diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 225d9a18b2..c6a7e9e28d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -89,7 +89,7 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mLOD = MIN_LOD; mSculptLevel = -2; mTextureAnimp = NULL; - mVObjRadius = LLVector3(1,1,0.5f).magVec(); + mVObjRadius = LLVector3(1,1,0.5f).length(); mNumFaces = 0; mLODChanged = FALSE; mSculptChanged = FALSE; @@ -570,7 +570,7 @@ F32 LLVOVolume::getTextureVirtualSize(LLFace* face) //get area of circle in texture space LLVector2 tdim = face->mTexExtents[1] - face->mTexExtents[0]; - F32 texel_area = (tdim * 0.5f).magVecSquared()*3.14159f; + F32 texel_area = (tdim * 0.5f).lengthSquared()*3.14159f; if (texel_area <= 0) { // Probably animated, use default @@ -821,7 +821,7 @@ BOOL LLVOVolume::calcLOD() S32 cur_detail = 0; - F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).magVec(); + F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); F32 distance = mDrawable->mDistanceWRTCamera; distance *= sDistanceFactor; @@ -1680,7 +1680,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p //transform view vector into volume space view_vector -= getRenderPosition(); - mDrawable->mDistanceWRTCamera = view_vector.magVec(); + mDrawable->mDistanceWRTCamera = view_vector.length(); LLQuaternion worldRot = getRenderRotation(); view_vector = view_vector * ~worldRot; if (!isVolumeGlobal()) @@ -1721,7 +1721,7 @@ void LLVOVolume::updateRadius() return; } - mVObjRadius = getScale().magVec(); + mVObjRadius = getScale().length(); mDrawable->setRadius(mVObjRadius); } @@ -1834,7 +1834,7 @@ F32 LLVOVolume::getBinRadius() } else if (shrink_wrap) { - radius = (ext[1]-ext[0]).magVec()*0.5f; + radius = (ext[1]-ext[0]).length()*0.5f; } else if (mDrawable->isStatic()) { @@ -1956,13 +1956,13 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (normal != NULL) { *normal = volumeDirectionToAgent(*normal); - (*normal).normVec(); + (*normal).normalize(); } if (bi_normal != NULL) { *bi_normal = volumeDirectionToAgent(*bi_normal); - (*bi_normal).normVec(); + (*bi_normal).normalize(); } |