diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 31 |
1 files changed, 30 insertions, 1 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 149b60ca53..43bb1c177c 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -250,10 +250,12 @@ LLVOVolume::~LLVOVolume() delete mVolumeImpl; mVolumeImpl = NULL; - gMeshRepo.unregisterMesh(this); + unregisterOldMeshAndSkin(); if(!mMediaImplList.empty()) { + LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("delete volume media list"); + for(U32 i = 0 ; i < mMediaImplList.size() ; i++) { if(mMediaImplList[i].notNull()) @@ -998,6 +1000,28 @@ LLDrawable *LLVOVolume::createDrawable(LLPipeline *pipeline) return mDrawable; } +// Inverse of gMeshRepo.loadMesh and gMeshRepo.getSkinInfo, combined into one function +// Assume a Collada mesh never changes after being set. +void LLVOVolume::unregisterOldMeshAndSkin() +{ + if (mVolumep) + { + const LLVolumeParams& params = mVolumep->getParams(); + if ((params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) + { + // object is being deleted, so it will no longer need to request + // meshes. + for (S32 lod = 0; lod != LLVolumeLODGroup::NUM_LODS; ++lod) + { + gMeshRepo.unregisterMesh(this, params, lod); + } + // This volume may or may not have a skin + gMeshRepo.unregisterSkinInfo(params.getSculptID(), this); + } + } +} + + bool LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bool unique_volume) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; @@ -1511,11 +1535,16 @@ bool LLVOVolume::calcLOD() mLODAdjustedDistance = distance; + static LLCachedControl<S32> debug_selection_lods(gSavedSettings, "DebugSelectionLODs", 0); if (isHUDAttachment()) { // HUDs always show at highest detail cur_detail = 3; } + else if (isSelected() && debug_selection_lods() >= 0) + { + cur_detail = llmin(debug_selection_lods(), 3); + } else { cur_detail = computeLODDetail(ll_round(distance, 0.01f), ll_round(radius, 0.01f), lod_factor); |