diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 234 |
1 files changed, 132 insertions, 102 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 3793d6b9b2..3866045b1d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3240,6 +3240,19 @@ LLColor3 LLVOVolume::getLightColor() const } } +LLColor3 LLVOVolume::getLightSRGBColor() const +{ + const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); + if (param_block) + { + return LLColor3(param_block->getSRGBColor()) * param_block->getSRGBColor().mV[3]; + } + else + { + return LLColor3(1, 1, 1); + } +} + LLUUID LLVOVolume::getLightTextureID() const { if (getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE)) @@ -3276,18 +3289,16 @@ F32 LLVOVolume::getSpotLightPriority() const void LLVOVolume::updateSpotLightPriority() { + F32 r = getLightRadius(); LLVector3 pos = mDrawable->getPositionAgent(); + LLVector3 at(0,0,-1); at *= getRenderRotation(); - - F32 r = getLightRadius()*0.5f; - pos += at * r; at = LLViewerCamera::getInstance()->getAtAxis(); - pos -= at * r; - + mSpotLightPriority = gPipeline.calcPixelArea(pos, LLVector3(r,r,r), *LLViewerCamera::getInstance()); if (mLightTexture.notNull()) @@ -3359,7 +3370,7 @@ F32 LLVOVolume::getLightFalloff() const const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (param_block) { - return param_block->getFalloff(); + return param_block->getFalloff() * 0.5f; } else { @@ -4966,11 +4977,17 @@ static LLTrace::BlockTimerStatHandle FTM_REGISTER_FACE("Register Face"); void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 type) { + + //const LLTextureEntry* te = facep->getTextureEntry(); + //F32 te_alpha = te->getColor().mV[VW]; + // we should not attempt to render anything that's 100% transparent except invisiprims... + //llassert(te_alpha > 0.0f || type == LLRenderPass::PASS_ALPHA_INVISIBLE); + LL_RECORD_BLOCK_TIME(FTM_REGISTER_FACE); if ( type == LLRenderPass::PASS_ALPHA && facep->getTextureEntry()->getMaterialParams().notNull() && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_TANGENT) - && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1) + && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1) { LL_WARNS_ONCE("RenderMaterials") << "Oh no! No binormals for this alpha blended face!" << LL_ENDL; } @@ -5505,6 +5522,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLViewerTexture* tex = facep->getTexture(); U32 type = gPipeline.getPoolTypeFromTE(te, tex); + F32 te_alpha = te->getColor().mV[3]; if (te->getGlow()) { @@ -5516,17 +5534,24 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (mat && LLPipeline::sRenderDeferred) { U8 alpha_mode = mat->getDiffuseAlphaMode(); + + + // don't bother with 100% transparent faces... + if (te_alpha <= 0.0f) + { + continue; + } bool is_alpha = type == LLDrawPool::POOL_ALPHA && (alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND || - te->getColor().mV[3] < 0.999f); + te_alpha < 0.999f); if (is_alpha) { //this face needs alpha blending, override alpha mode alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND; } - if (!is_alpha || te->getColor().mV[3] > 0.f) // //only add the face if it will actually be visible + if (!is_alpha || te_alpha > 0.f) // //only add the face if it will actually be visible { U32 mask = mat->getShaderMask(alpha_mode); pool->addRiggedFace(facep, mask); @@ -5540,35 +5565,33 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; - if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f) - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); - } - else if (is_alpha || (te->getColor().mV[3] < 0.999f)) - { - if (te->getColor().mV[3] > 0.f) - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA : LLDrawPoolAvatar::RIGGED_ALPHA); - } - } - else if (gPipeline.canUseVertexShaders() - && LLPipeline::sRenderBump - && te->getShiny() - && can_be_shiny) - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY : LLDrawPoolAvatar::RIGGED_SHINY); - } - else - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); - } + if (te_alpha > 0.f) + { + if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te_alpha >= 0.999f) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else if (is_alpha || (te_alpha < 0.999f)) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA : LLDrawPoolAvatar::RIGGED_ALPHA); + } + else if (gPipeline.canUseVertexShaders() + && LLPipeline::sRenderBump + && te->getShiny() + && can_be_shiny) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY : LLDrawPoolAvatar::RIGGED_SHINY); + } + else + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); + } + } } - else - { - if (type == LLDrawPool::POOL_ALPHA) - { - if (te->getColor().mV[3] > 0.f) - { + else if (te_alpha > 0.0f) + { + if (type == LLDrawPool::POOL_ALPHA) + { if (te->getFullbright()) { pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); @@ -5577,54 +5600,52 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); } - } - } - else if (te->getShiny()) - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); - } - else - { - if (LLPipeline::sRenderDeferred) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); - } - } - } - else - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - } - - - if (LLPipeline::sRenderDeferred) - { - if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) - { - if (te->getBumpmap()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); - } - } - } - } + } + else if (te->getShiny()) + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); + } + else + { + if (LLPipeline::sRenderDeferred) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); + } + } + } + else + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + } + + if (LLPipeline::sRenderDeferred) + { + if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) + { + if (te->getBumpmap()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); + } + } + } + } } continue; @@ -5871,7 +5892,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) spec_mask = spec_mask | LLVertexBuffer::MAP_EMISSIVE; } - BOOL batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1; + BOOL batch_textures = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1; if (batch_textures) { @@ -6439,10 +6460,13 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; } + F32 te_alpha = te->getColor().mV[3]; bool use_legacy_bump = te->getBumpmap() && (te->getBumpmap() < 18) && (!mat || mat->getNormalID().isNull()); - bool opaque = te->getColor().mV[3] >= 0.999f; + bool opaque = te_alpha >= 0.999f; + bool transparent = te_alpha < 0.999f; + bool invisible = te_alpha <= 0.0f; - if (mat && LLPipeline::sRenderDeferred && !hud_group) + if (mat && LLPipeline::sRenderDeferred && !hud_group && !invisible) { bool material_pass = false; @@ -6469,14 +6493,20 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } else { - if (mat->getEnvironmentIntensity() > 0 || - te->getShiny() > 0) + if (mat->getEnvironmentIntensity() > 0 || te->getShiny() > 0) { material_pass = true; } else { - registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + if (opaque) + { + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + } + else + { + registerFace(group, facep, LLRenderPass::PASS_ALPHA); + } } } } @@ -6484,7 +6514,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace { registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } - else if (te->getColor().mV[3] < 0.999f) + else if (transparent) { registerFace(group, facep, LLRenderPass::PASS_ALPHA); } @@ -6529,10 +6559,10 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace registerFace(group, facep, pass[mask]); } } - else if (mat) + else if (mat && !invisible) { U8 mode = mat->getDiffuseAlphaMode(); - if (te->getColor().mV[3] < 0.999f) + if (transparent) { mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND; } @@ -6541,7 +6571,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace { registerFace(group, facep, fullbright ? LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK : LLRenderPass::PASS_ALPHA_MASK); } - else if (is_alpha || (te->getColor().mV[3] < 0.999f)) + else if (is_alpha || transparent) { registerFace(group, facep, LLRenderPass::PASS_ALPHA); } @@ -6560,7 +6590,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace else if (is_alpha) { // can we safely treat this as an alpha mask? - if (facep->getFaceColor().mV[3] <= 0.f) + if (invisible) { //100% transparent, don't render unless we're highlighting transparent registerFace(group, facep, LLRenderPass::PASS_ALPHA_INVISIBLE); } @@ -6583,7 +6613,8 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace else if (gPipeline.canUseVertexShaders() && LLPipeline::sRenderBump && te->getShiny() - && can_be_shiny) + && can_be_shiny + && !invisible) { //shiny if (tex->getPrimaryFormat() == GL_ALPHA) { //invisiprim+shiny @@ -6619,7 +6650,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace registerFace(group, facep, LLRenderPass::PASS_SHINY); } } - else + else if (!invisible) { //not alpha and not shiny if (!is_alpha && tex->getPrimaryFormat() == GL_ALPHA) { //invisiprim @@ -6657,9 +6688,8 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace { registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } + } } - } - if (!gPipeline.canUseVertexShaders() && !is_alpha && @@ -6671,7 +6701,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010 - if (!is_alpha && (hud_group || !LLPipeline::sRenderDeferred)) + if (!invisible && !is_alpha && (hud_group || !LLPipeline::sRenderDeferred)) { llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); facep->setPoolType((fullbright) ? LLDrawPool::POOL_FULLBRIGHT : LLDrawPool::POOL_SIMPLE); @@ -6682,7 +6712,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } } - if (!is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) + if (!invisible && !is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) { registerFace(group, facep, LLRenderPass::PASS_GLOW); } |