diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 269 |
1 files changed, 89 insertions, 180 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 53158ee66f..02d1654878 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -95,7 +95,6 @@ const F32 FORCE_CULL_AREA = 8.f; U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG = 1; BOOL gAnimateTextures = TRUE; -//extern BOOL gHideSelectedObjects; F32 LLVOVolume::sLODFactor = 1.f; F32 LLVOVolume::sLODSlopDistanceFactor = 0.5f; //Changing this to zero, effectively disables the LOD transition slop @@ -526,6 +525,10 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, if (result & teDirtyBits) { updateTEData(); + if (mDrawable) + { //on the fly TE updates break batches, isolate in octree + shrinkWrap(); + } } if (result & TEM_CHANGE_MEDIA) { @@ -585,6 +588,7 @@ void LLVOVolume::animateTextures() { if (!mDead) { + shrinkWrap(); F32 off_s = 0.f, off_t = 0.f, scale_s = 1.f, scale_t = 1.f, rot = 0.f; S32 result = mTextureAnimp->animateTextures(off_s, off_t, scale_s, scale_t, rot); @@ -976,6 +980,11 @@ void LLVOVolume::setScale(const LLVector3 &scale, BOOL damped) //since drawable transforms do not include scale, changing volume scale //requires an immediate rebuild of volume verts. gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION, TRUE); + + if (mDrawable) + { + shrinkWrap(); + } } } @@ -2197,7 +2206,12 @@ S32 LLVOVolume::setTETexture(const U8 te, const LLUUID &uuid) S32 res = LLViewerObject::setTETexture(te, uuid); if (res) { - gPipeline.markTextured(mDrawable); + if (mDrawable) + { + // dynamic texture changes break batches, isolate in octree + shrinkWrap(); + gPipeline.markTextured(mDrawable); + } mFaceMappingChanged = TRUE; } return res; @@ -2232,6 +2246,7 @@ S32 LLVOVolume::setTEColor(const U8 te, const LLColor4& color) // These should only happen on updates which are not the initial update. mColorChanged = TRUE; mDrawable->setState(LLDrawable::REBUILD_COLOR); + shrinkWrap(); dirtyMesh(); } } @@ -2321,7 +2336,11 @@ S32 LLVOVolume::setTEGlow(const U8 te, const F32 glow) S32 res = LLViewerObject::setTEGlow(te, glow); if (res) { - gPipeline.markTextured(mDrawable); + if (mDrawable) + { + gPipeline.markTextured(mDrawable); + shrinkWrap(); + } mFaceMappingChanged = TRUE; } return res; @@ -4359,83 +4378,61 @@ void LLVOVolume::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) F32 LLVOVolume::getBinRadius() { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; - F32 radius; - - F32 scale = 1.f; - - static LLCachedControl<S32> octree_size_factor(gSavedSettings, "OctreeStaticObjectSizeFactor", 3); - static LLCachedControl<S32> octree_attachment_size_factor(gSavedSettings, "OctreeAttachmentSizeFactor", 4); - static LLCachedControl<LLVector3> octree_distance_factor(gSavedSettings, "OctreeDistanceFactor", LLVector3(0.01f, 0.f, 0.f)); - static LLCachedControl<LLVector3> octree_alpha_distance_factor(gSavedSettings, "OctreeAlphaDistanceFactor", LLVector3(0.1f, 0.f, 0.f)); + F32 radius; - S32 size_factor = llmax((S32)octree_size_factor, 1); - S32 attachment_size_factor = llmax((S32)octree_attachment_size_factor, 1); - LLVector3 distance_factor = octree_distance_factor; - LLVector3 alpha_distance_factor = octree_alpha_distance_factor; + static LLCachedControl<S32> octree_size_factor(gSavedSettings, "OctreeStaticObjectSizeFactor", 3); + static LLCachedControl<S32> octree_attachment_size_factor(gSavedSettings, "OctreeAttachmentSizeFactor", 4); + static LLCachedControl<LLVector3> octree_distance_factor(gSavedSettings, "OctreeDistanceFactor", LLVector3(0.01f, 0.f, 0.f)); + static LLCachedControl<LLVector3> octree_alpha_distance_factor(gSavedSettings, "OctreeAlphaDistanceFactor", LLVector3(0.1f, 0.f, 0.f)); - const LLVector4a* ext = mDrawable->getSpatialExtents(); - - BOOL shrink_wrap = mDrawable->isAnimating(); - BOOL alpha_wrap = FALSE; + S32 size_factor = llmax((S32)octree_size_factor, 1); + LLVector3 alpha_distance_factor = octree_alpha_distance_factor; - if (!isHUDAttachment()) - { - for (S32 i = 0; i < mDrawable->getNumFaces(); i++) - { - LLFace* face = mDrawable->getFace(i); - if (!face) continue; - if (face->isInAlphaPool() && - !face->canRenderAsMask()) - { - alpha_wrap = TRUE; - break; - } - } - } - else - { - shrink_wrap = FALSE; - } + //const LLVector4a* ext = mDrawable->getSpatialExtents(); - if (alpha_wrap) - { - LLVector3 bounds = getScale(); - radius = llmin(bounds.mV[1], bounds.mV[2]); - radius = llmin(radius, bounds.mV[0]); - radius *= 0.5f; - radius *= 1.f+mDrawable->mDistanceWRTCamera*alpha_distance_factor[1]; - radius += mDrawable->mDistanceWRTCamera*alpha_distance_factor[0]; - } - else if (shrink_wrap) - { - LLVector4a rad; - rad.setSub(ext[1], ext[0]); - - radius = rad.getLength3().getF32()*0.5f; - } - else if (mDrawable->isStatic()) - { - F32 szf = size_factor; + bool shrink_wrap = mShouldShrinkWrap || mDrawable->isAnimating(); + bool alpha_wrap = FALSE; - radius = llmax(mDrawable->getRadius(), szf); - - radius = powf(radius, 1.f+szf/radius); + if (!isHUDAttachment() && mDrawable->mDistanceWRTCamera < alpha_distance_factor[2]) + { + for (S32 i = 0; i < mDrawable->getNumFaces(); i++) + { + LLFace* face = mDrawable->getFace(i); + if (!face) continue; + if (face->isInAlphaPool() && + !face->canRenderAsMask()) + { + alpha_wrap = TRUE; + break; + } + } + } + else + { + shrink_wrap = FALSE; + } - radius *= 1.f + mDrawable->mDistanceWRTCamera * distance_factor[1]; - radius += mDrawable->mDistanceWRTCamera * distance_factor[0]; - } - else if (mDrawable->getVObj()->isAttachment()) - { - radius = llmax((S32) mDrawable->getRadius(),1)*attachment_size_factor; - } - else - { - radius = mDrawable->getRadius(); - radius *= 1.f + mDrawable->mDistanceWRTCamera * distance_factor[1]; - radius += mDrawable->mDistanceWRTCamera * distance_factor[0]; - } + if (alpha_wrap) + { + LLVector3 bounds = getScale(); + radius = llmin(bounds.mV[1], bounds.mV[2]); + radius = llmin(radius, bounds.mV[0]); + radius *= 0.5f; + //radius *= 1.f+mDrawable->mDistanceWRTCamera*alpha_distance_factor[1]; + //radius += mDrawable->mDistanceWRTCamera*alpha_distance_factor[0]; + } + else if (shrink_wrap) + { + radius = mDrawable->getRadius() * 0.25f; + } + else + { + F32 szf = size_factor; + radius = llmax(mDrawable->getRadius(), szf); + //radius = llmax(radius, mDrawable->mDistanceWRTCamera * distance_factor[0]); + } - return llclamp(radius*scale, 0.5f, 256.f); + return llclamp(radius, 0.5f, 256.f); } const LLVector3 LLVOVolume::getPivotPositionAgent() const @@ -4478,6 +4475,11 @@ void LLVOVolume::markForUpdate(BOOL priority) } } + if (mDrawable) + { + shrinkWrap(); + } + LLViewerObject::markForUpdate(priority); mVolumeChanged = TRUE; } @@ -4990,7 +4992,7 @@ U32 LLVOVolume::getPartitionType() const } LLVolumePartition::LLVolumePartition(LLViewerRegion* regionp) -: LLSpatialPartition(LLVOVolume::VERTEX_DATA_MASK, TRUE, GL_DYNAMIC_DRAW, regionp), +: LLSpatialPartition(LLVOVolume::VERTEX_DATA_MASK, TRUE, regionp), LLVolumeGeometryManager() { mLODPeriod = 32; @@ -4998,7 +5000,6 @@ LLVolumeGeometryManager() mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; mPartitionType = LLViewerRegion::PARTITION_VOLUME; mSlopRatio = 0.25f; - mBufferUsage = GL_DYNAMIC_DRAW; } LLVolumeBridge::LLVolumeBridge(LLDrawable* drawablep, LLViewerRegion* regionp) @@ -5010,8 +5011,6 @@ LLVolumeGeometryManager() mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; mPartitionType = LLViewerRegion::PARTITION_BRIDGE; - mBufferUsage = GL_DYNAMIC_DRAW; - mSlopRatio = 0.25f; } @@ -5164,7 +5163,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, S32 idx = draw_vec.size()-1; - BOOL fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) || + bool fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) || (type == LLRenderPass::PASS_INVISIBLE) || (type == LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK) || (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)) || @@ -5227,7 +5226,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, mat = facep->getTextureEntry()->getMaterialParams().get(); if (mat) { - mat_id = facep->getTextureEntry()->getMaterialID().asUUID(); + //mat_id = facep->getTextureEntry()->getMaterialID().asUUID(); + mat_id = facep->getTextureEntry()->getMaterialParams()->getHash(); } } @@ -5247,8 +5247,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, } } - F32 vsize = facep->getVirtualSize(); //TODO -- adjust by texture scale? - if (index < FACE_DO_NOT_BATCH_TEXTURES && idx >= 0) { if (mat || gltf_mat || draw_vec[idx]->mMaterial) @@ -5261,12 +5259,10 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, { batchable = true; draw_vec[idx]->mTextureList[index] = tex; - draw_vec[idx]->mTextureListVSize[index] = vsize; } else if (draw_vec[idx]->mTextureList[index] == tex) { //this face's texture index can be used with this batch batchable = true; - draw_vec[idx]->mTextureListVSize[index] = llmax(vsize, draw_vec[idx]->mTextureListVSize[index]); } } else @@ -5295,14 +5291,11 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, { draw_vec[idx]->mCount += facep->getIndicesCount(); draw_vec[idx]->mEnd += facep->getGeomCount(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); if (index < FACE_DO_NOT_BATCH_TEXTURES && index >= draw_vec[idx]->mTextureList.size()) { draw_vec[idx]->mTextureList.resize(index+1); draw_vec[idx]->mTextureList[index] = tex; - draw_vec[idx]->mTextureListVSize.resize(index + 1); - draw_vec[idx]->mTextureListVSize[index] = vsize; } draw_vec[idx]->validate(); } @@ -5312,10 +5305,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 end = start + facep->getGeomCount()-1; U32 offset = facep->getIndicesStart(); U32 count = facep->getIndicesCount(); - LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset, tex, - facep->getVertexBuffer(), selected, fullbright, bump); - draw_info->mGroup = group; - draw_info->mVSize = vsize; + LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset, tex, + facep->getVertexBuffer(), fullbright, bump); draw_vec.push_back(draw_info); draw_info->mTextureMatrix = tex_mat; draw_info->mModelMatrix = model_mat; @@ -5388,8 +5379,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, { //initialize texture list for texture batching draw_info->mTextureList.resize(index+1); draw_info->mTextureList[index] = tex; - draw_info->mTextureListVSize.resize(index + 1); - draw_info->mTextureListVSize[index] = vsize; } draw_info->validate(); } @@ -5551,8 +5540,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 spec_count[2] = { 0 }; U32 normspec_count[2] = { 0 }; - U32 useage = group->getSpatialPartition()->mBufferUsage; - static LLCachedControl<S32> max_vbo_size(gSavedSettings, "RenderMaxVBOSize", 512); static LLCachedControl<S32> max_node_size(gSavedSettings, "RenderMaxNodeSize", 65536); U32 max_vertices = (max_vbo_size * 1024)/LLVertexBuffer::calcVertexSize(group->getSpatialPartition()->mVertexDataMask); @@ -5584,11 +5571,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) continue; } - if (drawablep->isAnimating()) - { //fall back to stream draw for animating verts - useage = GL_STREAM_DRAW; - } - LLVOVolume* vobj = drawablep->getVOVolume(); if (!vobj) @@ -5928,8 +5910,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } - group->mBufferUsage = useage; - //PROCESS NON-ALPHA FACES U32 simple_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; U32 alpha_mask = simple_mask | 0x80000000; //hack to give alpha verts their own VBO @@ -6022,8 +6002,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) group->mBuilt = 1.f; - S32 num_mapped_vertex_buffer = LLVertexBuffer::sMappedCount ; - const U32 MAX_BUFFER_COUNT = 4096; LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT]; @@ -6074,11 +6052,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) gPipeline.markRebuild(group, TRUE); } - - if (buff->isLocked() && buffer_count < MAX_BUFFER_COUNT) - { - locked_buffer[buffer_count++] = buff; - } + buff->unmapBuffer(); } } } @@ -6096,44 +6070,17 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LL_PROFILE_ZONE_NAMED("rebuildMesh - flush"); for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter) { - (*iter)->flush(); + (*iter)->unmapBuffer(); } // don't forget alpha if(group != NULL && - !group->mVertexBuffer.isNull() && - group->mVertexBuffer->isLocked()) + !group->mVertexBuffer.isNull()) { - group->mVertexBuffer->flush(); - } - } - - //if not all buffers are unmapped - if(num_mapped_vertex_buffer != LLVertexBuffer::sMappedCount) - { - LL_WARNS() << "Not all mapped vertex buffers are unmapped!" << LL_ENDL ; - for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) - { - LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable(); - if(!drawablep) - { - continue; - } - for (S32 i = 0; i < drawablep->getNumFaces(); ++i) - { - LLFace* face = drawablep->getFace(i); - if (face) - { - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff && buff->isLocked()) - { - buff->flush(); - } - } - } + group->mVertexBuffer->unmapBuffer(); } } - + group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); } } @@ -6200,18 +6147,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; U32 geometryBytes = 0; - U32 buffer_usage = group->mBufferUsage; - -#if LL_DARWIN - // HACK from Leslie: - // Disable VBO usage for alpha on Mac OS X because it kills the framerate - // due to implicit calls to glTexSubImage that are beyond our control. - // (this works because the only calls here that sort by distance are alpha) - if (distance_sort) - { - buffer_usage = 0x0; - } -#endif //calculate maximum number of vertices to store in a single buffer static LLCachedControl<S32> max_vbo_size(gSavedSettings, "RenderMaxVBOSize", 512); @@ -6428,19 +6363,13 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } } - - if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW) - { - buffer_usage = GL_STREAM_DRAW; - } - //create vertex buffer LLPointer<LLVertexBuffer> buffer; { LL_PROFILE_ZONE_NAMED("genDrawInfo - allocate"); - buffer = createVertexBuffer(mask, buffer_usage); - if(!buffer->allocateBuffer(geom_count, index_count, TRUE)) + buffer = new LLVertexBuffer(mask); + if(!buffer->allocateBuffer(geom_count, index_count)) { LL_WARNS() << "Failed to allocate group Vertex Buffer to " << geom_count << " vertices and " @@ -6830,7 +6759,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace if (buffer) { - buffer->flush(); + buffer->unmapBuffer(); } } @@ -6845,9 +6774,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace void LLVolumeGeometryManager::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count) { - //initialize to default usage for this partition - U32 usage = group->getSpatialPartition()->mBufferUsage; - //for each drawable for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -6857,23 +6783,13 @@ void LLVolumeGeometryManager::addGeometryCount(LLSpatialGroup* group, U32& verte { continue; } - - if (drawablep->isAnimating()) - { //fall back to stream draw for animating verts - usage = GL_STREAM_DRAW; - } } - - group->mBufferUsage = usage; } void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32 &index_count) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; - //initialize to default usage for this partition - U32 usage = group->getSpatialPartition()->mBufferUsage; - //clear off any old faces mFaceList.clear(); @@ -6887,11 +6803,6 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun continue; } - if (drawablep->isAnimating()) - { //fall back to stream draw for animating verts - usage = GL_STREAM_DRAW; - } - //for each face for (S32 i = 0; i < drawablep->getNumFaces(); i++) { @@ -6916,8 +6827,6 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun } } } - - group->mBufferUsage = usage; } LLHUDPartition::LLHUDPartition(LLViewerRegion* regionp) : LLBridgePartition(regionp) |