diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 183 |
1 files changed, 150 insertions, 33 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7d4bef3f7d..78fd371087 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -36,6 +36,8 @@ #include "llvovolume.h" +#include <sstream> + #include "llviewercontrol.h" #include "lldir.h" #include "llflexibleobject.h" @@ -61,6 +63,7 @@ #include "llsky.h" #include "llviewercamera.h" #include "llviewertexturelist.h" +#include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llviewertextureanim.h" #include "llworld.h" @@ -90,6 +93,12 @@ LLPointer<LLObjectMediaNavigateClient> LLVOVolume::sObjectMediaNavigateClient = static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles"); static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes"); +static LLFastTimer::DeclareTimer FTM_BUILD_MESH("Mesh"); +static LLFastTimer::DeclareTimer FTM_MESH_VFS("VFS"); +static LLFastTimer::DeclareTimer FTM_MESH_STREAM("Stream"); +static LLFastTimer::DeclareTimer FTM_MESH_FACES("Faces"); +static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures"); + // Implementation class of LLMediaDataClientObject. See llmediadataclient.h class LLMediaDataClientObjectImpl : public LLMediaDataClientObject @@ -578,6 +587,7 @@ void LLVOVolume::updateTextures(LLAgent &agent) void LLVOVolume::updateTextures() { + LLFastTimer ftm(FTM_VOLUME_TEXTURES); // Update the pixel area of all faces if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) @@ -664,36 +674,60 @@ void LLVOVolume::updateTextures() if (isSculpted()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); - LLUUID id = sculpt_params->getSculptTexture(); - mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); - if (mSculptTexture.notNull()) - { - S32 lod = llmin(mLOD, 3); - F32 lodf = ((F32)(lod + 1.0f)/4.f); - F32 tex_size = lodf * MAX_SCULPT_REZ; - mSculptTexture->addTextureStats(2.f * tex_size * tex_size); - mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), - (S32)LLViewerTexture::BOOST_SCULPTED)); - mSculptTexture->setForSculpt() ; - } - - S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture - S32 current_discard = mSculptLevel; + LLUUID id = sculpt_params->getSculptTexture(); + U8 sculpt_type = sculpt_params->getSculptType(); - if (texture_discard >= 0 && //texture has some data available - (texture_discard < current_discard || //texture has more data than last rebuild - current_discard < 0)) //no previous rebuild + if ((sculpt_type & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) + // mesh is a mesh { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); - mSculptChanged = TRUE; + if (mSculptLevel == -2) + { + // get the asset please + gPipeline.loadMesh(this, id); + /*gAssetStorage->getAssetData(id, LLAssetType::AT_MESH, (LLGetAssetCallback)NULL, NULL, TRUE); + + if (gAssetStorage->hasLocalAsset(id, LLAssetType::AT_MESH)) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); + mSculptChanged = TRUE; + }*/ + } } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) + else + // mesh is a sculptie + { + mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + + if (mSculptTexture.notNull()) + { + S32 lod = llmin(mLOD, 3); + F32 lodf = ((F32)(lod + 1.0f)/4.f); + F32 tex_size = lodf * MAX_SCULPT_REZ; + mSculptTexture->addTextureStats(2.f * tex_size * tex_size); + mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), + (S32)LLViewerTexture::BOOST_SCULPTED)); + mSculptTexture->setForSculpt() ; + } + + S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture + S32 current_discard = mSculptLevel; + + if (texture_discard >= 0 && //texture has some data available + (texture_discard < current_discard || //texture has more data than last rebuild + current_discard < 0)) //no previous rebuild + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); + mSculptChanged = TRUE; + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) { setDebugText(llformat("T%d C%d V%d\n%dx%d", texture_discard, current_discard, getVolume()->getSculptLevel(), mSculptTexture->getHeight(), mSculptTexture->getWidth())); } + } } if (getLightTextureID().notNull()) @@ -836,8 +870,10 @@ LLDrawable *LLVOVolume::createDrawable(LLPipeline *pipeline) } -BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume) +BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool unique_volume) { + LLVolumeParams volume_params = params; + // Check if we need to change implementations bool is_flexible = (volume_params.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE); if (is_flexible) @@ -876,21 +912,39 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail if (isSculpted()) { - mSculptTexture = LLViewerTextureManager::getFetchedTexture(volume_params.getSculptID(), TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); - if (mSculptTexture.notNull()) + // if it's a mesh + if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) { - //ignore sculpt GL usage since bao fixed this in a separate branch - if (!gGLActive) + if (getVolume()->getNumVolumeFaces() == 0) { - gGLActive = TRUE; - sculpt(); - gGLActive = FALSE; + //mesh is not loaded, request pipeline load this mesh + LLUUID asset_id = volume_params.getSculptID(); + gPipeline.loadMesh(this, asset_id); } else { - sculpt(); + mSculptLevel = 1; + } + } + else // otherwise is sculptie + { + mSculptTexture = LLViewerTextureManager::getFetchedTexture(volume_params.getSculptID(), TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + + if (mSculptTexture.notNull()) + { + //ignore sculpt GL usage since bao fixed this in a separate branch + if (!gGLActive) + { + gGLActive = TRUE; + sculpt(); + gGLActive = FALSE; + } + else + { + sculpt(); + } + mSculptLevel = getVolume()->getSculptLevel(); } - mSculptLevel = getVolume()->getSculptLevel(); } } else @@ -903,6 +957,14 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail return FALSE; } + + +void LLVOVolume::notifyMeshLoaded() +{ + mSculptChanged = TRUE; + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); +} + // sculpt replaces generate() for sculpted surfaces void LLVOVolume::sculpt() { @@ -1104,6 +1166,11 @@ void LLVOVolume::updateFaceFlags() for (S32 i = 0; i < getVolume()->getNumFaces(); i++) { LLFace *face = mDrawable->getFace(i); + if (!face) + { + return; + } + BOOL fullbright = getTE(i)->getFullbright(); face->clearState(LLFace::FULLBRIGHT | LLFace::HUD_RENDER | LLFace::LIGHT); @@ -1176,6 +1243,10 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) for (S32 i = 0; i < getVolume()->getNumFaces(); i++) { LLFace *face = mDrawable->getFace(i); + if (!face) + { + continue; + } res &= face->genVolumeBBoxes(*getVolume(), i, mRelativeXform, mRelativeXformInvTrans, (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); @@ -2394,6 +2465,23 @@ BOOL LLVOVolume::isSculpted() const return FALSE; } +BOOL LLVOVolume::isMesh() const +{ + if (isSculpted()) + { + LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); + U8 sculpt_type = sculpt_params->getSculptType(); + + if ((sculpt_type & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) + // mesh is a mesh + { + return TRUE; + } + } + + return FALSE; +} + BOOL LLVOVolume::hasLightTexture() const { if (getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE)) @@ -2599,6 +2687,30 @@ F32 LLVOVolume::getBinRadius() { F32 radius; + F32 scale = 1.f; + + if (isSculpted()) + { + LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); + LLUUID id = sculpt_params->getSculptTexture(); + U8 sculpt_type = sculpt_params->getSculptType(); + + if ((sculpt_type & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) + // mesh is a mesh + { + LLVolume* volume = getVolume(); + U32 vert_count = 0; + + for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = volume->getVolumeFace(i); + vert_count += face.mVertices.size(); + } + + scale = 1.f/llmax(vert_count/1024.f, 1.f); + } + } + const LLVector3* ext = mDrawable->getSpatialExtents(); BOOL shrink_wrap = mDrawable->isAnimating(); @@ -2657,7 +2769,7 @@ F32 LLVOVolume::getBinRadius() radius = 8.f; } - return llclamp(radius, 0.5f, 256.f); + return llclamp(radius*scale, 0.5f, 256.f); } const LLVector3 LLVOVolume::getPivotPositionAgent() const @@ -3249,6 +3361,11 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) face->getGeometryVolume(*volume, face->getTEOffset(), vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); } + + if (!face) + { + llerrs << "WTF?" << llendl; + } } drawablep->clearState(LLDrawable::REBUILD_ALL); @@ -3533,7 +3650,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else { - if (LLPipeline::sRenderDeferred && te->getBumpmap()) + if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) { registerFace(group, facep, LLRenderPass::PASS_BUMP); } |