summaryrefslogtreecommitdiff
path: root/indra/newview/llvovolume.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp68
1 files changed, 45 insertions, 23 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index bae3d540e3..f4a938e57d 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -230,6 +230,7 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re
mMediaImplList.resize(getNumTEs());
mLastFetchedMediaVersion = -1;
+ mServerDrawableUpdateCount = 0;
memset(&mIndexInTex, 0, sizeof(S32) * LLRender::NUM_VOLUME_TEXTURE_CHANNELS);
mMDCImplCount = 0;
mLastRiggingInfoLOD = -1;
@@ -325,6 +326,9 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
LLColor4U color;
const S32 teDirtyBits = (TEM_CHANGE_TEXTURE|TEM_CHANGE_COLOR|TEM_CHANGE_MEDIA);
+ const bool previously_volume_changed = mVolumeChanged;
+ const bool previously_face_mapping_changed = mFaceMappingChanged;
+ const bool previously_color_changed = mColorChanged;
// Do base class updates...
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
@@ -548,9 +552,31 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
// ...and clean up any media impls
cleanUpMediaImpls();
+ if ((
+ (mVolumeChanged && !previously_volume_changed) ||
+ (mFaceMappingChanged && !previously_face_mapping_changed) ||
+ (mColorChanged && !previously_color_changed)
+ )
+ && !mLODChanged) {
+ onDrawableUpdateFromServer();
+ }
+
return retval;
}
+// Called when a volume, material, etc is updated by the server, possibly by a
+// script. If this occurs too often for this object, mark it as active so that
+// it doesn't disrupt the octree/render batches, thereby potentially causing a
+// big performance penalty.
+void LLVOVolume::onDrawableUpdateFromServer()
+{
+ constexpr U32 UPDATES_UNTIL_ACTIVE = 8;
+ ++mServerDrawableUpdateCount;
+ if (mDrawable && !mDrawable->isActive() && mServerDrawableUpdateCount > UPDATES_UNTIL_ACTIVE)
+ {
+ mDrawable->makeActive();
+ }
+}
void LLVOVolume::animateTextures()
{
@@ -1670,7 +1696,7 @@ void LLVOVolume::regenFaces()
}
}
-BOOL LLVOVolume::genBBoxes(BOOL force_global)
+BOOL LLVOVolume::genBBoxes(BOOL force_global, BOOL should_update_octree_bounds)
{
LL_PROFILE_ZONE_SCOPED;
BOOL res = TRUE;
@@ -1746,20 +1772,9 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
}
}
- bool rigged = false;
-
- if (!isAnimatedObject())
- {
- rigged = isRiggedMesh() && isAttachment();
- }
- else
- {
- rigged = isRiggedMesh() && getControlAvatar() && getControlAvatar()->mPlaying;
- }
-
if (any_valid_boxes)
{
- if (rebuild)
+ if (rebuild && should_update_octree_bounds)
{
//get the Avatar associated with this object if it's rigged
LLVOAvatar* avatar = nullptr;
@@ -1921,7 +1936,7 @@ void LLVOVolume::updateRelativeXform(bool force_identity)
}
}
-bool LLVOVolume::lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled)
+bool LLVOVolume::lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled, BOOL &should_update_octree_bounds)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
bool regen_faces = false;
@@ -1953,6 +1968,9 @@ bool LLVOVolume::lodOrSculptChanged(LLDrawable *drawable, BOOL &compiled)
}
compiled = TRUE;
+ // new_lod > old_lod breaks a feedback loop between LOD updates and
+ // bounding box updates.
+ should_update_octree_bounds = should_update_octree_bounds || mSculptChanged || new_lod > old_lod;
sNumLODChanges += new_num_faces;
if ((S32)getNumTEs() != getVolume()->getNumFaces())
@@ -2012,8 +2030,6 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
group->dirtyMesh();
}
- BOOL compiled = FALSE;
-
updateRelativeXform();
if (mDrawable.isNull()) // Not sure why this is happening, but it is...
@@ -2021,49 +2037,55 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
return TRUE; // No update to complete
}
+ BOOL compiled = FALSE;
+ // This should be true in most cases, unless we're sure no octree update is
+ // needed.
+ BOOL should_update_octree_bounds = bool(getRiggedVolume()) || mDrawable->isState(LLDrawable::REBUILD_POSITION) || !mDrawable->getSpatialExtents()->isFinite3();
+
if (mVolumeChanged || mFaceMappingChanged)
{
dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
bool was_regen_faces = false;
+ should_update_octree_bounds = true;
if (mVolumeChanged)
{
- was_regen_faces = lodOrSculptChanged(drawable, compiled);
+ was_regen_faces = lodOrSculptChanged(drawable, compiled, should_update_octree_bounds);
drawable->setState(LLDrawable::REBUILD_VOLUME);
}
else if (mSculptChanged || mLODChanged || mColorChanged)
{
compiled = TRUE;
- was_regen_faces = lodOrSculptChanged(drawable, compiled);
+ was_regen_faces = lodOrSculptChanged(drawable, compiled, should_update_octree_bounds);
}
if (!was_regen_faces) {
regenFaces();
}
-
- genBBoxes(FALSE);
}
else if (mLODChanged || mSculptChanged || mColorChanged)
{
dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
compiled = TRUE;
- lodOrSculptChanged(drawable, compiled);
+ lodOrSculptChanged(drawable, compiled, should_update_octree_bounds);
if(drawable->isState(LLDrawable::REBUILD_RIGGED | LLDrawable::RIGGED))
{
updateRiggedVolume(false);
}
- genBBoxes(FALSE);
}
// it has its own drawable (it's moved) or it has changed UVs or it has changed xforms from global<->local
else
{
compiled = TRUE;
// All it did was move or we changed the texture coordinate offset
- genBBoxes(FALSE);
}
+ // Generate bounding boxes if needed, and update the object's size in the
+ // octree
+ genBBoxes(FALSE, should_update_octree_bounds);
+
// Update face flags
updateFaceFlags();