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Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp50
1 files changed, 45 insertions, 5 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index c0f80cf855..7adf18b6d0 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles");
static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes");
static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures");
+extern BOOL gGLDebugLoggingEnabled;
+
// Implementation class of LLMediaDataClientObject. See llmediadataclient.h
class LLMediaDataClientObjectImpl : public LLMediaDataClientObject
{
@@ -1067,7 +1069,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
break;
}
volume->genBinormals(i);
+ //gGLDebugLoggingEnabled = TRUE;
LLFace::cacheFaceInVRAM(face);
+ //gGLDebugLoggingEnabled = FALSE;
}
}
@@ -1116,6 +1120,12 @@ void LLVOVolume::notifyMeshLoaded()
{
mSculptChanged = TRUE;
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar)
+ {
+ avatar->updateVisualComplexity();
+ }
}
// sculpt replaces generate() for sculpted surfaces
@@ -3836,10 +3846,13 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
//build matrix palette
- LLMatrix4a mp[64];
+ static const size_t kMaxJoints = 64;
+
+ LLMatrix4a mp[kMaxJoints];
LLMatrix4* mat = (LLMatrix4*) mp;
- for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints);
+ for (U32 j = 0; j < maxJoints; ++j)
{
LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
if (joint)
@@ -3894,8 +3907,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
F32 w = wght[k];
LLMatrix4a src;
- src.setMul(mp[idx[k]], w);
-
+ // Insure ref'd bone is in our clamped array of mats
+ llassert(idx[k] < kMaxJoints);
+ // clamp k to kMaxJoints to avoid reading garbage off stack in release
+ src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w);
final_mat.add(src);
}
@@ -4644,7 +4659,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
bump_mask |= LLVertexBuffer::MAP_BINORMAL;
genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE);
genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE);
- genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE);
+ genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE);
genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE);
}
else
@@ -4830,6 +4845,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 buffer_usage = group->mBufferUsage;
+ static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
+
+ if (use_transform_feedback &&
+ gTransformPositionProgram.mProgramObject && //transform shaders are loaded
+ buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM
+ !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights
+ {
+ buffer_usage = GL_DYNAMIC_COPY_ARB;
+ }
+
#if LL_DARWIN
// HACK from Leslie:
// Disable VBO usage for alpha on Mac OS X because it kills the framerate
@@ -4889,6 +4914,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
texture_index_channels = llmin(texture_index_channels, 16);
+ bool flexi = false;
+
while (face_iter != faces.end())
{
//pull off next face
@@ -4915,6 +4942,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 index_count = facep->getIndicesCount();
U32 geom_count = facep->getGeomCount();
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+
//sum up vertices needed for this render batch
std::vector<LLFace*>::iterator i = face_iter;
++i;
@@ -4983,6 +5012,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
++i;
+
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
@@ -5012,8 +5044,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
++i;
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
+
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+ }
}
}
+
+
+ if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB)
+ {
+ buffer_usage = GL_STREAM_DRAW_ARB;
}
//create vertex buffer