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Diffstat (limited to 'indra/newview/llvowater.cpp')
-rw-r--r--indra/newview/llvowater.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index 6f821c266a..9f3ec9cadc 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -60,8 +60,10 @@ const U32 WIDTH = (N_RES * WAVE_STEP); //128.f //64 // width of wave tile, in
const F32 WAVE_STEP_INV = (1. / WAVE_STEP);
-LLVOWater::LLVOWater(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLStaticViewerObject(id, pcode, regionp),
+LLVOWater::LLVOWater(const LLUUID &id,
+ const LLPCode pcode,
+ LLViewerRegion *regionp) :
+ LLStaticViewerObject(id, pcode, regionp),
mRenderType(LLPipeline::RENDER_TYPE_WATER)
{
// Terrain must draw during selection passes so it can block objects behind it.
@@ -153,11 +155,17 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
LLStrider<U16> indicesp;
U16 index_offset;
- S32 size = 16;
- S32 num_quads = size*size;
- face->setSize(4*num_quads, 6*num_quads);
+ // A quad is 4 vertices and 6 indices (making 2 triangles)
+ static const unsigned int vertices_per_quad = 4;
+ static const unsigned int indices_per_quad = 6;
+ const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1;
+
+ const S32 num_quads = size * size;
+ face->setSize(vertices_per_quad * num_quads,
+ indices_per_quad * num_quads);
+
if (face->mVertexBuffer.isNull())
{
face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);