diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 277 |
1 files changed, 205 insertions, 72 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7b4d8ef329..7d6881f8a8 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -78,6 +78,7 @@ #include "llvoavatar.h" #include "llvocache.h" #include "llmaterialmgr.h" +#include "llsculptidsize.h" const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; const F32 FORCE_CULL_AREA = 8.f; @@ -222,7 +223,7 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mMediaImplList.resize(getNumTEs()); mLastFetchedMediaVersion = -1; - mIndexInTex = 0; + memset(&mIndexInTex, 0, sizeof(S32) * LLRender::NUM_VOLUME_TEXTURE_CHANNELS); mMDCImplCount = 0; } @@ -249,6 +250,8 @@ void LLVOVolume::markDead() { if (!mDead) { + LLSculptIDSize::instance().rem(getVolume()->getParams().getSculptID()); + if(getMDCImplCount() > 0) { LLMediaDataClientObject::ptr_t obj = new LLMediaDataClientObjectImpl(const_cast<LLVOVolume*>(this), false); @@ -264,7 +267,12 @@ void LLVOVolume::markDead() if (mSculptTexture.notNull()) { - mSculptTexture->removeVolume(this); + mSculptTexture->removeVolume(LLRender::SCULPT_TEX, this); + } + + if (mLightTexture.notNull()) + { + mLightTexture->removeVolume(LLRender::LIGHT_TEX, this); } } @@ -826,7 +834,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) { LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); LLUUID id = params->getLightTexture(); - mLightTexture = LLViewerTextureManager::getFetchedTexture(id); + mLightTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM); if (mLightTexture.notNull()) { F32 rad = getLightRadius(); @@ -951,13 +959,14 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo // if it's a mesh if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) { //meshes might not have all LODs, get the force detail to best existing LOD - LLUUID mesh_id = volume_params.getSculptID(); - - lod = gMeshRepo.getActualMeshLOD(volume_params, lod); - if (lod == -1) + if (NO_LOD != lod) { - is404 = TRUE; - lod = 0; + lod = gMeshRepo.getActualMeshLOD(volume_params, lod); + if (lod == -1) + { + is404 = TRUE; + lod = 0; + } } } } @@ -1054,12 +1063,13 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo LLFace::cacheFaceInVRAM(face); } } - return TRUE; } - - + else if (NO_LOD == lod) + { + LLSculptIDSize::instance().resetSizeSum(volume_params.getSculptID()); + } return FALSE; } @@ -1086,11 +1096,11 @@ void LLVOVolume::updateSculptTexture() { if (old_sculpt.notNull()) { - old_sculpt->removeVolume(this); + old_sculpt->removeVolume(LLRender::SCULPT_TEX, this); } if (mSculptTexture.notNull()) { - mSculptTexture->addVolume(this); + mSculptTexture->addVolume(LLRender::SCULPT_TEX, this); } } @@ -1200,12 +1210,12 @@ void LLVOVolume::sculpt() mSculptTexture->updateBindStatsForTester() ; } } - getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level); + getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset()); //notify rebuild any other VOVolumes that reference this sculpty volume - for (S32 i = 0; i < mSculptTexture->getNumVolumes(); ++i) + for (S32 i = 0; i < mSculptTexture->getNumVolumes(LLRender::SCULPT_TEX); ++i) { - LLVOVolume* volume = (*(mSculptTexture->getVolumeList()))[i]; + LLVOVolume* volume = (*(mSculptTexture->getVolumeList(LLRender::SCULPT_TEX)))[i]; if (volume != this && volume->getVolume() == getVolume()) { gPipeline.markRebuild(volume->mDrawable, LLDrawable::REBUILD_GEOMETRY, FALSE); @@ -1214,18 +1224,18 @@ void LLVOVolume::sculpt() } } -S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius) +S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius, F32 lod_factor) { S32 cur_detail; if (LLPipeline::sDynamicLOD) { // We've got LOD in the profile, and in the twist. Use radius. - F32 tan_angle = (LLVOVolume::sLODFactor*radius)/distance; + F32 tan_angle = (lod_factor*radius)/distance; cur_detail = LLVolumeLODGroup::getDetailFromTan(ll_round(tan_angle, 0.01f)); } else { - cur_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3); + cur_detail = llclamp((S32) (sqrtf(radius)*lod_factor*4.f), 0, 3); } return cur_detail; } @@ -1241,6 +1251,7 @@ BOOL LLVOVolume::calcLOD() F32 radius; F32 distance; + F32 lod_factor = LLVOVolume::sLODFactor; if (mDrawable->isState(LLDrawable::RIGGED)) { @@ -1276,12 +1287,18 @@ BOOL LLVOVolume::calcLOD() distance *= rampDist; } - // DON'T Compensate for field of view changing on FOV zoom. + distance *= F_PI/3.f; - cur_detail = computeLODDetail(ll_round(distance, 0.01f), - ll_round(radius, 0.01f)); + static LLCachedControl<bool> ignore_fov_zoom(gSavedSettings,"IgnoreFOVZoomForLODs"); + if(!ignore_fov_zoom) + { + lod_factor *= DEFAULT_FIELD_OF_VIEW / LLViewerCamera::getInstance()->getDefaultFOV(); + } + cur_detail = computeLODDetail(ll_round(distance, 0.01f), + ll_round(radius, 0.01f), + lod_factor); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) && mDrawable->getFace(0)) @@ -1294,7 +1311,8 @@ BOOL LLVOVolume::calcLOD() if (cur_detail != mLOD) { mAppAngle = ll_round((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f); - mLOD = cur_detail; + mLOD = cur_detail; + return TRUE; } @@ -1308,7 +1326,16 @@ BOOL LLVOVolume::updateLOD() return FALSE; } - BOOL lod_changed = calcLOD(); + BOOL lod_changed = FALSE; + + if (!LLSculptIDSize::instance().isUnloaded(getVolume()->getParams().getSculptID())) + { + lod_changed = calcLOD(); + } + else + { + return FALSE; + } if (lod_changed) { @@ -1478,7 +1505,6 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) res &= face->genVolumeBBoxes(*volume, i, mRelativeXform, (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); - if (rebuild) { if (i == 0) @@ -1754,6 +1780,11 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); compiled = TRUE; lodOrSculptChanged(drawable, compiled); + + if(drawable->isState(LLDrawable::REBUILD_RIGGED | LLDrawable::RIGGED)) + { + updateRiggedVolume(false); + } genBBoxes(FALSE); } // it has its own drawable (it's moved) or it has changed UVs or it has changed xforms from global<->local @@ -2172,7 +2203,7 @@ bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture) //setup new materials for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it) { - LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second); + LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), it->second); LLViewerObject::setTEMaterialParams(it->first, it->second); } @@ -2275,7 +2306,7 @@ S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialPa if(new_material) { pMaterial = new_material; - LLMaterialMgr::getInstance()->put(getID(),te,*pMaterial); + LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), pMaterial); } } @@ -2525,7 +2556,9 @@ void LLVOVolume::mediaNavigateBounceBack(U8 texture_index) LL_WARNS("MediaOnAPrim") << "FAILED to bounce back URL \"" << url << "\" -- unloading impl" << LL_ENDL; impl->setMediaFailed(true); } - else { + // Make sure we are not bouncing to url we came from + else if (impl->getCurrentMediaURL() != url) + { // Okay, navigate now LL_INFOS("MediaOnAPrim") << "bouncing back to URL: " << url << LL_ENDL; impl->navigateTo(url, "", false, true); @@ -2837,27 +2870,42 @@ S32 LLVOVolume::getFaceIndexWithMediaImpl(const LLViewerMediaImpl* media_impl, S void LLVOVolume::setLightTextureID(LLUUID id) { + LLViewerTexture* old_texturep = getLightTexture(); // same as mLightTexture, but inits if nessesary if (id.notNull()) { if (!hasLightTexture()) { setParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE, TRUE, true); } + else if (old_texturep) + { + old_texturep->removeVolume(LLRender::LIGHT_TEX, this); + } LLLightImageParams* param_block = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); if (param_block && param_block->getLightTexture() != id) { param_block->setLightTexture(id); parameterChanged(LLNetworkData::PARAMS_LIGHT_IMAGE, true); } + LLViewerTexture* tex = getLightTexture(); + if (tex) + { + tex->addVolume(LLRender::LIGHT_TEX, this); // new texture + } + else + { + LL_WARNS() << "Can't get light texture for ID " << id.asString() << LL_ENDL; + } } - else + else if (hasLightTexture()) { - if (hasLightTexture()) + if (old_texturep) { - setParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE, FALSE, true); - parameterChanged(LLNetworkData::PARAMS_LIGHT_IMAGE, true); - mLightTexture = NULL; + old_texturep->removeVolume(LLRender::LIGHT_TEX, this); } + setParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE, FALSE, true); + parameterChanged(LLNetworkData::PARAMS_LIGHT_IMAGE, true); + mLightTexture = NULL; } } @@ -3075,7 +3123,7 @@ LLViewerTexture* LLVOVolume::getLightTexture() { if (mLightTexture.isNull() || id != mLightTexture->getID()) { - mLightTexture = LLViewerTextureManager::getFetchedTexture(id); + mLightTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM); } } else @@ -4203,7 +4251,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons LLVector4a* pos = dst_face.mPositions; - if( pos && weight && dst_face.mExtents ) + if (pos && dst_face.mExtents) { LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED); @@ -4389,7 +4437,9 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, LL_WARNS_ONCE("RenderMaterials") << "Oh no! No binormals for this alpha blended face!" << LL_ENDL; } - if (facep->getViewerObject()->isSelected() && LLSelectMgr::getInstance()->mHideSelectedObjects) + bool selected = facep->getViewerObject()->isSelected(); + + if (selected && LLSelectMgr::getInstance()->mHideSelectedObjects) { return; } @@ -4486,7 +4536,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, batchable = true; } } - + if (idx >= 0 && draw_vec[idx]->mVertexBuffer == facep->getVertexBuffer() && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && @@ -4502,7 +4552,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, (!mat || (draw_vec[idx]->mShiny == shiny)) && // need to break batches when a material is shared, but legacy settings are different draw_vec[idx]->mTextureMatrix == tex_mat && draw_vec[idx]->mModelMatrix == model_mat && - draw_vec[idx]->mShaderMask == shader_mask) + draw_vec[idx]->mShaderMask == shader_mask && + draw_vec[idx]->mSelected == selected) { draw_vec[idx]->mCount += facep->getIndicesCount(); draw_vec[idx]->mEnd += facep->getGeomCount(); @@ -4524,7 +4575,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 offset = facep->getIndicesStart(); U32 count = facep->getIndicesCount(); LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset, tex, - facep->getVertexBuffer(), fullbright, bump); + facep->getVertexBuffer(), selected, fullbright, bump); draw_info->mGroup = group; draw_info->mVSize = facep->getVirtualSize(); draw_vec.push_back(draw_info); @@ -4551,26 +4602,25 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, if (mat) { - draw_info->mMaterialID = mat_id; + draw_info->mMaterialID = mat_id; - // We have a material. Update our draw info accordingly. + // We have a material. Update our draw info accordingly. - if (!mat->getSpecularID().isNull()) - { - LLVector4 specColor; - specColor.mV[0] = mat->getSpecularLightColor().mV[0] * (1.f / 255.f); - specColor.mV[1] = mat->getSpecularLightColor().mV[1] * (1.f / 255.f); - specColor.mV[2] = mat->getSpecularLightColor().mV[2] * (1.f / 255.f); - specColor.mV[3] = mat->getSpecularLightExponent() * (1.f / 255.f); - draw_info->mSpecColor = specColor; - draw_info->mEnvIntensity = mat->getEnvironmentIntensity() * (1.f / 255.f); - draw_info->mSpecularMap = facep->getViewerObject()->getTESpecularMap(facep->getTEOffset()); - } + if (!mat->getSpecularID().isNull()) + { + LLVector4 specColor; + specColor.mV[0] = mat->getSpecularLightColor().mV[0] * (1.f / 255.f); + specColor.mV[1] = mat->getSpecularLightColor().mV[1] * (1.f / 255.f); + specColor.mV[2] = mat->getSpecularLightColor().mV[2] * (1.f / 255.f); + specColor.mV[3] = mat->getSpecularLightExponent() * (1.f / 255.f); + draw_info->mSpecColor = specColor; + draw_info->mEnvIntensity = mat->getEnvironmentIntensity() * (1.f / 255.f); + draw_info->mSpecularMap = facep->getViewerObject()->getTESpecularMap(facep->getTEOffset()); + } - draw_info->mAlphaMaskCutoff = mat->getAlphaMaskCutoff() * (1.f / 255.f); - draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaMode(); - draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset()); - + draw_info->mAlphaMaskCutoff = mat->getAlphaMaskCutoff() * (1.f / 255.f); + draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaMode(); + draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset()); } else { @@ -4641,10 +4691,83 @@ static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) return NULL; } -void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) +void handleRenderAutoMuteByteLimitChanged(const LLSD& new_value) { - + static LLCachedControl<U32> render_auto_mute_byte_limit(gSavedSettings, "RenderAutoMuteByteLimit", 0U); + + if (0 != render_auto_mute_byte_limit) + { + //for unload + LLSculptIDSize::container_BY_SIZE_view::iterator + itL = LLSculptIDSize::instance().getSizeInfo().get<LLSculptIDSize::tag_BY_SIZE>().lower_bound(render_auto_mute_byte_limit), + itU = LLSculptIDSize::instance().getSizeInfo().get<LLSculptIDSize::tag_BY_SIZE>().end(); + + for (; itL != itU; ++itL) + { + const LLSculptIDSize::Info &nfo = *itL; + LLVOVolume *pVVol = nfo.getPtrLLDrawable()->getVOVolume(); + if (pVVol + && !pVVol->isDead() + && pVVol->isAttachment() + && !pVVol->getAvatar()->isSelf() + && LLVOVolume::NO_LOD != pVVol->getLOD() + ) + { + //postponed + pVVol->markForUnload(); + LLSculptIDSize::instance().addToUnloaded(nfo.getSculptId()); + } + } + + //for load if it was unload + itL = LLSculptIDSize::instance().getSizeInfo().get<LLSculptIDSize::tag_BY_SIZE>().begin(); + itU = LLSculptIDSize::instance().getSizeInfo().get<LLSculptIDSize::tag_BY_SIZE>().upper_bound(render_auto_mute_byte_limit); + + for (; itL != itU; ++itL) + { + const LLSculptIDSize::Info &nfo = *itL; + LLVOVolume *pVVol = nfo.getPtrLLDrawable()->getVOVolume(); + if (pVVol + && !pVVol->isDead() + && pVVol->isAttachment() + && !pVVol->getAvatar()->isSelf() + && LLVOVolume::NO_LOD == pVVol->getLOD() + ) + { + LLSculptIDSize::instance().remFromUnloaded(nfo.getSculptId()); + pVVol->updateLOD(); + pVVol->markForUpdate(TRUE); + } + } + } + else + { + LLSculptIDSize::instance().clearUnloaded(); + + LLSculptIDSize::container_BY_SIZE_view::iterator + itL = LLSculptIDSize::instance().getSizeInfo().get<LLSculptIDSize::tag_BY_SIZE>().begin(), + itU = LLSculptIDSize::instance().getSizeInfo().get<LLSculptIDSize::tag_BY_SIZE>().end(); + for (; itL != itU; ++itL) + { + const LLSculptIDSize::Info &nfo = *itL; + LLVOVolume *pVVol = nfo.getPtrLLDrawable()->getVOVolume(); + if (pVVol + && !pVVol->isDead() + && pVVol->isAttachment() + && !pVVol->getAvatar()->isSelf() + && LLVOVolume::NO_LOD == pVVol->getLOD() + ) + { + pVVol->updateLOD(); + pVVol->markForUpdate(TRUE); + } + } + } +} + +void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) +{ if (group->changeLOD()) { group->mLastUpdateDistance = group->mDistance; @@ -5205,13 +5328,19 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; } - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sSimpleFaces, simple_count, FALSE, batch_textures, FALSE); - genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sFullbrightFaces, fullbright_count, FALSE, batch_textures); - genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sAlphaFaces, alpha_count, TRUE, batch_textures); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sBumpFaces, bump_count, FALSE, FALSE); - genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sNormFaces, norm_count, FALSE, FALSE); - genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sSpecFaces, spec_count, FALSE, FALSE); - genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sNormSpecFaces, normspec_count, FALSE, FALSE); + group->mGeometryBytes = 0; + + U32 geometryBytes = 0; + + geometryBytes += genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sSimpleFaces, simple_count, FALSE, batch_textures, FALSE); + geometryBytes += genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sFullbrightFaces, fullbright_count, FALSE, batch_textures); + geometryBytes += genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sAlphaFaces, alpha_count, TRUE, batch_textures); + geometryBytes += genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sBumpFaces, bump_count, FALSE, FALSE); + geometryBytes += genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sNormFaces, norm_count, FALSE, FALSE); + geometryBytes += genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sSpecFaces, spec_count, FALSE, FALSE); + geometryBytes += genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, sNormSpecFaces, normspec_count, FALSE, FALSE); + + group->mGeometryBytes = geometryBytes; if (!LLPipeline::sDelayVBUpdate) { @@ -5269,6 +5398,8 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) if (drawablep && !drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL) && !drawablep->isState(LLDrawable::RIGGED) ) { LLVOVolume* vobj = drawablep->getVOVolume(); + if (vobj->isNoLOD()) continue; + vobj->preRebuild(); if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) @@ -5401,10 +5532,11 @@ static LLTrace::BlockTimerStatHandle FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB"); -void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL no_materials) +U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL no_materials) { LL_RECORD_BLOCK_TIME(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); + U32 geometryBytes = 0; U32 buffer_usage = group->mBufferUsage; static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback", false); @@ -5654,7 +5786,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac if (buffer) { - group->mGeometryBytes += buffer->getSize() + buffer->getIndicesSize(); + geometryBytes += buffer->getSize() + buffer->getIndicesSize(); buffer_map[mask][*face_iter].push_back(buffer); } @@ -5942,7 +6074,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac } else { - registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); } if (LLPipeline::sRenderDeferred && !hud_group && LLPipeline::sRenderBump && use_legacy_bump) { //if this is the deferred render and a bump map is present, register in post deferred bump @@ -5964,8 +6096,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac } else { - registerFace(group, facep, LLRenderPass::PASS_SIMPLE); - } + registerFace(group, facep, LLRenderPass::PASS_SIMPLE); + } } } @@ -6010,6 +6142,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac { group->mBufferMap[mask][i->first] = i->second; } + + return geometryBytes; } void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32 &index_count) @@ -6076,4 +6210,3 @@ void LLHUDPartition::shift(const LLVector4a &offset) { //HUD objects don't shift with region crossing. That would be silly. } - |