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Diffstat (limited to 'indra/newview/llvowater.cpp')
-rw-r--r--indra/newview/llvowater.cpp66
1 files changed, 47 insertions, 19 deletions
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index 598938b710..69ebad61ac 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -60,8 +60,11 @@ const U32 WIDTH = (N_RES * WAVE_STEP); //128.f //64 // width of wave tile, in
const F32 WAVE_STEP_INV = (1. / WAVE_STEP);
-LLVOWater::LLVOWater(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLStaticViewerObject(id, LL_VO_WATER, regionp)
+LLVOWater::LLVOWater(const LLUUID &id,
+ const LLPCode pcode,
+ LLViewerRegion *regionp) :
+ LLStaticViewerObject(id, pcode, regionp),
+ mRenderType(LLPipeline::RENDER_TYPE_WATER)
{
// Terrain must draw during selection passes so it can block objects behind it.
mbCanSelect = FALSE;
@@ -114,7 +117,7 @@ LLDrawable *LLVOWater::createDrawable(LLPipeline *pipeline)
{
pipeline->allocDrawable(this);
mDrawable->setLit(FALSE);
- mDrawable->setRenderType(LLPipeline::RENDER_TYPE_WATER);
+ mDrawable->setRenderType(mRenderType);
LLDrawPoolWater *pool = (LLDrawPoolWater*) gPipeline.getPool(LLDrawPool::POOL_WATER);
@@ -152,21 +155,29 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
LLStrider<U16> indicesp;
U16 index_offset;
- S32 size = 16;
- S32 num_quads = size*size;
- face->setSize(4*num_quads, 6*num_quads);
+ // A quad is 4 vertices and 6 indices (making 2 triangles)
+ static const unsigned int vertices_per_quad = 4;
+ static const unsigned int indices_per_quad = 6;
- if (face->mVertexBuffer.isNull())
+ const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1;
+
+ const S32 num_quads = size * size;
+ face->setSize(vertices_per_quad * num_quads,
+ indices_per_quad * num_quads);
+
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (!buff)
{
- face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
- face->mVertexBuffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
+ buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
+ buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
face->setIndicesIndex(0);
face->setGeomIndex(0);
+ face->setVertexBuffer(buff);
}
else
{
- face->mVertexBuffer->resizeBuffer(face->getGeomCount(), face->getIndicesCount());
+ buff->resizeBuffer(face->getGeomCount(), face->getIndicesCount());
}
index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp);
@@ -220,7 +231,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
}
}
- face->mVertexBuffer->setBuffer(0);
+ buff->setBuffer(0);
mDrawable->movePartition();
LLPipeline::sCompiles++;
@@ -252,15 +263,21 @@ void LLVOWater::setIsEdgePatch(const BOOL edge_patch)
mIsEdgePatch = edge_patch;
}
-void LLVOWater::updateSpatialExtents(LLVector3 &newMin, LLVector3& newMax)
+void LLVOWater::updateSpatialExtents(LLVector4a &newMin, LLVector4a& newMax)
{
- LLVector3 pos = getPositionAgent();
- LLVector3 scale = getScale();
-
- newMin = pos - scale * 0.5f;
- newMax = pos + scale * 0.5f;
+ LLVector4a pos;
+ pos.load3(getPositionAgent().mV);
+ LLVector4a scale;
+ scale.load3(getScale().mV);
+ scale.mul(0.5f);
+
+ newMin.setSub(pos, scale);
+ newMax.setAdd(pos, scale);
+
+ pos.setAdd(newMin,newMax);
+ pos.mul(0.5f);
- mDrawable->setPositionGroup((newMin + newMax) * 0.5f);
+ mDrawable->setPositionGroup(pos);
}
U32 LLVOWater::getPartitionType() const
@@ -268,10 +285,21 @@ U32 LLVOWater::getPartitionType() const
return LLViewerRegion::PARTITION_WATER;
}
+U32 LLVOVoidWater::getPartitionType() const
+{
+ return LLViewerRegion::PARTITION_VOIDWATER;
+}
+
LLWaterPartition::LLWaterPartition()
-: LLSpatialPartition(0, FALSE, 0)
+: LLSpatialPartition(0, FALSE, GL_DYNAMIC_DRAW_ARB)
{
mInfiniteFarClip = TRUE;
mDrawableType = LLPipeline::RENDER_TYPE_WATER;
mPartitionType = LLViewerRegion::PARTITION_WATER;
}
+
+LLVoidWaterPartition::LLVoidWaterPartition()
+{
+ mDrawableType = LLPipeline::RENDER_TYPE_VOIDWATER;
+ mPartitionType = LLViewerRegion::PARTITION_VOIDWATER;
+}