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-rw-r--r--indra/newview/llvovolume.cpp955
1 files changed, 868 insertions, 87 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 761e12020b..e7e2830f25 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -30,12 +30,16 @@
#include "llvovolume.h"
+#include <sstream>
+
#include "llviewercontrol.h"
#include "lldir.h"
#include "llflexibleobject.h"
+#include "llfloatertools.h"
#include "llmaterialtable.h"
#include "llprimitive.h"
#include "llvolume.h"
+#include "llvolumeoctree.h"
#include "llvolumemgr.h"
#include "llvolumemessage.h"
#include "material_codes.h"
@@ -44,6 +48,7 @@
#include "object_flags.h"
#include "llagentconstants.h"
#include "lldrawable.h"
+#include "lldrawpoolavatar.h"
#include "lldrawpoolbump.h"
#include "llface.h"
#include "llspatialpartition.h"
@@ -51,18 +56,24 @@
#include "llflexibleobject.h"
#include "llsky.h"
#include "lltexturefetch.h"
+#include "llvector4a.h"
#include "llviewercamera.h"
#include "llviewertexturelist.h"
+#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewertextureanim.h"
#include "llworld.h"
#include "llselectmgr.h"
#include "pipeline.h"
#include "llsdutil.h"
+#include "llmatrix4a.h"
#include "llmediaentry.h"
#include "llmediadataclient.h"
+#include "llmeshrepository.h"
#include "llagent.h"
#include "llviewermediafocus.h"
+#include "llvoavatar.h"
+
const S32 MIN_QUIET_FRAMES_COALESCE = 30;
const F32 FORCE_SIMPLE_RENDER_AREA = 512.f;
@@ -82,6 +93,7 @@ LLPointer<LLObjectMediaNavigateClient> LLVOVolume::sObjectMediaNavigateClient =
static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles");
static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes");
+static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures");
// Implementation class of LLMediaDataClientObject. See llmediadataclient.h
class LLMediaDataClientObjectImpl : public LLMediaDataClientObject
@@ -669,6 +681,7 @@ void LLVOVolume::updateTextures()
void LLVOVolume::updateTextureVirtualSize()
{
+ LLFastTimer ftm(FTM_VOLUME_TEXTURES);
// Update the pixel area of all faces
if(mDrawable.isNull() || !mDrawable->isVisible())
@@ -702,7 +715,7 @@ void LLVOVolume::updateTextureVirtualSize()
const LLTextureEntry *te = face->getTextureEntry();
LLViewerTexture *imagep = face->getTexture();
if (!imagep || !te ||
- face->mExtents[0] == face->mExtents[1])
+ face->mExtents[0].equals3(face->mExtents[1]))
{
continue;
}
@@ -761,10 +774,12 @@ void LLVOVolume::updateTextureVirtualSize()
if (isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID id = sculpt_params->getSculptTexture();
+ LLUUID id = sculpt_params->getSculptTexture();
updateSculptTexture();
+
+
if (mSculptTexture.notNull())
{
mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(),
@@ -805,6 +820,7 @@ void LLVOVolume::updateTextureVirtualSize()
mSculptTexture->getHeight(), mSculptTexture->getWidth()));
}
}
+
}
if (getLightTextureID().notNull())
@@ -820,18 +836,18 @@ void LLVOVolume::updateTextureVirtualSize()
*camera));
}
}
-
+
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA))
{
- setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize)));
+ setDebugText(llformat("%.0f:%.0f", (F32) sqrt(min_vsize),(F32) sqrt(max_vsize)));
}
else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
{
- setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize)));
+ setDebugText(llformat("%.0f:%.0f", (F32) sqrt(min_vsize),(F32) sqrt(max_vsize)));
}
else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_FACE_AREA))
{
- setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize)));
+ setDebugText(llformat("%.0f:%.0f", (F32) sqrt(min_vsize),(F32) sqrt(max_vsize)));
}
if (mPixelArea == 0)
@@ -916,8 +932,34 @@ LLDrawable *LLVOVolume::createDrawable(LLPipeline *pipeline)
return mDrawable;
}
-BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)
+BOOL LLVOVolume::setVolume(const LLVolumeParams &params, const S32 detail, bool unique_volume)
{
+ LLVolumeParams volume_params = params;
+
+ S32 lod = mLOD;
+
+ BOOL is404 = FALSE;
+
+ if (isSculpted())
+ {
+ // if it's a mesh
+ if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ { //meshes might not have all LODs, get the force detail to best existing LOD
+
+ LLUUID mesh_id = params.getSculptID();
+
+ //profile and path params don't matter for meshes
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+
+ lod = gMeshRepo.getActualMeshLOD(volume_params, lod);
+ if (lod == -1)
+ {
+ is404 = TRUE;
+ lod = 0;
+ }
+ }
+ }
+
// Check if we need to change implementations
bool is_flexible = (volume_params.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE);
if (is_flexible)
@@ -945,24 +987,46 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail
}
}
- if ((LLPrimitive::setVolume(volume_params, mLOD, (mVolumeImpl && mVolumeImpl->isVolumeUnique()))) || mSculptChanged)
+ if (is404)
+ {
+ setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI));
+ }
+
+ if ((LLPrimitive::setVolume(volume_params, lod, (mVolumeImpl && mVolumeImpl->isVolumeUnique()))) || mSculptChanged)
{
mFaceMappingChanged = TRUE;
if (mVolumeImpl)
{
- mVolumeImpl->onSetVolume(volume_params, detail);
+ mVolumeImpl->onSetVolume(volume_params, mLOD);
}
updateSculptTexture();
+
if (isSculpted())
{
updateSculptTexture();
-
- if (mSculptTexture.notNull())
+ // if it's a mesh
+ if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ {
+ if (getVolume()->getNumVolumeFaces() == 0 || getVolume()->isTetrahedron())
+ {
+ //load request not yet issued, request pipeline load this mesh
+ LLUUID asset_id = volume_params.getSculptID();
+ S32 available_lod = gMeshRepo.loadMesh(this, volume_params, lod);
+ if (available_lod != lod)
+ {
+ LLPrimitive::setVolume(volume_params, available_lod);
+ }
+ }
+ }
+ else // otherwise is sculptie
{
- sculpt();
+ if (mSculptTexture.notNull())
+ {
+ sculpt();
+ }
}
}
@@ -975,7 +1039,7 @@ void LLVOVolume::updateSculptTexture()
{
LLPointer<LLViewerFetchedTexture> old_sculpt = mSculptTexture;
- if (isSculpted())
+ if (isSculpted() && !isMesh())
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID id = sculpt_params->getSculptTexture();
@@ -1003,6 +1067,15 @@ void LLVOVolume::updateSculptTexture()
}
+
+
+void LLVOVolume::notifyMeshLoaded()
+{
+ mSculptChanged = TRUE;
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+ dirtySpatialGroup(TRUE);
+}
+
// sculpt replaces generate() for sculpted surfaces
void LLVOVolume::sculpt()
{
@@ -1189,6 +1262,11 @@ void LLVOVolume::updateFaceFlags()
for (S32 i = 0; i < getVolume()->getNumFaces(); i++)
{
LLFace *face = mDrawable->getFace(i);
+ if (!face)
+ {
+ return;
+ }
+
BOOL fullbright = getTE(i)->getFullbright();
face->clearState(LLFace::FULLBRIGHT | LLFace::HUD_RENDER | LLFace::LIGHT);
@@ -1268,14 +1346,28 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
{
BOOL res = TRUE;
- LLVector3 min,max;
+ LLVector4a min,max;
- BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION);
+ min.clear();
+ max.clear();
- for (S32 i = 0; i < getVolume()->getNumFaces(); i++)
+ BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED);
+
+// bool rigged = false;
+ LLVolume* volume = mRiggedVolume;
+ if (!volume)
+ {
+ volume = getVolume();
+ }
+
+ for (S32 i = 0; i < getVolume()->getNumVolumeFaces(); i++)
{
LLFace *face = mDrawable->getFace(i);
- res &= face->genVolumeBBoxes(*getVolume(), i,
+ if (!face)
+ {
+ continue;
+ }
+ res &= face->genVolumeBBoxes(*volume, i,
mRelativeXform, mRelativeXformInvTrans,
(mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global);
@@ -1288,17 +1380,8 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
}
else
{
- for (U32 i = 0; i < 3; i++)
- {
- if (face->mExtents[0].mV[i] < min.mV[i])
- {
- min.mV[i] = face->mExtents[0].mV[i];
- }
- if (face->mExtents[1].mV[i] > max.mV[i])
- {
- max.mV[i] = face->mExtents[1].mV[i];
- }
- }
+ min.setMin(min, face->mExtents[0]);
+ max.setMax(max, face->mExtents[1]);
}
}
}
@@ -1306,7 +1389,9 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
if (rebuild)
{
mDrawable->setSpatialExtents(min,max);
- mDrawable->setPositionGroup((min+max)*0.5f);
+ min.add(max);
+ min.mul(0.5f);
+ mDrawable->setPositionGroup(min);
}
updateRadius();
@@ -1333,7 +1418,21 @@ void LLVOVolume::updateRelativeXform()
LLDrawable* drawable = mDrawable;
- if (drawable->isActive())
+ if (drawable->isState(LLDrawable::RIGGED) && mRiggedVolume.notNull())
+ { //rigged volume (which is in agent space) is used for generating bounding boxes etc
+ //inverse of render matrix should go to partition space
+ mRelativeXform = getRenderMatrix();
+
+ F32* dst = (F32*) mRelativeXformInvTrans.mMatrix;
+ F32* src = (F32*) mRelativeXform.mMatrix;
+ dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2];
+ dst[3] = src[4]; dst[4] = src[5]; dst[5] = src[6];
+ dst[6] = src[8]; dst[7] = src[9]; dst[8] = src[10];
+
+ mRelativeXform.invert();
+ mRelativeXformInvTrans.transpose();
+ }
+ else if (drawable->isActive())
{
// setup relative transforms
LLQuaternion delta_rot;
@@ -1415,11 +1514,22 @@ void LLVOVolume::updateRelativeXform()
static LLFastTimer::DeclareTimer FTM_GEN_FLEX("Generate Flexies");
static LLFastTimer::DeclareTimer FTM_UPDATE_PRIMITIVES("Update Primitives");
+static LLFastTimer::DeclareTimer FTM_UPDATE_RIGGED_VOLUME("Update Rigged");
BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
{
LLFastTimer t(FTM_UPDATE_PRIMITIVES);
+ if (mDrawable->isState(LLDrawable::REBUILD_RIGGED))
+ {
+ {
+ LLFastTimer t(FTM_UPDATE_RIGGED_VOLUME);
+ updateRiggedVolume();
+ }
+ genBBoxes(FALSE);
+ mDrawable->clearState(LLDrawable::REBUILD_RIGGED);
+ }
+
if (mVolumeImpl != NULL)
{
BOOL res;
@@ -1515,7 +1625,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
{
LLPipeline::sCompiles++;
}
-
+
mVolumeChanged = FALSE;
mLODChanged = FALSE;
mSculptChanged = FALSE;
@@ -1529,19 +1639,14 @@ void LLVOVolume::updateFaceSize(S32 idx)
LLFace* facep = mDrawable->getFace(idx);
if (idx >= getVolume()->getNumVolumeFaces())
{
- facep->setSize(0,0);
+ facep->setSize(0,0, true);
}
else
{
const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx);
- if (LLPipeline::sUseTriStrips)
- {
- facep->setSize(vol_face.mVertices.size(), vol_face.mTriStrip.size());
- }
- else
- {
- facep->setSize(vol_face.mVertices.size(), vol_face.mIndices.size());
- }
+ facep->setSize(vol_face.mNumVertices, vol_face.mNumIndices,
+ true); // <--- volume faces should be padded for 16-byte alignment
+
}
}
@@ -1796,21 +1901,25 @@ bool LLVOVolume::hasMedia() const
LLVector3 LLVOVolume::getApproximateFaceNormal(U8 face_id)
{
LLVolume* volume = getVolume();
- LLVector3 result;
+ LLVector4a result;
+ result.clear();
+
+ LLVector3 ret;
if (volume && face_id < volume->getNumVolumeFaces())
{
const LLVolumeFace& face = volume->getVolumeFace(face_id);
- for (S32 i = 0; i < (S32)face.mVertices.size(); ++i)
+ for (S32 i = 0; i < (S32)face.mNumVertices; ++i)
{
- result += face.mVertices[i].mNormal;
+ result.add(face.mNormals[i]);
}
- result = volumeDirectionToAgent(result);
- result.normVec();
+ LLVector3 ret(result.getF32ptr());
+ ret = volumeDirectionToAgent(ret);
+ ret.normVec();
}
- return result;
+ return ret;
}
void LLVOVolume::requestMediaDataUpdate(bool isNew)
@@ -2607,6 +2716,23 @@ BOOL LLVOVolume::isSculpted() const
return FALSE;
}
+BOOL LLVOVolume::isMesh() const
+{
+ if (isSculpted())
+ {
+ LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ U8 sculpt_type = sculpt_params->getSculptType();
+
+ if ((sculpt_type & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ // mesh is a mesh
+ {
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
BOOL LLVOVolume::hasLightTexture() const
{
if (getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE))
@@ -2623,6 +2749,11 @@ BOOL LLVOVolume::isVolumeGlobal() const
{
return mVolumeImpl->isVolumeGlobal() ? TRUE : FALSE;
}
+ else if (mRiggedVolume.notNull())
+ {
+ return TRUE;
+ }
+
return FALSE;
}
@@ -2771,17 +2902,30 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const
// total cost is returned value + 5 * size of the resulting set.
// Cannot include cost of textures, as they may be re-used in linked
// children, and cost should only be increased for unique textures -Nyx
-U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
+U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
{
// base cost of each prim should be 10 points
static const U32 ARC_PRIM_COST = 10;
+
+ // get access to params we'll need at various points
+ LLVolumeParams volume_params = getVolume()->getParams();
+ LLPathParams path_params = volume_params.getPathParams();
+ LLProfileParams profile_params = volume_params.getProfileParams();
+
// per-prim costs
static const U32 ARC_INVISI_COST = 1;
- static const U32 ARC_SHINY_COST = 1;
- static const U32 ARC_GLOW_COST = 1;
- static const U32 ARC_FLEXI_COST = 8;
- static const U32 ARC_PARTICLE_COST = 16;
- static const U32 ARC_BUMP_COST = 4;
+ static const U32 ARC_PARTICLE_COST = 100;
+ static const U32 ARC_CUT_COST = 1;
+ static const U32 ARC_TEXTURE_COST = 5;
+
+ // per-prim multipliers
+ static const U32 ARC_HOLLOW_MULT = 2;
+ static const U32 ARC_CIRC_PROF_MULT = 2;
+ static const U32 ARC_CIRC_PATH_MULT = 2;
+ static const U32 ARC_GLOW_MULT = 2;
+ static const U32 ARC_BUMP_MULT = 2;
+ static const U32 ARC_FLEXI_MULT = 4;
+ static const U32 ARC_SHINY_MULT = 2;
// per-face costs
static const U32 ARC_PLANAR_COST = 1;
@@ -2800,6 +2944,61 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
U32 scale = 0;
U32 bump = 0;
U32 planar = 0;
+ U32 cuts = 0;
+ U32 hollow = 0;
+ U32 twist = 0;
+ U32 circular_profile = 0;
+ U32 circular_path = 0;
+
+ const LLDrawable* drawablep = mDrawable;
+
+ if (isSculpted())
+ {
+ if (isMesh())
+ {
+ // base cost is dependent on mesh complexity
+ // note that 3 is the highest LOD as of the time of this coding.
+ S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(),3);
+ if ( size > 0)
+ {
+ if (gMeshRepo.getSkinInfo(volume_params.getSculptID()))
+ {
+ // weighted attachment - 1 point for every 3 bytes
+ shame = (U32)(size / 3.f);
+ }
+ else
+ {
+ // non-weighted attachment - 1 point for every 4 bytes
+ shame = (U32)(size / 4.f);
+ }
+
+ if (shame == 0)
+ {
+ // someone made a really tiny mesh.
+ shame = 1;
+ }
+ }
+ else
+ {
+ // something went wrong - user should know their content isn't render-free
+ return 0;
+ }
+ }
+ else
+ {
+ const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID sculpt_id = sculpt_params->getSculptTexture();
+ if (textures.find(sculpt_id) == textures.end())
+ {
+ LLViewerFetchedTexture *texture = LLViewerTextureManager::getFetchedTexture(sculpt_id);
+ if (texture)
+ {
+ S32 texture_cost = ARC_TEXTURE_COST * (texture->getFullHeight() / 128 + texture->getFullWidth() / 128 + 1);
+ textures.insert(texture_cost_t::value_type(sculpt_id, texture_cost));
+ }
+ }
+ }
+ }
if (isFlexible())
{
@@ -2812,14 +3011,63 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
const LLVector3& sc = getScale();
scale += (U32) sc.mV[0] + (U32) sc.mV[1] + (U32) sc.mV[2];
+ if (scale > 4)
+ {
+ // scale is a multiplier, cap it at 4.
+ scale = 4;
+ }
- const LLDrawable* drawablep = mDrawable;
+ // add points for cut prims
+ if (path_params.getBegin() != 0.f || path_params.getEnd() != 1.f)
+ {
+ ++cuts;
+ }
- if (isSculpted())
+ if (profile_params.getBegin() != 0.f || profile_params.getEnd() != 1.f)
+ {
+ ++cuts;
+ }
+
+ // double cost for hollow prims / sculpties
+ if (volume_params.getHollow() != 0.f)
+ {
+ hollow = 1;
+ }
+
+ // twist - scale by twist extent / 90
+ if (volume_params.getTwistBegin() != 0.f)
+ {
+ U32 scale = abs((S32)(volume_params.getTwistBegin() / 90.f) + 1);
+ twist += scale;
+ }
+
+ // twist - scale by twist extent / 90
+ if (volume_params.getTwist() != 0.f)
+ {
+ U32 scale = abs((S32)(volume_params.getTwist() / 90.f) + 1);
+ twist += scale;
+ }
+
+ // double cost for circular profiles / sculpties
+ if (profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE ||
+ profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE_HALF)
{
- const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- textures.insert(sculpt_id);
+ circular_profile = 1;
+ }
+
+ // double cost for circular paths / sculpties
+ if (path_params.getCurveType() == LL_PCODE_PATH_CIRCLE ||
+ path_params.getCurveType() == LL_PCODE_PATH_CIRCLE2)
+ {
+ circular_path = 1;
+ }
+
+ // treat sculpties as hollow prims with circular paths & profiles
+ if (isSculpted() && !isMesh())
+ {
+ hollow = 1;
+ circular_profile = 1;
+ circular_path = 1;
}
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
@@ -2830,7 +3078,11 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
if (img)
{
- textures.insert(img->getID());
+ if (textures.find(img->getID()) == textures.end())
+ {
+ S32 texture_cost = ARC_TEXTURE_COST * (img->getFullHeight() / 128 + img->getFullWidth() / 128 + 1);
+ textures.insert(texture_cost_t::value_type(img->getID(), texture_cost));
+ }
}
if (face->getPoolType() == LLDrawPool::POOL_ALPHA)
@@ -2839,21 +3091,24 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
}
else if (img && img->getPrimaryFormat() == GL_ALPHA)
{
- invisi = 1;
+ invisi++;
}
if (te)
{
if (te->getBumpmap())
{
+ // bump is a multiplier, don't add per-face
bump = 1;
}
if (te->getShiny())
{
+ // shiny is a multiplier, don't add per-face
shiny = 1;
}
if (te->getGlow() > 0.f)
{
+ // glow is a multiplier, don't add per-face
glow = 1;
}
if (face->mTextureMatrix != NULL)
@@ -2867,17 +3122,63 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
}
}
+ // shame currently has the "base" cost of 10 for normal prims, variable for mesh
- shame += invisi * ARC_INVISI_COST;
- shame += shiny * ARC_SHINY_COST;
- shame += glow * ARC_GLOW_COST;
- shame += alpha * ARC_ALPHA_COST;
- shame += flexi * ARC_FLEXI_COST;
+ // add modifier settings
+ shame += cuts * ARC_CUT_COST;
+ shame += planar * ARC_PLANAR_COST;
shame += animtex * ARC_ANIM_TEX_COST;
+ shame += alpha * ARC_ALPHA_COST;
+ shame += invisi * ARC_INVISI_COST;
+
+ // multiply shame by multipliers
+ if (hollow)
+ {
+ shame *= hollow * ARC_HOLLOW_MULT;
+ }
+
+ if (twist)
+ {
+ shame *= twist;
+ }
+
+ if (circular_profile)
+ {
+ shame *= circular_profile * ARC_CIRC_PROF_MULT;
+ }
+
+ if (circular_path)
+ {
+ shame *= circular_path * ARC_CIRC_PATH_MULT;
+ }
+
+ if (glow)
+ {
+ shame *= glow * ARC_GLOW_MULT;
+ }
+
+ if (bump)
+ {
+ shame *= bump * ARC_BUMP_MULT;
+ }
+
+ if (flexi)
+ {
+ shame *= flexi * ARC_FLEXI_MULT;
+ }
+
+ if (shiny)
+ {
+ shame *= shiny * ARC_SHINY_MULT;
+ }
+
+ if (scale)
+ {
+ shame *= scale;
+ }
+
+ // add additional costs
shame += particles * ARC_PARTICLE_COST;
- shame += bump * ARC_BUMP_COST;
- shame += planar * ARC_PLANAR_COST;
- shame += scale;
LLViewerObject::const_child_list_t& child_list = getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
@@ -2900,6 +3201,35 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
}
+F32 LLVOVolume::getStreamingCost()
+{
+ if (isMesh())
+ {
+ const LLSD& header = gMeshRepo.getMeshHeader(getVolume()->getParams().getSculptID());
+
+ F32 radius = getScale().length();
+
+ return LLMeshRepository::getStreamingCost(header, radius);
+ }
+
+ return 0.f;
+}
+
+U32 LLVOVolume::getTriangleCount()
+{
+ U32 count = 0;
+ LLVolume* volume = getVolume();
+ if (volume)
+ {
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ {
+ count += volume->getVolumeFace(i).mNumIndices/3;
+ }
+ }
+
+ return count;
+}
+
//static
void LLVOVolume::preUpdateGeom()
{
@@ -2937,7 +3267,7 @@ void LLVOVolume::setSelected(BOOL sel)
}
}
-void LLVOVolume::updateSpatialExtents(LLVector3& newMin, LLVector3& newMax)
+void LLVOVolume::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
}
@@ -2945,7 +3275,31 @@ F32 LLVOVolume::getBinRadius()
{
F32 radius;
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ F32 scale = 1.f;
+
+ if (isSculpted())
+ {
+ LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID id = sculpt_params->getSculptTexture();
+ U8 sculpt_type = sculpt_params->getSculptType();
+
+ if ((sculpt_type & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ // mesh is a mesh
+ {
+ LLVolume* volume = getVolume();
+ U32 vert_count = 0;
+
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = volume->getVolumeFace(i);
+ vert_count += face.mNumVertices;
+ }
+
+ scale = 1.f/llmax(vert_count/1024.f, 1.f);
+ }
+ }
+
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
BOOL shrink_wrap = mDrawable->isAnimating();
BOOL alpha_wrap = FALSE;
@@ -2977,7 +3331,10 @@ F32 LLVOVolume::getBinRadius()
}
else if (shrink_wrap)
{
- radius = (ext[1]-ext[0]).length()*0.5f;
+ LLVector4a rad;
+ rad.setSub(ext[1], ext[0]);
+
+ radius = rad.getLength3().getF32()*0.5f;
}
else if (mDrawable->isStatic())
{
@@ -3001,7 +3358,7 @@ F32 LLVOVolume::getBinRadius()
radius = 8.f;
}
- return llclamp(radius, 0.5f, 256.f);
+ return llclamp(radius*scale, 0.5f, 256.f);
}
const LLVector3 LLVOVolume::getPivotPositionAgent() const
@@ -3013,7 +3370,7 @@ const LLVector3 LLVOVolume::getPivotPositionAgent() const
return LLViewerObject::getPivotPositionAgent();
}
-void LLVOVolume::onShift(const LLVector3 &shift_vector)
+void LLVOVolume::onShift(const LLVector4a &shift_vector)
{
if (mVolumeImpl)
{
@@ -3090,12 +3447,37 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
BOOL ret = FALSE;
LLVolume* volume = getVolume();
+
+ bool transform = true;
+
+ if (mDrawable->isState(LLDrawable::RIGGED))
+ {
+ if (LLFloater::isVisible(gFloaterTools) && getAvatar()->isSelf())
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE);
+ volume = mRiggedVolume;
+ transform = false;
+ }
+ else
+ { //cannot pick rigged attachments on other avatars or when not in build mode
+ return FALSE;
+ }
+ }
+
if (volume)
{
LLVector3 v_start, v_end, v_dir;
- v_start = agentPositionToVolume(start);
- v_end = agentPositionToVolume(end);
+ if (transform)
+ {
+ v_start = agentPositionToVolume(start);
+ v_end = agentPositionToVolume(end);
+ }
+ else
+ {
+ v_start = start;
+ v_end = end;
+ }
LLVector3 p;
LLVector3 n;
@@ -3155,18 +3537,40 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
if (intersection != NULL)
{
- *intersection = volumePositionToAgent(p); // must map back to agent space
+ if (transform)
+ {
+ *intersection = volumePositionToAgent(p); // must map back to agent space
+ }
+ else
+ {
+ *intersection = p;
+ }
}
if (normal != NULL)
{
- *normal = volumeDirectionToAgent(n);
+ if (transform)
+ {
+ *normal = volumeDirectionToAgent(n);
+ }
+ else
+ {
+ *normal = n;
+ }
+
(*normal).normVec();
}
if (bi_normal != NULL)
{
- *bi_normal = volumeDirectionToAgent(bn);
+ if (transform)
+ {
+ *bi_normal = volumeDirectionToAgent(bn);
+ }
+ else
+ {
+ *bi_normal = bn;
+ }
(*bi_normal).normVec();
}
@@ -3184,6 +3588,201 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
return ret;
}
+bool LLVOVolume::treatAsRigged()
+{
+ return LLFloater::isVisible(gFloaterTools) &&
+ isAttachment() &&
+ getAvatar() &&
+ getAvatar()->isSelf() &&
+ mDrawable.notNull() &&
+ mDrawable->isState(LLDrawable::RIGGED);
+}
+
+LLRiggedVolume* LLVOVolume::getRiggedVolume()
+{
+ return mRiggedVolume;
+}
+
+void LLVOVolume::clearRiggedVolume()
+{
+ if (mRiggedVolume.notNull())
+ {
+ mRiggedVolume = NULL;
+ updateRelativeXform();
+ }
+}
+
+void LLVOVolume::updateRiggedVolume()
+{
+ //Update mRiggedVolume to match current animation frame of avatar.
+ //Also update position/size in octree.
+
+ if (!treatAsRigged())
+ {
+ clearRiggedVolume();
+
+ return;
+ }
+
+ LLVolume* volume = getVolume();
+
+ const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID());
+
+ if (!skin)
+ {
+ clearRiggedVolume();
+ return;
+ }
+
+ LLVOAvatar* avatar = getAvatar();
+
+ if (!avatar)
+ {
+ clearRiggedVolume();
+ return;
+ }
+
+ if (!mRiggedVolume)
+ {
+ LLVolumeParams p;
+ mRiggedVolume = new LLRiggedVolume(p);
+ updateRelativeXform();
+ }
+
+ mRiggedVolume->update(skin, avatar, volume);
+
+}
+
+static LLFastTimer::DeclareTimer FTM_SKIN_RIGGED("Skin");
+static LLFastTimer::DeclareTimer FTM_RIGGED_OCTREE("Octree");
+
+void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume)
+{
+ bool copy = false;
+ if (volume->getNumVolumeFaces() != getNumVolumeFaces())
+ {
+ copy = true;
+ }
+
+ for (S32 i = 0; i < volume->getNumVolumeFaces() && !copy; ++i)
+ {
+ const LLVolumeFace& src_face = volume->getVolumeFace(i);
+ const LLVolumeFace& dst_face = getVolumeFace(i);
+
+ if (src_face.mNumIndices != dst_face.mNumIndices ||
+ src_face.mNumVertices != dst_face.mNumVertices)
+ {
+ copy = true;
+ }
+ }
+
+ if (copy)
+ {
+ copyVolumeFaces(volume);
+ }
+
+ //build matrix palette
+ LLMatrix4a mp[64];
+ LLMatrix4* mat = (LLMatrix4*) mp;
+
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
+ if (joint)
+ {
+ mat[j] = skin->mInvBindMatrix[j];
+ mat[j] *= joint->getWorldMatrix();
+ }
+ }
+
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& vol_face = volume->getVolumeFace(i);
+
+ LLVolumeFace& dst_face = mVolumeFaces[i];
+
+ LLVector4a* weight = vol_face.mWeights;
+
+ LLMatrix4a bind_shape_matrix;
+ bind_shape_matrix.loadu(skin->mBindShapeMatrix);
+
+ LLVector4a* pos = dst_face.mPositions;
+
+ {
+ LLFastTimer t(FTM_SKIN_RIGGED);
+
+ for (U32 j = 0; j < dst_face.mNumVertices; ++j)
+ {
+ LLMatrix4a final_mat;
+ final_mat.clear();
+
+ S32 idx[4];
+
+ LLVector4 wght;
+
+ F32 scale = 0.f;
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = weight[j][k];
+
+ idx[k] = (S32) floorf(w);
+ wght[k] = w - floorf(w);
+ scale += wght[k];
+ }
+
+ wght *= 1.f/scale;
+
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = wght[k];
+
+ LLMatrix4a src;
+ src.setMul(mp[idx[k]], w);
+
+ final_mat.add(src);
+ }
+
+
+ LLVector4a& v = vol_face.mPositions[j];
+ LLVector4a t;
+ LLVector4a dst;
+ bind_shape_matrix.affineTransform(v, t);
+ final_mat.affineTransform(t, dst);
+ pos[j] = dst;
+ }
+
+ //update bounding box
+ LLVector4a& min = dst_face.mExtents[0];
+ LLVector4a& max = dst_face.mExtents[1];
+
+ min = pos[0];
+ max = pos[1];
+
+ for (U32 j = 1; j < dst_face.mNumVertices; ++j)
+ {
+ min.setMin(min, pos[j]);
+ max.setMax(max, pos[j]);
+ }
+
+ dst_face.mCenter->setAdd(dst_face.mExtents[0], dst_face.mExtents[1]);
+ dst_face.mCenter->mul(0.5f);
+
+ }
+
+ {
+ LLFastTimer t(FTM_RIGGED_OCTREE);
+ delete dst_face.mOctree;
+ dst_face.mOctree = NULL;
+
+ LLVector4a size;
+ size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]);
+ size.splat(size.getLength3().getF32()*0.5f);
+
+ dst_face.createOctree(1.f);
+ }
+ }
+}
+
U32 LLVOVolume::getPartitionType() const
{
if (isHUDAttachment())
@@ -3260,7 +3859,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
model_mat = &(drawable->getRegion()->mRenderMatrix);
}
-
U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0;
LLViewerTexture* tex = facep->getTexture();
@@ -3289,7 +3887,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
draw_vec[idx]->mCount += facep->getIndicesCount();
draw_vec[idx]->mEnd += facep->getGeomCount();
draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, facep->getVirtualSize());
- validate_draw_info(*draw_vec[idx]);
+ draw_vec[idx]->validate();
update_min_max(draw_vec[idx]->mExtents[0], draw_vec[idx]->mExtents[1], facep->mExtents[0]);
update_min_max(draw_vec[idx]->mExtents[0], draw_vec[idx]->mExtents[1], facep->mExtents[1]);
}
@@ -3313,12 +3911,13 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
}
draw_info->mExtents[0] = facep->mExtents[0];
draw_info->mExtents[1] = facep->mExtents[1];
- validate_draw_info(*draw_info);
if (LLPipeline::sUseTriStrips)
{
draw_info->mDrawMode = LLRender::TRIANGLE_STRIP;
}
+
+ draw_info->validate();
}
}
@@ -3330,6 +3929,32 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group)
static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume");
static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt");
+static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj)
+{
+ LLVOAvatar* avatar = vobj->getAvatar();
+
+ if (avatar)
+ {
+ LLDrawable* drawable = avatar->mDrawable;
+ if (drawable && drawable->getNumFaces() > 0)
+ {
+ LLFace* face = drawable->getFace(0);
+ if (face)
+ {
+ LLDrawPool* drawpool = face->getPool();
+ if (drawpool)
+ {
+ if (drawpool->getType() == LLDrawPool::POOL_AVATAR)
+ {
+ return (LLDrawPoolAvatar*) drawpool;
+ }
+ }
+ }
+ }
+ }
+
+ return NULL;
+}
void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
@@ -3368,8 +3993,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
std::vector<LLFace*> alpha_faces;
U32 useage = group->mSpatialPartition->mBufferUsage;
- U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcStride(group->mSpatialPartition->mVertexDataMask);
- U32 max_total = (gSavedSettings.getS32("RenderMaxNodeSize")*1024)/LLVertexBuffer::calcStride(group->mSpatialPartition->mVertexDataMask);
+ U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask);
+ U32 max_total = (gSavedSettings.getS32("RenderMaxNodeSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask);
max_vertices = llmin(max_vertices, (U32) 65535);
U32 cur_total = 0;
@@ -3396,6 +4021,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
drawablep->clearState(LLDrawable::HAS_ALPHA);
+ bool rigged = vobj->isAttachment() &&
+ vobj->isMesh() &&
+ gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID());
+
+ bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic();
+
+ bool is_rigged = false;
+
//for each face
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
@@ -3403,6 +4036,138 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
drawablep->updateFaceSize(i);
LLFace* facep = drawablep->getFace(i);
+ if (rigged)
+ {
+ if (!facep->isState(LLFace::RIGGED))
+ {
+ facep->mVertexBuffer = NULL;
+ facep->mLastVertexBuffer = NULL;
+ }
+
+ facep->setState(LLFace::RIGGED);
+ is_rigged = true;
+
+ //get drawpool of avatar with rigged face
+ LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj);
+
+ //Determine if we've received skininfo that contains an
+ //alternate bind matrix - if it does then apply the translational component
+ //to the joints of the avatar.
+ const LLVOAvatar* pAvatarVO = vobj->getAvatar();
+ if ( pAvatarVO )
+ {
+ const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( vobj->getVolume()->getParams().getSculptID() );
+ if ( pSkinData )
+ {
+ const int bindCnt = pSkinData->mAlternateBindMatrix.size();
+ if ( bindCnt > 0 )
+ {
+ const int jointCnt = pSkinData->mJointNames.size();
+ for ( int i=0; i<jointCnt; ++i )
+ {
+ std::string lookingForJoint = pSkinData->mJointNames[i].c_str();
+ LLJoint* pJoint = vobj->getAvatar()->getJoint( lookingForJoint );
+ if ( pJoint )
+ {
+ pJoint->storeCurrentXform( pSkinData->mAlternateBindMatrix[i].getTranslation() );
+ }
+ }
+ }
+ }
+ }
+
+ if (pool)
+ {
+ const LLTextureEntry* te = facep->getTextureEntry();
+
+ //remove face from old pool if it exists
+ LLDrawPool* old_pool = facep->getPool();
+ if (old_pool && old_pool->getType() == LLDrawPool::POOL_AVATAR)
+ {
+ ((LLDrawPoolAvatar*) old_pool)->removeRiggedFace(facep);
+ }
+
+ //add face to new pool
+ LLViewerTexture* tex = facep->getTexture();
+ U32 type = gPipeline.getPoolTypeFromTE(te, tex);
+
+ if (type == LLDrawPool::POOL_ALPHA)
+ {
+ if (te->getFullbright())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
+ }
+ }
+ else if (te->getShiny())
+ {
+ if (te->getFullbright())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY);
+ }
+ else
+ {
+ if (LLPipeline::sRenderDeferred)
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY);
+ }
+ }
+ }
+ else
+ {
+ if (te->getFullbright())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE);
+ }
+ }
+
+ if (te->getGlow())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_GLOW);
+ }
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright())
+ {
+ if (te->getBumpmap())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE);
+ }
+ }
+ }
+ }
+
+ continue;
+ }
+ else
+ {
+ if (facep->isState(LLFace::RIGGED))
+ { //face is not rigged but used to be, remove from rigged face pool
+ LLDrawPoolAvatar* pool = (LLDrawPoolAvatar*) facep->getPool();
+ if (pool)
+ {
+ pool->removeRiggedFace(facep);
+ }
+ facep->clearState(LLFace::RIGGED);
+ }
+ }
+
if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0)
{
facep->mVertexBuffer = NULL;
@@ -3497,7 +4262,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
bump_faces.push_back(facep);
}
else if ((te->getShiny() && LLPipeline::sRenderBump) ||
- !te->getFullbright())
+ !(te->getFullbright() || bake_sunlight))
{ //needs normal
simple_faces.push_back(facep);
}
@@ -3515,6 +4280,15 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
facep->mLastVertexBuffer = NULL;
}
}
+
+ if (is_rigged)
+ {
+ drawablep->setState(LLDrawable::RIGGED);
+ }
+ else
+ {
+ drawablep->clearState(LLDrawable::RIGGED);
+ }
}
group->mBufferUsage = useage;
@@ -3593,6 +4367,11 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
face->getGeometryVolume(*volume, face->getTEOffset(),
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex());
}
+
+ if (!face)
+ {
+ llerrs << "WTF?" << llendl;
+ }
}
drawablep->clearState(LLDrawable::REBUILD_ALL);
@@ -3655,7 +4434,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort)
{
//calculate maximum number of vertices to store in a single buffer
- U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcStride(group->mSpatialPartition->mVertexDataMask);
+ U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask);
max_vertices = llmin(max_vertices, (U32) 65535);
if (!distance_sort)
@@ -3702,6 +4481,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
buffer_index = 0;
}
+ bool bake_sunlight = LLPipeline::sBakeSunlight && facep->getDrawable()->isStatic();
+
U32 index_count = facep->getIndicesCount();
U32 geom_count = facep->getGeomCount();
@@ -3807,7 +4588,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
// can we safely treat this as an alpha mask?
if (facep->canRenderAsMask())
{
- if (te->getFullbright())
+ if (te->getFullbright() || LLPipeline::sNoAlpha)
{
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK);
}
@@ -3871,7 +4652,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
{ //invisiprim
registerFace(group, facep, LLRenderPass::PASS_INVISIBLE);
}
- else if (fullbright)
+ else if (fullbright || bake_sunlight)
{ //fullbright
registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT);
if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap())
@@ -3985,7 +4766,7 @@ LLHUDPartition::LLHUDPartition()
mLODPeriod = 1;
}
-void LLHUDPartition::shift(const LLVector3 &offset)
+void LLHUDPartition::shift(const LLVector4a &offset)
{
//HUD objects don't shift with region crossing. That would be silly.
}