diff options
Diffstat (limited to 'indra/newview/llvovolume.h')
-rw-r--r-- | indra/newview/llvovolume.h | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index aadc1fbcf3..9d0da1f48c 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -85,11 +85,11 @@ public: virtual ~LLVolumeInterface() { } virtual LLVolumeInterfaceType getInterfaceType() const = 0; virtual void doIdleUpdate() = 0; - virtual BOOL doUpdateGeometry(LLDrawable *drawable) = 0; + virtual bool doUpdateGeometry(LLDrawable *drawable) = 0; virtual LLVector3 getPivotPosition() const = 0; virtual void onSetVolume(const LLVolumeParams &volume_params, const S32 detail) = 0; - virtual void onSetScale(const LLVector3 &scale, BOOL damped) = 0; - virtual void onParameterChanged(U16 param_type, LLNetworkData *data, BOOL in_use, bool local_origin) = 0; + virtual void onSetScale(const LLVector3 &scale, bool damped) = 0; + virtual void onParameterChanged(U16 param_type, LLNetworkData *data, bool in_use, bool local_origin) = 0; virtual void onShift(const LLVector4a &shift_vector) = 0; virtual bool isVolumeUnique() const = 0; // Do we need a unique LLVolume instance? virtual bool isVolumeGlobal() const = 0; // Are we in global space? @@ -131,16 +131,16 @@ public: void animateTextures(); - BOOL isVisible() const ; - BOOL isActive() const override; - BOOL isAttachment() const override; - BOOL isRootEdit() const override; // overridden for sake of attachments treating themselves as a root object - BOOL isHUDAttachment() const override; + bool isVisible() const ; + bool isActive() const override; + bool isAttachment() const override; + bool isRootEdit() const override; // overridden for sake of attachments treating themselves as a root object + bool isHUDAttachment() const override; void generateSilhouette(LLSelectNode* nodep, const LLVector3& view_point); - /*virtual*/ BOOL setParent(LLViewerObject* parent) override; + /*virtual*/ bool setParent(LLViewerObject* parent) override; S32 getLOD() const override { return mLOD; } - void setNoLOD() { mLOD = NO_LOD; mLODChanged = TRUE; } + void setNoLOD() { mLOD = NO_LOD; mLODChanged = true; } bool isNoLOD() const { return NO_LOD == mLOD; } const LLVector3 getPivotPositionAgent() const override; const LLMatrix4& getRelativeXform() const { return mRelativeXform; } @@ -156,11 +156,11 @@ public: /*virtual*/ U32 getTriangleCount(S32* vcount = NULL) const override; /*virtual*/ U32 getHighLODTriangleCount() override; - /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + /*virtual*/ bool lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face = -1, // which face to check, -1 = ALL_SIDES - BOOL pick_transparent = FALSE, - BOOL pick_rigged = FALSE, - BOOL pick_unselectable = TRUE, + bool pick_transparent = false, + bool pick_rigged = false, + bool pick_unselectable = true, S32* face_hit = NULL, // which face was hit LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point @@ -174,18 +174,18 @@ public: LLVector3 volumeDirectionToAgent(const LLVector3& dir) const; - BOOL getVolumeChanged() const { return mVolumeChanged; } + bool getVolumeChanged() const { return mVolumeChanged; } F32 getVObjRadius() const override { return mVObjRadius; }; const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const override; void markForUpdate() override; - void faceMappingChanged() override { mFaceMappingChanged=TRUE; } + void faceMappingChanged() override { mFaceMappingChanged=true; } /*virtual*/ void onShift(const LLVector4a &shift_vector) override; // Called when the drawable shifts /*virtual*/ void parameterChanged(U16 param_type, bool local_origin) override; - /*virtual*/ void parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin) override; + /*virtual*/ void parameterChanged(U16 param_type, LLNetworkData* data, bool in_use, bool local_origin) override; // update mReflectionProbe based on isReflectionProbe() void updateReflectionProbePtr(); @@ -195,10 +195,10 @@ public: U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) override; - /*virtual*/ void setSelected(BOOL sel) override; - /*virtual*/ BOOL setDrawableParent(LLDrawable* parentp) override; + /*virtual*/ void setSelected(bool sel) override; + /*virtual*/ bool setDrawableParent(LLDrawable* parentp) override; - /*virtual*/ void setScale(const LLVector3 &scale, BOOL damped) override; + /*virtual*/ void setScale(const LLVector3 &scale, bool damped) override; /*virtual*/ void changeTEImage(S32 index, LLViewerTexture* new_image) override; /*virtual*/ void setNumTEs(const U8 num_tes) override; @@ -223,11 +223,11 @@ public: /*virtual*/ S32 setTEScaleT(const U8 te, const F32 t) override; /*virtual*/ S32 setTETexGen(const U8 te, const U8 texgen) override; /*virtual*/ S32 setTEMediaTexGen(const U8 te, const U8 media) override; - /*virtual*/ BOOL setMaterial(const U8 material) override; + /*virtual*/ bool setMaterial(const U8 material) override; void setTexture(const S32 face); S32 getIndexInTex(U32 ch) const {return mIndexInTex[ch];} - /*virtual*/ BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false) override; + /*virtual*/ bool setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false) override; void updateSculptTexture(); void setIndexInTex(U32 ch, S32 index) { mIndexInTex[ch] = index ;} void sculpt(); @@ -236,16 +236,16 @@ public: void* user_data, S32 status, LLExtStat ext_status); void updateRelativeXform(bool force_identity = false); - /*virtual*/ BOOL updateGeometry(LLDrawable *drawable) override; + /*virtual*/ bool updateGeometry(LLDrawable *drawable) override; /*virtual*/ void updateFaceSize(S32 idx) override; - /*virtual*/ BOOL updateLOD() override; + /*virtual*/ bool updateLOD() override; void updateRadius() override; /*virtual*/ void updateTextures() override; void updateTextureVirtualSize(bool forced = false); void updateFaceFlags(); void regenFaces(); - BOOL genBBoxes(BOOL force_global, BOOL should_update_octree_bounds = TRUE); + bool genBBoxes(bool force_global, bool should_update_octree_bounds = true); void preRebuild(); virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max) override; virtual F32 getBinRadius() override; @@ -253,7 +253,7 @@ public: virtual U32 getPartitionType() const override; // For Lights - void setIsLight(BOOL is_light); + void setIsLight(bool is_light); //set the gamma-corrected (sRGB) color of this light void setLightSRGBColor(const LLColor3& color); //set the linear color of this light @@ -266,7 +266,7 @@ public: void setLightTextureID(LLUUID id); void setSpotLightParams(LLVector3 params); - BOOL getIsLight() const; + bool getIsLight() const; bool getIsLightFast() const; @@ -296,13 +296,13 @@ public: F32 getLightCutoff() const; // Reflection Probes - bool setIsReflectionProbe(BOOL is_probe); + bool setIsReflectionProbe(bool is_probe); bool setReflectionProbeAmbiance(F32 ambiance); bool setReflectionProbeNearClip(F32 near_clip); bool setReflectionProbeIsBox(bool is_box); bool setReflectionProbeIsDynamic(bool is_dynamic); - BOOL isReflectionProbe() const override; + bool isReflectionProbe() const override; F32 getReflectionProbeAmbiance() const; F32 getReflectionProbeNearClip() const; bool getReflectionProbeIsBox() const; @@ -310,11 +310,11 @@ public: // Flexible Objects U32 getVolumeInterfaceID() const; - virtual BOOL isFlexible() const override; - virtual BOOL isSculpted() const override; - virtual BOOL isMesh() const override; - virtual BOOL isRiggedMesh() const override; - virtual BOOL hasLightTexture() const override; + virtual bool isFlexible() const override; + virtual bool isSculpted() const override; + virtual bool isMesh() const override; + virtual bool isRiggedMesh() const override; + virtual bool hasLightTexture() const override; // fast variants above that use state that is filled in later // not reliable early in the life of an object, but should be used after @@ -325,9 +325,9 @@ public: bool isRiggedMeshFast() const; bool isAnimatedObjectFast() const; - BOOL isVolumeGlobal() const; - BOOL canBeFlexible() const; - BOOL setIsFlexible(BOOL is_flexible); + bool isVolumeGlobal() const; + bool canBeFlexible() const; + bool setIsFlexible(bool is_flexible); const LLMeshSkinInfo* getSkinInfo() const; const bool isSkinInfoUnavaliable() const { return mSkinInfoUnavaliable; } @@ -420,7 +420,7 @@ public: protected: S32 computeLODDetail(F32 distance, F32 radius, F32 lod_factor); - BOOL calcLOD(); + bool calcLOD(); LLFace* addFace(S32 face_index); // stats tracking for render complexity @@ -434,7 +434,7 @@ protected: void removeMediaImpl(S32 texture_index) ; private: - bool lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled, BOOL &shouldUpdateOctreeBounds); + bool lodOrSculptChanged(LLDrawable *drawable, bool &compiled, bool &shouldUpdateOctreeBounds); public: @@ -450,16 +450,16 @@ private: friend class LLDrawable; friend class LLFace; - BOOL mFaceMappingChanged; + bool mFaceMappingChanged; LLFrameTimer mTextureUpdateTimer; S32 mLOD; - BOOL mLODChanged; - BOOL mSculptChanged; - BOOL mColorChanged; + bool mLODChanged; + bool mSculptChanged; + bool mColorChanged; F32 mSpotLightPriority; LLMatrix4 mRelativeXform; LLMatrix3 mRelativeXformInvTrans; - BOOL mVolumeChanged; + bool mVolumeChanged; F32 mVObjRadius; LLVolumeInterface *mVolumeImpl; LLPointer<LLViewerFetchedTexture> mSculptTexture; |