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-rw-r--r--indra/newview/llvovolume.h88
1 files changed, 44 insertions, 44 deletions
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index aadc1fbcf3..9d0da1f48c 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -85,11 +85,11 @@ public:
virtual ~LLVolumeInterface() { }
virtual LLVolumeInterfaceType getInterfaceType() const = 0;
virtual void doIdleUpdate() = 0;
- virtual BOOL doUpdateGeometry(LLDrawable *drawable) = 0;
+ virtual bool doUpdateGeometry(LLDrawable *drawable) = 0;
virtual LLVector3 getPivotPosition() const = 0;
virtual void onSetVolume(const LLVolumeParams &volume_params, const S32 detail) = 0;
- virtual void onSetScale(const LLVector3 &scale, BOOL damped) = 0;
- virtual void onParameterChanged(U16 param_type, LLNetworkData *data, BOOL in_use, bool local_origin) = 0;
+ virtual void onSetScale(const LLVector3 &scale, bool damped) = 0;
+ virtual void onParameterChanged(U16 param_type, LLNetworkData *data, bool in_use, bool local_origin) = 0;
virtual void onShift(const LLVector4a &shift_vector) = 0;
virtual bool isVolumeUnique() const = 0; // Do we need a unique LLVolume instance?
virtual bool isVolumeGlobal() const = 0; // Are we in global space?
@@ -131,16 +131,16 @@ public:
void animateTextures();
- BOOL isVisible() const ;
- BOOL isActive() const override;
- BOOL isAttachment() const override;
- BOOL isRootEdit() const override; // overridden for sake of attachments treating themselves as a root object
- BOOL isHUDAttachment() const override;
+ bool isVisible() const ;
+ bool isActive() const override;
+ bool isAttachment() const override;
+ bool isRootEdit() const override; // overridden for sake of attachments treating themselves as a root object
+ bool isHUDAttachment() const override;
void generateSilhouette(LLSelectNode* nodep, const LLVector3& view_point);
- /*virtual*/ BOOL setParent(LLViewerObject* parent) override;
+ /*virtual*/ bool setParent(LLViewerObject* parent) override;
S32 getLOD() const override { return mLOD; }
- void setNoLOD() { mLOD = NO_LOD; mLODChanged = TRUE; }
+ void setNoLOD() { mLOD = NO_LOD; mLODChanged = true; }
bool isNoLOD() const { return NO_LOD == mLOD; }
const LLVector3 getPivotPositionAgent() const override;
const LLMatrix4& getRelativeXform() const { return mRelativeXform; }
@@ -156,11 +156,11 @@ public:
/*virtual*/ U32 getTriangleCount(S32* vcount = NULL) const override;
/*virtual*/ U32 getHighLODTriangleCount() override;
- /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ /*virtual*/ bool lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
- BOOL pick_transparent = FALSE,
- BOOL pick_rigged = FALSE,
- BOOL pick_unselectable = TRUE,
+ bool pick_transparent = false,
+ bool pick_rigged = false,
+ bool pick_unselectable = true,
S32* face_hit = NULL, // which face was hit
LLVector4a* intersection = NULL, // return the intersection point
LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
@@ -174,18 +174,18 @@ public:
LLVector3 volumeDirectionToAgent(const LLVector3& dir) const;
- BOOL getVolumeChanged() const { return mVolumeChanged; }
+ bool getVolumeChanged() const { return mVolumeChanged; }
F32 getVObjRadius() const override { return mVObjRadius; };
const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const override;
void markForUpdate() override;
- void faceMappingChanged() override { mFaceMappingChanged=TRUE; }
+ void faceMappingChanged() override { mFaceMappingChanged=true; }
/*virtual*/ void onShift(const LLVector4a &shift_vector) override; // Called when the drawable shifts
/*virtual*/ void parameterChanged(U16 param_type, bool local_origin) override;
- /*virtual*/ void parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin) override;
+ /*virtual*/ void parameterChanged(U16 param_type, LLNetworkData* data, bool in_use, bool local_origin) override;
// update mReflectionProbe based on isReflectionProbe()
void updateReflectionProbePtr();
@@ -195,10 +195,10 @@ public:
U32 block_num, const EObjectUpdateType update_type,
LLDataPacker *dp) override;
- /*virtual*/ void setSelected(BOOL sel) override;
- /*virtual*/ BOOL setDrawableParent(LLDrawable* parentp) override;
+ /*virtual*/ void setSelected(bool sel) override;
+ /*virtual*/ bool setDrawableParent(LLDrawable* parentp) override;
- /*virtual*/ void setScale(const LLVector3 &scale, BOOL damped) override;
+ /*virtual*/ void setScale(const LLVector3 &scale, bool damped) override;
/*virtual*/ void changeTEImage(S32 index, LLViewerTexture* new_image) override;
/*virtual*/ void setNumTEs(const U8 num_tes) override;
@@ -223,11 +223,11 @@ public:
/*virtual*/ S32 setTEScaleT(const U8 te, const F32 t) override;
/*virtual*/ S32 setTETexGen(const U8 te, const U8 texgen) override;
/*virtual*/ S32 setTEMediaTexGen(const U8 te, const U8 media) override;
- /*virtual*/ BOOL setMaterial(const U8 material) override;
+ /*virtual*/ bool setMaterial(const U8 material) override;
void setTexture(const S32 face);
S32 getIndexInTex(U32 ch) const {return mIndexInTex[ch];}
- /*virtual*/ BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false) override;
+ /*virtual*/ bool setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false) override;
void updateSculptTexture();
void setIndexInTex(U32 ch, S32 index) { mIndexInTex[ch] = index ;}
void sculpt();
@@ -236,16 +236,16 @@ public:
void* user_data, S32 status, LLExtStat ext_status);
void updateRelativeXform(bool force_identity = false);
- /*virtual*/ BOOL updateGeometry(LLDrawable *drawable) override;
+ /*virtual*/ bool updateGeometry(LLDrawable *drawable) override;
/*virtual*/ void updateFaceSize(S32 idx) override;
- /*virtual*/ BOOL updateLOD() override;
+ /*virtual*/ bool updateLOD() override;
void updateRadius() override;
/*virtual*/ void updateTextures() override;
void updateTextureVirtualSize(bool forced = false);
void updateFaceFlags();
void regenFaces();
- BOOL genBBoxes(BOOL force_global, BOOL should_update_octree_bounds = TRUE);
+ bool genBBoxes(bool force_global, bool should_update_octree_bounds = true);
void preRebuild();
virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max) override;
virtual F32 getBinRadius() override;
@@ -253,7 +253,7 @@ public:
virtual U32 getPartitionType() const override;
// For Lights
- void setIsLight(BOOL is_light);
+ void setIsLight(bool is_light);
//set the gamma-corrected (sRGB) color of this light
void setLightSRGBColor(const LLColor3& color);
//set the linear color of this light
@@ -266,7 +266,7 @@ public:
void setLightTextureID(LLUUID id);
void setSpotLightParams(LLVector3 params);
- BOOL getIsLight() const;
+ bool getIsLight() const;
bool getIsLightFast() const;
@@ -296,13 +296,13 @@ public:
F32 getLightCutoff() const;
// Reflection Probes
- bool setIsReflectionProbe(BOOL is_probe);
+ bool setIsReflectionProbe(bool is_probe);
bool setReflectionProbeAmbiance(F32 ambiance);
bool setReflectionProbeNearClip(F32 near_clip);
bool setReflectionProbeIsBox(bool is_box);
bool setReflectionProbeIsDynamic(bool is_dynamic);
- BOOL isReflectionProbe() const override;
+ bool isReflectionProbe() const override;
F32 getReflectionProbeAmbiance() const;
F32 getReflectionProbeNearClip() const;
bool getReflectionProbeIsBox() const;
@@ -310,11 +310,11 @@ public:
// Flexible Objects
U32 getVolumeInterfaceID() const;
- virtual BOOL isFlexible() const override;
- virtual BOOL isSculpted() const override;
- virtual BOOL isMesh() const override;
- virtual BOOL isRiggedMesh() const override;
- virtual BOOL hasLightTexture() const override;
+ virtual bool isFlexible() const override;
+ virtual bool isSculpted() const override;
+ virtual bool isMesh() const override;
+ virtual bool isRiggedMesh() const override;
+ virtual bool hasLightTexture() const override;
// fast variants above that use state that is filled in later
// not reliable early in the life of an object, but should be used after
@@ -325,9 +325,9 @@ public:
bool isRiggedMeshFast() const;
bool isAnimatedObjectFast() const;
- BOOL isVolumeGlobal() const;
- BOOL canBeFlexible() const;
- BOOL setIsFlexible(BOOL is_flexible);
+ bool isVolumeGlobal() const;
+ bool canBeFlexible() const;
+ bool setIsFlexible(bool is_flexible);
const LLMeshSkinInfo* getSkinInfo() const;
const bool isSkinInfoUnavaliable() const { return mSkinInfoUnavaliable; }
@@ -420,7 +420,7 @@ public:
protected:
S32 computeLODDetail(F32 distance, F32 radius, F32 lod_factor);
- BOOL calcLOD();
+ bool calcLOD();
LLFace* addFace(S32 face_index);
// stats tracking for render complexity
@@ -434,7 +434,7 @@ protected:
void removeMediaImpl(S32 texture_index) ;
private:
- bool lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled, BOOL &shouldUpdateOctreeBounds);
+ bool lodOrSculptChanged(LLDrawable *drawable, bool &compiled, bool &shouldUpdateOctreeBounds);
public:
@@ -450,16 +450,16 @@ private:
friend class LLDrawable;
friend class LLFace;
- BOOL mFaceMappingChanged;
+ bool mFaceMappingChanged;
LLFrameTimer mTextureUpdateTimer;
S32 mLOD;
- BOOL mLODChanged;
- BOOL mSculptChanged;
- BOOL mColorChanged;
+ bool mLODChanged;
+ bool mSculptChanged;
+ bool mColorChanged;
F32 mSpotLightPriority;
LLMatrix4 mRelativeXform;
LLMatrix3 mRelativeXformInvTrans;
- BOOL mVolumeChanged;
+ bool mVolumeChanged;
F32 mVObjRadius;
LLVolumeInterface *mVolumeImpl;
LLPointer<LLViewerFetchedTexture> mSculptTexture;