diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 110 |
1 files changed, 88 insertions, 22 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 20f8674655..e7c35d8220 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4097,6 +4097,32 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB); + LLVOAvatar* pAvatarVO = NULL; + + LLSpatialBridge* bridge = group->mSpatialPartition->asBridge(); + if (bridge) + { + if (bridge->mAvatar.isNull()) + { + LLViewerObject* vobj = bridge->mDrawable->getVObj(); + if (vobj) + { + bridge->mAvatar = vobj->getAvatar(); + } + } + + pAvatarVO = bridge->mAvatar; + } + + if (pAvatarVO) + { + pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes; + pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea; + } + + group->mGeometryBytes = 0; + group->mSurfaceArea = 0; + group->clearDrawMap(); mFaceList.clear(); @@ -4133,12 +4159,24 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLVOVolume* vobj = drawablep->getVOVolume(); + if (!vobj) + { + continue; + } + if (vobj->isMesh() && (vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded() || !gMeshRepo.meshRezEnabled())) { continue; } + LLVolume* volume = vobj->getVolume(); + if (volume) + { + const LLVector3& scale = vobj->getScale(); + group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); + } + llassert_always(vobj); vobj->updateTextureVirtualSize(true); vobj->preRebuild(); @@ -4183,7 +4221,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //Determine if we've received skininfo that contains an //alternate bind matrix - if it does then apply the translational component //to the joints of the avatar. - LLVOAvatar* pAvatarVO = vobj->getAvatar(); bool pelvisGotSet = false; if ( pAvatarVO ) @@ -4253,13 +4290,16 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (type == LLDrawPool::POOL_ALPHA) { - if (te->getFullbright()) + if (te->getColor().mV[3] > 0.f) { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); + } } } else if (te->getShiny()) @@ -4392,7 +4432,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } else { - drawablep->setState(LLDrawable::HAS_ALPHA); + if (te->getColor().mV[3] > 0.f) + { //only treat as alpha in the pipeline if < 100% transparent + drawablep->setState(LLDrawable::HAS_ALPHA); + } alpha_faces.push_back(facep); } } @@ -4510,6 +4553,12 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } mFaceList.clear(); + + if (pAvatarVO) + { + pAvatarVO->mAttachmentGeometryBytes += group->mGeometryBytes; + pAvatarVO->mAttachmentSurfaceArea += group->mSurfaceArea; + } } static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry"); @@ -4665,11 +4714,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: buffer_index = -1; } - S32 texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity + S32 texture_index_channels = 1; - if (gGLManager.mGLVersion < 3.1f) + if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - texture_index_channels = 1; + texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity; } if (LLPipeline::sRenderDeferred && distance_sort) @@ -4806,17 +4855,20 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: //create/delete/resize vertex buffer if needed LLVertexBuffer* buffer = NULL; - LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter); + + { //try to find a buffer to reuse + LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter); - if (found_iter != group->mBufferMap[mask].end()) - { - if ((U32) buffer_index < found_iter->second.size()) + if (found_iter != group->mBufferMap[mask].end()) { - buffer = found_iter->second[buffer_index]; + if ((U32) buffer_index < found_iter->second.size()) + { + buffer = found_iter->second[buffer_index]; + } } } - if (!buffer) + if (!buffer || !buffer->isWriteable()) { //create new buffer if needed buffer = createVertexBuffer(mask, buffer_usage); buffer->allocateBuffer(geom_count, index_count, TRUE); @@ -4835,6 +4887,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } + group->mGeometryBytes += buffer->getSize() + buffer->getIndicesSize(); + + buffer_map[mask][*face_iter].push_back(buffer); //add face geometry @@ -4884,6 +4939,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: fullbright = TRUE; } + if (hud_group) + { //all hud attachments are fullbright + fullbright = TRUE; + } + const LLTextureEntry* te = facep->getTextureEntry(); tex = facep->getTexture(); @@ -4892,7 +4952,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (is_alpha) { // can we safely treat this as an alpha mask? - if (facep->canRenderAsMask()) + if (facep->getFaceColor().mV[3] <= 0.f) + { //100% transparent, don't render unless we're highlighting transparent + registerFace(group, facep, LLRenderPass::PASS_ALPHA_INVISIBLE); + } + else if (facep->canRenderAsMask()) { if (te->getFullbright() || LLPipeline::sNoAlpha) { @@ -4909,7 +4973,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } else if (gPipeline.canUseVertexShaders() - && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD && LLPipeline::sRenderBump && te->getShiny()) { //shiny @@ -4974,9 +5037,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } - //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010 - if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump) - { + + if (!gPipeline.canUseVertexShaders() && + !is_alpha && + te->getShiny() && + LLPipeline::sRenderBump) + { //shiny as an extra pass when shaders are disabled registerFace(group, facep, LLRenderPass::PASS_SHINY); } } |