diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 98eb2d3cdc..659b533b86 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4585,8 +4585,9 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& { U8 mode = mat->getDiffuseAlphaMode(); - if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE || - mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE) + if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE + || mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE + || (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && mat->getAlphaMaskCutoff() == 0)) { ignore_alpha = true; } @@ -5100,7 +5101,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, } - if (index < 255 && idx >= 0) + if (index < FACE_DO_NOT_BATCH_TEXTURES && idx >= 0) { if (mat || draw_vec[idx]->mMaterial) { //can't batch textures when materials are present (yet) @@ -5146,7 +5147,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec[idx]->mEnd += facep->getGeomCount(); draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, facep->getVirtualSize()); - if (index < 255 && index >= draw_vec[idx]->mTextureList.size()) + if (index < FACE_DO_NOT_BATCH_TEXTURES && index >= draw_vec[idx]->mTextureList.size()) { draw_vec[idx]->mTextureList.resize(index+1); draw_vec[idx]->mTextureList[index] = tex; @@ -5233,7 +5234,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_info->mDrawMode = LLRender::TRIANGLE_STRIP; } - if (index < 255) + if (index < FACE_DO_NOT_BATCH_TEXTURES) { //initialize texture list for texture batching draw_info->mTextureList.resize(index+1); draw_info->mTextureList[index] = tex; @@ -6365,7 +6366,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace //face has no texture index facep->mDrawInfo = NULL; - facep->setTextureIndex(255); + facep->setTextureIndex(FACE_DO_NOT_BATCH_TEXTURES); if (geom_count + facep->getGeomCount() > max_vertices) { //cut batches on geom count too big @@ -6429,7 +6430,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace facep->setGeomIndex(index_offset); facep->setVertexBuffer(buffer); - if (batch_textures && facep->getTextureIndex() == 255) + if (batch_textures && facep->getTextureIndex() == FACE_DO_NOT_BATCH_TEXTURES) { LL_ERRS() << "Invalid texture index." << LL_ENDL; } |