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path: root/indra/newview/llvovolume.cpp
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Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp35
1 files changed, 22 insertions, 13 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index bdd0cb0984..c0814c5695 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -91,6 +91,8 @@ U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG = 1;
BOOL gAnimateTextures = TRUE;
//extern BOOL gHideSelectedObjects;
+// AXON TEMP
+S32 LLVOVolume::sForceLOD = -1;
F32 LLVOVolume::sLODFactor = 1.f;
F32 LLVOVolume::sLODSlopDistanceFactor = 0.5f; //Changing this to zero, effectively disables the LOD transition slop
F32 LLVOVolume::sDistanceFactor = 1.0f;
@@ -1222,16 +1224,24 @@ void LLVOVolume::sculpt()
S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius)
{
S32 cur_detail;
- if (LLPipeline::sDynamicLOD)
- {
- // We've got LOD in the profile, and in the twist. Use radius.
- F32 tan_angle = (LLVOVolume::sLODFactor*radius)/distance;
- cur_detail = LLVolumeLODGroup::getDetailFromTan(ll_round(tan_angle, 0.01f));
- }
- else
- {
- cur_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3);
- }
+ // AXON TEMP
+ if (LLVOVolume::sForceLOD>=0 && LLVOVolume::sForceLOD<=3)
+ {
+ cur_detail = LLVOVolume::sForceLOD;
+ }
+ else
+ {
+ if (LLPipeline::sDynamicLOD)
+ {
+ // We've got LOD in the profile, and in the twist. Use radius.
+ F32 tan_angle = (LLVOVolume::sLODFactor*radius)/distance;
+ cur_detail = LLVolumeLODGroup::getDetailFromTan(ll_round(tan_angle, 0.01f));
+ }
+ else
+ {
+ cur_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3);
+ }
+ }
return cur_detail;
}
@@ -1291,9 +1301,8 @@ BOOL LLVOVolume::calcLOD()
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) &&
mDrawable->getFace(0))
{
- //setDebugText(llformat("%.2f:%.2f, %d", mDrawable->mDistanceWRTCamera, radius, cur_detail));
-
- setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex()));
+ // This is a display for LODs. If you need the texture index, put it somewhere else!
+ setDebugText(llformat("lod %d", cur_detail));
}
if (cur_detail != mLOD)