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-rwxr-xr-x[-rw-r--r--]indra/newview/llvowlsky.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index 7f17fd3e56..90bc6509a6 100644..100755
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -92,7 +92,7 @@ void LLVOWLSky::initSunDirection(LLVector3 const & sun_direction,
{
}
-void LLVOWLSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
+void LLVOWLSky::idleUpdate(LLAgent &agent, const F64 &time)
{
}
@@ -301,11 +301,11 @@ void LLVOWLSky::restoreGL()
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
}
-static LLFastTimer::DeclareTimer FTM_GEO_SKY("Windlight Sky Geometry");
+static LLTrace::BlockTimerStatHandle FTM_GEO_SKY("Windlight Sky Geometry");
BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
{
- LLFastTimer ftm(FTM_GEO_SKY);
+ LL_RECORD_BLOCK_TIME(FTM_GEO_SKY);
LLStrider<LLVector3> vertices;
LLStrider<LLVector2> texCoords;
LLStrider<U16> indices;
@@ -321,7 +321,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
if(!success)
{
- llerrs << "Failed updating WindLight sky geometry." << llendl;
+ LL_ERRS() << "Failed updating WindLight sky geometry." << LL_ENDL;
}
buildFanBuffer(vertices, texCoords, indices);
@@ -345,7 +345,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
// round up to a whole number of segments
const U32 strips_segments = (total_stacks+stacks_per_seg-1) / stacks_per_seg;
- llinfos << "WL Skydome strips in " << strips_segments << " batches." << llendl;
+ LL_INFOS() << "WL Skydome strips in " << strips_segments << " batches." << LL_ENDL;
mStripsVerts.resize(strips_segments, NULL);
@@ -384,7 +384,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
if(!success)
{
- llerrs << "Failed updating WindLight sky geometry." << llendl;
+ LL_ERRS() << "Failed updating WindLight sky geometry." << LL_ENDL;
}
// fill it
@@ -394,7 +394,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
segment->flush();
}
- llinfos << "completed in " << llformat("%.2f", timer.getElapsedTimeF32()) << "seconds" << llendl;
+ LL_INFOS() << "completed in " << llformat("%.2f", timer.getElapsedTimeF32().value()) << "seconds" << LL_ENDL;
}
#else
mStripsVerts = new LLVertexBuffer(LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB);
@@ -724,8 +724,8 @@ void LLVOWLSky::updateStarColors()
const F32 var = 0.15f;
const F32 min = 0.5f; //0.75f;
- const F32 sunclose_max = 0.6f;
- const F32 sunclose_range = 1 - sunclose_max;
+ //const F32 sunclose_max = 0.6f;
+ //const F32 sunclose_range = 1 - sunclose_max;
//F32 below_horizon = - llmin(0.0f, gSky.mVOSkyp->getToSunLast().mV[2]);
//F32 brightness_factor = llmin(1.0f, below_horizon * 20);
@@ -739,14 +739,14 @@ void LLVOWLSky::updateStarColors()
U32 x;
for (x = 0; x < getStarsNumVerts(); ++x)
{
- F32 sundir_factor = 1;
+ //F32 sundir_factor = 1;
LLVector3 tostar = *v_p;
tostar.normVec();
- const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast();
- if (how_close_to_sun > sunclose_max)
- {
- sundir_factor = (1 - how_close_to_sun) / sunclose_range;
- }
+ //const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast();
+ //if (how_close_to_sun > sunclose_max)
+ //{
+ // sundir_factor = (1 - how_close_to_sun) / sunclose_range;
+ //}
intensity = *(v_i);
F32 alpha = v_c->mV[VALPHA] + (ll_frand() - 0.5f) * var * intensity;
if (alpha < min * intensity)
@@ -786,7 +786,7 @@ BOOL LLVOWLSky::updateStarGeometry(LLDrawable *drawable)
if(!success)
{
- llerrs << "Failed updating star geometry." << llendl;
+ LL_ERRS() << "Failed updating star geometry." << LL_ENDL;
}
// *TODO: fix LLStrider with a real prefix increment operator so it can be
@@ -795,7 +795,7 @@ BOOL LLVOWLSky::updateStarGeometry(LLDrawable *drawable)
if (mStarVertices.size() < getStarsNumVerts())
{
- llerrs << "Star reference geometry insufficient." << llendl;
+ LL_ERRS() << "Star reference geometry insufficient." << LL_ENDL;
}
for (U32 vtx = 0; vtx < getStarsNumVerts(); ++vtx)