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-rw-r--r--indra/newview/llvowlsky.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index 16130b5ca7..aff155637e 100644
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -32,8 +32,9 @@
#include "llsky.h"
#include "lldrawpoolwlsky.h"
#include "llface.h"
-#include "llwlparammanager.h"
#include "llviewercontrol.h"
+#include "llenvironment.h"
+#include "llsettingssky.h"
#define DOME_SLICES 1
const F32 LLVOWLSky::DISTANCE_TO_STARS = (HORIZON_DIST - 10.f)*0.25f;
@@ -232,7 +233,7 @@ void subdivide(LLVertexBuffer& in, LLVertexBuffer* ret)
void chop(LLVertexBuffer& in, LLVertexBuffer* out)
{
//chop off all triangles below horizon
- F32 d = LLWLParamManager::sParamMgr->getDomeOffset() * LLWLParamManager::sParamMgr->getDomeRadius();
+ F32 d = LLEnvironment::instance().getCamHeight();
std::vector<LLVector3> vert;
@@ -399,7 +400,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
#else
mStripsVerts = new LLVertexBuffer(LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB);
- const F32 RADIUS = LLWLParamManager::sParamMgr->getDomeRadius();
+ const F32 RADIUS = LLEnvironment::getCurrentSky()->getDomeRadius();
LLPointer<LLVertexBuffer> temp = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, 0);
temp->allocateBuffer(12, 60, TRUE);
@@ -574,7 +575,7 @@ void LLVOWLSky::buildFanBuffer(LLStrider<LLVector3> & vertices,
LLStrider<LLVector2> & texCoords,
LLStrider<U16> & indices)
{
- const F32 RADIUS = LLWLParamManager::getInstance()->getDomeRadius();
+ const F32 RADIUS = LLEnvironment::instance().getCurrentSky()->getDomeRadius();
U32 i, num_slices;
F32 phi0, theta, x0, y0, z0;
@@ -635,7 +636,7 @@ void LLVOWLSky::buildStripsBuffer(U32 begin_stack, U32 end_stack,
LLStrider<LLVector2> & texCoords,
LLStrider<U16> & indices)
{
- const F32 RADIUS = LLWLParamManager::getInstance()->getDomeRadius();
+ const F32 RADIUS = LLEnvironment::instance().getCurrentSky()->getDomeRadius();
U32 i, j, num_slices, num_stacks;
F32 phi0, theta, x0, y0, z0;