diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 249 |
1 files changed, 178 insertions, 71 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index cac6d4939b..00a109546e 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles"); static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes"); static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures"); +extern BOOL gGLDebugLoggingEnabled; + // Implementation class of LLMediaDataClientObject. See llmediadataclient.h class LLMediaDataClientObjectImpl : public LLMediaDataClientObject { @@ -382,7 +384,6 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, } else { - // CORY TO DO: Figure out how to get the value here if (update_type != OUT_TERSE_IMPROVED) { LLVolumeParams volume_params; @@ -451,6 +452,11 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, mFaceMappingChanged = TRUE; mTexAnimMode = 0; } + + if (value & 0x400) + { //particle system (new) + unpackParticleSource(*dp, mOwnerID, false); + } } else { @@ -1049,8 +1055,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo } } } - - + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); bool cache_in_vram = use_transform_feedback && gTransformPositionProgram.mProgramObject && @@ -1067,7 +1072,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo break; } volume->genBinormals(i); + //gGLDebugLoggingEnabled = TRUE; LLFace::cacheFaceInVRAM(face); + //gGLDebugLoggingEnabled = FALSE; } } @@ -1116,6 +1123,12 @@ void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateVisualComplexity(); + } } // sculpt replaces generate() for sculpted surfaces @@ -1144,28 +1157,38 @@ void LLVOVolume::sculpt() S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) { - static S32 low_sculpty_discard_warning_count = 100; - if (++low_sculpty_discard_warning_count >= 100) - { // Log first time, then every 100 afterwards otherwise this can flood the logs + static S32 low_sculpty_discard_warning_count = 1; + S32 exponent = llmax(1, llfloor( log10((F64) low_sculpty_discard_warning_count) )); + S32 interval = pow(10.0, exponent); + if ( low_sculpty_discard_warning_count < 10 || + (low_sculpty_discard_warning_count % interval) == 0) + { // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs llwarns << "WARNING!!: Current discard for sculpty " << mSculptTexture->getID() << " at " << current_discard - << " is less than -2." << llendl; - low_sculpty_discard_warning_count = 0; + << " is less than -2." + << " Hit this " << low_sculpty_discard_warning_count << " times" + << llendl; } + low_sculpty_discard_warning_count++; // corrupted volume... don't update the sculpty return; } else if (current_discard > MAX_DISCARD_LEVEL) { - static S32 high_sculpty_discard_warning_count = 100; - if (++high_sculpty_discard_warning_count >= 100) - { // Log first time, then every 100 afterwards otherwise this can flood the logs + static S32 high_sculpty_discard_warning_count = 1; + S32 exponent = llmax(1, llfloor( log10((F64) high_sculpty_discard_warning_count) )); + S32 interval = pow(10.0, exponent); + if ( high_sculpty_discard_warning_count < 10 || + (high_sculpty_discard_warning_count % interval) == 0) + { // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs llwarns << "WARNING!!: Current discard for sculpty " << mSculptTexture->getID() << " at " << current_discard - << " is more than than allowed max of " << MAX_DISCARD_LEVEL << llendl; - high_sculpty_discard_warning_count = 0; + << " is more than than allowed max of " << MAX_DISCARD_LEVEL + << ". Hit this " << high_sculpty_discard_warning_count << " times" + << llendl; } + high_sculpty_discard_warning_count++; // corrupted volume... don't update the sculpty return; @@ -1258,7 +1281,7 @@ BOOL LLVOVolume::calcLOD() else { distance = mDrawable->mDistanceWRTCamera; - radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); + radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); } //hold onto unmodified distance for debugging @@ -1288,7 +1311,7 @@ BOOL LLVOVolume::calcLOD() { //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); - setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); + //setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); } if (cur_detail != mLOD) @@ -2980,7 +3003,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p //transform view vector into volume space view_vector -= getRenderPosition(); - mDrawable->mDistanceWRTCamera = view_vector.length(); + //mDrawable->mDistanceWRTCamera = view_vector.length(); LLQuaternion worldRot = getRenderRotation(); view_vector = view_vector * ~worldRot; if (!isVolumeGlobal()) @@ -3836,10 +3859,13 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //build matrix palette - LLMatrix4a mp[64]; + static const size_t kMaxJoints = 64; + + LLMatrix4a mp[kMaxJoints]; LLMatrix4* mat = (LLMatrix4*) mp; - for (U32 j = 0; j < skin->mJointNames.size(); ++j) + U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints); + for (U32 j = 0; j < maxJoints; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); if (joint) @@ -3894,8 +3920,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons F32 w = wght[k]; LLMatrix4a src; - src.setMul(mp[idx[k]], w); - + // Insure ref'd bone is in our clamped array of mats + llassert(idx[k] < kMaxJoints); + // clamp k to kMaxJoints to avoid reading garbage off stack in release + src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w); final_mat.add(src); } @@ -4214,7 +4242,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (pAvatarVO) { pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes; + pAvatarVO->mAttachmentGeometryBytes = llmax(pAvatarVO->mAttachmentGeometryBytes, 0); pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea; + pAvatarVO->mAttachmentSurfaceArea = llmax(pAvatarVO->mAttachmentSurfaceArea, 0.f); } group->mGeometryBytes = 0; @@ -4227,11 +4257,20 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) mFaceList.clear(); - std::vector<LLFace*> fullbright_faces; - std::vector<LLFace*> bump_faces; - std::vector<LLFace*> simple_faces; + const U32 MAX_FACE_COUNT = 4096; + + static LLFace** fullbright_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** bump_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** simple_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** alpha_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + + U32 fullbright_count = 0; + U32 bump_count = 0; + U32 simple_count = 0; + U32 alpha_count = 0; - std::vector<LLFace*> alpha_faces; + + U32 useage = group->mSpatialPartition->mBufferUsage; U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask); @@ -4242,6 +4281,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool emissive = false; + + { LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); @@ -4543,7 +4584,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (facep->canRenderAsMask()) { //can be treated as alpha mask - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { @@ -4551,7 +4595,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { //only treat as alpha in the pipeline if < 100% transparent drawablep->setState(LLDrawable::HAS_ALPHA); } - alpha_faces.push_back(facep); + if (alpha_count < MAX_FACE_COUNT) + { + alpha_faces[alpha_count++] = facep; + } } } else @@ -4566,33 +4613,51 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (te->getBumpmap()) { //needs normal + binormal - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if (te->getShiny() || !te->getFullbright()) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } else { if (te->getBumpmap() && LLPipeline::sRenderBump) { //needs normal + binormal - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if ((te->getShiny() && LLPipeline::sRenderBump) || !(te->getFullbright() || bake_sunlight)) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } } @@ -4642,17 +4707,17 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (batch_textures) { bump_mask |= LLVertexBuffer::MAP_BINORMAL; - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE); - genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE); - genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE); + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, simple_count, FALSE, TRUE); + genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, fullbright_count, FALSE, TRUE); + genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, bump_count, FALSE, FALSE); + genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, alpha_count, TRUE, TRUE); } else { - genDrawInfo(group, simple_mask, simple_faces); - genDrawInfo(group, fullbright_mask, fullbright_faces); - genDrawInfo(group, bump_mask, bump_faces, FALSE, TRUE); - genDrawInfo(group, alpha_mask, alpha_faces, TRUE); + genDrawInfo(group, simple_mask, simple_faces, simple_count); + genDrawInfo(group, fullbright_mask, fullbright_faces, fullbright_count); + genDrawInfo(group, bump_mask, bump_faces, bump_count, FALSE, FALSE); + genDrawInfo(group, alpha_mask, alpha_faces, alpha_count, TRUE); } @@ -4684,6 +4749,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } +static LLFastTimer::DeclareTimer FTM_REBUILD_MESH_FLUSH("Flush Mesh"); void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { @@ -4693,11 +4759,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLFastTimer ftm(FTM_REBUILD_VOLUME_VB); LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); //make sure getgeometryvolume shows up in the right place in timers - S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; - group->mBuilt = 1.f; - std::set<LLVertexBuffer*> mapped_buffers; + S32 num_mapped_vertex_buffer = LLVertexBuffer::sMappedCount ; + + const U32 MAX_BUFFER_COUNT = 4096; + LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT]; + + U32 buffer_count = 0; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -4707,7 +4776,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { LLVOVolume* vobj = drawablep->getVOVolume(); vobj->preRebuild(); - + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) { vobj->updateRelativeXform(true); @@ -4732,9 +4801,9 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } - if (buff->isLocked()) + if (buff->isLocked() && buffer_count < MAX_BUFFER_COUNT) { - mapped_buffers.insert(buff); + locked_buffer[buffer_count++] = buff; } } } @@ -4750,21 +4819,24 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } - for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter) - { - (*iter)->flush(); - } - - // don't forget alpha - if(group != NULL && - !group->mVertexBuffer.isNull() && - group->mVertexBuffer->isLocked()) { - group->mVertexBuffer->flush(); + LLFastTimer t(FTM_REBUILD_MESH_FLUSH); + for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter) + { + (*iter)->flush(); + } + + // don't forget alpha + if(group != NULL && + !group->mVertexBuffer.isNull() && + group->mVertexBuffer->isLocked()) + { + group->mVertexBuffer->flush(); + } } //if not all buffers are unmapped - if(num_mapped_veretx_buffer != LLVertexBuffer::sMappedCount) + if(num_mapped_vertex_buffer != LLVertexBuffer::sMappedCount) { llwarns << "Not all mapped vertex buffers are unmapped!" << llendl ; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) @@ -4824,12 +4896,22 @@ static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB"); -void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures) +void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures) { LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); U32 buffer_usage = group->mBufferUsage; + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); + + if (use_transform_feedback && + gTransformPositionProgram.mProgramObject && //transform shaders are loaded + buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM + !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights + { + buffer_usage = GL_DYNAMIC_COPY_ARB; + } + #if LL_DARWIN // HACK from Leslie: // Disable VBO usage for alpha on Mac OS X because it kills the framerate @@ -4850,17 +4932,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!distance_sort) { //sort faces by things that break batches - std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); + std::sort(faces, faces+face_count, CompareBatchBreakerModified()); } else { //sort faces by distance - std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); + std::sort(faces, faces+face_count, LLFace::CompareDistanceGreater()); } } bool hud_group = group->isHUDGroup() ; - std::vector<LLFace*>::iterator face_iter = faces.begin(); + LLFace** face_iter = faces; + LLFace** end_faces = faces+face_count; LLSpatialGroup::buffer_map_t buffer_map; @@ -4889,7 +4972,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: //NEVER use more than 16 texture index channels (workaround for prevalent driver bug) texture_index_channels = llmin(texture_index_channels, 16); - while (face_iter != faces.end()) + bool flexi = false; + + while (face_iter != end_faces) { //pull off next face LLFace* facep = *face_iter; @@ -4915,11 +5000,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: U32 index_count = facep->getIndicesCount(); U32 geom_count = facep->getGeomCount(); + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + //sum up vertices needed for this render batch - std::vector<LLFace*>::iterator i = face_iter; + LLFace** i = face_iter; ++i; - std::vector<LLViewerTexture*> texture_list; + const U32 MAX_TEXTURE_COUNT = 32; + LLViewerTexture* texture_list[MAX_TEXTURE_COUNT]; + + U32 texture_count = 0; { LLFastTimer t(FTM_GEN_DRAW_INFO_FACE_SIZE); @@ -4927,12 +5017,15 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { U8 cur_tex = 0; facep->setTextureIndex(cur_tex); - texture_list.push_back(tex); - + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } + if (can_batch_texture(facep)) { //populate texture_list with any textures that can be batched //move i to the next unbatchable face - while (i != faces.end()) + while (i != end_faces) { facep = *i; @@ -4947,7 +5040,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (distance_sort) { //textures might be out of order, see if texture exists in current batch bool found = false; - for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) + for (U32 tex_idx = 0; tex_idx < texture_count; ++tex_idx) { if (facep->getTexture() == texture_list[tex_idx]) { @@ -4959,7 +5052,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!found) { - cur_tex = texture_list.size(); + cur_tex = texture_count; } } else @@ -4974,7 +5067,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: tex = facep->getTexture(); - texture_list.push_back(tex); + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } } if (geom_count + facep->getGeomCount() > max_vertices) @@ -4983,6 +5079,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } ++i; + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); @@ -4994,7 +5093,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else { - while (i != faces.end() && + while (i != end_faces && (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) { facep = *i; @@ -5012,8 +5111,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: ++i; index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + } } } + + + if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB) + { + buffer_usage = GL_STREAM_DRAW_ARB; } //create vertex buffer |