diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 269 |
1 files changed, 205 insertions, 64 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 45277265df..6b7c53f465 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -87,6 +87,8 @@ F32 LLVOVolume::sLODFactor = 1.f; F32 LLVOVolume::sLODSlopDistanceFactor = 0.5f; //Changing this to zero, effectively disables the LOD transition slop
F32 LLVOVolume::sDistanceFactor = 1.0f;
S32 LLVOVolume::sNumLODChanges = 0;
+S32 LLVOVolume::mRenderComplexity_last = 0;
+S32 LLVOVolume::mRenderComplexity_current = 0;
LLPointer<LLObjectMediaDataClient> LLVOVolume::sObjectMediaClient = NULL;
LLPointer<LLObjectMediaNavigateClient> LLVOVolume::sObjectMediaNavigateClient = NULL;
@@ -2953,24 +2955,35 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const // total cost is returned value + 5 * size of the resulting set.
// Cannot include cost of textures, as they may be re-used in linked
// children, and cost should only be increased for unique textures -Nyx
-U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
+U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
{
- // base cost of each prim should be 10 points
- static const U32 ARC_PRIM_COST = 10;
+ // Get access to params we'll need at various points.
+ // Skip if this is object doesn't have a volume (e.g. is an avatar).
+ BOOL has_volume = (getVolume() != NULL);
+ LLVolumeParams volume_params;
+ LLPathParams path_params;
+ LLProfileParams profile_params;
+
+ U32 num_triangles = 0;
+
// per-prim costs
- static const U32 ARC_INVISI_COST = 1;
- static const U32 ARC_SHINY_COST = 1;
- static const U32 ARC_GLOW_COST = 1;
- static const U32 ARC_FLEXI_COST = 8;
- static const U32 ARC_PARTICLE_COST = 16;
- static const U32 ARC_BUMP_COST = 4;
+ static const U32 ARC_PARTICLE_COST = 1; // determined experimentally
+ static const U32 ARC_PARTICLE_MAX = 2048; // default values
+ static const U32 ARC_TEXTURE_COST = 32; // multiplier for texture resolution - performance tested
- // per-face costs
- static const U32 ARC_PLANAR_COST = 1;
- static const U32 ARC_ANIM_TEX_COST = 4;
- static const U32 ARC_ALPHA_COST = 4;
+ // per-prim multipliers
+ static const F32 ARC_GLOW_MULT = 1.5f; // tested based on performance
+ static const F32 ARC_BUMP_MULT = 1.25f; // tested based on performance
+ static const F32 ARC_FLEXI_MULT = 4;
+ static const F32 ARC_SHINY_MULT = 1.6f; // tested based on performance
+ static const F32 ARC_INVISI_COST = 1.2f; // tested based on performance
+ static const F32 ARC_WEIGHTED_MESH = 1.2f;
- U32 shame = ARC_PRIM_COST;
+ static const F32 ARC_PLANAR_COST = 1.0f; // tested based on performance to have negligible impact
+ static const F32 ARC_ANIM_TEX_COST = 1.4f; // 1.4x max
+ static const F32 ARC_ALPHA_COST = 4.f; // 4x max - based on performance
+
+ F32 shame = 0;
U32 invisi = 0;
U32 shiny = 0;
@@ -2979,9 +2992,87 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const U32 flexi = 0;
U32 animtex = 0;
U32 particles = 0;
- U32 scale = 0;
U32 bump = 0;
U32 planar = 0;
+ U32 weighted_mesh = 0;
+
+ // these multipliers are variable and can be floating point
+ F32 scale = 0.f;
+
+ const LLDrawable* drawablep = mDrawable;
+ U32 num_faces = drawablep->getNumFaces();
+
+ if (has_volume)
+ {
+ volume_params = getVolume()->getParams();
+ path_params = volume_params.getPathParams();
+ profile_params = volume_params.getProfileParams();
+
+ F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length();
+ S32 default_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3);
+ if (default_detail == getLOD())
+ {
+ num_triangles = getTriangleCount();
+ }
+ else
+ {
+ LLVolume* default_volume = LLPrimitive::getVolumeManager()->refVolume(volume_params, default_detail);
+ if(default_volume != NULL)
+ {
+ num_triangles = default_volume->getNumTriangles();
+ LLPrimitive::getVolumeManager()->unrefVolume(default_volume);
+ default_volume = NULL;
+ }
+ else
+ {
+ has_volume = false;
+ }
+ }
+ }
+
+ if (isSculpted())
+ {
+ if (isMesh())
+ {
+ // base cost is dependent on mesh complexity
+ // note that 3 is the highest LOD as of the time of this coding.
+ S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(),3);
+ if ( size > 0)
+ {
+ num_triangles = (U32)(size / 10.f); // avg 1 triangle per 10 bytes
+ if (gMeshRepo.getSkinInfo(volume_params.getSculptID()))
+ {
+ // weighted attachment - 1 point for every 3 bytes
+ weighted_mesh = 1;
+ }
+
+ if (num_triangles == 0)
+ {
+ // someone made a really tiny mesh. Approximate with a tetrahedron.
+ num_triangles = 4;
+ }
+ }
+ else
+ {
+ // something went wrong - user should know their content isn't render-free
+ return 0;
+ }
+ }
+ else
+ {
+ const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID sculpt_id = sculpt_params->getSculptTexture();
+ if (textures.find(sculpt_id) == textures.end())
+ {
+ LLViewerFetchedTexture *texture = LLViewerTextureManager::getFetchedTexture(sculpt_id);
+ if (texture)
+ {
+ S32 texture_cost = 512 + (S32)(ARC_TEXTURE_COST * (texture->getFullHeight() / 128.f + texture->getFullWidth() / 128.f));
+ textures.insert(texture_cost_t::value_type(sculpt_id, texture_cost));
+ }
+ }
+ }
+ }
if (isFlexible())
{
@@ -2993,18 +3084,12 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const }
const LLVector3& sc = getScale();
- scale += (U32) sc.mV[0] + (U32) sc.mV[1] + (U32) sc.mV[2];
-
- const LLDrawable* drawablep = mDrawable;
+ scale += (sc.mV[0] + sc.mV[1] + sc.mV[2]) / 4.f; // scale to 1/4 the sum of the size
+ // enforce scale multiplier to be in the range [1,7] (7 was determined to experimentally be a reasonable max)
+ scale = scale > 7.f ? 7.f : scale;
+ scale = scale < 1.f ? 1.f : scale;
- if (isSculpted())
- {
- const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- textures.insert(sculpt_id);
- }
-
- for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
+ for (S32 i = 0; i < num_faces; ++i)
{
const LLFace* face = drawablep->getFace(i);
const LLTextureEntry* te = face->getTextureEntry();
@@ -3012,12 +3097,16 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const if (img)
{
- textures.insert(img->getID());
+ if (textures.find(img->getID()) == textures.end())
+ {
+ S32 texture_cost = 512 + (S32)(ARC_TEXTURE_COST * (img->getFullHeight() / 128.f + img->getFullWidth() / 128.f));
+ textures.insert(texture_cost_t::value_type(img->getID(), texture_cost));
+ }
}
if (face->getPoolType() == LLDrawPool::POOL_ALPHA)
{
- alpha++;
+ alpha = 1;
}
else if (img && img->getPrimaryFormat() == GL_ALPHA)
{
@@ -3028,58 +3117,103 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const {
if (te->getBumpmap())
{
+ // bump is a multiplier, don't add per-face
bump = 1;
}
if (te->getShiny())
{
+ // shiny is a multiplier, don't add per-face
shiny = 1;
}
if (te->getGlow() > 0.f)
{
+ // glow is a multiplier, don't add per-face
glow = 1;
}
if (face->mTextureMatrix != NULL)
{
- animtex++;
+ animtex = 1;
}
if (te->getTexGen())
{
- planar++;
+ planar = 1;
}
}
}
+ // shame currently has the "base" cost of 1 point per 50 triangles, min 2.
+ shame = num_triangles / 50.f;
+ shame = shame < 2.f ? 2.f : shame;
- shame += invisi * ARC_INVISI_COST;
- shame += shiny * ARC_SHINY_COST;
- shame += glow * ARC_GLOW_COST;
- shame += alpha * ARC_ALPHA_COST;
- shame += flexi * ARC_FLEXI_COST;
- shame += animtex * ARC_ANIM_TEX_COST;
- shame += particles * ARC_PARTICLE_COST;
- shame += bump * ARC_BUMP_COST;
- shame += planar * ARC_PLANAR_COST;
- shame += scale;
+ // factor in scale
+ shame *= scale;
- LLViewerObject::const_child_list_t& child_list = getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end();
- ++iter)
+ // multiply by per-face modifiers
+ if (planar)
{
- const LLViewerObject* child_objectp = *iter;
- const LLDrawable* child_drawablep = child_objectp->mDrawable;
- if (child_drawablep)
- {
- const LLVOVolume* child_volumep = child_drawablep->getVOVolume();
- if (child_volumep)
- {
- shame += child_volumep->getRenderCost(textures);
- }
- }
+ shame *= planar * ARC_PLANAR_COST;
+ }
+
+ if (animtex)
+ {
+ shame *= animtex * ARC_ANIM_TEX_COST;
+ }
+
+ if (alpha)
+ {
+ shame *= alpha * ARC_ALPHA_COST;
+ }
+
+ if(invisi)
+ {
+ shame *= invisi * ARC_INVISI_COST;
+ }
+
+ if (glow)
+ {
+ shame *= glow * ARC_GLOW_MULT;
+ }
+
+ if (bump)
+ {
+ shame *= bump * ARC_BUMP_MULT;
+ }
+
+ if (shiny)
+ {
+ shame *= shiny * ARC_SHINY_MULT;
+ }
+
+
+ // multiply shame by multipliers
+ if (weighted_mesh)
+ {
+ shame *= weighted_mesh * ARC_WEIGHTED_MESH;
+ }
+
+ if (flexi)
+ {
+ shame *= flexi * ARC_FLEXI_MULT;
}
- return shame;
+ // add additional costs
+ if (particles)
+ {
+ const LLPartSysData *part_sys_data = &(mPartSourcep->mPartSysData);
+ const LLPartData *part_data = &(part_sys_data->mPartData);
+ U32 num_particles = (U32)(part_sys_data->mBurstPartCount * llceil( part_data->mMaxAge / part_sys_data->mBurstRate));
+ num_particles = num_particles > ARC_PARTICLE_MAX ? ARC_PARTICLE_MAX : num_particles;
+ F32 part_size = (llmax(part_data->mStartScale[0], part_data->mEndScale[0]) + llmax(part_data->mStartScale[1], part_data->mEndScale[1])) / 2.f;
+ shame += num_particles * part_size * ARC_PARTICLE_COST;
+ }
+
+ if (shame > mRenderComplexity_current)
+ {
+ mRenderComplexity_current = (S32)shame;
+ }
+
+ return (U32)shame;
}
F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes)
@@ -3096,7 +3230,14 @@ F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes) return 0.f;
}
-U32 LLVOVolume::getTriangleCount()
+//static
+void LLVOVolume::updateRenderComplexity()
+{
+ mRenderComplexity_last = mRenderComplexity_current;
+ mRenderComplexity_current = 0;
+}
+
+U32 LLVOVolume::getTriangleCount() const
{
U32 count = 0;
LLVolume* volume = getVolume();
@@ -3116,18 +3257,18 @@ U32 LLVOVolume::getHighLODTriangleCount() if (!isSculpted())
{
- LLVolume* ref = LLPrimitive::getVolumeManager()->refVolume(volume->getParams(), 3); - ret = ref->getNumTriangles(); + LLVolume* ref = LLPrimitive::getVolumeManager()->refVolume(volume->getParams(), 3);
+ ret = ref->getNumTriangles();
LLPrimitive::getVolumeManager()->unrefVolume(ref);
}
else if (isMesh())
{
- LLVolume* ref = LLPrimitive::getVolumeManager()->refVolume(volume->getParams(), 3); - if (ref->isTetrahedron() || ref->getNumVolumeFaces() == 0) - { - gMeshRepo.loadMesh(this, volume->getParams(), LLModel::LOD_HIGH); - } - ret = ref->getNumTriangles(); + LLVolume* ref = LLPrimitive::getVolumeManager()->refVolume(volume->getParams(), 3);
+ if (ref->isTetrahedron() || ref->getNumVolumeFaces() == 0)
+ {
+ gMeshRepo.loadMesh(this, volume->getParams(), LLModel::LOD_HIGH);
+ }
+ ret = ref->getNumTriangles();
LLPrimitive::getVolumeManager()->unrefVolume(ref);
}
else
|