wear the item.
+ */
+class LLPanelWearableOutfitItem : public LLPanelInventoryListItemBase
+{
+ LOG_CLASS(LLPanelWearableOutfitItem);
+public:
+ static LLPanelWearableOutfitItem* create(LLViewerInventoryItem* item,
+ bool worn_indication_enabled);
+
+ /**
+ * Updates item name and (worn) suffix.
+ */
+ /*virtual*/ void updateItem(const std::string& name,
+ EItemState item_state = IS_DEFAULT);
+
+protected:
+ LLPanelWearableOutfitItem(LLViewerInventoryItem* item,
+ bool worn_indication_enabled, const Params& params);
+
+private:
+ bool mWornIndicationEnabled;
+};
+
+class LLPanelDeletableWearableListItem : public LLPanelWearableListItem
+{
+ LOG_CLASS(LLPanelDeletableWearableListItem);
+public:
+ struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params>
+ {
+ Optional<LLButton::Params> delete_btn;
+
+ Params();
+ };
+
+
+ static LLPanelDeletableWearableListItem* create(LLViewerInventoryItem* item);
+
+ virtual ~LLPanelDeletableWearableListItem() {};
+
+ /*virtual*/ BOOL postBuild();
+
+ /**
+ * Make button visible during mouse over event.
+ */
+ inline void setShowDeleteButton(bool show) { setShowWidget("btn_delete", show); }
+
+protected:
+ LLPanelDeletableWearableListItem(LLViewerInventoryItem* item, const Params& params);
+};
+
+/** Outfit list item for an attachment */
+class LLPanelAttachmentListItem : public LLPanelDeletableWearableListItem
+{
+ LOG_CLASS(LLPanelAttachmentListItem);
+public:
+ static LLPanelAttachmentListItem* create(LLViewerInventoryItem* item);
+ virtual ~LLPanelAttachmentListItem() {};
+
+ /** Set item title. Joint name is added to the title in parenthesis */
+ /*virtual*/ void updateItem(const std::string& name,
+ EItemState item_state = IS_DEFAULT);
+
+protected:
+ LLPanelAttachmentListItem(LLViewerInventoryItem* item, const Params& params) : LLPanelDeletableWearableListItem(item, params) {};
+};
+
+/**
+ * @class LLPanelClothingListItem
+ *
+ * Provides buttons for editing, moving, deleting a wearable.
+ */
+class LLPanelClothingListItem : public LLPanelDeletableWearableListItem
+{
+ LOG_CLASS(LLPanelClothingListItem);
+public:
+
+ struct Params : public LLInitParam::Block<Params, LLPanelDeletableWearableListItem::Params>
+ {
+ Optional<LLButton::Params> up_btn,
+ down_btn,
+ edit_btn;
+ Optional<LLPanel::Params> lock_panel,
+ edit_panel;
+ Optional<LLIconCtrl::Params> lock_icon;
+
+ Params();
+ };
+
+ static LLPanelClothingListItem* create(LLViewerInventoryItem* item);
+
+ virtual ~LLPanelClothingListItem();
+
+ /*virtual*/ BOOL postBuild();
+
+ /**
+ * Make button visible during mouse over event.
+ */
+ inline void setShowMoveUpButton(bool show) { setShowWidget("btn_move_up", show); }
+
+ inline void setShowMoveDownButton(bool show) { setShowWidget("btn_move_down", show); }
+ inline void setShowLockButton(bool show) { setShowWidget("btn_lock", show); }
+ inline void setShowEditButton(bool show) { setShowWidget("btn_edit_panel", show); }
+
+protected:
+
+ LLPanelClothingListItem(LLViewerInventoryItem* item, const Params& params);
+
+};
+
+class LLPanelBodyPartsListItem : public LLPanelWearableListItem
+{
+ LOG_CLASS(LLPanelBodyPartsListItem);
+public:
+ struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params>
+ {
+ Optional<LLButton::Params> edit_btn;
+ Optional<LLPanel::Params> lock_panel,
+ edit_panel;
+ Optional<LLIconCtrl::Params> lock_icon;
+
+ Params();
+ };
+
+ static LLPanelBodyPartsListItem* create(LLViewerInventoryItem* item);
+
+ virtual ~LLPanelBodyPartsListItem();
+
+ /*virtual*/ BOOL postBuild();
+
+ /**
+ * Make button visible during mouse over event.
+ */
+ inline void setShowLockButton(bool show) { setShowWidget("btn_lock", show); }
+ inline void setShowEditButton(bool show) { setShowWidget("btn_edit_panel", show); }
+
+protected:
+ LLPanelBodyPartsListItem(LLViewerInventoryItem* item, const Params& params);
+};
+
+
+/**
+ * @class LLPanelDummyClothingListItem
+ *
+ * A dummy item panel - displays grayed clothing icon, grayed title '<clothing> not worn' and 'add' button
+ */
+class LLPanelDummyClothingListItem : public LLPanelWearableListItem
+{
+public:
+ struct Params : public LLInitParam::Block<Params, LLPanelWearableListItem::Params>
+ {
+ Optional<LLPanel::Params> add_panel;
+ Optional<LLButton::Params> add_btn;
+ Params();
+ };
+ static LLPanelDummyClothingListItem* create(LLWearableType::EType w_type);
+
+ /*virtual*/ BOOL postBuild();
+ LLWearableType::EType getWearableType() const;
+
+protected:
+ LLPanelDummyClothingListItem(LLWearableType::EType w_type, const Params& params);
+
+ static std::string wearableTypeToString(LLWearableType::EType w_type);
+
+private:
+ LLWearableType::EType mWearableType;
+};
+
+/**
+ * @class LLWearableListItemComparator
+ *
+ * Abstract comparator of wearable list items.
+ */
+class LLWearableListItemComparator : public LLFlatListView::ItemComparator
+{
+ LOG_CLASS(LLWearableListItemComparator);
+
+public:
+ LLWearableListItemComparator() {};
+ virtual ~LLWearableListItemComparator() {};
+
+ virtual bool compare(const LLPanel* item1, const LLPanel* item2) const
+ {
+ const LLPanelInventoryListItemBase* wearable_item1 = dynamic_cast<const LLPanelInventoryListItemBase*>(item1);
+ const LLPanelInventoryListItemBase* wearable_item2 = dynamic_cast<const LLPanelInventoryListItemBase*>(item2);
+
+ if (!wearable_item1 || !wearable_item2)
+ {
+ llwarning("item1 and item2 cannot be null", 0);
+ return true;
+ }
+
+ return doCompare(wearable_item1, wearable_item2);
+ }
+
+protected:
+
+ /**
+ * Returns true if wearable_item1 < wearable_item2, false otherwise
+ * Implement this method in your particular comparator.
+ */
+ virtual bool doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const = 0;
+};
+
+/**
+ * @class LLWearableItemNameComparator
+ *
+ * Comparator for sorting wearable list items by name.
+ */
+class LLWearableItemNameComparator : public LLWearableListItemComparator
+{
+ LOG_CLASS(LLWearableItemNameComparator);
+
+public:
+ LLWearableItemNameComparator() {};
+ virtual ~LLWearableItemNameComparator() {};
+
+protected:
+ /*virtual*/ bool doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const;
+};
+
+/**
+ * @class LLWearableItemTypeNameComparator
+ *
+ * Comparator for sorting wearable list items by type and name.
+ */
+class LLWearableItemTypeNameComparator : public LLWearableItemNameComparator
+{
+ LOG_CLASS(LLWearableItemTypeNameComparator);
+
+public:
+
+ LLWearableItemTypeNameComparator();
+ virtual ~LLWearableItemTypeNameComparator() {};
+
+ enum ETypeListOrder
+ {
+ ORDER_RANK_1 = 1,
+ ORDER_RANK_2,
+ ORDER_RANK_3,
+ ORDER_RANK_UNKNOWN
+ };
+
+ void setOrder(LLAssetType::EType items_of_type, ETypeListOrder order_priority, bool sort_items_by_name, bool sort_wearable_items_by_name);
+
+protected:
+ /**
+ * All information about sort order is stored in mWearableOrder map
+ *
+ * mWearableOrder : KYES VALUES
+ * [LLAssetType] [struct LLWearableTypeOrder]
+ *
+ *---------------------------------------------------------------------------------------------
+ * I. Determines order (ORDER_RANK) in which items of LLAssetType should be displayed in list.
+ * For example by spec in MY OUTFITS the order is:
+ * 1. AT_CLOTHING (ORDER_RANK_1)
+ * 2. AT_OBJECT (ORDER_RANK_2)
+ * 3. AT_BODYPART (ORDER_RANK_3)
+ *
+ * II.Items of each type(LLAssetType) are sorted by name or type(LLWearableType)
+ * For example by spec in MY OUTFITS the order within each items type(LLAssetType) is:
+ * 1. AT_OBJECTS (abc order)
+ * 2. AT_CLOTHINGS
+ * - by type (types order determined in LLWearableType::EType)
+ * - outer layer on top
+ * 3. AT_BODYPARTS (abc order)
+ *---------------------------------------------------------------------------------------------
+ *
+ * For each LLAssetType (KEYS in mWearableOrder) the information about:
+ *
+ * I. ORDER_RANK (the flag is LLWearableTypeOrder::mOrderPriority)
+ *
+ * II. whether items of this LLAssetType type should be ordered
+ * by name or by LLWearableType::EType (the flag is LLWearableTypeOrder::mSortAssetTypeByName)
+ *
+ * III.whether items of LLWearableType type within this LLAssetType
+ * should be ordered by name (the flag is LLWearableTypeOrder::mSortWearableTypeByName)
+ *
+ * holds in mWearableOrder map as VALUES (struct LLWearableTypeOrder).
+ */
+ /*virtual*/ bool doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const;
+
+private:
+
+ struct LLWearableTypeOrder
+ {
+ ETypeListOrder mOrderPriority;
+ bool mSortAssetTypeByName;
+ bool mSortWearableTypeByName;
+
+ LLWearableTypeOrder(ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name);
+ LLWearableTypeOrder(){};
+ };
+
+ ETypeListOrder getTypeListOrder(LLAssetType::EType item_type) const;
+
+ bool sortAssetTypeByName(LLAssetType::EType item_type) const;
+ bool sortWearableTypeByName(LLAssetType::EType item_type) const;
+
+ typedef std::map<LLAssetType::EType,LLWearableTypeOrder> wearable_type_order_map_t;
+ wearable_type_order_map_t mWearableOrder;
+};
+
+/**
+ * @class LLWearableItemsList
+ *
+ * A flat list of wearable inventory items.
+ * Collects all items that can be a part of an outfit from
+ * an inventory category specified by UUID and displays them
+ * as a flat list.
+ */
+class LLWearableItemsList : public LLInventoryItemsList
+{
+ LOG_CLASS(LLWearableItemsList);
+public:
+ /**
+ * Context menu.
+ *
+ * This menu is likely to be used from outside
+ * (e.g. for items selected across multiple wearable lists),
+ * so making it a singleton.
+ */
+ class ContextMenu : public LLListContextMenu, public LLSingleton<ContextMenu>
+ {
+ public:
+ ContextMenu();
+ /*virtual*/ void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y);
+
+ protected:
+ enum {
+ MASK_CLOTHING = 0x01,
+ MASK_BODYPART = 0x02,
+ MASK_ATTACHMENT = 0x04,
+ MASK_UNKNOWN = 0x08,
+ };
+
+ /* virtual */ LLContextMenu* createMenu();
+ void updateItemsVisibility(LLContextMenu* menu);
+ void updateItemsLabels(LLContextMenu* menu);
+ static void setMenuItemVisible(LLContextMenu* menu, const std::string& name, bool val);
+ static void setMenuItemEnabled(LLContextMenu* menu, const std::string& name, bool val);
+ static void updateMask(U32& mask, LLAssetType::EType at);
+ static void createNewWearable(const LLUUID& item_id);
+ static bool canAddWearable(const LLUUID& item_id);
+
+ LLWearableItemsList* mParent;
+ };
+
+ struct Params : public LLInitParam::Block<Params, LLInventoryItemsList::Params>
+ {
+ Optional<bool> standalone;
+ Optional<bool> worn_indication_enabled;
+
+ Params();
+ };
+
+ virtual ~LLWearableItemsList();
+
+ /*virtual*/ void addNewItem(LLViewerInventoryItem* item, bool rearrange = true);
+
+ void updateList(const LLUUID& category_id);
+
+ /**
+ * Update items that match UUIDs from changed_items_uuids
+ * or links that point at such items.
+ */
+ void updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids);
+
+ bool isStandalone() const { return mIsStandalone; }
+
+protected:
+ friend class LLUICtrlFactory;
+ LLWearableItemsList(const LLWearableItemsList::Params& p);
+
+ void onRightClick(S32 x, S32 y);
+
+ bool mIsStandalone;
+ bool mWornIndicationEnabled;
+};
+
+#endif //LL_LLWEARABLEITEMSLIST_H