diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llvovolume.cpp | 80 |
1 files changed, 48 insertions, 32 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index c5e2c56e4b..528c7acbc8 100644..100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -704,19 +704,22 @@ BOOL LLVOVolume::isVisible() const return FALSE ; } -void LLVOVolume::updateTextureVirtualSize() +void LLVOVolume::updateTextureVirtualSize(bool forced) { LLFastTimer ftm(FTM_VOLUME_TEXTURES); // Update the pixel area of all faces - if(!isVisible()) + if(!forced) { - return ; - } + if(!isVisible()) + { + return ; + } - if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) - { - return; + if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) + { + return; + } } static LLCachedControl<bool> dont_load_textures(gSavedSettings,"TextureDisable"); @@ -1017,6 +1020,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo if (is404) { setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI)); + //render prim proxy when mesh loading attempts give up + volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE); + } if ((LLPrimitive::setVolume(volume_params, lod, (mVolumeImpl && mVolumeImpl->isVolumeUnique()))) || mSculptChanged) @@ -3096,7 +3102,7 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes) { - F32 radius = getScale().length(); + F32 radius = getScale().length()*0.5f; if (isMesh()) { @@ -3743,6 +3749,11 @@ bool can_batch_texture(LLFace* facep) return false; } + if (facep->getTexture() && facep->getTexture()->getPrimaryFormat() == GL_ALPHA) + { //can't batch invisiprims + return false; + } + if (facep->isState(LLFace::TEXTURE_ANIM) && facep->getVirtualSize() > MIN_TEX_ANIM_SIZE) { //texture animation breaks batches return false; @@ -3990,7 +4001,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } llassert_always(vobj); - vobj->updateTextureVirtualSize(); + vobj->updateTextureVirtualSize(true); vobj->preRebuild(); drawablep->clearState(LLDrawable::HAS_ALPHA); @@ -4361,6 +4372,8 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) group->mBuilt = 1.f; + std::set<LLVertexBuffer*> mapped_buffers; + for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { LLFastTimer t(FTM_VOLUME_GEOM_PARTIAL); @@ -4375,35 +4388,31 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) for (S32 i = 0; i < drawablep->getNumFaces(); ++i) { LLFace* face = drawablep->getFace(i); - if (face && face->getVertexBuffer()) + if (face) { - face->getGeometryVolume(*volume, face->getTEOffset(), - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + face->getGeometryVolume(*volume, face->getTEOffset(), + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); + + if (buff->isLocked()) + { + mapped_buffers.insert(buff); + } + } } } - + drawablep->clearState(LLDrawable::REBUILD_ALL); } } - //unmap all the buffers - for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i) + for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter) { - LLSpatialGroup::buffer_texture_map_t& map = i->second; - for (LLSpatialGroup::buffer_texture_map_t::iterator j = map.begin(); j != map.end(); ++j) - { - LLSpatialGroup::buffer_list_t& list = j->second; - for (LLSpatialGroup::buffer_list_t::iterator k = list.begin(); k != list.end(); ++k) - { - LLVertexBuffer* buffer = *k; - if (buffer->isLocked()) - { - buffer->setBuffer(0); - } - } - } + (*iter)->setBuffer(0); } - + // don't forget alpha if(group != NULL && !group->mVertexBuffer.isNull() && @@ -4481,6 +4490,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); } + bool hud_group = group->isHUDGroup() ; std::vector<LLFace*>::iterator face_iter = faces.begin(); LLSpatialGroup::buffer_map_t buffer_map; @@ -4495,6 +4505,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: S32 texture_index_channels = gGLManager.mNumTextureImageUnits-1; //always reserve one for shiny for now just for simplicity + if (gGLManager.mGLVersion < 3.1f) + { + texture_index_channels = 1; + } + if (LLPipeline::sRenderDeferred && distance_sort) { texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels; @@ -4708,6 +4723,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } const LLTextureEntry* te = facep->getTextureEntry(); + tex = facep->getTexture(); BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE; @@ -4745,7 +4761,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: registerFace(group, facep, LLRenderPass::PASS_INVISI_SHINY); registerFace(group, facep, LLRenderPass::PASS_INVISIBLE); } - else if (LLPipeline::sRenderDeferred) + else if (LLPipeline::sRenderDeferred && !hud_group) { //deferred rendering if (te->getFullbright()) { //register in post deferred fullbright shiny pass @@ -4783,7 +4799,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: else if (fullbright || bake_sunlight) { //fullbright registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); - if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) + if (LLPipeline::sRenderDeferred && !hud_group && LLPipeline::sRenderBump && te->getBumpmap()) { //if this is the deferred render and a bump map is present, register in post deferred bump registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); } @@ -4809,7 +4825,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010 - if (!is_alpha && !LLPipeline::sRenderDeferred) + if (!is_alpha && (hud_group || !LLPipeline::sRenderDeferred)) { llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); facep->setPoolType((fullbright) ? LLDrawPool::POOL_FULLBRIGHT : LLDrawPool::POOL_SIMPLE); |