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-rw-r--r--indra/newview/llwaterparamset.cpp266
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diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp
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--- a/indra/newview/llwaterparamset.cpp
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-/**
- * @file llwaterparamset.cpp
- * @brief Implementation for the LLWaterParamSet class.
- *
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llwaterparamset.h"
-#include "llsd.h"
-
-#include "llwaterparammanager.h"
-#include "lluictrlfactory.h"
-#include "llsliderctrl.h"
-#include "llviewertexturelist.h"
-#include "llviewercontrol.h"
-#include "lluuid.h"
-
-#include <llgl.h>
-
-#include <sstream>
-
-LLWaterParamSet::LLWaterParamSet(void) :
- mName("Unnamed Preset")
-{
- LLSD vec4;
- LLSD vec3;
- LLSD real(0.0f);
-
- vec4 = LLSD::emptyArray();
- vec4.append(22.f/255.f);
- vec4.append(43.f/255.f);
- vec4.append(54.f/255.f);
- vec4.append(0.f/255.f);
-
- vec3 = LLSD::emptyArray();
- vec3.append(2);
- vec3.append(2);
- vec3.append(2);
-
- LLSD wave1, wave2;
- wave1 = LLSD::emptyArray();
- wave2 = LLSD::emptyArray();
- wave1.append(0.5f);
- wave1.append(-.17f);
- wave2.append(0.58f);
- wave2.append(-.67f);
-
- mParamValues.insert("waterFogColor", vec4);
- mParamValues.insert("waterFogDensity", 16.0f);
- mParamValues.insert("underWaterFogMod", 0.25f);
- mParamValues.insert("normScale", vec3);
- mParamValues.insert("fresnelScale", 0.5f);
- mParamValues.insert("fresnelOffset", 0.4f);
- mParamValues.insert("scaleAbove", 0.025f);
- mParamValues.insert("scaleBelow", 0.2f);
- mParamValues.insert("blurMultiplier", 0.01f);
- mParamValues.insert("wave1Dir", wave1);
- mParamValues.insert("wave2Dir", wave2);
- mParamValues.insert("normalMap", DEFAULT_WATER_NORMAL);
-
-}
-
-void LLWaterParamSet::set(const std::string& paramName, float x)
-{
- // handle case where no array
- if(mParamValues[paramName].isReal())
- {
- mParamValues[paramName] = x;
- }
-
- // handle array
- else if(mParamValues[paramName].isArray() &&
- mParamValues[paramName][0].isReal())
- {
- mParamValues[paramName][0] = x;
- }
-}
-
-void LLWaterParamSet::set(const std::string& paramName, float x, float y) {
- mParamValues[paramName][0] = x;
- mParamValues[paramName][1] = y;
-}
-
-void LLWaterParamSet::set(const std::string& paramName, float x, float y, float z)
-{
- mParamValues[paramName][0] = x;
- mParamValues[paramName][1] = y;
- mParamValues[paramName][2] = z;
-}
-
-void LLWaterParamSet::set(const std::string& paramName, float x, float y, float z, float w)
-{
- mParamValues[paramName][0] = x;
- mParamValues[paramName][1] = y;
- mParamValues[paramName][2] = z;
- mParamValues[paramName][3] = w;
-}
-
-void LLWaterParamSet::set(const std::string& paramName, const float * val)
-{
- mParamValues[paramName][0] = val[0];
- mParamValues[paramName][1] = val[1];
- mParamValues[paramName][2] = val[2];
- mParamValues[paramName][3] = val[3];
-}
-
-void LLWaterParamSet::set(const std::string& paramName, const LLVector4 & val)
-{
- mParamValues[paramName][0] = val.mV[0];
- mParamValues[paramName][1] = val.mV[1];
- mParamValues[paramName][2] = val.mV[2];
- mParamValues[paramName][3] = val.mV[3];
-}
-
-void LLWaterParamSet::set(const std::string& paramName, const LLColor4 & val)
-{
- mParamValues[paramName][0] = val.mV[0];
- mParamValues[paramName][1] = val.mV[1];
- mParamValues[paramName][2] = val.mV[2];
- mParamValues[paramName][3] = val.mV[3];
-}
-
-LLVector4 LLWaterParamSet::getVector4(const std::string& paramName, bool& error)
-{
-
- // test to see if right type
- LLSD cur_val = mParamValues.get(paramName);
- if (!cur_val.isArray() || cur_val.size() != 4)
- {
- error = true;
- return LLVector4(0,0,0,0);
- }
-
- LLVector4 val;
- val.mV[0] = (F32) cur_val[0].asReal();
- val.mV[1] = (F32) cur_val[1].asReal();
- val.mV[2] = (F32) cur_val[2].asReal();
- val.mV[3] = (F32) cur_val[3].asReal();
-
- error = false;
- return val;
-}
-
-LLVector3 LLWaterParamSet::getVector3(const std::string& paramName, bool& error)
-{
-
- // test to see if right type
- LLSD cur_val = mParamValues.get(paramName);
- if (!cur_val.isArray()|| cur_val.size() != 3)
- {
- error = true;
- return LLVector3(0,0,0);
- }
-
- LLVector3 val;
- val.mV[0] = (F32) cur_val[0].asReal();
- val.mV[1] = (F32) cur_val[1].asReal();
- val.mV[2] = (F32) cur_val[2].asReal();
-
- error = false;
- return val;
-}
-
-LLVector2 LLWaterParamSet::getVector2(const std::string& paramName, bool& error)
-{
- // test to see if right type
- LLSD cur_val = mParamValues.get(paramName);
- if (!cur_val.isArray() || cur_val.size() != 2)
- {
- error = true;
- return LLVector2(0,0);
- }
-
- LLVector2 val;
- val.mV[0] = (F32) cur_val[0].asReal();
- val.mV[1] = (F32) cur_val[1].asReal();
-
- error = false;
- return val;
-}
-
-F32 LLWaterParamSet::getFloat(const std::string& paramName, bool& error)
-{
-
- // test to see if right type
- LLSD cur_val = mParamValues.get(paramName);
- if (cur_val.isArray() && cur_val.size() != 0)
- {
- error = false;
- return (F32) cur_val[0].asReal();
- }
-
- if(cur_val.isReal())
- {
- error = false;
- return (F32) cur_val.asReal();
- }
-
- error = true;
- return 0;
-}
-
-// Added for interpolation effect in DEV-33645
-// Based on LLWLParamSet::mix, but written by Jacob without an intimate knowledge of how WindLight works.
-// The function definition existed in the header but was never implemented. If you think there is something
-// wrong with this, you're probably right. Ask Jacob, Q, or a member of the original WindLight team.
-void LLWaterParamSet::mix(LLWaterParamSet& src, LLWaterParamSet& dest, F32 weight)
-{
- // Setup
- LLSD srcVal, destVal; // LLSD holders for get/set calls, reusable
-
- // Iterate through values
- for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
- {
- // If param exists in both src and dest, set the holder variables, otherwise skip
- if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first))
- {
- srcVal = src.mParamValues[iter->first];
- destVal = dest.mParamValues[iter->first];
- }
- else
- {
- continue;
- }
-
- if(iter->second.isReal()) // If it's a real, interpolate directly
- {
- iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight);
- }
- else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those
- && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size())
- {
- // Actually do interpolation: old value + (difference in values * factor)
- for(int i=0; i < iter->second.size(); ++i)
- {
- // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation
- iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight);
- }
- }
- else // Else, skip
- {
- continue;
- }
- }
-}