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-rw-r--r--indra/newview/llvovolume.cpp526
1 files changed, 495 insertions, 31 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 0a7611c527..f09ce5b363 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -41,9 +41,11 @@
#include "llviewercontrol.h"
#include "lldir.h"
#include "llflexibleobject.h"
+#include "llfloatertools.h"
#include "llmaterialtable.h"
#include "llprimitive.h"
#include "llvolume.h"
+#include "llvolumeoctree.h"
#include "llvolumemgr.h"
#include "llvolumemessage.h"
#include "material_codes.h"
@@ -70,6 +72,7 @@
#include "llselectmgr.h"
#include "pipeline.h"
#include "llsdutil.h"
+#include "llmatrix4a.h"
#include "llmediaentry.h"
#include "llmediadataclient.h"
#include "llmeshrepository.h"
@@ -1355,7 +1358,14 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
LLVector4a min,max;
- BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION);
+ BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED);
+
+ bool rigged = false;
+ LLVolume* volume = mRiggedVolume;
+ if (!volume)
+ {
+ volume = getVolume();
+ }
for (S32 i = 0; i < getVolume()->getNumVolumeFaces(); i++)
{
@@ -1364,7 +1374,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
{
continue;
}
- res &= face->genVolumeBBoxes(*getVolume(), i,
+ res &= face->genVolumeBBoxes(*volume, i,
mRelativeXform, mRelativeXformInvTrans,
(mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global);
@@ -1415,7 +1425,21 @@ void LLVOVolume::updateRelativeXform()
LLDrawable* drawable = mDrawable;
- if (drawable->isActive())
+ if (drawable->isState(LLDrawable::RIGGED) && mRiggedVolume.notNull())
+ { //rigged volume (which is in agent space) is used for generating bounding boxes etc
+ //inverse of render matrix should go to partition space
+ mRelativeXform = getRenderMatrix();
+
+ F32* dst = (F32*) mRelativeXformInvTrans.mMatrix;
+ F32* src = (F32*) mRelativeXform.mMatrix;
+ dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2];
+ dst[3] = src[4]; dst[4] = src[5]; dst[5] = src[6];
+ dst[6] = src[8]; dst[7] = src[9]; dst[8] = src[10];
+
+ mRelativeXform.invert();
+ mRelativeXformInvTrans.transpose();
+ }
+ else if (drawable->isActive())
{
// setup relative transforms
LLQuaternion delta_rot;
@@ -1497,11 +1521,22 @@ void LLVOVolume::updateRelativeXform()
static LLFastTimer::DeclareTimer FTM_GEN_FLEX("Generate Flexies");
static LLFastTimer::DeclareTimer FTM_UPDATE_PRIMITIVES("Update Primitives");
+static LLFastTimer::DeclareTimer FTM_UPDATE_RIGGED_VOLUME("Update Rigged");
BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
{
LLFastTimer t(FTM_UPDATE_PRIMITIVES);
+ if (mDrawable->isState(LLDrawable::REBUILD_RIGGED))
+ {
+ {
+ LLFastTimer t(FTM_UPDATE_RIGGED_VOLUME);
+ updateRiggedVolume();
+ }
+ genBBoxes(FALSE);
+ mDrawable->clearState(LLDrawable::REBUILD_RIGGED);
+ }
+
if (mVolumeImpl != NULL)
{
BOOL res;
@@ -1597,7 +1632,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
{
LLPipeline::sCompiles++;
}
-
+
mVolumeChanged = FALSE;
mLODChanged = FALSE;
mSculptChanged = FALSE;
@@ -2724,6 +2759,11 @@ BOOL LLVOVolume::isVolumeGlobal() const
{
return mVolumeImpl->isVolumeGlobal() ? TRUE : FALSE;
}
+ else if (mRiggedVolume.notNull())
+ {
+ return TRUE;
+ }
+
return FALSE;
}
@@ -2872,17 +2912,30 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const
// total cost is returned value + 5 * size of the resulting set.
// Cannot include cost of textures, as they may be re-used in linked
// children, and cost should only be increased for unique textures -Nyx
-U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
+U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
{
// base cost of each prim should be 10 points
static const U32 ARC_PRIM_COST = 10;
+
+ // get access to params we'll need at various points
+ LLVolumeParams volume_params = getVolume()->getParams();
+ LLPathParams path_params = volume_params.getPathParams();
+ LLProfileParams profile_params = volume_params.getProfileParams();
+
// per-prim costs
static const U32 ARC_INVISI_COST = 1;
- static const U32 ARC_SHINY_COST = 1;
- static const U32 ARC_GLOW_COST = 1;
- static const U32 ARC_FLEXI_COST = 8;
- static const U32 ARC_PARTICLE_COST = 16;
- static const U32 ARC_BUMP_COST = 4;
+ static const U32 ARC_PARTICLE_COST = 100;
+ static const U32 ARC_CUT_COST = 1;
+ static const U32 ARC_TEXTURE_COST = 5;
+
+ // per-prim multipliers
+ static const U32 ARC_HOLLOW_MULT = 2;
+ static const U32 ARC_CIRC_PROF_MULT = 2;
+ static const U32 ARC_CIRC_PATH_MULT = 2;
+ static const U32 ARC_GLOW_MULT = 2;
+ static const U32 ARC_BUMP_MULT = 2;
+ static const U32 ARC_FLEXI_MULT = 4;
+ static const U32 ARC_SHINY_MULT = 2;
// per-face costs
static const U32 ARC_PLANAR_COST = 1;
@@ -2901,6 +2954,61 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
U32 scale = 0;
U32 bump = 0;
U32 planar = 0;
+ U32 cuts = 0;
+ U32 hollow = 0;
+ U32 twist = 0;
+ U32 circular_profile = 0;
+ U32 circular_path = 0;
+
+ const LLDrawable* drawablep = mDrawable;
+
+ if (isSculpted())
+ {
+ if (isMesh())
+ {
+ // base cost is dependent on mesh complexity
+ // note that 3 is the highest LOD as of the time of this coding.
+ S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(),3);
+ if ( size > 0)
+ {
+ if (gMeshRepo.getSkinInfo(volume_params.getSculptID()))
+ {
+ // weighted attachment - 1 point for every 3 bytes
+ shame = (U32)(size / 3.f);
+ }
+ else
+ {
+ // non-weighted attachment - 1 point for every 4 bytes
+ shame = (U32)(size / 4.f);
+ }
+
+ if (shame == 0)
+ {
+ // someone made a really tiny mesh.
+ shame = 1;
+ }
+ }
+ else
+ {
+ // something went wrong - user should know their content isn't render-free
+ return 0;
+ }
+ }
+ else
+ {
+ const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID sculpt_id = sculpt_params->getSculptTexture();
+ if (textures.find(sculpt_id) == textures.end())
+ {
+ LLViewerFetchedTexture *texture = LLViewerTextureManager::getFetchedTexture(sculpt_id);
+ if (texture)
+ {
+ S32 texture_cost = ARC_TEXTURE_COST * (texture->getFullHeight() / 128 + texture->getFullWidth() / 128 + 1);
+ textures.insert(texture_cost_t::value_type(sculpt_id, texture_cost));
+ }
+ }
+ }
+ }
if (isFlexible())
{
@@ -2913,14 +3021,63 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
const LLVector3& sc = getScale();
scale += (U32) sc.mV[0] + (U32) sc.mV[1] + (U32) sc.mV[2];
+ if (scale > 4)
+ {
+ // scale is a multiplier, cap it at 4.
+ scale = 4;
+ }
- const LLDrawable* drawablep = mDrawable;
+ // add points for cut prims
+ if (path_params.getBegin() != 0.f || path_params.getEnd() != 1.f)
+ {
+ ++cuts;
+ }
- if (isSculpted())
+ if (profile_params.getBegin() != 0.f || profile_params.getEnd() != 1.f)
{
- const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- textures.insert(sculpt_id);
+ ++cuts;
+ }
+
+ // double cost for hollow prims / sculpties
+ if (volume_params.getHollow() != 0.f)
+ {
+ hollow = 1;
+ }
+
+ // twist - scale by twist extent / 90
+ if (volume_params.getTwistBegin() != 0.f)
+ {
+ U32 scale = abs((S32)(volume_params.getTwistBegin() / 90.f) + 1);
+ twist += scale;
+ }
+
+ // twist - scale by twist extent / 90
+ if (volume_params.getTwist() != 0.f)
+ {
+ U32 scale = abs((S32)(volume_params.getTwist() / 90.f) + 1);
+ twist += scale;
+ }
+
+ // double cost for circular profiles / sculpties
+ if (profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE ||
+ profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE_HALF)
+ {
+ circular_profile = 1;
+ }
+
+ // double cost for circular paths / sculpties
+ if (path_params.getCurveType() == LL_PCODE_PATH_CIRCLE ||
+ path_params.getCurveType() == LL_PCODE_PATH_CIRCLE2)
+ {
+ circular_path = 1;
+ }
+
+ // treat sculpties as hollow prims with circular paths & profiles
+ if (isSculpted() && !isMesh())
+ {
+ hollow = 1;
+ circular_profile = 1;
+ circular_path = 1;
}
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
@@ -2931,7 +3088,11 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
if (img)
{
- textures.insert(img->getID());
+ if (textures.find(img->getID()) == textures.end())
+ {
+ S32 texture_cost = ARC_TEXTURE_COST * (img->getFullHeight() / 128 + img->getFullWidth() / 128 + 1);
+ textures.insert(texture_cost_t::value_type(img->getID(), texture_cost));
+ }
}
if (face->getPoolType() == LLDrawPool::POOL_ALPHA)
@@ -2940,21 +3101,24 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
}
else if (img && img->getPrimaryFormat() == GL_ALPHA)
{
- invisi = 1;
+ invisi++;
}
if (te)
{
if (te->getBumpmap())
{
+ // bump is a multiplier, don't add per-face
bump = 1;
}
if (te->getShiny())
{
+ // shiny is a multiplier, don't add per-face
shiny = 1;
}
if (te->getGlow() > 0.f)
{
+ // glow is a multiplier, don't add per-face
glow = 1;
}
if (face->mTextureMatrix != NULL)
@@ -2968,17 +3132,63 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
}
}
+ // shame currently has the "base" cost of 10 for normal prims, variable for mesh
- shame += invisi * ARC_INVISI_COST;
- shame += shiny * ARC_SHINY_COST;
- shame += glow * ARC_GLOW_COST;
- shame += alpha * ARC_ALPHA_COST;
- shame += flexi * ARC_FLEXI_COST;
+ // add modifier settings
+ shame += cuts * ARC_CUT_COST;
+ shame += planar * ARC_PLANAR_COST;
shame += animtex * ARC_ANIM_TEX_COST;
+ shame += alpha * ARC_ALPHA_COST;
+ shame += invisi * ARC_INVISI_COST;
+
+ // multiply shame by multipliers
+ if (hollow)
+ {
+ shame *= hollow * ARC_HOLLOW_MULT;
+ }
+
+ if (twist)
+ {
+ shame *= twist;
+ }
+
+ if (circular_profile)
+ {
+ shame *= circular_profile * ARC_CIRC_PROF_MULT;
+ }
+
+ if (circular_path)
+ {
+ shame *= circular_path * ARC_CIRC_PATH_MULT;
+ }
+
+ if (glow)
+ {
+ shame *= glow * ARC_GLOW_MULT;
+ }
+
+ if (bump)
+ {
+ shame *= bump * ARC_BUMP_MULT;
+ }
+
+ if (flexi)
+ {
+ shame *= flexi * ARC_FLEXI_MULT;
+ }
+
+ if (shiny)
+ {
+ shame *= shiny * ARC_SHINY_MULT;
+ }
+
+ if (scale)
+ {
+ shame *= scale;
+ }
+
+ // add additional costs
shame += particles * ARC_PARTICLE_COST;
- shame += bump * ARC_BUMP_COST;
- shame += planar * ARC_PLANAR_COST;
- shame += scale;
LLViewerObject::const_child_list_t& child_list = getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
@@ -3220,12 +3430,37 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
BOOL ret = FALSE;
LLVolume* volume = getVolume();
+
+ bool transform = true;
+
+ if (mDrawable->isState(LLDrawable::RIGGED))
+ {
+ if (LLFloater::isVisible(gFloaterTools) && getAvatar()->isSelf())
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE);
+ volume = mRiggedVolume;
+ transform = false;
+ }
+ else
+ { //cannot pick rigged attachments on other avatars or when not in build mode
+ return FALSE;
+ }
+ }
+
if (volume)
{
LLVector3 v_start, v_end, v_dir;
- v_start = agentPositionToVolume(start);
- v_end = agentPositionToVolume(end);
+ if (transform)
+ {
+ v_start = agentPositionToVolume(start);
+ v_end = agentPositionToVolume(end);
+ }
+ else
+ {
+ v_start = start;
+ v_end = end;
+ }
LLVector3 p;
LLVector3 n;
@@ -3285,18 +3520,40 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
if (intersection != NULL)
{
- *intersection = volumePositionToAgent(p); // must map back to agent space
+ if (transform)
+ {
+ *intersection = volumePositionToAgent(p); // must map back to agent space
+ }
+ else
+ {
+ *intersection = p;
+ }
}
if (normal != NULL)
{
- *normal = volumeDirectionToAgent(n);
+ if (transform)
+ {
+ *normal = volumeDirectionToAgent(n);
+ }
+ else
+ {
+ *normal = n;
+ }
+
(*normal).normVec();
}
if (bi_normal != NULL)
{
- *bi_normal = volumeDirectionToAgent(bn);
+ if (transform)
+ {
+ *bi_normal = volumeDirectionToAgent(bn);
+ }
+ else
+ {
+ *bi_normal = bn;
+ }
(*bi_normal).normVec();
}
@@ -3314,6 +3571,201 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
return ret;
}
+bool LLVOVolume::treatAsRigged()
+{
+ return LLFloater::isVisible(gFloaterTools) &&
+ isAttachment() &&
+ getAvatar() &&
+ getAvatar()->isSelf() &&
+ mDrawable.notNull() &&
+ mDrawable->isState(LLDrawable::RIGGED);
+}
+
+LLRiggedVolume* LLVOVolume::getRiggedVolume()
+{
+ return mRiggedVolume;
+}
+
+void LLVOVolume::clearRiggedVolume()
+{
+ if (mRiggedVolume.notNull())
+ {
+ mRiggedVolume = NULL;
+ updateRelativeXform();
+ }
+}
+
+void LLVOVolume::updateRiggedVolume()
+{
+ //Update mRiggedVolume to match current animation frame of avatar.
+ //Also update position/size in octree.
+
+ if (!treatAsRigged())
+ {
+ clearRiggedVolume();
+
+ return;
+ }
+
+ LLVolume* volume = getVolume();
+
+ const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID());
+
+ if (!skin)
+ {
+ clearRiggedVolume();
+ return;
+ }
+
+ LLVOAvatar* avatar = getAvatar();
+
+ if (!avatar)
+ {
+ clearRiggedVolume();
+ return;
+ }
+
+ if (!mRiggedVolume)
+ {
+ LLVolumeParams p;
+ mRiggedVolume = new LLRiggedVolume(p);
+ updateRelativeXform();
+ }
+
+ mRiggedVolume->update(skin, avatar, volume);
+
+}
+
+static LLFastTimer::DeclareTimer FTM_SKIN_RIGGED("Skin");
+static LLFastTimer::DeclareTimer FTM_RIGGED_OCTREE("Octree");
+
+void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume)
+{
+ bool copy = false;
+ if (volume->getNumVolumeFaces() != getNumVolumeFaces())
+ {
+ copy = true;
+ }
+
+ for (S32 i = 0; i < volume->getNumVolumeFaces() && !copy; ++i)
+ {
+ const LLVolumeFace& src_face = volume->getVolumeFace(i);
+ const LLVolumeFace& dst_face = getVolumeFace(i);
+
+ if (src_face.mNumIndices != dst_face.mNumIndices ||
+ src_face.mNumVertices != dst_face.mNumVertices)
+ {
+ copy = true;
+ }
+ }
+
+ if (copy)
+ {
+ copyVolumeFaces(volume);
+ }
+
+ //build matrix palette
+ LLMatrix4a mp[64];
+ LLMatrix4* mat = (LLMatrix4*) mp;
+
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
+ if (joint)
+ {
+ mat[j] = skin->mInvBindMatrix[j];
+ mat[j] *= joint->getWorldMatrix();
+ }
+ }
+
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& vol_face = volume->getVolumeFace(i);
+
+ LLVolumeFace& dst_face = mVolumeFaces[i];
+
+ LLVector4a* weight = vol_face.mWeights;
+
+ LLMatrix4a bind_shape_matrix;
+ bind_shape_matrix.loadu(skin->mBindShapeMatrix);
+
+ LLVector4a* pos = dst_face.mPositions;
+
+ {
+ LLFastTimer t(FTM_SKIN_RIGGED);
+
+ for (U32 j = 0; j < dst_face.mNumVertices; ++j)
+ {
+ LLMatrix4a final_mat;
+ final_mat.clear();
+
+ S32 idx[4];
+
+ LLVector4 wght;
+
+ F32 scale = 0.f;
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = weight[j][k];
+
+ idx[k] = (S32) floorf(w);
+ wght[k] = w - floorf(w);
+ scale += wght[k];
+ }
+
+ wght *= 1.f/scale;
+
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = wght[k];
+
+ LLMatrix4a src;
+ src.setMul(mp[idx[k]], w);
+
+ final_mat.add(src);
+ }
+
+
+ LLVector4a& v = vol_face.mPositions[j];
+ LLVector4a t;
+ LLVector4a dst;
+ bind_shape_matrix.affineTransform(v, t);
+ final_mat.affineTransform(t, dst);
+ pos[j] = dst;
+ }
+
+ //update bounding box
+ LLVector4a& min = dst_face.mExtents[0];
+ LLVector4a& max = dst_face.mExtents[1];
+
+ min = pos[0];
+ max = pos[1];
+
+ for (U32 j = 1; j < dst_face.mNumVertices; ++j)
+ {
+ min.setMin(min, pos[j]);
+ max.setMax(max, pos[j]);
+ }
+
+ dst_face.mCenter->setAdd(dst_face.mExtents[0], dst_face.mExtents[1]);
+ dst_face.mCenter->mul(0.5f);
+
+ }
+
+ {
+ LLFastTimer t(FTM_RIGGED_OCTREE);
+ delete dst_face.mOctree;
+ dst_face.mOctree = NULL;
+
+ LLVector4a size;
+ size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]);
+ size.splat(size.getLength3().getF32()*0.5f);
+
+ dst_face.createOctree(1.f);
+ }
+ }
+}
+
U32 LLVOVolume::getPartitionType() const
{
if (isHUDAttachment())
@@ -3562,6 +4014,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic();
+ bool is_rigged = false;
+
//for each face
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
@@ -3577,8 +4031,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
facep->mVertexBuffer = NULL;
facep->mLastVertexBuffer = NULL;
}
-
+
facep->setState(LLFace::RIGGED);
+ is_rigged = true;
//get drawpool of avatar with rigged face
LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj);
@@ -3788,6 +4243,15 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
facep->mLastVertexBuffer = NULL;
}
}
+
+ if (is_rigged)
+ {
+ drawablep->setState(LLDrawable::RIGGED);
+ }
+ else
+ {
+ drawablep->clearState(LLDrawable::RIGGED);
+ }
}
group->mBufferUsage = useage;